X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6efc1b30d6ecd3dbae05a562a40ce48d3c3b5f7b..87f0b1323b7ac77f02133b836c8dfee63b0fd387:/src/common/dcbufcmn.cpp diff --git a/src/common/dcbufcmn.cpp b/src/common/dcbufcmn.cpp index 4d4083603e..d625c72f8f 100644 --- a/src/common/dcbufcmn.cpp +++ b/src/common/dcbufcmn.cpp @@ -59,6 +59,14 @@ public: h > ms_buffer->GetHeight() ) { delete ms_buffer; + + // we must always return a valid bitmap but creating a bitmap of + // size 0 would fail, so create a 1*1 bitmap in this case + if ( !w ) + w = 1; + if ( !h ) + h = 1; + ms_buffer = new wxBitmap(w, h); } @@ -97,6 +105,8 @@ IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule) void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) { + wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" ); + if ( !m_buffer || !m_buffer->IsOk() ) { if ( w == -1 || h == -1 ) @@ -104,24 +114,51 @@ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) m_buffer = wxSharedDCBufferManager::GetBuffer(w, h); m_style |= wxBUFFER_USES_SHARED_BUFFER; + m_area.Set(w,h); } + else + m_area = m_buffer->GetSize(); SelectObject(*m_buffer); + + // now that the DC is valid we can inherit the attributes (fonts, colours, + // layout direction, ...) from the original DC + if ( m_dc && m_dc->IsOk() ) + CopyAttributes(*m_dc); } void wxBufferedDC::UnMask() { - wxCHECK_RET( m_dc, _T("no underlying wxDC?") ); - wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") ); + wxCHECK_RET( m_dc, wxT("no underlying wxDC?") ); + wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") ); wxCoord x = 0, y = 0; + // Ensure the scale matches the device + SetUserScale(1.0, 1.0); + if ( m_style & wxBUFFER_CLIENT_AREA ) GetDeviceOrigin(&x, &y); - m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(), - this, -x, -y ); + // It's possible that the buffer may be bigger than the area that needs to + // be drawn (the client size of the window is smaller than the bitmap, or + // a shared bitmap has been reused for a smaller area, etc.) so avoid + // blitting too much if possible, but only use the real DC size if the + // wxBUFFER_VIRTUAL_AREA style is not set. + int width = m_area.GetWidth(), + height = m_area.GetHeight(); + + if (! m_style & wxBUFFER_VIRTUAL_AREA) + { + int widthDC, + heightDC; + m_dc->GetSize(&widthDC, &heightDC); + width = wxMin(width, widthDC); + height = wxMin(height, heightDC); + } + + m_dc->Blit(0, 0, width, height, this, -x, -y); m_dc = NULL; if ( m_style & wxBUFFER_USES_SHARED_BUFFER )