X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/74e34480fbfd892bc6450c3978b825b81c3c870b..6e0d9d43318af6b7865f1d07cd1b64f6eafd0c54:/include/wx/msw/setup.h?ds=sidebyside diff --git a/include/wx/msw/setup.h b/include/wx/msw/setup.h index 1b96a7e26e..0d40d36837 100644 --- a/include/wx/msw/setup.h +++ b/include/wx/msw/setup.h @@ -22,16 +22,17 @@ #define _WX_GOODCOMPILER__ // gcc can have problems, but Windows compilers // are generally OK. -#define WXWIN_COMPATIBILITY 1 - // Compatibility with 1.66 API. +#define WXWIN_COMPATIBILITY 0 + // Compatibility with 1.68 API. // Level 0: no backward compatibility, all new features - // Level 1: wxDC, OnSize (etc.) compatibility, but - // some new features such as event tables + // Level 1: Some compatibility. In fact + // the compatibility code is now very minimal so there + // is little advantage to setting it to 1. -#define wxUSE_AUTOTRANS 1 - // Define wxTString +#define wxUSE_AUTOTRANS 1 + // Define wxTString #define wxUSE_POSTSCRIPT 0 - // 0 for no PostScript device context + // 0 for no PostScript device context #define wxUSE_AFM_FOR_POSTSCRIPT 0 // 1 to use font metric files in GetTextExtent #define wxUSE_METAFILE 1 @@ -78,10 +79,8 @@ #define wxUSE_SCROLLBAR 1 // Define 1 to compile contributed wxScrollBar class -#define wxUSE_XPM_IN_MSW 0 - // Define 1 to support the XPM package in wxBitmap, - // separated by platform. If 1, you must link in - // the XPM library to your applications. +#define wxUSE_XPM_IN_MSW 1 + // Define 1 to support the XPM package in wxBitmap. #define wxUSE_IMAGE_LOADING_IN_MSW 1 // Use dynamic DIB loading/saving code in utils/dib under MSW. #define wxUSE_RESOURCE_LOADING_IN_MSW 1 @@ -90,6 +89,12 @@ #define wxUSE_WX_RESOURCES 1 // Use .wxr resource mechanism (requires PrologIO library) +// BC++/Win16 can't cope with the amount of data in resource.cpp +#if defined(__WIN16__) && defined(__BORLANDC__) +#undef wxUSE_WX_RESOURCES +#define wxUSE_WX_RESOURCES 0 +#endif + #define HAVE_SOCKET 1 // Use WinSock if 1 #define wxUSE_DOC_VIEW_ARCHITECTURE 1 @@ -124,18 +129,21 @@ // In debug mode, causes new to be defined to // be WXDEBUG_NEW (see object.h). // If this causes problems (e.g. link errors), set this to 0. + // You may need to set this to 0 if using templates (at least + // for VC++). #define REMOVE_UNUSED_ARG 1 // Set this to 0 if your compiler can't cope // with omission of prototype parameters. -#define wxUSE_C_MAIN 0 - // Set to 1 to use main.c instead of main.cpp (UNIX only) - #define wxUSE_ODBC 1 // Define 1 to use ODBC classes +#ifndef __MWERKS__ #define wxUSE_IOSTREAMH 1 +#else +#define wxUSE_IOSTREAMH 0 +#endif // VC++ 4.2 and above allows and // but you can't mix them. Set to 1 for , // 0 for @@ -144,6 +152,18 @@ // if enabled, compiles built-in OS independent wxConfig // class and it's file (any platform) and registry (Win) // based implementations +#define wxUSE_THREADS 1 + // support for multithreaded applications: if + // 1, compile in thread classes (thread.h) + // and make the library thread safe +#define wxUSE_ZLIB 1 + // Use zlib for compression in streams and PNG code +#define wxUSE_LIBPNG 1 + // Use PNG bitmap code +#define wxUSE_STD_IOSTREAM 1 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. + /* * Finer detail * @@ -197,6 +217,9 @@ #define wxUSE_NATIVE_STATUSBAR 1 // Set to 0 to use cross-platform wxStatusBar +#define wxUSE_DBWIN32 1 + // Use Andrew Tucker's OutputDebugString implementation + // (required on Win95 only). See utils.cpp. /* * Any platform @@ -224,6 +247,47 @@ #define wxUSE_NATIVE_STATUSBAR 0 #endif +// Salford C++ doesn't like some of the memory operator definitions +#ifdef __SALFORDC__ +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_OWNER_DRAWN +#define wxUSE_OWNER_DRAWN 0 +#endif + +#ifdef __TWIN32__ + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 + +#endif + +#if defined(__WXMSW__) && !defined(__WIN32__) + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#endif + // Minimal setup e.g. for compiling small utilities #define MINIMAL_WXWINDOWS_SETUP 0