X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6be663cf0d9c0ce48dea6c1c2f628ed376f128c0..43c9c17dfbc351e9b754aa6380db12d292c2e115:/docs/latex/wx/list.tex diff --git a/docs/latex/wx/list.tex b/docs/latex/wx/list.tex index 90d45d6187..8cdcdf03f8 100644 --- a/docs/latex/wx/list.tex +++ b/docs/latex/wx/list.tex @@ -35,7 +35,7 @@ macros): // declare our list class: this macro declares and partly implements MyList // class (which derives from wxListBase) - WX_DECLARE_LIST(MyListElement, MyList) + WX_DECLARE_LIST(MyListElement, MyList); ... @@ -44,7 +44,7 @@ macros): // usually it will be found in the source file and not in the header #include - WX_DEFINE_LIST(MyList) + WX_DEFINE_LIST(MyList); // now MyList class may be used as a usual wxList, but all of its methods // will take/return the objects of the right (i.e. MyListElement) type. You @@ -72,7 +72,9 @@ future versions completely. \helpref{wxObject}{wxobject} -{\bf WARNING: } the rest of documentation may be out-of-date. +\wxheading{Include files} + + \wxheading{Example} @@ -80,19 +82,19 @@ It is very common to iterate on a list as follows: \begin{verbatim} ... - wxPoint *point1 = new wxPoint(100, 100); - wxPoint *point2 = new wxPoint(200, 200); + wxWindow *win1 = new wxWindow(...); + wxWindow *win2 = new wxWindow(...); wxList SomeList; - SomeList.Append(point1); - SomeList.Append(point2); + SomeList.Append(win1); + SomeList.Append(win2); ... - wxNode *node = SomeList.First(); + wxNode *node = SomeList.GetFirst(); while (node) { - wxPoint *point = (wxPoint *)node->Data(); + wxWindow *win = (wxWindow *)node->Data(); ... node = node->Next(); } @@ -110,9 +112,9 @@ with \begin{verbatim} ... - delete point; + delete win; delete node; - node = SomeList.First(); + node = SomeList.GetFirst(); ... \end{verbatim} @@ -203,9 +205,9 @@ TRUE if successful. The application must delete the actual object separately. Returns the node whose stored key matches {\it key}. Use on a keyed list only. -\membersection{wxList::First} +\membersection{wxList::GetFirst} -\func{wxNode *}{First}{\void} +\func{wxNode *}{GetFirst}{\void} Returns the first node in the list (NULL if the list is empty). @@ -213,7 +215,7 @@ Returns the first node in the list (NULL if the list is empty). \func{int}{IndexOf}{\param{wxObject*}{ obj }} -Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj} +Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj} is not found in the list. \membersection{wxList::Insert} @@ -227,9 +229,9 @@ Insert object at front of list. Insert object before {\it position}. -\membersection{wxList::Last} +\membersection{wxList::GetLast} -\func{wxNode *}{Last}{\void} +\func{wxNode *}{GetLast}{\void} Returns the last node in the list (NULL if the list is empty).