X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7214297d16aed4c160c1cbef6b19f153ca065ab7..7b9da2077d0975db6c965a85c91d5aca671ab5e3:/src/motif/app.cpp diff --git a/src/motif/app.cpp b/src/motif/app.cpp index 65859d3f7b..861f07e4dd 100644 --- a/src/motif/app.cpp +++ b/src/motif/app.cpp @@ -10,7 +10,7 @@ ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ -#pragma implementation "app.h" + #pragma implementation "app.h" #endif #include "wx/frame.h" @@ -28,9 +28,11 @@ #include "wx/log.h" #include "wx/module.h" #include "wx/memory.h" +#include "wx/log.h" +#include "wx/intl.h" #if wxUSE_THREADS -#include "wx/thread.h" + #include "wx/thread.h" #endif #if wxUSE_WX_RESOURCES @@ -49,10 +51,6 @@ extern char *wxBuffer; extern wxList wxPendingDelete; -#if wxUSE_THREADS -extern wxList wxPendingEvents; -extern wxList wxPendingEventsLocker; -#endif wxApp *wxTheApp = NULL; @@ -74,6 +72,12 @@ bool wxApp::Initialize() wxClassInfo::InitializeClasses(); + // GL: I'm annoyed ... I don't know where to put this and I don't want to + // create a module for that as it's part of the core. +#if wxUSE_THREADS + wxPendingEventsLocker = new wxCriticalSection(); +#endif + wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); wxTheColourDatabase->Initialize(); @@ -151,6 +155,13 @@ void wxApp::CleanUp() delete wxTheApp; wxTheApp = NULL; + // GL: I'm annoyed ... I don't know where to put this and I don't want to + // create a module for that as it's part of the core. +#if wxUSE_THREADS + delete wxPendingEvents; + delete wxPendingEventsLocker; +#endif + #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT // At this point we want to check if there are any memory // blocks that aren't part of the wxDebugContext itself, @@ -211,9 +222,8 @@ int wxEntry( int argc, char *argv[] ) // GUI-specific initialization, such as creating an app context. wxTheApp->OnInitGui(); - // Here frames insert themselves automatically - // into wxTopLevelWindows by getting created - // in OnInit(). + // Here frames insert themselves automatically into wxTopLevelWindows by + // getting created in OnInit(). int retValue = 0; if (wxTheApp->OnInit()) @@ -245,7 +255,7 @@ int wxEntry( int argc, char *argv[] ) }; // Static member initialization -wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; +wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; wxApp::wxApp() { @@ -256,9 +266,7 @@ wxApp::wxApp() m_appName = ""; argc = 0; argv = NULL; - m_printMode = wxPRINT_POSTSCRIPT; m_exitOnFrameDelete = TRUE; - m_auto3D = TRUE; m_mainColormap = (WXColormap) NULL; m_appContext = (WXAppContext) NULL; @@ -323,10 +331,51 @@ void wxApp::ProcessXEvent(WXEvent* _event) { XEvent* event = (XEvent*) _event; - if ((event->type == KeyPress) && CheckForAccelerator(_event)) + if (event->type == KeyPress) { - // Do nothing! We intercepted and processed the event as an accelerator. - return; +#ifdef __WXDEBUG__ + Widget widget = XtWindowToWidget(event->xany.display, event->xany.window); + wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)", + widget, XtParent(widget)); +#endif // DEBUG + + if (CheckForAccelerator(_event)) + { + // Do nothing! We intercepted and processed the event as an + // accelerator. + return; + } +#if 1 + // It seemed before that this hack was redundant and + // key down events were being generated by wxCanvasInputEvent. + // But no longer - why ??? + // + else if (CheckForKeyDown(_event)) + { + // We intercepted and processed the key down event + return; + } +#endif + else + { + XtDispatchEvent(event); + return; + } + } + else if (event->type == KeyRelease) + { + // TODO: work out why we still need this ! -michael + // + if (CheckForKeyUp(_event)) + { + // We intercepted and processed the key up event + return; + } + else + { + XtDispatchEvent(event); + return; + } } else if (event->type == PropertyNotify) { @@ -335,10 +384,10 @@ void wxApp::ProcessXEvent(WXEvent* _event) } else if (event->type == ResizeRequest) { - /* Terry