X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/743e24aa72ed41a56884698802e3b31ca9f26b31..4a2e5ee8f9db480a7522a4dec679647829050c94:/src/os2/dialog.cpp?ds=sidebyside diff --git a/src/os2/dialog.cpp b/src/os2/dialog.cpp index c9705d8ea4..99e6b11d2c 100644 --- a/src/os2/dialog.cpp +++ b/src/os2/dialog.cpp @@ -12,18 +12,18 @@ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" -#ifndef WX_PRECOMP #include "wx/dialog.h" -#include "wx/utils.h" -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/settings.h" -#include "wx/intl.h" -#include "wx/log.h" + +#ifndef WX_PRECOMP + #include "wx/utils.h" + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/settings.h" + #include "wx/intl.h" + #include "wx/log.h" #endif #include "wx/os2/private.h" -#include "wx/log.h" #include "wx/evtloop.h" #include "wx/ptr_scpd.h" @@ -130,6 +130,8 @@ bool wxDialog::Create( wxWindow* pParent, return true; } // end of wxDialog::Create +#if WXWIN_COMPATIBILITY_2_6 + // deprecated ctor wxDialog::wxDialog(wxWindow *parent, const wxString& title, @@ -146,13 +148,13 @@ wxDialog::wxDialog(wxWindow *parent, Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name); } -void wxDialog::SetModal( - bool WXUNUSED(bFlag) -) +void wxDialog::SetModal(bool WXUNUSED(bFlag)) { // nothing to do, obsolete method } // end of wxDialog::SetModal +#endif // WXWIN_COMPATIBILITY_2_6 + wxDialog::~wxDialog() { m_isBeingDeleted = true; @@ -199,11 +201,14 @@ void wxDialog::OnCharHook( // showing the dialogs // ---------------------------------------------------------------------------- +#if WXWIN_COMPATIBILITY_2_6 + bool wxDialog::IsModalShowing() const { return IsModal(); } // end of wxDialog::IsModalShowing +#endif // WXWIN_COMPATIBILITY_2_6 wxWindow *wxDialog::FindSuitableParent() const { @@ -266,7 +271,7 @@ bool wxDialog::Show( bool bShow ) if ( bShow ) { // dialogs don't get WM_SIZE message after creation unlike most (all?) - // other windows and so could start their life non laid out correctly + // other windows and so could start their life not laid out correctly // if we didn't call Layout() from here // // NB: normally we should call it just the first time but doing it