X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/74afbadc175932c2d28d4da4fc0fd381d9ef006a..d6ddcd574bce0167851aef142be1f9722c694654:/src/common/string.cpp diff --git a/src/common/string.cpp b/src/common/string.cpp index 512206fe57..beb618873d 100644 --- a/src/common/string.cpp +++ b/src/common/string.cpp @@ -38,6 +38,8 @@ #include "wx/thread.h" #endif +#include "wx/regex.h" // for wxString::Matches() + #include #include #include @@ -86,10 +88,10 @@ static const struct } g_strEmpty = { {-1, 0, 0}, wxT('\0') }; #if defined(__VISAGECPP__) && __IBMCPP__ >= 400 -// must define this static for VA or else you get multiply defined symbols everywhere +// must define this static for VA or else you get multiply defined symbols +// everywhere const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100; - -#endif +#endif // Visual Age // empty C style string: points to 'string data' byte of g_strEmpty extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy; @@ -113,9 +115,11 @@ extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy; // function wxVsnprintfA (A for ANSI), should also find one for Unicode // strings in Unicode build #ifdef __WXMSW__ - #if defined(__VISUALC__) || defined(__MINGW32__) + #if defined(__VISUALC__) || (defined(__MINGW32__) && wxUSE_NORLANDER_HEADERS) #define wxVsnprintfA _vsnprintf #endif +#elif defined(__WXMAC__) + #define wxVsnprintfA vsnprintf #else // !Windows #ifdef HAVE_VSNPRINTF #define wxVsnprintfA vsnprintf @@ -130,9 +134,7 @@ extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy; #if defined(__VISUALC__) #pragma message("Using sprintf() because no snprintf()-like function defined") - #elif defined(__GNUG__) && !defined(__UNIX__) - #warning "Using sprintf() because no snprintf()-like function defined" - #elif defined(__MWERKS__) + #elif defined(__GNUG__) #warning "Using sprintf() because no snprintf()-like function defined" #endif //compiler #endif // no vsnprintf @@ -153,7 +155,7 @@ extern const wxChar WXDLLEXPORT *wxEmptyString = &g_strEmpty.dummy; // // ATTN: you can _not_ use both of these in the same program! -istream& operator>>(istream& is, wxString& WXUNUSED(str)) +wxSTD istream& operator>>(wxSTD istream& is, wxString& WXUNUSED(str)) { #if 0 int w = is.width(0); @@ -184,7 +186,7 @@ istream& operator>>(istream& is, wxString& WXUNUSED(str)) return is; } -ostream& operator<<(ostream& os, const wxString& str) +wxSTD ostream& operator<<(wxSTD ostream& os, const wxString& str) { os << str.c_str(); return os; @@ -201,7 +203,8 @@ extern int WXDLLEXPORT wxVsnprintf(wxChar *buf, size_t len, int iLen = s.PrintfV(format, argptr); if ( iLen != -1 ) { - wxStrncpy(buf, s.c_str(), iLen); + wxStrncpy(buf, s.c_str(), len); + buf[len-1] = wxT('\0'); } return iLen; @@ -986,14 +989,22 @@ wxString& wxString::MakeLower() // trimming and padding // --------------------------------------------------------------------------- +// some compilers (VC++ 6.0 not to name them) return TRUE for a call to +// isspace('ê') in the C locale which seems to be broken to me, but we have to +// live with this by checking that the character is a 7 bit one - even if this +// may fail to detect some spaces (I don't know if Unicode doesn't have +// space-like symbols somewhere except in the first 128 chars), it is arguably +// still better than trimming away accented letters +inline int wxSafeIsspace(wxChar ch) { return (ch < 127) && wxIsspace(ch); } + // trims spaces (in the sense of isspace) from left or right side wxString& wxString::Trim(bool bFromRight) { // first check if we're going to modify the string at all if ( !IsEmpty() && ( - (bFromRight && wxIsspace(GetChar(Len() - 1))) || - (!bFromRight && wxIsspace(GetChar(0u))) + (bFromRight && wxSafeIsspace(GetChar(Len() - 1))) || + (!bFromRight && wxSafeIsspace(GetChar(0u))) ) ) { @@ -1004,7 +1015,7 @@ wxString& wxString::Trim(bool bFromRight) { // find last non-space character wxChar *psz = m_pchData + GetStringData()->nDataLength - 1; - while ( wxIsspace(*psz) && (psz >= m_pchData) ) + while ( wxSafeIsspace(*psz) && (psz >= m_pchData) ) psz--; // truncate at trailing space start @@ -1015,7 +1026,7 @@ wxString& wxString::Trim(bool bFromRight) { // find first non-space character const wxChar *psz = m_pchData; - while ( wxIsspace(*psz) ) + while ( wxSafeIsspace(*psz) ) psz++; // fix up data and length @@ -1143,7 +1154,7 @@ wxString wxString::Format(const wxChar *pszFormat, ...) wxString wxString::FormatV(const wxChar *pszFormat, va_list argptr) { wxString s; - s.Printf(pszFormat, argptr); + s.PrintfV(pszFormat, argptr); return s; } @@ -1402,7 +1413,7 @@ int wxString::PrintfV(const wxChar* pszFormat, va_list argptr) // NB: wxVsnprintf() may return either less than the buffer size or -1 if // there is not enough place depending on implementation - int iLen = wxVsnprintfA(szScratch, WXSIZEOF(szScratch), pszFormat, argptr); + int iLen = wxVsnprintfA(szScratch, WXSIZEOF(szScratch), (char *)pszFormat, argptr); if ( iLen != -1 ) { // the whole string is in szScratch *this = szScratch; @@ -1447,21 +1458,77 @@ int wxString::PrintfV(const wxChar* pszFormat, va_list argptr) // of them) bool wxString::Matches(const wxChar *pszMask) const { - // check char by char - const wxChar *pszTxt; - for ( pszTxt = c_str(); *pszMask != wxT('\0'); pszMask++, pszTxt++ ) { +#if wxUSE_REGEX + // first translate the shell-like mask into a regex + wxString pattern; + pattern.reserve(wxStrlen(pszMask)); + + pattern += _T('^'); + while ( *pszMask ) + { + switch ( *pszMask ) + { + case _T('?'): + pattern += _T('.'); + break; + + case _T('*'): + pattern += _T(".*"); + break; + + case _T('^'): + case _T('.'): + case _T('$'): + case _T('('): + case _T(')'): + case _T('|'): + case _T('+'): + case _T('\\'): + // these characters are special in a RE, quote them + // (however note that we don't quote '[' and ']' to allow + // using them for Unix shell like matching) + pattern += _T('\\'); + // fall through + + default: + pattern += *pszMask; + } + + pszMask++; + } + pattern += _T('$'); + + // and now use it + return wxRegEx(pattern, wxRE_NOSUB | wxRE_EXTENDED).Matches(c_str()); +#else // !wxUSE_REGEX + // TODO: this is, of course, awfully inefficient... + + // the char currently being checked + const wxChar *pszTxt = c_str(); + + // the last location where '*' matched + const wxChar *pszLastStarInText = NULL; + const wxChar *pszLastStarInMask = NULL; + +match: + for ( ; *pszMask != wxT('\0'); pszMask++, pszTxt++ ) { switch ( *pszMask ) { case wxT('?'): if ( *pszTxt == wxT('\0') ) return FALSE; - // pszText and pszMask will be incremented in the loop statement + // pszTxt and pszMask will be incremented in the loop statement break; case wxT('*'): { + // remember where we started to be able to backtrack later + pszLastStarInText = pszTxt; + pszLastStarInMask = pszMask; + // ignore special chars immediately following this one + // (should this be an error?) while ( *pszMask == wxT('*') || *pszMask == wxT('?') ) pszMask++; @@ -1501,7 +1568,23 @@ bool wxString::Matches(const wxChar *pszMask) const } // match only if nothing left - return *pszTxt == wxT('\0'); + if ( *pszTxt == wxT('\0') ) + return TRUE; + + // if we failed to match, backtrack if we can + if ( pszLastStarInText ) { + pszTxt = pszLastStarInText + 1; + pszMask = pszLastStarInMask; + + pszLastStarInText = NULL; + + // don't bother resetting pszLastStarInMask, it's unnecessary + + goto match; + } + + return FALSE; +#endif // wxUSE_REGEX/!wxUSE_REGEX } // Count the number of chars @@ -1536,8 +1619,34 @@ int wxString::sprintf(const wxChar *pszFormat, ...) // --------------------------------------------------------------------------- // standard C++ library string functions // --------------------------------------------------------------------------- + #ifdef wxSTD_STRING_COMPATIBILITY +void wxString::resize(size_t nSize, wxChar ch) +{ + size_t len = length(); + + if ( nSize < len ) + { + Truncate(nSize); + } + else if ( nSize > len ) + { + *this += wxString(ch, len - nSize); + } + //else: we have exactly the specified length, nothing to do +} + +void wxString::swap(wxString& str) +{ + // this is slightly less efficient than fiddling with m_pchData directly, + // but it is still quite efficient as we don't copy the string here because + // ref count always stays positive + wxString tmp = str; + str = *this; + *this = str; +} + wxString& wxString::insert(size_t nPos, const wxString& str) { wxASSERT( str.GetStringData()->IsValid() ); @@ -1819,6 +1928,8 @@ wxArrayString& wxArrayString::operator=(const wxArrayString& src) Copy(src); + m_autoSort = src.m_autoSort; + return *this; } @@ -1835,8 +1946,14 @@ void wxArrayString::Copy(const wxArrayString& src) void wxArrayString::Grow() { // only do it if no more place - if( m_nCount == m_nSize ) { - if( m_nSize == 0 ) { + if ( m_nCount == m_nSize ) { + // if ARRAY_DEFAULT_INITIAL_SIZE were set to 0, the initially empty would + // be never resized! + #if ARRAY_DEFAULT_INITIAL_SIZE == 0 + #error "ARRAY_DEFAULT_INITIAL_SIZE must be > 0!" + #endif + + if ( m_nSize == 0 ) { // was empty, alloc some memory m_nSize = ARRAY_DEFAULT_INITIAL_SIZE; m_pItems = new wxChar *[m_nSize]; @@ -1844,13 +1961,6 @@ void wxArrayString::Grow() else { // otherwise when it's called for the first time, nIncrement would be 0 // and the array would never be expanded -#if defined(__VISAGECPP__) && defined(__WXDEBUG__) - int array_size = ARRAY_DEFAULT_INITIAL_SIZE; - wxASSERT( array_size != 0 ); -#else - wxASSERT( ARRAY_DEFAULT_INITIAL_SIZE != 0 ); -#endif - // add 50% but not too much size_t nIncrement = m_nSize < ARRAY_DEFAULT_INITIAL_SIZE ? ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1;