X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7442b5ee7ad7cff7aa817c46e4bc94754d91650e..5fcef184095e69f39a86c6daa6fb08ad3e3587d8:/docs/doxygen/overviews/refcount.h
diff --git a/docs/doxygen/overviews/refcount.h b/docs/doxygen/overviews/refcount.h
index be24a53e5e..081cad74eb 100644
--- a/docs/doxygen/overviews/refcount.h
+++ b/docs/doxygen/overviews/refcount.h
@@ -3,10 +3,10 @@
// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-/*!
+/**
@page overview_refcount Reference Counting
@@ -41,9 +41,10 @@ operation on it is the same.
@section overview_refcount_equality Object Comparison
-The == and != operators of the reference counted classes always do a @c deep
-comparison. This means that the equality operator will return @true if two
-objects are identical and not only if they share the same data.
+The == and != operators of @ref overview_refcount_list "the reference counted classes"
+always do a deep comparison. This means that the equality operator
+will return @true if two objects are identical and not only if they share the
+same data.
Note that wxWidgets follows the STL philosophy: when a comparison
operator can not be implemented efficiently (like for e.g. wxImage's ==
@@ -53,7 +54,7 @@ provide comparison operators.
Also note that if you only need to do a @c shallow comparison between two
wxObject derived classes, you should not use the == and != operators but
-rather the wxObject::IsSameAs function.
+rather the wxObject::IsSameAs() function.
@section overview_refcount_destruct Object Destruction
@@ -77,6 +78,12 @@ operators and copy constructors since they are reference-counted:
@li wxBrush
@li wxCursor
@li wxFont
+@li wxGraphicsBrush
+@li wxGraphicsContext
+@li wxGraphicsFont
+@li wxGraphicsMatrix
+@li wxGraphicsPath
+@li wxGraphicsPen
@li wxIcon
@li wxImage
@li wxMetafile
@@ -90,14 +97,20 @@ operators and copy constructors since they are reference-counted:
Note that the list above reports the objects which are reference counted in all
ports of wxWidgets; some ports may use this technique also for other classes.
+All the objects implement a function @b IsOk() to test if they are referencing valid
+data; when the objects are in uninitialized state, you can only use the @b IsOk() getter;
+trying to call any other getter, e.g. wxBrush::GetStyle() on the ::wxNullBrush object,
+will result in an assert failure in debug builds.
+
@section overview_refcount_object Making Your Own Reference Counted Class
-Reference counting can be implemented easily using wxObject and wxObjectRefData
-classes. Alternatively, you can also use the wxObjectDataPtr template.
+Reference counting can be implemented easily using wxObject or using
+the intermediate wxRefCounter class directly.
+Alternatively, you can also use the wxObjectDataPtr template.
-First, derive a new class from wxObjectRefData and put there the
-memory-consuming data.
+First, derive a new class from wxRefCounter (or wxObjectRefData when
+using a wxObject derived class) and put the memory-consuming data in it.
Then derive a new class from wxObject and implement there the public interface
which will be seen by the user of your class. You'll probably want to add a
@@ -115,7 +128,7 @@ In fact, any time you need to read the data from your wxObject-derived class,
you will need to call this function.
@note Any time you need to actually modify the data placed inside your wxObject
-derived class, you must first call the wxObject::UnShare function to ensure
+derived class, you must first call the wxObject::UnShare() function to ensure
that the modifications won't affect other instances which are eventually
sharing your object's data.