X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/76208c7ef663c50e76e466d0bf73e60860c6f445..a83ea9c15a7ac7bbdc6686164cfcbbc21ae5031a:/src/motif/dcclient.cpp diff --git a/src/motif/dcclient.cpp b/src/motif/dcclient.cpp index d702b6d764..908526c8bc 100644 --- a/src/motif/dcclient.cpp +++ b/src/motif/dcclient.cpp @@ -36,10 +36,13 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "dcclient.h" #endif +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + #include "wx/dcclient.h" #include "wx/dcmemory.h" #include "wx/window.h" @@ -83,9 +86,15 @@ static Pixmap bdiag, cdiag, fdiag, cross, horiz, verti; // macros // ---------------------------------------------------------------------------- - IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) - IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) - IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) +IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) +IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) +IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) + +#ifndef IS_HATCH + // IS_HATCH exists for WXWIN_COMPATIBILITY_2_4 only + // but wxMotif needs it for its internals here + #define IS_HATCH(s) ((s)>=wxBDIAGONAL_HATCH && (s)<=wxVERTICAL_HATCH) +#endif // ---------------------------------------------------------------------------- // prototypes @@ -140,12 +149,11 @@ void wxWindowDC::Init() m_currentFill = -1; m_colour = wxColourDisplay(); m_display = (WXDisplay*) NULL; - m_currentRegion = (WXRegion) 0; - m_userRegion = (WXRegion) 0; m_pixmap = (WXPixmap) 0; m_autoSetting = 0; m_oldFont = (WXFont) 0; m_ok = false; + m_clipRegion = (WXRegion) 0; } wxWindowDC::wxWindowDC() @@ -161,7 +169,7 @@ wxWindowDC::wxWindowDC( wxWindow *window ) m_window = window; m_font = window->GetFont(); - m_ok = TRUE; + m_ok = true; m_display = window->GetXDisplay(); m_pixmap = window->GetXWindow(); @@ -215,16 +223,12 @@ wxWindowDC::~wxWindowDC() XFreeGC ((Display*) m_display, (GC) m_gcBacking); m_gcBacking = (WXGC) 0; - if (m_currentRegion) - XDestroyRegion ((Region) m_currentRegion); - m_currentRegion = (WXRegion) 0; - - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) 0; + if (m_clipRegion) + XDestroyRegion ((Region) m_clipRegion); + m_clipRegion = (WXRegion) 0; } -extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, +extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, const wxColour & col, int style); bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y, @@ -232,7 +236,7 @@ bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y, { return wxDoFloodFill(this, x, y, col, style); } - + bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const { // Generic (and therefore rather inefficient) method. @@ -244,7 +248,7 @@ bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const memdc.SelectObject(wxNullBitmap); wxImage image = bitmap.ConvertToImage(); col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0)); - return TRUE; + return true; } void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 ) @@ -783,17 +787,20 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei bool wxWindowDC::CanDrawBitmap() const { - wxCHECK_MSG( Ok(), FALSE, "invalid dc" ); + wxCHECK_MSG( Ok(), false, "invalid dc" ); - return TRUE; + return true; } -// TODO: use scaled Blit e.g. as per John Price's implementation in Contrib/Utilities -bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, - wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask, +// TODO: use scaled Blit e.g. as per John Price's implementation +// in Contrib/Utilities +bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, + wxCoord width, wxCoord height, + wxDC *source, wxCoord xsrc, wxCoord ysrc, + int rop, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask ) { - wxCHECK_MSG( Ok(), FALSE, "invalid dc" ); + wxCHECK_MSG( Ok(), false, "invalid dc" ); wxWindowDC* sourceDC = wxDynamicCast(source, wxWindowDC); @@ -822,8 +829,8 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he if( m_textForegroundColour.GetPixel() <= -1 ) CalculatePixel( m_textForegroundColour, - m_textForegroundColour, TRUE); - + m_textForegroundColour, true); + int pixel = m_textForegroundColour.GetPixel(); if (pixel > -1) SetForegroundPixelWithLogicalFunction(pixel); @@ -835,7 +842,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he Pixmap sourcePixmap = (Pixmap) NULL; double scaleX, scaleY; GetUserScale(& scaleX, & scaleY); - bool retVal = FALSE; + bool retVal = false; /* TODO: use the mask origin when drawing transparently */ if (xsrcMask == -1 && ysrcMask == -1) @@ -912,13 +919,18 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he if ( useMask ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if ( m_clipRegion ) + XSetRegion ((Display*) m_display, (GC) m_gc, + (Region) m_clipRegion); + else + XSetClipMask ((Display*) m_display, (GC) m_gc, None); + XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0); } } else { //XGCValues values; - //XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values); + //XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values); if (m_window && m_window->GetBackingPixmap()) { @@ -976,7 +988,12 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he } if ( useMask ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if ( m_clipRegion ) + XSetRegion ((Display*) m_display, (GC) m_gc, + (Region) m_clipRegion); + else + XSetClipMask ((Display*) m_display, (GC) m_gc, None); + XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0); } @@ -986,7 +1003,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he SetLogicalFunction(orig); - retVal = TRUE; + retVal = true; } if (scaledBitmap) delete scaledBitmap; @@ -1104,7 +1121,7 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) if (!sameColour || !GetOptimization()) { int pixel = CalculatePixel(m_textForegroundColour, - m_currentColour, FALSE); + m_currentColour, false); // Set the GC to the required colour if (pixel > -1) @@ -1180,8 +1197,8 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, if( m_textForegroundColour.GetPixel() <= -1 ) CalculatePixel( m_textForegroundColour, - m_textForegroundColour, TRUE); - + m_textForegroundColour, true); + foregroundPixel = m_textForegroundColour.GetPixel(); } @@ -1312,7 +1329,7 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, bool wxWindowDC::CanGetTextExtent() const { - return TRUE; + return true; } void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoord *height, @@ -1418,7 +1435,7 @@ void wxWindowDC::Clear() { wxCHECK_RET( Ok(), "invalid dc" ); - wxRect rect( wxPoint( 0, 0 ), GetSize() ); + wxRect rect( GetSize() ); Clear( rect ); } @@ -1494,7 +1511,7 @@ int wxWindowDC::CalculatePixel(wxColour& colour, wxColour& curCol, bool roundToWhite) const { const unsigned char wp = (unsigned char)255; - + int pixel = -1; if(!m_colour) // Mono display { @@ -1778,7 +1795,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) pixel = m_backgroundPixel; else { - pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, FALSE); + pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, false); } // Finally, set the GC to the required colour @@ -1842,7 +1859,7 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) // determine whether fill style should be solid or // transparent int style = stippleDepth == 1 ? - (m_backgroundMode == wxSOLID ? + (m_backgroundMode == wxSOLID ? FillOpaqueStippled : FillStippled) : FillTiled; XSetFillStyle ((Display*) m_display, (GC) m_gc, style); @@ -1940,8 +1957,8 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) // must test m_logicalFunction, because it involves background! if (!sameColour || !GetOptimization() || m_logicalFunction == wxXOR) { - int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, TRUE); - + int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, true); + if (pixel > -1) SetForegroundPixelWithLogicalFunction(pixel); } @@ -2077,57 +2094,54 @@ void wxWindowDC::SetPalette( const wxPalette& palette ) } } -// Helper function -void wxWindowDC::SetDCClipping() +static void wxCopyRegion( WXRegion src, WXRegion& dst ) { - // m_userRegion is the region set by calling SetClippingRegion - - if (m_currentRegion) - XDestroyRegion ((Region) m_currentRegion); - - // We need to take into account - // clipping imposed on a window by a repaint. - // We'll combine it with the user region. But for now, - // just use the currently-defined user clipping region. - if (m_userRegion || (m_window && m_window->GetUpdateRegion().Ok()) ) - m_currentRegion = (WXRegion) XCreateRegion (); - else - m_currentRegion = (WXRegion) NULL; - - if ((m_window && m_window->GetUpdateRegion().Ok()) && m_userRegion) - XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_userRegion, (Region) m_currentRegion); - else if (m_userRegion) - XIntersectRegion ((Region) m_userRegion, (Region) m_userRegion, (Region) m_currentRegion); - else if (m_window && m_window->GetUpdateRegion().Ok()) - XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_window->GetUpdateRegion().GetXRegion(), - (Region) m_currentRegion); + if( !dst ) + dst = XCreateRegion(); + XUnionRegion( (Region)src, (Region)src, (Region)dst ); +} - if (m_currentRegion) +// Helper function; userRegion is the region set by calling SetClippingRegion +void wxWindowDC::SetDCClipping( WXRegion userRegion ) +{ + bool hasUpdateRegion = m_window && m_window->GetUpdateRegion().Ok(); + // this means that we should start the clip region from scratch, + // or