X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/749b01f03755465790549e7b94d2a6e2eaae193e..222ed1d678dff2f5c3c4164321dd05e8f47de487:/include/wx/debug.h diff --git a/include/wx/debug.h b/include/wx/debug.h index 82785eca9b..ccad73ccba 100644 --- a/include/wx/debug.h +++ b/include/wx/debug.h @@ -6,15 +6,44 @@ // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DEBUG_H_ #define _WX_DEBUG_H_ +#ifndef __WXWINCE__ #include +#endif +#include // for CHAR_BIT used below -#include "wx/wxchar.h" +#include "wx/wxchar.h" // for __TFILE__ and wxChar + +// ---------------------------------------------------------------------------- +// Defines controlling the debugging macros +// ---------------------------------------------------------------------------- + +// if _DEBUG is defined (MS VC++ and others use it in debug builds), define +// __WXDEBUG__ too +#ifdef _DEBUG + #ifndef __WXDEBUG__ + #define __WXDEBUG__ + #endif // !__WXDEBUG__ +#endif // _DEBUG + +// if NDEBUG is defined ( uses it), undef __WXDEBUG__ and WXDEBUG +#ifdef NDEBUG + #undef __WXDEBUG__ + #undef WXDEBUG +#endif // NDEBUG + +// if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1 +#ifdef __WXDEBUG__ + #if !defined(WXDEBUG) || !WXDEBUG + #undef WXDEBUG + #define WXDEBUG 1 + #endif // !WXDEBUG +#endif // __WXDEBUG__ // ---------------------------------------------------------------------------- // Debugging macros @@ -26,21 +55,19 @@ // (popping up a message box in your favourite GUI, sending you e-mail or // whatever) it will affect all ASSERTs, FAILs and CHECKs in your code. // -// Warning: if you don't like advices on programming style, don't read +// Warning: if you don't like advice on programming style, don't read // further! ;-) // // Extensive use of these macros is recommended! Remember that ASSERTs are -// disabled in final (without __WXDEBUG__ defined) build, so they add strictly +// disabled in final build (without __WXDEBUG__ defined), so they add strictly // nothing to your program's code. On the other hand, CHECK macros do stay // even in release builds, but in general are not much of a burden, while // a judicious use of them might increase your program's stability. // ---------------------------------------------------------------------------- -// Use of these suppresses compiler warnings about testing constant expression -WXDLLEXPORT_DATA(extern const bool) wxTrue; -WXDLLEXPORT_DATA(extern const bool) wxFalse; - // Macros which are completely disabled in 'release' mode +// +// NB: these functions are implemented in src/common/appcmn.cpp #ifdef __WXDEBUG__ /* this function may be redefined to do something non trivial and is called @@ -51,39 +78,41 @@ WXDLLEXPORT_DATA(extern const bool) wxFalse; szFile and nLine - file name and line number of the ASSERT szMsg - optional message explaining the reason */ - extern void WXDLLEXPORT wxOnAssert(const wxChar *szFile, - int nLine, - const wxChar *szMsg = NULL); + extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *szFile, + int nLine, + const wxChar *szCond, + const wxChar *szMsg = NULL); - // call this function to break into the debugger uncodnitionally (assuming + // call this function to break into the debugger unconditionally (assuming // the program is running under debugger, of course) - extern void WXDLLEXPORT wxTrap(); - - /* - notice the usage of else at the end of wxASSERT macro: this ensures that - the following code - - if ( ... ) - wxASSERT(...); - else - ... - - works like expected: if there were no "else", the one in the code above - would be matched with a wrong "if" - */ + extern void WXDLLIMPEXP_BASE wxTrap(); + + // helper function used to implement wxASSERT and wxASSERT_MSG + // + // note using "int" and not "bool" for cond to avoid VC++ warnings about + // implicit conversions when doing "wxAssert( pointer )" and also use of + // "!!cond" below to ensure that everything is converted to int + extern void WXDLLIMPEXP_BASE wxAssert(int cond, + const wxChar *szFile, + int nLine, + const wxChar *szCond, + const wxChar *szMsg = NULL) ; // generic assert macro - #define wxASSERT(cond) if ( !(cond) ) wxOnAssert(__TFILE__, __LINE__); else + #define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond)) // assert with additional message explaining it's cause #define wxASSERT_MSG(cond, msg) \ - if ( !(cond) ) wxOnAssert(__TFILE__, __LINE__, msg); else + wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg) // an assert helper used to avoid warning when testing constant expressions, // i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about // expression being always true, but not using // wxASSERT( wxAssertIsEqual(sizeof(int), 4) ) - extern bool WXDLLEXPORT wxAssertIsEqual(int x, int y); + // + // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be + // used any longer + extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y); #else #define wxTrap() @@ -93,11 +122,16 @@ WXDLLEXPORT_DATA(extern const bool) wxFalse; #define wxASSERT_MSG(x, m) #endif //__WXDEBUG__ +// Use of wxFalse instead of FALSE suppresses compiler warnings about testing +// constant expression +WXDLLIMPEXP_DATA_BASE(extern const bool) wxFalse; +#define wxAssertFailure wxFalse + // special form of assert: always triggers it (in debug mode) -#define wxFAIL wxASSERT(wxFalse) +#define wxFAIL wxASSERT(wxAssertFailure) // FAIL with some message -#define wxFAIL_MSG(msg) wxASSERT_MSG(wxFalse, msg) +#define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg) // NB: the following macros work also in release mode! @@ -128,5 +162,66 @@ WXDLLEXPORT_DATA(extern const bool) wxFalse; // to begin with...) #define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; } +// ---------------------------------------------------------------------------- +// Compile time asserts +// +// Unlike the normal assert and related macros above which are checked during +// the program tun-time the macros below will result in a compilation error if +// the condition they check is false. This is usually used to check the +// expressions containing sizeof()s which cannot be tested with the +// preprocessor. If you can use the #if's, do use them as you can give a more +// detailed error message then. +// ---------------------------------------------------------------------------- + +/* + How this works (you don't have to understand it to be able to use the + macros): we rely on the fact that it is invalid to define a named bit field + in a struct of width 0. All the rest are just the hacks to minimize the + possibility of the compiler warnings when compiling this macro: in + particular, this is why we define a struct and not an object (which would + result in a warning about unused variable) and a named struct (otherwise we'd + get a warning about an unnamed struct not used to define an object!). + */ + +#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_) +#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxMAKE_UNIQUE_NAME(text) + +/* + The second argument of this macro must be a valid C++ identifier and not a + string. I.e. you should use it like this: + + wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall ); + + It may be used both within a function and in the global scope. +*/ +#define wxCOMPILE_TIME_ASSERT(expr, msg) \ + struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; } + +#define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \ + struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; } + +// helpers for wxCOMPILE_TIME_ASSERT below, for private use only +#define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits + +// a special case of compile time assert: check that the size of the given type +// is at least the given number of bits +#define wxASSERT_MIN_BITSIZE(type, size) \ + wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \ + wxMAKE_BITSIZE_MSG(type, size)) + +// ---------------------------------------------------------------------------- +// other miscellaneous debugger-related functions +// ---------------------------------------------------------------------------- + +// return true if we're running under debugger +// +// currently this only really works under Mac in CodeWarrior builds, it always +// returns false otherwise +#ifdef __WXMAC__ + extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning(); +#else // !Mac + inline bool wxIsDebuggerRunning() { return false; } +#endif // Mac/!Mac + #endif // _WX_DEBUG_H_