X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6e33b9aa264c805434f8cb6174e918bf093fe989..347918966970177f4ee7b70fcf29041c193d972d:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index ce0ec8aece..40bb3a49d6 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -14,16 +14,16 @@ #ifndef _WX_TOPLEVEL_BASE_H_ #define _WX_TOPLEVEL_BASE_H_ +#if defined(__GNUG__) && !defined(__APPLE__) + #pragma interface "toplevelbase.h" +#endif + // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "toplevelbase.h" -#endif - #include "wx/window.h" -#include "wx/icon.h" +#include "wx/iconbndl.h" // the default names for various classs WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; @@ -53,18 +53,6 @@ enum wxFULLSCREEN_NOCAPTION }; -// Flags for interactive frame manipulation functions (only in wxUniversal): -enum -{ - wxINTERACTIVE_MOVE = 0x00000001, - wxINTERACTIVE_RESIZE = 0x00000002, - wxINTERACTIVE_RESIZE_S = 0x00000010, - wxINTERACTIVE_RESIZE_N = 0x00000020, - wxINTERACTIVE_RESIZE_W = 0x00000040, - wxINTERACTIVE_RESIZE_E = 0x00000080, - wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000 -}; - // ---------------------------------------------------------------------------- // wxTopLevelWindow: a top level (as opposed to child) window // ---------------------------------------------------------------------------- @@ -74,10 +62,7 @@ class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow public: // construction wxTopLevelWindowBase(); - -#ifdef __DARWIN__ - virtual ~wxTopLevelWindowBase() {} -#endif + virtual ~wxTopLevelWindowBase(); // top level wnd state // -------------------- @@ -98,10 +83,16 @@ public: virtual bool IsIconized() const = 0; // get the frame icon - const wxIcon& GetIcon() const { return m_icon; } + const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); } + + // get the frame icons + const wxIconBundle& GetIcons() const { return m_icons; } // set the frame icon - virtual void SetIcon(const wxIcon& icon) { m_icon = icon; } + virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); } + + // set the frame icons + virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; } // maximize the window to cover entire screen virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0; @@ -117,23 +108,23 @@ public: virtual wxString GetTitle() const = 0; */ + // Set the shape of the window to the given region. + // Returns TRUE if the platform supports this feature (and the + // operation is successful.) + virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; } + // old functions, use the new ones instead! #if WXWIN_COMPATIBILITY_2 bool Iconized() const { return IsIconized(); } #endif // WXWIN_COMPATIBILITY_2 - -#ifdef __WXUNIVERSAL__ - // move/resize the frame interactively, i.e. let the user do it - virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE); -#endif - // implementation only from now on // ------------------------------- // override some base class virtuals virtual bool Destroy(); virtual bool IsTopLevel() const { return TRUE; } + virtual wxSize GetMaxSize() const; // event handlers void OnCloseWindow(wxCloseEvent& event); @@ -143,13 +134,8 @@ public: // so should be there for all platforms void OnActivate(wxActivateEvent &WXUNUSED(event)) { } - // Override in derived, platfrom specific, class if your OS coordinate - // system uses anything other than the top left as 0,0. The second - // method updates any internal sizing parameters such as OS/2's SWP struct - inline virtual void AlterChildPos(void) { } - inline virtual void UpdateInternalSize( wxWindow* WXUNUSED(pChild) - ,int WXUNUSED(nHeight) - ) { } + // do the window-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; protected: // the frame client to screen translation should take account of the @@ -157,16 +143,22 @@ protected: virtual void DoClientToScreen(int *x, int *y) const; virtual void DoScreenToClient(int *x, int *y) const; + // test whether this window makes part of the frame + // (menubar, toolbar and statusbar are excluded from automatic layout) + virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const + { return FALSE; } + + // check if we should exit the program after deleting this top level + // window (this is used in common dtor and wxMSW code) + bool IsLastBeforeExit() const; + // send the iconize event, return TRUE if processed bool SendIconizeEvent(bool iconized = TRUE); // the frame icon - wxIcon m_icon; - - // test whether this window makes part of the frame - // (menubar, toolbar and statusbar are excluded from automatic layout) - virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return FALSE; } + wxIconBundle m_icons; + DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) DECLARE_EVENT_TABLE() }; @@ -178,15 +170,24 @@ protected: #elif defined(__WXGTK__) #include "wx/gtk/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowGTK +#elif defined(__WXX11__) + #include "wx/x11/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowX11 #elif defined(__WXMGL__) #include "wx/mgl/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMGL #elif defined(__WXMAC__) #include "wx/mac/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMac +#elif defined(__WXCOCOA__) + #include "wx/cocoa/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowCocoa #elif defined(__WXPM__) #include "wx/os2/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowOS2 +#elif defined(__WXMOTIF__) + #include "wx/motif/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowMotif #endif #ifdef __WXUNIVERSAL__ @@ -199,7 +200,7 @@ protected: // construction wxTopLevelWindow() { Init(); } wxTopLevelWindow(wxWindow *parent, - wxWindowID id, + wxWindowID winid, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -207,10 +208,10 @@ protected: const wxString& name = wxFrameNameStr) { Init(); - Create(parent, id, title, pos, size, style, name); + Create(parent, winid, title, pos, size, style, name); } - DECLARE_DYNAMIC_CLASS(wxTopLevelWindow) + DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow) }; #endif // wxTopLevelWindowNative #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__