X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/74a94478c95473607e8f25fce54673c2916fbc94..7749035c4edc84ff7ad722c0de8ff1679b68976f:/src/aui/floatpane.cpp diff --git a/src/aui/floatpane.cpp b/src/aui/floatpane.cpp index 7374837fb3..952cbfd345 100644 --- a/src/aui/floatpane.cpp +++ b/src/aui/floatpane.cpp @@ -36,7 +36,7 @@ #include "wx/msw/private.h" #endif -IMPLEMENT_CLASS( wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass ) +IMPLEMENT_CLASS(wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass) wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent, wxAuiManager* owner_mgr, @@ -73,7 +73,8 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent, wxAuiFloatingFrame::~wxAuiFloatingFrame() { // if we do not do this, then we can crash... - if(m_owner_mgr && m_owner_mgr->m_action_window == this) { + if(m_owner_mgr && m_owner_mgr->m_action_window == this) + { m_owner_mgr->m_action_window = NULL; } m_mgr.UnInit(); @@ -91,6 +92,19 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane) Layer(0).Row(0).Position(0); // Carry over the minimum size + wxSize pane_min_size = pane.window->GetMinSize(); + + // if the frame window's max size is greater than the min size + // then set the max size to the min size as well + wxSize cur_max_size = GetMaxSize(); + if (cur_max_size.IsFullySpecified() && + (cur_max_size.x < pane.min_size.x || + cur_max_size.y < pane.min_size.y) + ) + { + SetMaxSize(pane_min_size); + } + SetMinSize(pane.window->GetMinSize()); m_mgr.AddPane(m_pane_window, contained_pane); @@ -122,15 +136,21 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane) if (pane.HasGripper()) { if (pane.HasGripperTop()) - size.y += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); + size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE); else - size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); + size.x += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE); } SetClientSize(size); } } +wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const +{ + return m_owner_mgr; +} + + void wxAuiFloatingFrame::OnSize(wxSizeEvent& event) { m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());