Gitnick - 1/21/98 - * If resize event, don't resize until the last resize event for this - * window is recieved. Prevents flicker as windows are resized. - */ + /* Terry Gitnick - 1/21/98 + * If resize event, don't resize until the last resize event for this + * window is recieved. Prevents flicker as windows are resized. + */ Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()); Window win = event->xany.window; @@ -434,19 +483,27 @@ void wxApp::OnIdle(wxIdleEvent& event) inOnIdle = FALSE; } +void wxWakeUpIdle() +{ + // **** please implement me! **** + // Wake up the idle handler processor, even if it is in another thread... +} + + // Send idle event to all top-level windows bool wxApp::SendIdleEvents() { bool needMore = FALSE; - wxNode* node = wxTopLevelWindows.First(); + + wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); if (SendIdleEvents(win)) needMore = TRUE; - - node = node->Next(); + node = node->GetNext(); } + return needMore; } @@ -492,39 +549,6 @@ void wxApp::DeletePendingObjects() } } -#if wxUSE_THREADS -void wxApp::ProcessPendingEvents() - - wxNode *node = wxPendingEvents.First(); - wxCriticalSectionLocker locker(wxPendingEventsLocker); - - while (node) - { - wxEvtHandler *handler = (wxEvtHandler *)node->Data(); - - handler->ProcessPendingEvents(); - - delete node; - node = wxPendingEvents.First(); - } - -#endif - -wxLog* wxApp::CreateLogTarget() -{ - return new wxLogGui; -} - -wxWindow* wxApp::GetTopWindow() const -{ - if (m_topWindow) - return m_topWindow; - else if (wxTopLevelWindows.Number() > 0) - return (wxWindow*) wxTopLevelWindows.First()->Data(); - else - return NULL; -} - // Create an application context bool wxApp::OnInitGui() { @@ -614,6 +638,56 @@ bool wxApp::CheckForAccelerator(WXEvent* event) return FALSE; } +bool wxApp::CheckForKeyDown(WXEvent* event) +{ + XEvent* xEvent = (XEvent*) event; + if (xEvent->xany.type == KeyPress) + { + Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), + xEvent->xany.window); + wxWindow* win = NULL; + + // Find the first wxWindow that corresponds to this event window + while (widget && !(win = wxGetWindowFromTable(widget))) + widget = XtParent(widget); + + if (!widget || !win) + return FALSE; + + wxKeyEvent keyEvent(wxEVT_KEY_DOWN); + wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); + + return win->ProcessEvent( keyEvent ); + } + + return FALSE; +} + +bool wxApp::CheckForKeyUp(WXEvent* event) +{ + XEvent* xEvent = (XEvent*) event; + if (xEvent->xany.type == KeyRelease) + { + Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), + xEvent->xany.window); + wxWindow* win = NULL; + + // Find the first wxWindow that corresponds to this event window + while (widget && !(win = wxGetWindowFromTable(widget))) + widget = XtParent(widget); + + if (!widget || !win) + return FALSE; + + wxKeyEvent keyEvent(wxEVT_KEY_UP); + wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent); + + return win->ProcessEvent( keyEvent ); + } + + return FALSE; +} + void wxExit() { int retValue = 0; @@ -642,3 +716,41 @@ bool wxYield() return TRUE; } +// TODO use XmGetPixmap (?) to get the really standard icons! + +#include "wx/generic/info.xpm" +#include "wx/generic/error.xpm" +#include "wx/generic/question.xpm" +#include "wx/generic/warning.xpm" + +wxIcon +wxApp::GetStdIcon(int which) const +{ + switch(which) + { + case wxICON_INFORMATION: + return wxIcon(info_xpm); + + case wxICON_QUESTION: + return wxIcon(question_xpm); + + case wxICON_EXCLAMATION: + return wxIcon(warning_xpm); + + default: + wxFAIL_MSG("requested non existent standard icon"); + // still fall through + + case wxICON_HAND: + return wxIcon(error_xpm); + } +} + +// ---------------------------------------------------------------------------- +// accessors for C modules +// ---------------------------------------------------------------------------- + +extern "C" XtAppContext wxGetAppContext() +{ + return (XtAppContext)wxTheApp->GetAppContext(); +}