X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/75f11ad7ca4201f7e2626a2bf5ad84a01296eb4a..2c8e47380ebbcb5764307d4a8b15e84d8ce74ccf:/include/wx/os2/menu.h diff --git a/include/wx/os2/menu.h b/include/wx/os2/menu.h index fd07f0fb9e..381170896a 100644 --- a/include/wx/os2/menu.h +++ b/include/wx/os2/menu.h @@ -12,292 +12,300 @@ #ifndef _WX_MENU_H_ #define _WX_MENU_H_ -#include "wx/defs.h" -#include "wx/event.h" -#include "wx/dynarray.h" -#include "wx/string.h" - #if wxUSE_ACCEL -#include "wx/accel.h" + #include "wx/accel.h" + #include "wx/dynarray.h" + + WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray); #endif // wxUSE_ACCEL -class WXDLLEXPORT wxMenuItem; -class WXDLLEXPORT wxMenuBar; -class WXDLLEXPORT wxMenu; class WXDLLEXPORT wxFrame; -WXDLLEXPORT_DATA(extern const char*) wxEmptyString; - // ---------------------------------------------------------------------------- // Menu // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMenu: public wxEvtHandler -{ - DECLARE_DYNAMIC_CLASS(wxMenu) +class WXDLLEXPORT wxMenu : public wxMenuBase +{ public: - wxMenu(const wxString& title, - const wxFunction func) - { - Init(title, func); - } - - wxMenu( long WXUNUSED(style) ) + // + // Ctors & dtor + // + wxMenu( const wxString& rTitle + ,long lStyle = 0 + ) + : wxMenuBase( rTitle + ,lStyle + ) { - Init( wxEmptyString ); + Init(); } - wxMenu(const wxString& title = wxEmptyString, long WXUNUSED(style) = 0) + wxMenu(long lStyle = 0) + : wxMenuBase(lStyle) { - Init(title); + Init(); } virtual ~wxMenu(); - // construct menu - // append a separator to the menu - void AppendSeparator(); - // append a normal item to the menu - void Append(int id, const wxString& label, - const wxString& helpString = wxEmptyString, - bool checkable = FALSE); - // append a submenu - void Append(int id, const wxString& label, - wxMenu *submenu, - const wxString& helpString = wxEmptyString); - // append anything (create wxMenuItem first) - void Append(wxMenuItem *pItem); - - // insert a break in the menu - void Break(); - - // delete an item - // If it's a submenu, menu is not destroyed. - // VZ: why? shouldn't it return "wxMenu *" then? - void Delete(int id); - - // client data - inline void SetClientData(void* clientData) { m_clientData = clientData; } - inline void* GetClientData() const { return m_clientData; } - - // menu item control - // enable/disable item - void Enable(int id, bool enable); - // TRUE if enabled - bool IsEnabled(int id) const; - - // check/uncheck item - only for checkable items, of course - void Check(int id, bool check); - // TRUE if checked - bool IsChecked(int id) const; - - // other properties - // the menu title - void SetTitle(const wxString& label); - const wxString GetTitle() const; - // the item label - void SetLabel(int id, const wxString& label); - wxString GetLabel(int id) const; - // help string - virtual void SetHelpString(int id, const wxString& helpString); - virtual wxString GetHelpString(int id) const; - - // get the list of items - inline wxList& GetItems() const { return (wxList &)m_menuItems; } - - // find item - // returns id of the item matching the given string or wxNOT_FOUND - virtual int FindItem(const wxString& itemString) const; - // returns NULL if not found - inline wxMenuItem* FindItem(int id) const { return FindItemForId(id); } - // find wxMenuItem by ID, and item's menu too if itemMenu is !NULL - wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const; - - // Updates the UI for a menu and all submenus recursively. source is the - // object that has the update event handlers defined for it. If NULL, the - // menu or associated window will be used. - void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL); - - bool ProcessCommand(wxCommandEvent& event); - - inline virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; } - inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } - inline wxEvtHandler *GetEventHandler() const { return m_eventHandler; } - - // IMPLEMENTATION - bool OS2Command(WXUINT param, WXWORD id); - - inline void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; } - inline wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; } - - // semi-private accessors - // get the window which contains this menu - wxWindow *GetWindow() const; - // get the menu handle - WXHMENU GetHMenu() const; - - // only for wxMenuBar - void Attach(wxMenuBar *menubar); - void Detach(); + // + // Implement base class virtuals + // + virtual bool DoAppend(wxMenuItem* pItem); + virtual bool DoInsert( size_t nPos + ,wxMenuItem* pItem + ); + virtual wxMenuItem* DoRemove(wxMenuItem* pItem); + virtual void Break(void); + virtual void SetTitle(const wxString& rTitle); + +#if wxUSE_MENU_CALLBACK + wxMenu( const wxString& rTitle + ,const wxFunction fnFunc + ) + : wxMenuBase(rTitle) + { + Init(); + Callback(fnFunc); + } +#endif // wxUSE_MENU_CALLBACK + + // + // OS2-specific + // + bool ProcessCommand(wxCommandEvent& rEvent); + + + // + // Implementation only from now on + // ------------------------------- + // + bool OS2Command( WXUINT uParam + ,WXWORD wId + ); + + // + // Semi-private accessors + // + + // + // Get the window which contains this menu + // + wxWindow* GetWindow(void) const; + + // + // Get the menu handle + // + WXHMENU GetHMenu() const { return m_hMenu; } + + // + // Attach/detach menu to/from wxMenuBar + // + void Attach(wxMenuBar* pMenubar); + void Detach(void); #if wxUSE_ACCEL - inline size_t GetAccelCount() const { return m_accelKeyCodes.GetCount(); } - size_t CopyAccels(wxAcceleratorEntry *accels) const; + // + // Called by wxMenuBar to build its accel table from the accels of all menus + // + bool HasAccels(void) const { return !m_vAccels.IsEmpty(); } + size_t GetAccelCount(void) const { return m_vAccels.GetCount(); } + size_t CopyAccels(wxAcceleratorEntry* pAccels) const; + + // + // Called by wxMenuItem when its accels changes + // + void UpdateAccel(wxMenuItem* pItem); + + // + // Helper used by wxMenu itself (returns the index in m_accels) + // + int FindAccel(int nId) const; #endif // wxUSE_ACCEL - inline wxFunction GetCallback() const { return m_callback; } - inline void Callback(const wxFunction func) { m_callback = func; } - wxFunction m_callback; + // + // All OS/2PM Menu's have one of these + // + MENUITEM m_vMenuData; -#ifdef WXWIN_COMPATIBILITY - // compatibility: these functions are deprecated - inline bool Enabled(int id) const { return IsEnabled(id); } - inline bool Checked(int id) const { return IsChecked(id); } +private: + // + // Common part of all ctors + // + void Init(); -#endif // WXWIN_COMPATIBILITY + // + // Common part of Append/Insert (behaves as Append is pos == (size_t)-1) + // + bool DoInsertOrAppend( wxMenuItem* pItem + ,size_t nPos = (size_t)-1 + ); -private: - // common part of all ctors - void Init(const wxString& title, const wxFunction func = NULL ); - - bool m_doBreak; - - // This is used when m_hMenu is NULL because we don't want to - // delete it in ~wxMenu (it's been added to a parent menu). - // But we'll still need the handle for other purposes. - // Might be better to have a flag saying whether it's deleteable or not. - WXHMENU m_savehMenu ; // Used for Enable() on popup - WXHMENU m_hMenu; - - int m_noItems; - wxString m_title; - wxMenu * m_topLevelMenu; - wxMenuBar * m_menuBar; - wxList m_menuItems; - wxEvtHandler * m_parent; - wxEvtHandler * m_eventHandler; - wxWindow *m_pInvokingWindow; - void* m_clientData; + // + // If TRUE, insert a breal before appending the next item + // + bool m_bDoBreak; + + // + // The menu handle of this menu + // + WXHMENU m_hMenu; #if wxUSE_ACCEL - // the accelerators data - wxArrayInt m_accelKeyCodes, m_accelFlags, m_accelIds; + // + // The accelerators for our menu items + // + wxAcceleratorArray m_vAccels; #endif // wxUSE_ACCEL -}; + + DECLARE_DYNAMIC_CLASS(wxMenu) +}; // end of wxMenu // ---------------------------------------------------------------------------- // Menu Bar (a la Windows) // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMenuBar: public wxEvtHandler +class WXDLLEXPORT wxMenuBar : public wxMenuBarBase { - DECLARE_DYNAMIC_CLASS(wxMenuBar) - public: - // ctors & dtor - // default constructor + // + // Ctors & dtor + // + + // + // Default constructor + // wxMenuBar(); - // unused under MSW - wxMenuBar(long style); - // menubar takes ownership of the menus arrays but copies the titles - wxMenuBar(int n, wxMenu *menus[], const wxString titles[]); + + // + // Unused under OS2 + wxMenuBar(long lStyle); + + // + // Menubar takes ownership of the menus arrays but copies the titles + // + wxMenuBar( int n + ,wxMenu* vMenus[] + ,const wxString sTitles[] + ); virtual ~wxMenuBar(); - // menubar construction - WXHMENU Create(); - void Append(wxMenu *menu, const wxString& title); - void Insert(int pos, wxMenu * menu, const wxString& title); - void ReplaceMenu(int pos, wxMenu * new_menu, const wxString& title); - int FindMenu(const wxString& title); - void Detach(); - virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */ - - // state control - // NB: must only be used AFTER menu has been attached to frame, - // otherwise use individual menus to enable/disable items - // enable the item - void Enable(int id, bool enable); - // TRUE if item enabled - bool IsEnabled(int id) const; - // - void EnableTop(int pos, bool enable); - - // works only with checkable items - void Check(int id, bool check); - // TRUE if checked - bool IsChecked(int id) const; - - void SetLabel(int