from the update region, if any + if( !userRegion ) { - XSetRegion ((Display*) m_display, (GC) m_gc, (Region) m_currentRegion); + if( m_clipRegion ) + XDestroyRegion( (Region)m_clipRegion ); + m_clipRegion = (WXRegion)NULL; + + if( hasUpdateRegion ) + wxCopyRegion( m_window->GetUpdateRegion().GetX11Region(), + m_clipRegion ); } - else + // intersect the user region, if any, with the + // exisiting clip region + else // if( userRegion ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if( !m_clipRegion ) + wxCopyRegion( userRegion, m_clipRegion ); + else + XIntersectRegion( (Region)m_clipRegion, + (Region)userRegion, (Region)m_clipRegion ); } + if( m_clipRegion ) + XSetRegion( (Display*)m_display, (GC)m_gc, (Region)m_clipRegion ); + else + XSetClipMask( (Display*)m_display, (GC)m_gc, None ); } -void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) +void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, + wxCoord width, wxCoord height ) { wxDC::DoSetClippingRegion( x, y, width, height ); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) XCreateRegion (); - XRectangle r; - r.x = XLOG2DEV (x); - r.y = YLOG2DEV (y); - r.width = XLOG2DEVREL(width); - r.height = YLOG2DEVREL(height); - XUnionRectWithRegion (&r, (Region) m_userRegion, (Region) m_userRegion); + wxRegion temp(x, y, width, height); - SetDCClipping (); + SetDCClipping(temp.GetX11Region()); // Needs to work differently for Pixmap: without this, // there's a nasty (Display*) m_display bug. 8/12/94 @@ -2138,7 +2152,8 @@ void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoo rects[0].y = YLOG2DEV_2(y); rects[0].width = XLOG2DEVREL(width); rects[0].height = YLOG2DEVREL(height); - XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted); + XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, + 0, 0, rects, 1, Unsorted); } } @@ -2148,13 +2163,7 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region ) wxDC::DoSetClippingRegion( box.x, box.y, box.width, box.height ); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) XCreateRegion (); - - XUnionRegion((Region) m_userRegion, (Region) region.GetXRegion(), (Region) m_userRegion); - - SetDCClipping (); + SetDCClipping(region.GetX11Region()); // Needs to work differently for Pixmap: without this, // there's a nasty (Display*) m_display bug. 8/12/94 @@ -2165,7 +2174,8 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region ) rects[0].y = YLOG2DEV_2(box.y); rects[0].width = XLOG2DEVREL(box.width); rects[0].height = YLOG2DEVREL(box.height); - XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted); + XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, + 0, 0, rects, 1, Unsorted); } } @@ -2174,21 +2184,16 @@ void wxWindowDC::DestroyClippingRegion() { wxDC::DestroyClippingRegion(); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = NULL; - - SetDCClipping (); + SetDCClipping(NULL); - XGCValues gc_val; - gc_val.clip_mask = None; if (m_window && m_window->GetBackingPixmap()) - XChangeGC((Display*) m_display, (GC) m_gcBacking, GCClipMask, &gc_val); + XSetClipMask ((Display*) m_display, (GC) m_gcBacking, None); } // Resolution in pixels per logical inch wxSize wxWindowDC::GetPPI() const { + // TODO return wxSize(100, 100); } @@ -2207,51 +2212,15 @@ int wxWindowDC::GetDepth() const wxPaintDC::wxPaintDC(wxWindow* win) : wxWindowDC(win) { - wxRegion* region = NULL; - - // Combine all the update rects into a region - const wxRectList& updateRects(win->GetUpdateRects()); - if ( updateRects.GetCount() != 0 ) - { - for ( wxRectList::Node *node = updateRects.GetFirst(); - node; - node = node->GetNext() ) - { - wxRect* rect = node->GetData(); - - if (!region) - region = new wxRegion(*rect); - else - // TODO: is this correct? In SetDCClipping above, - // XIntersectRegion is used to combine paint and user - // regions. XIntersectRegion appears to work in that case... - region->Union(*rect); - } - } - else - { - int cw, ch; - win->GetClientSize(&cw, &ch); - region = new wxRegion(wxRect(0, 0, cw, ch)); - } - - win->SetUpdateRegion(*region); - - wxRegion& theRegion(win->GetUpdateRegion()); - theRegion.SetRects(updateRects); // We also store in terms of rects, for iteration to work. - - // Set the clipping region. Any user-defined region will be combined with this - // one in SetDCClipping. - XSetRegion ((Display*) m_display, (GC) m_gc, (Region) region->GetXRegion()); - - delete region; + // Set the clipping region.to the update region + SetDCClipping((WXRegion)NULL); } wxPaintDC::~wxPaintDC() { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); if (m_window) m_window->ClearUpdateRegion(); + SetDCClipping((WXRegion)NULL); } // ----------------------------------------------------------------------------