X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7266b6723573ce6317577226cb1e5d32826e24e8..409e38cd653526e81b4d7fc63c0d68d4c1258809:/include/wx/x11/bitmap.h?ds=sidebyside diff --git a/include/wx/x11/bitmap.h b/include/wx/x11/bitmap.h index be3ae6febf..55043f8cb1 100644 --- a/include/wx/x11/bitmap.h +++ b/include/wx/x11/bitmap.h @@ -1,11 +1,11 @@ ///////////////////////////////////////////////////////////////////////////// // Name: bitmap.h // Purpose: wxBitmap class -// Author: Julian Smart +// Author: Julian Smart, Robert Roebling // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart +// Copyright: (c) Julian Smart, Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -16,203 +16,117 @@ #pragma interface "bitmap.h" #endif -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" +#include "wx/defs.h" +#include "wx/object.h" +#include "wx/string.h" #include "wx/palette.h" +#include "wx/gdiobj.h" + +//----------------------------------------------------------------------------- +// classes +//----------------------------------------------------------------------------- + +class wxMask; +class wxBitmap; +class wxImage; -// Bitmap -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxImage; - -// A mask is a mono bitmap used for drawing bitmaps -// transparently. -class WXDLLEXPORT wxMask: public wxObject +//----------------------------------------------------------------------------- +// wxMask +//----------------------------------------------------------------------------- + +class wxMask: public wxObject { - DECLARE_DYNAMIC_CLASS(wxMask) - public: wxMask(); - - // Construct a mask from a bitmap and a colour indicating - // the transparent area - wxMask(const wxBitmap& bitmap, const wxColour& colour); - - // Construct a mask from a bitmap and a palette index indicating - // the transparent area - wxMask(const wxBitmap& bitmap, int paletteIndex); - - // Construct a mask from a mono bitmap (copies the bitmap). - wxMask(const wxBitmap& bitmap); - + wxMask( const wxBitmap& bitmap, const wxColour& colour ); + wxMask( const wxBitmap& bitmap, int paletteIndex ); + wxMask( const wxBitmap& bitmap ); ~wxMask(); - - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); - - WXPixmap GetPixmap() const { return m_pixmap; } - void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; } - -protected: - WXPixmap m_pixmap; -}; + + bool Create( const wxBitmap& bitmap, const wxColour& colour ); + bool Create( const wxBitmap& bitmap, int paletteIndex ); + bool Create( const wxBitmap& bitmap ); -class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData -{ - friend class WXDLLEXPORT wxBitmap; - friend class WXDLLEXPORT wxIcon; - friend class WXDLLEXPORT wxCursor; -public: - wxBitmapRefData(); - ~wxBitmapRefData(); - -public: - int m_width; - int m_height; - int m_depth; - bool m_ok; - int m_numColors; - wxPalette m_bitmapPalette; - int m_quality; - - wxMask * m_bitmapMask; // Optional mask - - // Motif implementation -public: - WXPixmap m_pixmap; - WXDisplay* m_display; - bool m_freePixmap; - unsigned long* m_freeColors; - long m_freeColorsCount; + // implementation + WXPixmap GetBitmap() const { return m_bitmap; } + void SetBitmap( WXPixmap bitmap ) { m_bitmap = bitmap; } + + WXDisplay *GetDisplay() const { return m_display; } + void SetDisplay( WXDisplay *display ) { m_display = display; } + +private: + WXPixmap m_bitmap; + WXDisplay *m_display; + +private: + DECLARE_DYNAMIC_CLASS(wxMask) }; -#define M_BITMAPDATA ((wxBitmapRefData *)m_refData) +//----------------------------------------------------------------------------- +// wxBitmap +//----------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler: public wxObject +class wxBitmap: public wxGDIObject { - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) public: - wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; + wxBitmap(); + wxBitmap( int width, int height, int depth = -1 ); + wxBitmap( const char bits[], int width, int height, int depth = 1 ); + wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); } + wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); } + wxBitmap( const wxBitmap& bmp ); + wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM ); + wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); } + ~wxBitmap(); + wxBitmap& operator = ( const wxBitmap& bmp ); + bool operator == ( const wxBitmap& bmp ) const; + bool operator != ( const wxBitmap& bmp ) const; + bool Ok() const; + + bool Create(int width, int height, int depth = -1); - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); + int GetHeight() const; + int GetWidth() const; + int GetDepth() const; - void SetName(const wxString& name) { m_name = name; } - void SetExtension(const wxString& ext) { m_extension = ext; } - void SetType(long type) { m_type = type; } - wxString GetName() const { return m_name; } - wxString GetExtension() const { return m_extension; } - long GetType() const { return m_type; } -protected: - wxString m_name; - wxString m_extension; - long m_type; -}; + wxImage ConvertToImage() const; -#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) + // copies the contents and mask of the given (colour) icon to the bitmap + virtual bool CopyFromIcon(const wxIcon& icon); -class WXDLLEXPORT wxBitmap: public wxGDIObject -{ - DECLARE_DYNAMIC_CLASS(wxBitmap) - - friend class WXDLLEXPORT wxBitmapHandler; - -public: - wxBitmap(); // Platform-specific - - // Copy constructors - wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); } - - // Initialize with raw XBM data - wxBitmap(const char bits[], int width, int height, int depth = 1); - - // from XPM - wxBitmap(const char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); } - wxBitmap(char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); } - - // Load a file or resource - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_XPM); - - // Constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); - - // If depth is omitted, will create a bitmap compatible with the display - wxBitmap(int width, int height, int depth = -1); - - // Convert from wxImage: - wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } - - ~wxBitmap(); - - virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); + wxMask *GetMask() const; + void SetMask( wxMask *mask ); wxBitmap GetSubBitmap( const wxRect& rect ) const; - - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - wxImage ConvertToImage() const; - bool CopyFromIcon(const wxIcon& icon); - - bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } - void SetWidth(int w); - void SetHeight(int h); - void SetDepth(int d); - void SetQuality(int q); - void SetOk(bool isOk); - - wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } - void SetPalette(const wxPalette& palette); - - wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } - void SetMask(wxMask *mask) ; - - wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - - // Format handling - static wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandler *handler); - static void InsertHandler(wxBitmapHandler *handler); - static bool RemoveHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); - static wxBitmapHandler *FindHandler(long bitmapType); - - static void InitStandardHandlers(); - static void CleanUpHandlers(); - - // Motif implementation -public: - WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; } - WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; } - void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; } + bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL ); + bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM ); + + wxPalette *GetPalette() const; + wxPalette *GetColourMap() const + { return GetPalette(); }; + + // implementation + // -------------- + + void SetHeight( int height ); + void SetWidth( int width ); + void SetDepth( int depth ); + void SetPixmap( WXPixmap pixmap ); + void SetBitmap( WXPixmap bitmap ); + + WXPixmap GetPixmap() const; + WXPixmap GetBitmap() const; -protected: - static wxList sm_handlers; + WXDisplay *GetDisplay() const; protected: - bool CreateFromImage(const wxImage& image, int depth); -}; + bool CreateFromXpm(const char **bits); + bool CreateFromImage(const wxImage& image, int depth = -1); -// Creates a bitmap with transparent areas drawn in -// the given colour. -wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour); +private: + DECLARE_DYNAMIC_CLASS(wxBitmap) +}; #endif // _WX_BITMAP_H_