X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/71908213057690d5452f72b2b9c8e62b53357170..894d74dcc233b7f9a936767558f3e061593dd062:/src/univ/scrarrow.cpp diff --git a/src/univ/scrarrow.cpp b/src/univ/scrarrow.cpp index 149832c4de..83ad822837 100644 --- a/src/univ/scrarrow.cpp +++ b/src/univ/scrarrow.cpp @@ -17,8 +17,8 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "scrarrow.h" +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "univscrarrow.h" #endif #include "wx/wxprec.h" @@ -134,17 +134,18 @@ void wxScrollArrows::DrawArrow(Arrow arrow, { wxUP, wxDOWN } }; - void (wxRenderer::*pfn)(wxDC&, wxDirection, const wxRect&, int) = - scrollbarLike ? &wxRenderer::DrawScrollbarArrow - : &wxRenderer::DrawArrow; - - (m_control->GetRenderer()->*pfn) - ( - dc, - arrowDirs[m_control->IsVertical()][arrow], - rect, - m_control->GetArrowState(arrow) - ); + if ( scrollbarLike ) + m_control->GetRenderer()->DrawScrollbarArrow( + dc, + arrowDirs[m_control->IsVertical()][arrow], + rect, + m_control->GetArrowState(arrow)); + else + m_control->GetRenderer()->DrawArrow( + dc, + arrowDirs[m_control->IsVertical()][arrow], + rect, + m_control->GetArrowState(arrow)); } // ---------------------------------------------------------------------------- @@ -169,7 +170,7 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const arrow = m_control->HitTest(event.GetPosition()); } - if ( m_captureData ) + if ( m_captureData && m_captureData->m_timerScroll) { // the mouse is captured, we may want to pause scrolling if it goes // outside the arrow or to resume it if we had paused it before @@ -180,27 +181,27 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const if ( arrow == m_captureData->m_arrowPressed ) { // resume now - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE); + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); timer->Start(); - return TRUE; + return true; } } - else if ( 1 ) //FIXME: m_control->ShouldPauseScrolling() ) + else // if ( 1 ) FIXME: m_control->ShouldPauseScrolling() ) { // we may want to stop it if ( arrow != m_captureData->m_arrowPressed ) { // stop as the mouse left the arrow m_control->SetArrowFlag(m_captureData->m_arrowPressed, - wxCONTROL_PRESSED, FALSE); + wxCONTROL_PRESSED, false); timer->Stop(); - return TRUE; + return true; } } - return FALSE; + return false; } // reset the wxCONTROL_CURRENT flag for the arrows which don't have the @@ -208,7 +209,7 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const UpdateCurrentFlag(Arrow_First, arrow); UpdateCurrentFlag(Arrow_Second, arrow); - // return TRUE if it was really an event for an arrow + // return true if it was really an event for an arrow return !event.Leaving() && arrow != Arrow_None; } @@ -218,7 +219,7 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const if ( btn == -1 ) { // we only care about button press/release events - return FALSE; + return false; } if ( event.ButtonDown() || event.ButtonDClick() ) @@ -229,13 +230,13 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const if ( arrow == Arrow_None ) { // mouse pressed over something else - return FALSE; + return false; } if ( m_control->GetArrowState(arrow) & wxCONTROL_DISABLED ) { // don't allow to press disabled arrows - return TRUE; + return true; } wxConstCast(this, wxScrollArrows)->m_captureData = @@ -245,11 +246,23 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const m_captureData->m_window = m_control->GetWindow(); m_captureData->m_window->CaptureMouse(); - // start scrolling - m_captureData->m_timerScroll = + // start scrolling + wxScrollArrowTimer *tmpTimerScroll = new wxScrollArrowTimer(m_control, arrow); - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE); + // Because in some cases wxScrollArrowTimer can cause + // m_captureData to be destructed we need to test if it + // is still valid before using. + if (m_captureData) + { + m_captureData->m_timerScroll = tmpTimerScroll; + + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); + } + else + { + delete tmpTimerScroll; + } } //else: mouse already captured, nothing to do } @@ -261,14 +274,14 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const delete m_captureData; wxConstCast(this, wxScrollArrows)->m_captureData = NULL; - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, FALSE); + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, false); } else { // we don't process this - return FALSE; + return false; } - return TRUE; + return true; }