X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/74698d3a22d5e611bbcd731a3ade616c66cfaca6..2bf8f4c0d57be03ee27a0f84d041ebcb99202497:/include/wx/msgout.h diff --git a/include/wx/msgout.h b/include/wx/msgout.h index 2576f19446..95db8a5c8c 100755 --- a/include/wx/msgout.h +++ b/include/wx/msgout.h @@ -5,7 +5,7 @@ // Modified by: // Created: 17.07.02 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) Mattia Barbon // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -16,63 +16,98 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "msgout.h" -#endif - #include "wx/defs.h" #include "wx/wxchar.h" -class WXDLLEXPORT wxMessageOutput +// ---------------------------------------------------------------------------- +// wxMessageOutput is a class abstracting formatted output target, i.e. +// something you can printf() to +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_BASE wxMessageOutput { public: - virtual ~wxMessageOutput() {}; + virtual ~wxMessageOutput() { } // show a message to the user virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2 = 0; - // gets the current wxMessageOutput object + + // gets the current wxMessageOutput object (may be NULL during + // initialization or shutdown) static wxMessageOutput* Get(); + // sets the global wxMessageOutput instance; returns the previous one static wxMessageOutput* Set(wxMessageOutput* msgout); + private: static wxMessageOutput* ms_msgOut; }; -// sends output to stderr -class WXDLLEXPORT wxMessageOutputStderr : public wxMessageOutput +// ---------------------------------------------------------------------------- +// implementation showing the message to the user in "best" possible way: uses +// native message box if available (currently only under Windows) and stderr +// otherwise; unlike wxMessageOutputMessageBox this class is always safe to use +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_BASE wxMessageOutputBest : public wxMessageOutput { public: - wxMessageOutputStderr() {}; + wxMessageOutputBest() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; +// ---------------------------------------------------------------------------- +// implementation which sends output to stderr +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_BASE wxMessageOutputStderr : public wxMessageOutput +{ +public: + wxMessageOutputStderr() { } + + virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; +}; + +// ---------------------------------------------------------------------------- +// implementation which shows output in a message box +// ---------------------------------------------------------------------------- + #if wxUSE_GUI -// shows output in a message box -class WXDLLEXPORT wxMessageOutputMessageBox : public wxMessageOutput +class WXDLLIMPEXP_CORE wxMessageOutputMessageBox : public wxMessageOutput { public: - wxMessageOutputMessageBox() {}; + wxMessageOutputMessageBox() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; -#ifdef __WXMOTIF__ +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// implementation using the native way of outputting debug messages +// ---------------------------------------------------------------------------- -// use wxLog; this is only required for wxMotif, so we put this code -// inside wxUSE_GUI; it will work even without GUI -class WXDLLEXPORT wxMessageOutputLog : public wxMessageOutput +class WXDLLIMPEXP_BASE wxMessageOutputDebug : public wxMessageOutput { public: - wxMessageOutputLog() {}; + wxMessageOutputDebug() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; -#endif // __WXMOTIF__ +// ---------------------------------------------------------------------------- +// implementation using wxLog (mainly for backwards compatibility) +// ---------------------------------------------------------------------------- -#endif // wxUSE_GUI +class WXDLLIMPEXP_BASE wxMessageOutputLog : public wxMessageOutput +{ +public: + wxMessageOutputLog() { } + + virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; +}; #endif // _WX_MSGOUT_H_