X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/70a4ef826ff45fbf06106ae3b6c3a1263eabfe73..6003de2fe44e4e019580bfb42f526b8310fbb610:/wxPython/demo/ActiveX_FlashWindow.py

diff --git a/wxPython/demo/ActiveX_FlashWindow.py b/wxPython/demo/ActiveX_FlashWindow.py
index 3d6a2d0273..f7d3ef4df3 100644
--- a/wxPython/demo/ActiveX_FlashWindow.py
+++ b/wxPython/demo/ActiveX_FlashWindow.py
@@ -68,14 +68,15 @@ def runTest(frame, nb, log):
         win = TestPanel(nb, log)
         return win
     else:
-        dlg = wx.MessageDialog(frame, 'This demo only works on MSW.',
-                          'Sorry', wx.OK | wx.ICON_INFORMATION)
-        dlg.ShowModal()
-        dlg.Destroy()
+        from Main import MessagePanel
+        win = MessagePanel(nb, 'This demo only works on Microsoft Windows.',
+                           'Sorry', wx.ICON_WARNING)
+        return win
 
 
-overview = """\<html><body>
-<h2>wx.lib.pdfwin.FlashWindow</h2>
+overview = """\
+<html><body>
+<h2>wx.lib.flashwin.FlashWindow</h2>
 
 The wx.lib.pdfwin.FlashWindow class is yet another example of using
 ActiveX controls from wxPython using the new wx.activex module.  This
@@ -87,7 +88,7 @@ ActiveX control in a very intuitive way.
 the win32all extensions, and is more "wx\'ish", meaning that it uses
 events and etc. as would be expected from any other wx window.
 
-<p> This demo embeds the Shackwave Flash control, and lets you play a game.
+<p> This demo embeds the Shockwave Flash control, and lets you play a game.
 
 </body></html>
 """