X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/73deed44e63d9d8d21a2ef6182bc685edc2bb0f9..2d956b58023a4955313a1c1531bc70a0deb0b831:/src/msw/utils.cpp diff --git a/src/msw/utils.cpp b/src/msw/utils.cpp index 0ae445411b..2256d8fc5e 100644 --- a/src/msw/utils.cpp +++ b/src/msw/utils.cpp @@ -178,6 +178,11 @@ bool wxGetFullHostName(wxChar *buf, int maxSize) { #if defined(__WIN32__) && !defined(__TWIN32__) && !defined(__WXMICROWIN__) && ! (defined(__GNUWIN32__) && !defined(__MINGW32__)) // TODO should use GetComputerNameEx() when available + + // the idea is that if someone had set wxUSE_SOCKETS to 0 the code + // shouldn't use winsock.dll (a.k.a. ws2_32.dll) at all so only use this + // code if we link with it anyhow +#if wxUSE_SOCKETS WSADATA wsa; if ( WSAStartup(MAKEWORD(1, 1), &wsa) == 0 ) { @@ -206,13 +211,15 @@ bool wxGetFullHostName(wxChar *buf, int maxSize) WSACleanup(); - if ( !!host ) + if ( !host.empty() ) { wxStrncpy(buf, host, maxSize); return TRUE; } } +#endif // wxUSE_SOCKETS + #endif // Win32 return wxGetHostName(buf, maxSize); @@ -382,25 +389,55 @@ const wxChar* wxGetHomeDir(wxString *pstr) #endif #else // Windows #ifdef __WIN32__ - const wxChar *szHome = wxGetenv(wxT("HOMEDRIVE")); + strDir.clear(); + + // If we have a valid HOME directory, as is used on many machines that + // have unix utilities on them, we should use that. + const wxChar *szHome = wxGetenv(wxT("HOME")); + if ( szHome != NULL ) - strDir << szHome; - szHome = wxGetenv(wxT("HOMEPATH")); - if ( szHome != NULL ) { - strDir << szHome; - - // the idea is that under NT these variables have default values - // of "%systemdrive%:" and "\\". As we don't want to create our - // config files in the root directory of the system drive, we will - // create it in our program's dir. However, if the user took care - // to set HOMEPATH to something other than "\\", we suppose that he - // knows what he is doing and use the supplied value. - if ( wxStrcmp(szHome, wxT("\\")) != 0 ) - return strDir.c_str(); + { + strDir = szHome; + } + else // no HOME, try HOMEDRIVE/PATH + { + szHome = wxGetenv(wxT("HOMEDRIVE")); + if ( szHome != NULL ) + strDir << szHome; + szHome = wxGetenv(wxT("HOMEPATH")); + + if ( szHome != NULL ) + { + strDir << szHome; + + // the idea is that under NT these variables have default values + // of "%systemdrive%:" and "\\". As we don't want to create our + // config files in the root directory of the system drive, we will + // create it in our program's dir. However, if the user took care + // to set HOMEPATH to something other than "\\", we suppose that he + // knows what he is doing and use the supplied value. + if ( wxStrcmp(szHome, wxT("\\")) == 0 ) + strDir.clear(); + } } + if ( strDir.empty() ) + { + // If we have a valid USERPROFILE directory, as is the case in + // Windows NT, 2000 and XP, we should use that as our home directory. + szHome = wxGetenv(wxT("USERPROFILE")); + + if ( szHome != NULL ) + strDir = szHome; + } + + if ( !strDir.empty() ) + { + return strDir.c_str(); + } + //else: fall back to the prograrm directory #else // Win16 - // Win16 has no idea about home, so use the working directory instead + // Win16 has no idea about home, so use the executable directory instead #endif // WIN16/32 // 260 was taken from windef.h @@ -915,7 +952,7 @@ int wxGetOsVersion(int *majorVsn, int *minorVsn) { #if defined(__WIN32__) && !defined(__SC__) static int ver = -1, major = -1, minor = -1; - + if ( ver == -1 ) { OSVERSIONINFO info; @@ -949,7 +986,7 @@ int wxGetOsVersion(int *majorVsn, int *minorVsn) *majorVsn = major; if (minorVsn && minor != -1) *minorVsn = minor; - + return ver; #else // Win16 int retValue = wxWINDOWS; @@ -1562,7 +1599,7 @@ extern long wxCharsetToCodepage(const wxChar *name) if ( !name ) return -1; - wxFontEncoding enc = wxTheFontMapper->CharsetToEncoding(name, FALSE); + wxFontEncoding enc = wxFontMapper::Get()->CharsetToEncoding(name, FALSE); if ( enc == wxFONTENCODING_SYSTEM ) return -1;