X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6c9a19aabab3a878b565e6c2a5f2a3824277c4dc..85d8df29aa7c2de9ea92d13adeff46d5ed854d58:/src/msw/main.cpp diff --git a/src/msw/main.cpp b/src/msw/main.cpp index a2f18278cf..93b4eb4e4d 100644 --- a/src/msw/main.cpp +++ b/src/msw/main.cpp @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: msw/main.cpp -// Purpose: Main/DllMain +// Purpose: WinMain/DllMain // Author: Julian Smart // Modified by: // Created: 04/01/98 @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation #endif @@ -30,113 +30,332 @@ #include "wx/event.h" #include "wx/app.h" +#include "wx/cmdline.h" #include "wx/msw/private.h" -// Don't implement WinMain if we're building an MFC/wxWindows -// hybrid app. -#if wxUSE_MFC && !defined(NOMAIN) -#define NOMAIN 1 +#if wxUSE_ON_FATAL_EXCEPTION + #include "wx/datetime.h" + #include "wx/msw/crashrpt.h" + + #ifdef __VISUALC__ + #include + #endif // __VISUALC__ +#endif // wxUSE_ON_FATAL_EXCEPTION + +#ifdef __WXWINCE__ + // there is no ExitProcess() under CE but exiting the main thread has the + // same effect + #ifndef ExitProcess + #define ExitProcess ExitThread + #endif +#endif // __WXWINCE__ + +#ifdef __BORLANDC__ + // BC++ has to be special: its run-time expects the DLL entry point to be + // named DllEntryPoint instead of the (more) standard DllMain + #define DllMain DllEntryPoint +#endif // __BORLANDC__ + +#if defined(__WXMICROWIN__) + #define HINSTANCE HANDLE #endif -// from src/msw/app.cpp -extern void WXDLLEXPORT wxEntryCleanup(); +// defined in common/init.cpp +extern int wxEntryReal(int& argc, wxChar **argv); + +// ============================================================================ +// implementation: various entry points +// ============================================================================ + +#if wxUSE_BASE + +#if defined(__VISUALC__) && !defined(__WXWINCE__) + // VC++ (at least from 4.0 up to version 7.1) is incredibly broken in that + // a "catch ( ... )" will *always* catch SEH exceptions in it even though + // it should have never been the case... to prevent such catches from + // stealing the exceptions from our wxGlobalSEHandler which is only called + // if the exception is not handled elsewhere, we have to also call it from + // a special SEH translator function which is called by VC CRT when a Win32 + // exception occurs + + // this warns that /EHa (async exceptions) should be used when using + // _set_se_translator but, in fact, this doesn't seem to change anything + // with VC++ up to 7.1 -- to be confirmed with VC++ 8 + #if _MSC_VER <= 1310 + #pragma warning(disable:4535) + #endif + + // note that the SE translator must be called wxSETranslator! + #define DisableAutomaticSETranslator() _set_se_translator(wxSETranslator) +#else // !__VISUALC__ + #define DisableAutomaticSETranslator() +#endif // __VISUALC__/!__VISUALC__ // ---------------------------------------------------------------------------- -// globals +// wrapper wxEntry catching all Win32 exceptions occuring in a wx program // ---------------------------------------------------------------------------- -HINSTANCE wxhInstance = 0; +// wrap real wxEntry in a try-except block to be able to call +// OnFatalException() if necessary +#if wxUSE_ON_FATAL_EXCEPTION -// ============================================================================ -// implementation -// ============================================================================ +// global pointer to exception information, only valid inside OnFatalException, +// used by wxStackWalker and wxCrashReport +extern EXCEPTION_POINTERS *wxGlobalSEInformation = NULL; + +// flag telling us whether the application wants to handle exceptions at all +static bool gs_handleExceptions = false; + +static void wxFatalExit() +{ + // use the same exit code as abort() + ::ExitProcess(3); +} + +unsigned long wxGlobalSEHandler(EXCEPTION_POINTERS *pExcPtrs) +{ + if ( gs_handleExceptions && wxTheApp ) + { + // store the pointer to exception info + wxGlobalSEInformation = pExcPtrs; + + // give the user a chance to do something special about this + __try + { + wxTheApp->OnFatalException(); + } + __except ( EXCEPTION_EXECUTE_HANDLER ) + { + // nothing to do here, just ignore the exception inside the + // exception handler + ; + } + + wxGlobalSEInformation = NULL; + + // this will execute our handler and terminate the process + return EXCEPTION_EXECUTE_HANDLER; + } + + return EXCEPTION_CONTINUE_SEARCH; +} + +#ifdef __VISUALC__ + +static void wxSETranslator(unsigned int WXUNUSED(code), EXCEPTION_POINTERS *ep) +{ + switch ( wxGlobalSEHandler(ep) ) + { + default: + wxFAIL_MSG( _T("unexpected wxGlobalSEHandler() return value") ); + // fall through + + case EXCEPTION_EXECUTE_HANDLER: + // if wxApp::OnFatalException() had been called we should exit the + // application -- but we shouldn't kill our host when we're a DLL +#ifndef WXMAKINGDLL + wxFatalExit(); +#endif // not a DLL + break; + + case EXCEPTION_CONTINUE_SEARCH: + // we're called for each "catch ( ... )" and if we (re)throw from + // here, the catch handler body is not executed, so the effect is + // as if had inhibited translation of SE to C++ ones because the + // handler will never see any structured exceptions + throw; + } +} + +#endif // __VISUALC__ + +bool wxHandleFatalExceptions(bool doit) +{ + // assume this can only be called from the main thread + gs_handleExceptions = doit; + +#if wxUSE_CRASHREPORT + if ( doit ) + { + // try to find a place where we can put out report file later + wxChar fullname[MAX_PATH]; + if ( !::GetTempPath(WXSIZEOF(fullname), fullname) ) + { + wxLogLastError(_T("GetTempPath")); + + // when all else fails... + wxStrcpy(fullname, _T("c:\\")); + } + + // use PID and date to make the report file name more unique + wxString name = wxString::Format + ( + _T("%s_%s_%lu.dmp"), + wxTheApp ? wxTheApp->GetAppName().c_str() + : _T("wxwindows"), + wxDateTime::Now().Format(_T("%Y%m%dT%H%M%S")).c_str(), + ::GetCurrentProcessId() + ); + + wxStrncat(fullname, name, WXSIZEOF(fullname) - wxStrlen(fullname) - 1); + + wxCrashReport::SetFileName(fullname); + } +#endif // wxUSE_CRASHREPORT + + return true; +} + +int wxEntry(int& argc, wxChar **argv) +{ + DisableAutomaticSETranslator(); + + __try + { + return wxEntryReal(argc, argv); + } + __except ( wxGlobalSEHandler(GetExceptionInformation()) ) + { + wxFatalExit(); + + // this code is unreachable but put it here to suppress warnings + return -1; + } +} + +#else // !wxUSE_ON_FATAL_EXCEPTION + +#if defined(__VISUALC__) && !defined(__WXWINCE__) + +static void +wxSETranslator(unsigned int WXUNUSED(code), EXCEPTION_POINTERS * WXUNUSED(ep)) +{ + // see wxSETranslator() version for wxUSE_ON_FATAL_EXCEPTION above + throw; +} + +#endif // __VISUALC__ + +int wxEntry(int& argc, wxChar **argv) +{ + DisableAutomaticSETranslator(); + + return wxEntryReal(argc, argv); +} + +#endif // wxUSE_ON_FATAL_EXCEPTION/!wxUSE_ON_FATAL_EXCEPTION + +#endif // wxUSE_BASE + +#if wxUSE_GUI // ---------------------------------------------------------------------------- -// various entry points +// Windows-specific wxEntry // ---------------------------------------------------------------------------- -// May wish not to have a DllMain or WinMain, e.g. if we're programming -// a Netscape plugin or if we're writing a console application -#if wxUSE_GUI && !defined(NOMAIN) +WXDLLEXPORT int wxEntry(HINSTANCE hInstance, + HINSTANCE WXUNUSED(hPrevInstance), + wxCmdLineArgType WXUNUSED(pCmdLine), + int nCmdShow) +{ + // remember the parameters Windows gave us + wxSetInstance(hInstance); + wxApp::m_nCmdShow = nCmdShow; + + // parse the command line: we can't use pCmdLine in Unicode build so it is + // simpler to never use it at all (this also results in a more correct + // argv[0]) + + // break the command line in words + wxArrayString args; -// NT defines APIENTRY, 3.x not -#if !defined(APIENTRY) - #define APIENTRY FAR PASCAL + const wxChar *cmdLine = ::GetCommandLine(); + if ( cmdLine ) + { + args = wxCmdLineParser::ConvertStringToArgs(cmdLine); + } + +#ifdef __WXWINCE__ + // WinCE doesn't insert the program itself, so do it ourselves. + args.Insert(wxGetFullModuleName(), 0); #endif -///////////////////////////////////////////////////////////////////////////////// -// WinMain -// Note that WinMain is also defined in dummy.obj, which is linked to -// an application that is using the DLL version of wxWindows. + int argc = args.GetCount(); + + // +1 here for the terminating NULL + wxChar **argv = new wxChar *[argc + 1]; + for ( int i = 0; i < argc; i++ ) + { + argv[i] = wxStrdup(args[i]); + } -#if !defined(_WINDLL) + // argv[] must be NULL-terminated + argv[argc] = NULL; -#if defined(__TWIN32__) || defined(__WXMICROWIN__) - #define HINSTANCE HANDLE + return wxEntry(argc, argv); +} - extern "C" -#endif +// May wish not to have a DllMain or WinMain, e.g. if we're programming +// a Netscape plugin or if we're writing a console application +#if !defined(NOMAIN) -int PASCAL WinMain(HINSTANCE hInstance, - HINSTANCE hPrevInstance, - LPSTR lpCmdLine, - int nCmdShow) +extern "C" { - return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance, - lpCmdLine, nCmdShow); -} -#endif // !defined(_WINDLL) +// ---------------------------------------------------------------------------- +// WinMain +// ---------------------------------------------------------------------------- -///////////////////////////////////////////////////////////////////////////////// -// DllMain +// Note that WinMain is also defined in dummy.obj, which is linked to +// an application that is using the DLL version of wxWidgets. #if defined(_WINDLL) // DLL entry point -extern "C" -#ifdef __BORLANDC__ -// SCD: I don't know why, but also OWL uses this function -BOOL WINAPI DllEntryPoint (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved) -#else -BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved) -#endif +BOOL WINAPI +DllMain(HINSTANCE hModule, DWORD fdwReason, LPVOID WXUNUSED(lpReserved)) { + // Only call wxEntry if the application itself is part of the DLL. + // If only the wxWidgets library is in the DLL, then the + // initialisation will be called when the application implicitly + // calls WinMain. #ifndef WXMAKINGDLL switch (fdwReason) { case DLL_PROCESS_ATTACH: - // Only call wxEntry if the application itself is part of the DLL. - // If only the wxWindows library is in the DLL, then the - // initialisation will be called when the application implicitly - // calls WinMain. - return wxEntry((WXHINSTANCE) hModule); + return wxEntry(hModule); case DLL_PROCESS_DETACH: - if ( wxTheApp ) - wxTheApp->OnExit(); - wxEntryCleanup(); - break; + wxEntryCleanup(); + break; } #else - (void)hModule; - (void)fdwReason; + (void)hModule; + (void)fdwReason; #endif // !WXMAKINGDLL - (void)lpReserved; + return TRUE; } #endif // _WINDLL +} // extern "C" + #endif // !NOMAIN +#endif // wxUSE_GUI + // ---------------------------------------------------------------------------- -// global functions +// global HINSTANCE // ---------------------------------------------------------------------------- -HINSTANCE wxGetInstance() +#if wxUSE_BASE + +HINSTANCE wxhInstance = 0; + +extern "C" HINSTANCE wxGetInstance() { return wxhInstance; } @@ -146,3 +365,5 @@ void wxSetInstance(HINSTANCE hInst) wxhInstance = hInst; } +#endif // wxUSE_BASE +