id, const wxString& label) ; - wxString GetLabel(int id) const ; - - virtual void SetHelpString(int id, const wxString& helpString); - virtual wxString GetHelpString(int id) const ; - - void SetLabelTop(int pos, const wxString& label) ; - wxString GetLabelTop(int pos) const ; - - // notifications: return FALSE to prevent the menu from being - // appended/deleted - virtual bool OnAppend(wxMenu *menu, const wxChar *title); - virtual bool OnDelete(wxMenu *menu, int index); - - // item search - // by menu and item names, returns wxNOT_FOUND if not found - virtual int FindMenuItem(const wxString& menuString, - const wxString& itemString) const; - // returns NULL if not found - wxMenuItem* FindItem(int id) const { return FindItemForId(id); } - // returns NULL if not found, fills menuForItem if !NULL - wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const; - - // submenus access - inline int GetMenuCount() const { return m_menuCount; } - inline wxMenu *GetMenu(int i) const { return m_menus[i]; } - - inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } - inline wxEvtHandler *GetEventHandler() { return m_eventHandler; } - -#ifdef WXWIN_COMPATIBILITY - // compatibility: these functions are deprecated - inline bool Enabled(int id) const { return IsEnabled(id); } - inline bool Checked(int id) const { return IsChecked(id); } + // + // Menubar construction + // + virtual bool Append( wxMenu* pMenu + ,const wxString& rTitle + ); + virtual bool Insert( size_t nPos + ,wxMenu* pMenu + ,const wxString& rTitle + ); + virtual wxMenu* Replace( size_t nPos + ,wxMenu* pMenu + ,const wxString& rTitle + ); + virtual wxMenu* Remove(size_t nPos); + virtual int FindMenuItem( const wxString& rMenuString + ,const wxString& rItemString + ) const; + virtual wxMenuItem* FindItem( int nId + ,wxMenu** ppMenu = NULL + ) const; + + virtual void EnableTop( size_t nPos + ,bool bFlag + ); + virtual void SetLabelTop( size_t nPos + ,const wxString& rLabel + ); + virtual wxString GetLabelTop(size_t nPos) const; + + // + // Compatibility: these functions are deprecated + // +#if WXWIN_COMPATIBILITY + void SetEventHandler(wxEvtHandler* pHandler) { m_pEventHandler = pHandler; } + wxEvtHandler* GetEventHandler(void) { return m_pEventHandler; } + bool Enabled(int nId) const { return IsEnabled(nId); } + bool Checked(int nId) const { return IsChecked(nId); } #endif // WXWIN_COMPATIBILITY - // IMPLEMENTATION - // returns TRUE if we're attached to a frame - inline bool IsAttached() const { return m_menuBarFrame != NULL; } - // get the frame we live in - inline wxFrame *GetFrame() const { return m_menuBarFrame; } - // attach to a frame - void Attach(wxFrame *frame); + // + // Implementation from now on + // + WXHMENU Create(void); + void Detach(void); + + // + // Returns TRUE if we're attached to a frame + // + bool IsAttached(void) const { return m_pMenuBarFrame != NULL; } + + // + // Get the frame we live in + // + wxFrame * GetFrame(void) const { return m_pMenuBarFrame; } + + // + // Attach to a frame + // + void Attach(wxFrame* pFrame); #if wxUSE_ACCEL - // get the accel table for the menus - inline const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; } + // + // Get the accel table for all the menus + // + const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; } + + // + // Update the accel table (must be called after adding/deletign a menu) + // + void RebuildAccelTable(void); #endif // wxUSE_ACCEL - // get the menu handle - inline WXHMENU GetHMenu() const { return m_hMenu; } + // + // Get the menu handle + WXHMENU GetHMenu(void) const { return m_hMenu; } - // if the menubar is modified, the display is not updated automatically, + // + // If the menubar is modified, the display is not updated automatically, // call this function to update it (m_menuBarFrame should be !NULL) - void Refresh(); + // + void Refresh(void); protected: - // common part of all ctors - void Init(); + // + // Common part of all ctors + // + void Init(void); + +#if WXWIN_COMPATIBILITY + wxEvtHandler* m_pEventHandler; +#endif // WXWIN_COMPATIBILITY - wxEvtHandler *m_eventHandler; - int m_menuCount; - wxMenu **m_menus; - wxString *m_titles; - wxFrame *m_menuBarFrame; - WXHMENU m_hMenu; + wxArrayString m_titles; + + wxFrame* m_pMenuBarFrame; + WXHMENU m_hMenu; #if wxUSE_ACCEL - // the accelerator table for all accelerators in all our menus - wxAcceleratorTable m_accelTable; + // + // The accelerator table for all accelerators in all our menus + // + wxAcceleratorTable m_vAccelTable; #endif // wxUSE_ACCEL + +private: + // + // Virtual function hiding suppression + // + void Refresh( bool bErase + ,const wxRect* pRect + ) + { wxWindow::Refresh(bErase, pRect); } + + DECLARE_DYNAMIC_CLASS(wxMenuBar) }; #endif // _WX_MENU_H_