X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6c20e8f816b21b911e3a8ed8197c21df6ce726d6..b1c673942db6ff8ed5459b96b0b5307391bc36db:/src/os2/window.cpp diff --git a/src/os2/window.cpp b/src/os2/window.cpp index 2db19422f6..3a80c6337d 100644 --- a/src/os2/window.cpp +++ b/src/os2/window.cpp @@ -295,7 +295,6 @@ void wxWindowOS2::Init() m_bUseCtl3D = false; m_bMouseInWindow = false; m_bLastKeydownProcessed = false; - m_pChildrenDisabled = NULL; // // wxWnd @@ -357,7 +356,6 @@ wxWindowOS2::~wxWindowOS2() // wxRemoveHandleAssociation(this); } - delete m_pChildrenDisabled; } // end of wxWindowOS2::~wxWindowOS2 // real construction (Init() must have been called before!) @@ -479,70 +477,12 @@ wxWindow* wxWindowBase::DoFindFocus() return NULL; } // wxWindowBase::DoFindFocus -bool wxWindowOS2::Enable( bool bEnable ) +void wxWindowOS2::DoEnable( bool bEnable ) { - if (!wxWindowBase::Enable(bEnable)) - return false; - HWND hWnd = GetHwnd(); - if ( hWnd ) ::WinEnableWindow(hWnd, (BOOL)bEnable); - - // - // The logic below doesn't apply to the top level windows -- otherwise - // showing a modal dialog would result in total greying out (and ungreying - // out later) of everything which would be really ugly - // - if (IsTopLevel()) - return true; - - wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); - - while (node) - { - wxWindow* pChild = node->GetData(); - - if (bEnable) - { - // - // Enable the child back unless it had been disabled before us - // - if (!m_pChildrenDisabled || !m_pChildrenDisabled->Find(pChild)) - pChild->Enable(); - } - else // we're being disabled - { - if (pChild->IsEnabled()) - { - // - // Disable it as children shouldn't stay enabled while the - // parent is not - // - pChild->Disable(); - } - else // child already disabled, remember it - { - // - // Have we created the list of disabled children already? - // - if (!m_pChildrenDisabled) - m_pChildrenDisabled = new wxWindowList; - m_pChildrenDisabled->Append(pChild); - } - } - node = node->GetNext(); - } - if (bEnable && m_pChildrenDisabled) - { - // - // We don't need this list any more, don't keep unused memory - // - delete m_pChildrenDisabled; - m_pChildrenDisabled = NULL; - } - return true; -} // end of wxWindowOS2::Enable +} bool wxWindowOS2::Show( bool bShow ) { @@ -2641,6 +2581,7 @@ MRESULT wxWindowOS2::OS2WindowProc( WXUINT uMsg, } break; + case CBN_LBSELECT: case BN_CLICKED: // Dups as LN_SELECT and CBN_LBSELECT { HWND hWnd = ::WinWindowFromID((HWND)GetHwnd(), SHORT1FROMMP(wParam)); @@ -2697,11 +2638,19 @@ MRESULT wxWindowOS2::OS2WindowProc( WXUINT uMsg, ,(WXWORD)SHORT1FROMMP(wParam) ); } + if (pWin->IsKindOf(CLASSINFO(wxChoice))) + { + wxChoice* pChoice = wxDynamicCast(pWin, wxChoice); + + pChoice->OS2Command( (WXUINT)SHORT2FROMMP(wParam) + ,(WXWORD)SHORT1FROMMP(wParam) + ); + } return 0; } // break; - case LN_ENTER: /* dups as CBN_EFCHANGE */ + case LN_ENTER: { HWND hWnd = HWNDFROMMP(lParam); wxWindowOS2* pWin = wxFindWinFromHandle(hWnd); @@ -3568,15 +3517,10 @@ bool wxWindowOS2::HandlePaint() wxLogLastError(wxT("CreateRectRgn")); return false; } - // Get all the rectangles from the region, convert the individual // rectangles to "the other" coordinate system and reassemble a // region from the rectangles, to be feed into m_updateRegion. // - // FIXME: This is a bad hack since OS/2 API specifies that rectangles - // passed into GpiSetRegion must not have Bottom > Top, - // however, at first sight, it _seems_ to work nonetheless. - // RGNRECT vRgnData; PRECTL pUpdateRects = NULL; vRgnData.ulDirection = RECTDIR_LFRT_TOPBOT; @@ -3606,14 +3550,13 @@ bool wxWindowOS2::HandlePaint() { int rectHeight; rectHeight = pUpdateRects[i].yTop - pUpdateRects[i].yBottom; - pUpdateRects[i].yTop = height - pUpdateRects[i].yTop; - pUpdateRects[i].yBottom = pUpdateRects[i].yTop + rectHeight; + pUpdateRects[i].yBottom = height - pUpdateRects[i].yTop; + pUpdateRects[i].yTop = pUpdateRects[i].yBottom + rectHeight; } ::GpiSetRegion(hPS, hRgn, vRgnData.crc, pUpdateRects); delete [] pUpdateRects; } } - m_updateRegion = wxRegion(hRgn, hPS); vEvent.SetEventObject(this);