X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7561aacd5e3bcd5f98f4cdadcec5e94d1550b369..b9f933ab5d4a293790d0f5186c434229678c76ea:/include/wx/msw/dc.h diff --git a/include/wx/msw/dc.h b/include/wx/msw/dc.h index 4d53cb7205..dde2cf4246 100644 --- a/include/wx/msw/dc.h +++ b/include/wx/msw/dc.h @@ -23,53 +23,27 @@ // macros // --------------------------------------------------------------------------- -// Logical to device -// Absolute -#define XLOG2DEV(x) (x) -#define YLOG2DEV(y) (y) - -// Relative -#define XLOG2DEVREL(x) (x) -#define YLOG2DEVREL(y) (y) - -// Device to logical -// Absolute -#define XDEV2LOG(x) (x) - -#define YDEV2LOG(y) (y) - -// Relative -#define XDEV2LOGREL(x) (x) -#define YDEV2LOGREL(y) (y) - +#if wxUSE_DC_CACHEING /* - * Have the same macros as for XView but not for every operation: - * just for calculating window/viewport extent (a better way of scaling). + * Cached blitting, maintaining a cache + * of bitmaps required for transparent blitting + * instead of constant creation/deletion */ -// Logical to device -// Absolute -#define MS_XLOG2DEV(x) LogicalToDevice(x) - -#define MS_YLOG2DEV(y) LogicalToDevice(y) - -// Relative -#define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x) -#define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y) - -// Device to logical -// Absolute -#define MS_XDEV2LOG(x) DeviceToLogicalX(x) - -#define MS_YDEV2LOG(y) DeviceToLogicalY(y) - -// Relative -#define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x) -#define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y) - -#define YSCALE(y) (yorigin - (y)) - -#define wx_round(a) (int)((a)+.5) +class wxDCCacheEntry: public wxObject +{ +public: + wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth); + wxDCCacheEntry(WXHDC hDC, int depth); + ~wxDCCacheEntry(); + + WXHBITMAP m_bitmap; + WXHDC m_dc; + int m_width; + int m_height; + int m_depth; +}; +#endif class WXDLLEXPORT wxDC : public wxDCBase { @@ -93,7 +67,9 @@ public: virtual void SetBrush(const wxBrush& brush); virtual void SetBackground(const wxBrush& brush); virtual void SetBackgroundMode(int mode); +#if wxUSE_PALETTE virtual void SetPalette(const wxPalette& palette); +#endif // wxUSE_PALETTE virtual void DestroyClippingRegion(); @@ -126,7 +102,15 @@ public: virtual void SelectOldObjects(WXHDC dc); wxWindow *GetWindow() const { return m_canvas; } - void SetWindow(wxWindow *win) { m_canvas = win; } + void SetWindow(wxWindow *win) + { + m_canvas = win; + +#if wxUSE_PALETTE + // if we have palettes use the correct one for this window + InitializePalette(); +#endif // wxUSE_PALETTE + } WXHDC GetHDC() const { return m_hDC; } void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) @@ -138,8 +122,20 @@ public: const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; } wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; } + // update the internal clip box variables + void UpdateClipBox(); + +#if wxUSE_DC_CACHEING + static wxDCCacheEntry* FindBitmapInCache(WXHDC hDC, int w, int h); + static wxDCCacheEntry* FindDCInCache(wxDCCacheEntry* notThis, WXHDC hDC); + + static void AddToBitmapCache(wxDCCacheEntry* entry); + static void AddToDCCache(wxDCCacheEntry* entry); + static void ClearCache(); +#endif + protected: - virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, + virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; @@ -173,7 +169,7 @@ protected: virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, - int rop = wxCOPY, bool useMask = FALSE); + int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); // this is gnarly - we can't even call this function DoSetClippingRegion() // because of virtual function hiding @@ -196,12 +192,25 @@ protected: int fillStyle = wxODDEVEN_RULE); +#if wxUSE_PALETTE + // MSW specific, select a logical palette into the HDC + // (tell windows to translate pixel from other palettes to our custom one + // and vice versa) + // Realize tells it to also reset the system palette to this one. + void DoSelectPalette(bool realize = FALSE); + + // Find out what palette our parent window has, then select it into the dc + void InitializePalette(); +#endif // wxUSE_PALETTE + // common part of DoDrawText() and DoDrawRotatedText() void DrawAnyText(const wxString& text, wxCoord x, wxCoord y); + // common part of DoSetClippingRegion() and DoSetClippingRegionAsRegion() + void SetClippingHrgn(WXHRGN hrgn); + // MSW-specific member variables - int m_windowExtX; - int m_windowExtY; + // ----------------------------- // the window associated with this DC (may be NULL) wxWindow *m_canvas; @@ -221,7 +230,15 @@ protected: WXHPEN m_oldPen; WXHBRUSH m_oldBrush; WXHFONT m_oldFont; + +#if wxUSE_PALETTE WXHPALETTE m_oldPalette; +#endif // wxUSE_PALETTE + +#if wxUSE_DC_CACHEING + static wxList sm_bitmapCache; + static wxList sm_dcCache; +#endif DECLARE_DYNAMIC_CLASS(wxDC) };