X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6ed897586a72ef2d7d7c8393bf8f75220d7bc160..bdf5c30deb87129df7fb8a1a782d2b20dba0a816:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index a542b5c24f..82261a7938 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -3,7 +3,7 @@ // Author: Vaclav Slavik // based on GTK and MSW implementations // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -142,9 +142,13 @@ class wxRootWindow : public wxWindow m_wnd = NULL; } - virtual bool AcceptsFocus() { return FALSE; } + virtual bool AcceptsFocus() const { return FALSE; } + + DECLARE_DYNAMIC_CLASS(wxRootWindow) }; +IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow) + static wxRootWindow *gs_rootWindow = NULL; //----------------------------------------------------------------------------- @@ -265,8 +269,9 @@ bool wxApp::OnInitGui() #ifdef __WXDEBUG__ // MGL redirects stdout and stderr to physical console, so lets redirect // it to file. Do it only when WXDEBUG environment variable is set - if ( wxGetEnv(wxT("WXDEBUG"), NULL) ) - freopen("output.err", "wt", stderr); + wxString redirect; + if ( wxGetEnv(wxT("WXSTDERR"), &redirect) ) + freopen(redirect.mb_str(), "wt", stderr); #endif wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui); @@ -405,9 +410,10 @@ void wxApp::DeletePendingObjects() bool wxApp::Initialize() { if ( MGL_init(".", NULL) == 0 ) + { + wxLogError(_("Cannot initialize SciTech MGL!")); return FALSE; - - wxBuffer = new wxChar[BUFSIZ + 512]; + } wxClassInfo::InitializeClasses(); @@ -441,11 +447,6 @@ bool wxApp::Initialize() return TRUE; } -wxIcon wxApp::GetStdIcon(int which) const -{ - return wxTheme::Get()->GetRenderer()->GetStdIcon(which); -} - void wxApp::CleanUp() { #if wxUSE_LOG @@ -492,8 +493,6 @@ void wxApp::CleanUp() delete wxTheFontsManager; wxTheFontsManager = (wxFontsManager*) NULL; - delete[] wxBuffer; - // check for memory leaks #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT if (wxDebugContext::CountObjectsLeft(TRUE) > 0)