X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/76208c7ef663c50e76e466d0bf73e60860c6f445..a9102b3671a45d116d781b0c8e90d2e9a84fbdcb:/include/wx/motif/dcclient.h?ds=sidebyside diff --git a/include/wx/motif/dcclient.h b/include/wx/motif/dcclient.h index 58059b7fda..fa04c08521 100644 --- a/include/wx/motif/dcclient.h +++ b/include/wx/motif/dcclient.h @@ -12,7 +12,7 @@ #ifndef _WX_DCCLIENT_H_ #define _WX_DCCLIENT_H_ -#if defined(__GNUG__) && !defined(__APPLE__) +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "dcclient.h" #endif @@ -78,7 +78,7 @@ public: virtual void DestroyClippingRegion(); // Helper function for setting clipping - void SetDCClipping(); + void SetDCClipping(WXRegion region); // implementation from now on // -------------------------- @@ -93,8 +93,8 @@ protected: // note that this function will call colour.SetPixel, // and will do one of curCol = colour, curCol = wxWHITE, curCol = wxBLACK // roundToWhite has an effect for monochrome display only - // if roundToWhite == TRUE then the colour will be set to white unless - // it is RGB 0x000000;if roundToWhite == FALSE the colour wull be set to + // if roundToWhite == true then the colour will be set to white unless + // it is RGB 0x000000;if roundToWhite == true the colour wull be set to // black unless it id RGB 0xffffff int CalculatePixel(wxColour& colour, wxColour& curCol, bool roundToWhite) const; @@ -129,7 +129,7 @@ protected: virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, - int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); + int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); virtual void DoSetClippingRegionAsRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, @@ -150,15 +150,15 @@ protected: WXGC m_gcBacking; WXDisplay* m_display; wxWindow* m_window; - // Current clipping region (incl. paint clip region) - WXRegion m_currentRegion; - WXRegion m_userRegion; // User-defined clipping region - WXPixmap m_pixmap; // Pixmap for drawing on - + // Pixmap for drawing on + WXPixmap m_pixmap; + // Last clipping region set on th GC, this is the combination + // of paint clipping region and all user-defined clipping regions + WXRegion m_clipRegion; + // Not sure if we'll need all of these int m_backgroundPixel; wxColour m_currentColour; - // int m_currentBkMode; int m_currentPenWidth ; int m_currentPenJoin ; int m_currentPenCap ;