X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/717b9bf234a20c491e0c9ee8f2c1bffad56a59c5..47f1ad6a7120c2eeba788b5e1300e837ae2e7e58:/include/wx/spinbutt.h diff --git a/include/wx/spinbutt.h b/include/wx/spinbutt.h index f28d46ce62..bb25a5c61c 100644 --- a/include/wx/spinbutt.h +++ b/include/wx/spinbutt.h @@ -18,11 +18,13 @@ #include "wx/defs.h" -#ifdef wxUSE_SPINBTN +#if wxUSE_SPINBTN #include "wx/control.h" #include "wx/event.h" +#define wxSPIN_BUTTON_NAME _T("wxSpinButton") + // ---------------------------------------------------------------------------- // The wxSpinButton is like a small scrollbar than is often placed next // to a text control. @@ -52,6 +54,9 @@ public: m_max = maxVal; } + // is this spin button vertically oriented? + bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; } + protected: // init the base part of the control void InitBase() @@ -69,20 +74,18 @@ protected: // include the declaration of the real class // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +#if defined(__WXUNIVERSAL__) + #include "wx/univ/spinbutt.h" +#elif defined(__WXMSW__) && defined(__WIN95__) #include "wx/msw/spinbutt.h" #elif defined(__WXMOTIF__) #include "wx/motif/spinbutt.h" #elif defined(__WXGTK__) #include "wx/gtk/spinbutt.h" -#elif defined(__WXQT__) - #include "wx/qt/spinbutt.h" #elif defined(__WXMAC__) #include "wx/mac/spinbutt.h" #elif defined(__WXPM__) #include "wx/os2/spinbutt.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/spinbutt.h" #endif // ---------------------------------------------------------------------------- @@ -91,8 +94,6 @@ protected: class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent { - DECLARE_DYNAMIC_CLASS(wxSpinEvent) - public: wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0) : wxNotifyEvent(commandType, id) @@ -102,20 +103,20 @@ public: // get the current value of the control int GetPosition() const { return m_commandInt; } void SetPosition(int pos) { m_commandInt = pos; } + +private: + DECLARE_DYNAMIC_CLASS(wxSpinEvent) }; typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); // macros for handling spin events -#ifndef EVT_SPIN_UP -#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, -#endif -#ifndef EVT_SPIN_DOWN -#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, -#endif -#ifndef EVT_SPIN -#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, -#endif +#define EVT_SPIN_UP(id, func) \ + DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), +#define EVT_SPIN_DOWN(id, func) \ + DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), +#define EVT_SPIN(id, func) \ + DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), #endif // wxUSE_SPINBTN