X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/70d26c3f4ffb24d50457d405c9595fd23f9e5b7c..f1d527c1ad25cd8de0082cb4c70afdb872831b6a:/demos/forty/makefile.bcc diff --git a/demos/forty/makefile.bcc b/demos/forty/makefile.bcc index 53fdb7bf91..c15ed1506c 100644 --- a/demos/forty/makefile.bcc +++ b/demos/forty/makefile.bcc @@ -1,19 +1,208 @@ -# -# File: makefile.bcc -# Author: Julian Smart -# Created: 1998 -# Updated: -# -# Builds a BC++ 16-bit sample +# ========================================================================= +# This makefile was generated by +# Bakefile 0.1.3 (http://bakefile.sourceforge.net) +# Do not modify, all changes will be overwritten! +# ========================================================================= -!if "$(WXWIN)" == "" -!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx +.autodepend + +!ifndef BCCDIR +!ifndef MAKEDIR +!error Your Borland compiler does not define MAKEDIR. Please define the BCCDIR variable, e.g. BCCDIR=d:\bc4 +!endif +BCCDIR = $(MAKEDIR)\.. +!endif + +!include ../../build/msw/config.bcc + +# ------------------------------------------------------------------------- +# Do not modify the rest of this file! +# ------------------------------------------------------------------------- + +### Variables: ### + +OBJS = \ + bcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) +SETUPHDIR = \ + $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG) +FORTY_CXXFLAGS = $(__RUNTIME_LIBS_6) -I$(BCCDIR)\include $(__DEBUGINFO) \ + $(__OPTIMIZEFLAG_2) -tWM -D__WXMSW__ $(__WXUNIV_DEFINE_p) \ + $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -I.\..\..\include -I$(SETUPHDIR) \ + -I. $(__DLLFLAG_p) -I.\..\..\samples $(CPPFLAGS) $(CXXFLAGS) +FORTY_OBJECTS = \ + $(OBJS)\forty_forty.obj \ + $(OBJS)\forty_canvas.obj \ + $(OBJS)\forty_card.obj \ + $(OBJS)\forty_game.obj \ + $(OBJS)\forty_pile.obj \ + $(OBJS)\forty_playerdg.obj \ + $(OBJS)\forty_scoredg.obj \ + $(OBJS)\forty_scorefil.obj + +### Conditionally set variables: ### + +!if "$(USE_GUI)" == "0" +PORTNAME = base +!endif +!if "$(USE_GUI)" == "1" +PORTNAME = msw +!endif +!if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" +WXDEBUGFLAG = d +!endif +!if "$(DEBUG_FLAG)" == "1" +WXDEBUGFLAG = d +!endif +!if "$(UNICODE)" == "1" +WXUNICODEFLAG = u +!endif +!if "$(WXUNIV)" == "1" +WXUNIVNAME = univ +!endif +!if "$(SHARED)" == "1" +WXDLLFLAG = dll +!endif +!if "$(BUILD)" == "debug" +__OPTIMIZEFLAG_2 = -Od +!endif +!if "$(BUILD)" == "release" +__OPTIMIZEFLAG_2 = -O2 +!endif +!if "$(RUNTIME_LIBS)" == "dynamic" +__RUNTIME_LIBS_6 = -tWR +!endif +!if "$(RUNTIME_LIBS)" == "static" +__RUNTIME_LIBS_6 = +!endif +!if "$(RUNTIME_LIBS)" == "dynamic" +__RUNTIME_LIBS_7 = i +!endif +!if "$(RUNTIME_LIBS)" == "static" +__RUNTIME_LIBS_7 = +!endif +!if "$(WXUNIV)" == "1" +__WXUNIV_DEFINE_p = -D__WXUNIVERSAL__ +!endif +!if "$(WXUNIV)" == "1" +__WXUNIV_DEFINE_p_1 = -d__WXUNIVERSAL__ +!endif +!if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" +__DEBUG_DEFINE_p = -D__WXDEBUG__ +!endif +!if "$(DEBUG_FLAG)" == "1" +__DEBUG_DEFINE_p = -D__WXDEBUG__ +!endif +!if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" +__DEBUG_DEFINE_p_1 = -d__WXDEBUG__ +!endif +!if "$(DEBUG_FLAG)" == "1" +__DEBUG_DEFINE_p_1 = -d__WXDEBUG__ +!endif +!if "$(UNICODE)" == "1" +__UNICODE_DEFINE_p = -D_UNICODE !endif +!if "$(UNICODE)" == "1" +__UNICODE_DEFINE_p_1 = -d_UNICODE +!endif +!if "$(SHARED)" == "1" +__DLLFLAG_p = -DWXUSINGDLL +!endif +!if "$(SHARED)" == "1" +__DLLFLAG_p_1 = -dWXUSINGDLL +!endif +!if "$(MONOLITHIC)" == "0" +__WXLIB_HTML_p = \ + wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_html.lib +!endif +!if "$(MONOLITHIC)" == "0" +__WXLIB_CORE_p = \ + wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib +!endif +!if "$(MONOLITHIC)" == "0" +__WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib +!endif +!if "$(MONOLITHIC)" == "1" +__WXLIB_MONO_p = \ + wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib +!endif +!if "$(USE_GUI)" == "1" +__LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib +!endif +!if "$(USE_GUI)" == "1" +__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib +!endif +!if "$(USE_GUI)" == "1" +__LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib +!endif +!if "$(MSLU)" == "1" +__UNICOWS_LIB_p = unicows.lib +!endif +!if "$(SHARED)" == "0" +LIBDIRNAME = .\..\..\lib\bcc_lib$(CFG) +!endif +!if "$(SHARED)" == "1" +LIBDIRNAME = .\..\..\lib\bcc_dll$(CFG) +!endif +!if "$(BUILD)" == "debug" && "$(DEBUG_INFO)" == "default" +__DEBUGINFO = -v +!endif +!if "$(BUILD)" == "release" && "$(DEBUG_INFO)" == "default" +__DEBUGINFO = -v- +!endif +!if "$(DEBUG_INFO)" == "0" +__DEBUGINFO = -v- +!endif +!if "$(DEBUG_INFO)" == "1" +__DEBUGINFO = -v +!endif + + +all: $(OBJS) +$(OBJS): + -if not exist $(OBJS) mkdir $(OBJS) + +### Targets: ### + +all: $(OBJS)\forty.exe + +clean: + -if exist $(OBJS)\*.obj del $(OBJS)\*.obj + -if exist $(OBJS)\*.res del $(OBJS)\*.res + -if exist $(OBJS)\forty.exe del $(OBJS)\forty.exe + -if exist $(OBJS)\forty.tds del $(OBJS)\forty.tds + -if exist $(OBJS)\forty.ilc del $(OBJS)\forty.ilc + -if exist $(OBJS)\forty.ild del $(OBJS)\forty.ild + -if exist $(OBJS)\forty.ilf del $(OBJS)\forty.ilf + -if exist $(OBJS)\forty.ils del $(OBJS)\forty.ils + +$(OBJS)\forty.exe: $(FORTY_OBJECTS) $(OBJS)\forty_forty.res + ilink32 -Tpe -q $(LDFLAGS) -L$(BCCDIR)\lib -L$(BCCDIR)\lib\psdk $(__DEBUGINFO) -L$(LIBDIRNAME) -aa @&&| + c0w32.obj $(FORTY_OBJECTS),$@,, $(__WXLIB_HTML_p) $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(__UNICOWS_LIB_p) ole2w32.lib oleacc.lib odbc32.lib import32.lib cw32mt$(__RUNTIME_LIBS_7).lib,, $(OBJS)\forty_forty.res +| + +$(OBJS)\forty_forty.obj: .\forty.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** + +$(OBJS)\forty_canvas.obj: .\canvas.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** + +$(OBJS)\forty_card.obj: .\card.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** + +$(OBJS)\forty_game.obj: .\game.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** + +$(OBJS)\forty_pile.obj: .\pile.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** -WXDIR = $(WXWIN) +$(OBJS)\forty_playerdg.obj: .\playerdg.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** -TARGET=forty -OBJECTS=$(TARGET).obj canvas.obj card.obj game.obj pile.obj playerdg.obj scoredg.obj scorefil.obj +$(OBJS)\forty_scoredg.obj: .\scoredg.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** -!include $(WXDIR)\src\makeprog.bcc +$(OBJS)\forty_scorefil.obj: .\scorefil.cpp + $(CXX) -q -c -P -o$@ $(FORTY_CXXFLAGS) $** +$(OBJS)\forty_forty.res: .\forty.rc + brcc32 -32 -r -fo$@ -i$(BCCDIR)\include -d__WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) -i.\..\..\include -i$(SETUPHDIR) -i. $(__DLLFLAG_p_1) -i.\..\..\samples $**