X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/710b82f34da942186fc816a4b0d99962140c1ac3..b02dd12239c8a59b9a545d9fcb04974f8ad02c6b:/include/wx/rawbmp.h?ds=sidebyside diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index 3e599a602b..6e000ec143 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -12,7 +12,12 @@ #ifndef _WX_RAWBMP_H_ #define _WX_RAWBMP_H_ +#include "wx/defs.h" + +#ifdef wxHAS_RAW_BITMAP + #include "wx/image.h" +#include "wx/bitmap.h" // ---------------------------------------------------------------------------- // Abstract Pixel API @@ -72,7 +77,7 @@ */ /* - Note: we do not use WXDLLEXPORT with classes in this file because VC++ has + Note: we do not use WXDLLIMPEXP_CORE with classes in this file because VC++ has problems with exporting inner class defined inside a specialization of a template class from a DLL. Besides, as all the methods are inline it's not really necessary to put them in DLL at all. @@ -167,6 +172,11 @@ typedef wxPixelFormat wxImagePixelFormat; // Under GTK+ 2.X we use GdkPixbuf, which is standard RGB or RGBA typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 +#elif defined(__WXPM__) + // Under PM, we can use standard RGB or RGBA + typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 #elif defined(__WXDFB__) // Under DirectFB, RGB components are reversed, they're in BGR order @@ -308,9 +318,6 @@ struct wxPixelDataOut // the pixel format we use typedef wxImagePixelFormat PixelFormat; - // the type of the pixel components - typedef typename dummyPixelFormat::ChannelType ChannelType; - // the pixel data we're working with typedef wxPixelDataOut::wxPixelDataIn PixelData; @@ -405,11 +412,19 @@ struct wxPixelDataOut // data access // ----------- - // access to invidividual colour components - ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } - ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } - ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } - ChannelType& Alpha() { return *m_pAlpha; } + // access to individual colour components + PixelFormat::ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } + PixelFormat::ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } + PixelFormat::ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } + PixelFormat::ChannelType& Alpha() { return *m_pAlpha; } + + // address the pixel contents directly (always RGB, without alpha) + // + // this can't be used to modify the image as assigning a 32bpp + // value to 24bpp pixel would overwrite an extra byte in the next + // pixel or beyond the end of image + const typename PixelFormat::PixelType& Data() + { return *(typename PixelFormat::PixelType *)m_pRGB; } // private: -- see comment in the beginning of the file @@ -425,7 +440,7 @@ struct wxPixelDataOut { m_width = image.GetWidth(); m_height = image.GetHeight(); - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; } // initializes us with the given region of the specified image @@ -433,7 +448,7 @@ struct wxPixelDataOut const wxPoint& pt, const wxSize& sz) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(pt, sz); } @@ -442,7 +457,7 @@ struct wxPixelDataOut wxPixelDataIn(ImageType& image, const wxRect& rect) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(rect.GetPosition(), rect.GetSize()); } @@ -586,7 +601,7 @@ struct wxPixelDataOut // data access // ----------- - // access to invidividual colour components + // access to individual colour components ChannelType& Red() { return m_ptr[PixelFormat::RED]; } ChannelType& Green() { return m_ptr[PixelFormat::GREEN]; } ChannelType& Blue() { return m_ptr[PixelFormat::BLUE]; } @@ -595,6 +610,10 @@ struct wxPixelDataOut // address the pixel contents directly // // warning: the format is platform dependent + // + // warning 2: assigning to Data() only works correctly for 16bpp or + // 32bpp formats but using it for 24bpp ones overwrites + // one extra byte and so can't be done typename PixelFormat::PixelType& Data() { return *(typename PixelFormat::PixelType *)m_ptr; } @@ -675,7 +694,18 @@ struct wxPixelDataOut #endif //wxUSE_GUI -template > +// FIXME-VC6: VC6 doesn't like typename in default template parameters while +// it is necessary with standard-conforming compilers, remove this +// #define and just use typename when we drop VC6 support +#if defined(__VISUALC__) && !wxCHECK_VISUALC_VERSION(7) + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM +#else + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM typename +#endif + +template ::Format > class wxPixelData : public wxPixelDataOut::template wxPixelDataIn { @@ -725,4 +755,5 @@ struct wxPixelIterator : public wxPixelData::Iterator { }; +#endif // wxHAS_RAW_BITMAP #endif // _WX_RAWBMP_H_