X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6cbe14ba98ea3f5564aa1b6564563c52558ff153..c2a738e372126950e5c70f72a3e8876f1ac89bf5:/include/wx/setup_inc.h diff --git a/include/wx/setup_inc.h b/include/wx/setup_inc.h index d05c40db5f..ba5db68ad6 100644 --- a/include/wx/setup_inc.h +++ b/include/wx/setup_inc.h @@ -1,3 +1,13 @@ +/////////////////////////////////////////////////////////////////////////////// +// Name: wx/setup_inc.h +// Purpose: setup.h settings +// Author: Vadim Zeitlin +// Modified by: +// Created: +// RCS-ID: $Id$ +// Copyright: (c) Vadim Zeitlin +// Licence: wxWindows licence +/////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- // global settings @@ -13,15 +23,17 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.2 API: set it to 1 to -// enable it but please consider updating your code instead. +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0 +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_6 0 -// This setting determines the compatibility with 2.4 API: set it to 0 to +// This setting determines the compatibility with 2.8 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -29,20 +41,65 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 1 +#define WXWIN_COMPATIBILITY_2_8 1 -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. // -// Default is 1 +// Default is 0 // -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 1 +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 // ---------------------------------------------------------------------------- // debugging settings // ---------------------------------------------------------------------------- +// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no +// need to define it here. You may do it for two reasons: either completely +// disable/compile out the asserts in release version (then do it inside #ifdef +// NDEBUG) or, on the contrary, enable more asserts, including the usually +// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) +// +// #ifdef NDEBUG +// #define wxDEBUG_LEVEL 0 +// #else +// #define wxDEBUG_LEVEL 2 +// #endif + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 + // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features @@ -50,10 +107,13 @@ // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG +// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) // and if __NO_VC_CRTDBG__ is not defined. +// The rest of the options in this section are obsolete and not supported, +// enable them at your own risk. + // If 1, enables wxDebugContext, for writing error messages to file, etc. If // __WXDEBUG__ is not defined, will still use the normal memory operators. // @@ -94,71 +154,20 @@ // Recommended setting: 0 #define wxUSE_DEBUG_NEW_ALWAYS 0 -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#define wxUSE_ON_FATAL_EXCEPTION 1 - -// Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidumop created by wxCrashReport::Generate()) stack back -// trace when your program crashes using wxStackWalker -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 1 // ---------------------------------------------------------------------------- // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. #ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 + #define wxUSE_UNICODE 1 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. #define wxUSE_WCHAR_T 1 // ---------------------------------------------------------------------------- @@ -230,9 +239,6 @@ // // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in -// build/msw/config.* file this value will have no effectNotice that if -// wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in -// wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in // build/msw/config.* file this value will have no effect. // // Default is 1 @@ -240,11 +246,69 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWidgets streams classes +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. -#define wxUSE_STD_IOSTREAM 0 +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM and wxUSE_STD_STRING. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library headers, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_DEFAULT 0 +#else + #define wxUSE_STD_DEFAULT 1 +#endif + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 // ---------------------------------------------------------------------------- // non GUI features selection @@ -263,6 +327,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -280,6 +362,14 @@ // Recommended setting: 1 (but may be safely disabled if you don't use it) #define wxUSE_FSVOLUME 1 +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -290,6 +380,21 @@ // i18n support: _() macro, wxLocale class. Requires wxTextFile. #define wxUSE_INTL 1 +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 + // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which // allow to manipulate dates, times and time intervals. wxDateTime replaces the // old wxTime and wxDate classes which are still provided for backwards @@ -321,6 +426,13 @@ // Recommended setting: 1 (needed by wxSocket) #define wxUSE_STOPWATCH 1 +// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FSWATCHER 1 + // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes // which allow the application to store its settings in the persistent // storage. Setting this to 1 will also enable on-demand creation of the @@ -369,12 +481,26 @@ // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 @@ -384,6 +510,9 @@ // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG #define wxUSE_ZLIB 1 @@ -400,6 +529,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -432,6 +564,23 @@ // This code is experimental and subject to change. #define wxUSE_URL_NATIVE 0 +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for wxAny class, the successor for wxVariant. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size by a small amount, +// or your compiler cannot for some reason cope with complexity of templates used. +#define wxUSE_ANY 1 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -452,47 +601,65 @@ // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use QuickTime +// Use wxWidget's XRC XML-based resource system. Recommended. // -// Default is 0 +// Default is 1 // -// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 -#define wxUSE_QUICKTIME 0 +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 -// Use DirectShow (requires linkage to strmiids.lib) +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. // -// Default is 0 +// Default is the same as wxUSE_XRC, i.e. 1 by default. // -// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 -#define wxUSE_DIRECTSHOW 0 +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC -// Use GStreamer for Unix (req a lot of dependancies) +// Use wxWidget's AUI docking system // -// Default is 0 +// Default is 1 // -// Recommended setting: 1 (wxMediaCtrl won't work by default without it) -#define wxUSE_GSTREAMER 0 +// Recommended setting: 1 +#define wxUSE_AUI 1 -// Use wxWidget's XRC XML-based resource system. Recommended. +// Use wxWidget's Ribbon classes for interfaces // // Default is 1 // -// Recommended setting: 1 (requires wxUSE_XML) -#define wxUSE_XRC 1 +// Recommended setting: 1 +#define wxUSE_RIBBON 1 -// XML parsing classes. Note that their API will change in the future, so -// using wxXmlDocument and wxXmlNode in your app is not recommended. +// Use wxPropertyGrid. // // Default is 1 // -// Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 1 -#else -# define wxUSE_XML 0 +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 #endif // ---------------------------------------------------------------------------- @@ -532,30 +699,42 @@ // Default is 1 // // Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -610,13 +789,29 @@ // Recommended setting: 1 #define wxUSE_CHOICEBOOK 1 -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs // -// Default is 0. +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. // -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 // wxGrid class // @@ -634,6 +829,40 @@ // Recommended setting: 1 (it doesn't cost almost anything) #define wxUSE_MINIFRAME 1 +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -653,12 +882,13 @@ #define wxUSE_CARET 1 // Use wxDisplay class: it allows enumerating all displays on a system and -// working with them. +// their geometries as well as finding the display on which the given point or +// window lies. // -// Default is 0 because it isn't yet implemented on all platforms +// Default is 1. // // Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 0 +#define wxUSE_DISPLAY 1 // Miscellaneous geometry code: needed for Canvas library #define wxUSE_GEOMETRY 1 @@ -672,6 +902,14 @@ // enumerated above, then this class is mostly useless too) #define wxUSE_IMAGLIST 1 +// Use wxInfoBar class. +// +// Default is 1. +// +// Recommended setting: 1 (but can be disabled without problems as nothing +// depends on it) +#define wxUSE_INFOBAR 1 + // Use wxMenu, wxMenuBar, wxMenuItem. // // Default is 1. @@ -679,6 +917,17 @@ // Recommended setting: 1 (can't be disabled under MSW) #define wxUSE_MENUS 1 +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + // Use wxSashWindow class. // // Default is 1. @@ -703,6 +952,20 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -785,6 +1048,14 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -841,14 +1112,24 @@ // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). // -// Default is 0. +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). // -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 // ---------------------------------------------------------------------------- // Data transfer @@ -891,7 +1172,7 @@ // ---------------------------------------------------------------------------- // wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) +// instance is running. // // Default is 1 // @@ -905,14 +1186,20 @@ // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) #define wxUSE_MS_HTML_HELP 1 - // 0 for no MS HTML Help + // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -923,7 +1210,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -932,32 +1219,9 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 // ---------------------------------------------------------------------------- // other compiler (mis)features @@ -972,14 +1236,15 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for . Note that VC++ 7.1 -// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be -// used anyhow. +// them. Set this option to 1 to use , 0 to use . // -// Default is 1. +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. // -// Recommended setting: whatever your compiler likes more -#define wxUSE_IOSTREAMH 1 +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 // ---------------------------------------------------------------------------- // image format support @@ -1005,6 +1270,9 @@ // Set to 1 for TIFF format support (requires libtiff) #define wxUSE_LIBTIFF 1 +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + // Set to 1 for GIF format support #define wxUSE_GIF 1 @@ -1026,3 +1294,19 @@ // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + +