X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/710b82f34da942186fc816a4b0d99962140c1ac3..a2580e1c491f912bcf86ead99859d69ab525ce2e:/include/wx/rawbmp.h diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index 3e599a602b..d636d586e5 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -13,6 +13,7 @@ #define _WX_RAWBMP_H_ #include "wx/image.h" +#include "wx/bitmap.h" // ---------------------------------------------------------------------------- // Abstract Pixel API @@ -72,7 +73,7 @@ */ /* - Note: we do not use WXDLLEXPORT with classes in this file because VC++ has + Note: we do not use WXDLLIMPEXP_CORE with classes in this file because VC++ has problems with exporting inner class defined inside a specialization of a template class from a DLL. Besides, as all the methods are inline it's not really necessary to put them in DLL at all. @@ -309,7 +310,7 @@ struct wxPixelDataOut typedef wxImagePixelFormat PixelFormat; // the type of the pixel components - typedef typename dummyPixelFormat::ChannelType ChannelType; + typedef typename PixelFormat::ChannelType ChannelType; // the pixel data we're working with typedef @@ -405,12 +406,20 @@ struct wxPixelDataOut // data access // ----------- - // access to invidividual colour components + // access to individual colour components ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } ChannelType& Alpha() { return *m_pAlpha; } + // address the pixel contents directly (always RGB, without alpha) + // + // this can't be used to modify the image as assigning a 32bpp + // value to 24bpp pixel would overwrite an extra byte in the next + // pixel or beyond the end of image + const typename PixelFormat::PixelType& Data() + { return *(typename PixelFormat::PixelType *)m_pRGB; } + // private: -- see comment in the beginning of the file // pointer into RGB buffer @@ -425,7 +434,7 @@ struct wxPixelDataOut { m_width = image.GetWidth(); m_height = image.GetHeight(); - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; } // initializes us with the given region of the specified image @@ -433,7 +442,7 @@ struct wxPixelDataOut const wxPoint& pt, const wxSize& sz) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(pt, sz); } @@ -442,7 +451,7 @@ struct wxPixelDataOut wxPixelDataIn(ImageType& image, const wxRect& rect) : m_image(image), m_pixels(image) { - m_stride = Iterator::SizePixel * m_width; + m_stride = Iterator::PixelFormat::SizePixel * m_width; InitRect(rect.GetPosition(), rect.GetSize()); } @@ -595,6 +604,10 @@ struct wxPixelDataOut // address the pixel contents directly // // warning: the format is platform dependent + // + // warning 2: assigning to Data() only works correctly for 16bpp or + // 32bpp formats but using it for 24bpp ones overwrites + // one extra byte and so can't be done typename PixelFormat::PixelType& Data() { return *(typename PixelFormat::PixelType *)m_ptr; } @@ -675,7 +688,18 @@ struct wxPixelDataOut #endif //wxUSE_GUI -template > +// FIXME-VC6: VC6 doesn't like typename in default template parameters while +// it is necessary with standard-conforming compilers, remove this +// #define and just use typename when we drop VC6 support +#if defined(__VISUALC__) && !wxCHECK_VISUALC_VERSION(7) + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM +#else + #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM typename +#endif + +template ::Format > class wxPixelData : public wxPixelDataOut::template wxPixelDataIn {