X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/75cbbafdeb0e43751cc1e2a23a0b29462d3cbcaa..d949570b6673dadd764686213afb89bddb6f19da:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index d46d0a017c..4d4c52bc70 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -18,10 +18,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __VMS -#define XtDisplay XTDISPLAY -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -29,6 +25,10 @@ #pragma hdrstop #endif +#ifdef __VMS +#define XtDisplay XTDISPLAY +#endif + #include "wx/scrolwin.h" #ifndef WX_PRECOMP @@ -277,10 +277,14 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event); } #if wxUSE_MOUSEWHEEL + // Use GTK's own scroll wheel handling in GtkScrolledWindow +#ifndef __WXGTK20__ else if ( evType == wxEVT_MOUSEWHEEL ) { m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event); + return true; } +#endif #endif // wxUSE_MOUSEWHEEL else if ( evType == wxEVT_CHAR ) { @@ -468,22 +472,6 @@ wxWindow *wxScrollHelper::GetTargetWindow() const return m_targetWindow; } -#ifdef __WXMAC__ -static bool wxScrolledWindowHasChildren(wxWindow* win) -{ - wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); - while ( node ) - { - wxWindow* child = node->GetData(); - if ( !child->IsKindOf(CLASSINFO(wxScrollBar)) ) - return true; - - node = node->GetNext(); - } - return false; -} -#endif - // ---------------------------------------------------------------------------- // scrolling implementation itself // ---------------------------------------------------------------------------- @@ -500,11 +488,6 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) } bool needsRefresh = false; -#ifdef __WXMAC__ - // OS X blocks on immediate redraws, so make this a refresh - if (!wxScrolledWindowHasChildren(m_targetWindow)) - needsRefresh = true; -#endif int dx = 0, dy = 0; int orient = event.GetOrientation(); @@ -536,7 +519,12 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) // flush all pending repaints before we change m_{x,y}ScrollPosition, as // otherwise invalidated area could be updated incorrectly later when // ScrollWindow() makes sure they're repainted before scrolling them +#ifdef __WXMAC__ + // wxWindowMac is taking care of making sure the update area is correctly + // set up, while not forcing an immediate redraw +#else m_targetWindow->Update(); +#endif } if (orient == wxHORIZONTAL) @@ -613,49 +601,36 @@ int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event) if (orient == wxHORIZONTAL) { - if (m_xScrollPixelsPerLine > 0) + if ( m_xScrollPosition + nScrollInc < 0 ) { - if ( m_xScrollPosition + nScrollInc < 0 ) - { - // As -ve as we can go - nScrollInc = -m_xScrollPosition; - } - else // check for the other bound + // As -ve as we can go + nScrollInc = -m_xScrollPosition; + } + else // check for the other bound + { + const int posMax = m_xScrollLines - m_xScrollLinesPerPage; + if ( m_xScrollPosition + nScrollInc > posMax ) { - const int posMax = m_xScrollLines - m_xScrollLinesPerPage; - if ( m_xScrollPosition + nScrollInc > posMax ) - { - // As +ve as we can go - nScrollInc = posMax - m_xScrollPosition; - } + // As +ve as we can go + nScrollInc = posMax - m_xScrollPosition; } } - else - m_targetWindow->Refresh(true, GetScrollRect()); } - else + else // wxVERTICAL { - if ( m_yScrollPixelsPerLine > 0 ) + if ( m_yScrollPosition + nScrollInc < 0 ) { - if ( m_yScrollPosition + nScrollInc < 0 ) - { - // As -ve as we can go - nScrollInc = -m_yScrollPosition; - } - else // check for the other bound - { - const int posMax = m_yScrollLines - m_yScrollLinesPerPage; - if ( m_yScrollPosition + nScrollInc > posMax ) - { - // As +ve as we can go - nScrollInc = posMax - m_yScrollPosition; - } - } + // As -ve as we can go + nScrollInc = -m_yScrollPosition; } - else + else // check for the other bound { - // VZ: why do we do this? (FIXME) - m_targetWindow->Refresh(true, GetScrollRect()); + const int posMax = m_yScrollLines - m_yScrollLinesPerPage; + if ( m_yScrollPosition + nScrollInc > posMax ) + { + // As +ve as we can go + nScrollInc = posMax - m_yScrollPosition; + } } } @@ -1213,18 +1188,18 @@ void wxScrollHelper::HandleOnChar(wxKeyEvent& event) if ( m_xScrollPosition != xScrollOld ) { - wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition, + wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition, wxHORIZONTAL); - event.SetEventObject(m_win); - m_win->GetEventHandler()->ProcessEvent(event); + evt.SetEventObject(m_win); + m_win->GetEventHandler()->ProcessEvent(evt); } if ( m_yScrollPosition != yScrollOld ) { - wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition, + wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition, wxVERTICAL); - event.SetEventObject(m_win); - m_win->GetEventHandler()->ProcessEvent(event); + evt.SetEventObject(m_win); + m_win->GetEventHandler()->ProcessEvent(evt); } }