X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6bda7508c6e41365b69fdf690b3070991098a7af..d0ee33f5c6908b4ac5e1364381f0ef00942e3936:/wxPython/src/_window.i diff --git a/wxPython/src/_window.i b/wxPython/src/_window.i index 1800efb1d8..b67890b39e 100644 --- a/wxPython/src/_window.i +++ b/wxPython/src/_window.i @@ -175,12 +175,12 @@ Extra Styles wx.WS_EX_PROCESS_IDLE This window should always process idle events, even if the mode set by - wx.IdleEvent.SetMode is + `wx.IdleEvent.SetMode` is wx.IDLE_PROCESS_SPECIFIED. wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI update events, even if the mode - set by wxUpdateUIEvent::SetMode is + set by `wx.UpdateUIEvent.SetMode` is wxUPDATE_UI_PROCESS_SPECIFIED. ============================= ===================================== @@ -389,11 +389,18 @@ autogenerated) id", ""); int sizeFlags = wxSIZE_AUTO ), "Sets the position and size of the window in pixels. The sizeFlags parameter indicates the interpretation of the other params if they are --1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default -shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be -used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow -dimensions of -1 and less to be interpreted as real dimensions, not -default values.", "", +equal to -1. + + ======================== ====================================== + wx.SIZE_AUTO A -1 indicates that a class-specific + default should be used. + wx.SIZE_USE_EXISTING Axisting dimensions should be used if + -1 values are supplied. + wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be + interpreted as real dimensions, not + default values. + ======================== ====================================== +", "", SetDimensions); @@ -448,8 +455,8 @@ wx.Window.SetSize, since the application need not worry about what dimensions the border or title bar have when trying to fit the window around panel items, for example.", ""); void SetClientSize( const wxSize& size ); - %name(SetClientSizeWH) void SetClientSize( int width, int height ); - %name(SetClientRect) void SetClientSize(const wxRect& rect); + %Rename(SetClientSizeWH, void, SetClientSize( int width, int height )); + %Rename(SetClientRect, void, SetClientSize(const wxRect& rect)); DocStr(GetPosition, // sets the docstring for both @@ -520,6 +527,10 @@ after calling Fit.", ""); "Reset the cached best size value so it will be recalculated the next time it is needed.", ""); + DocDeclStr( + void , CacheBestSize(const wxSize& size) const, + "Cache the best size so it doesn't need to be calculated again, (at least until +some properties of the window change.)", ""); DocDeclStr( @@ -603,9 +614,9 @@ The resizing increments are only significant under Motif or Xt.", " virtual void SetSizeHints( int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1 ); - %name(SetSizeHintsSz) void SetSizeHints( const wxSize& minSize, - const wxSize& maxSize=wxDefaultSize, - const wxSize& incSize=wxDefaultSize); + %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize, + const wxSize& maxSize=wxDefaultSize, + const wxSize& incSize=wxDefaultSize)); DocStr(SetVirtualSizeHints, @@ -615,8 +626,8 @@ used. If this function is called, the user will not be able to size the virtual area of the window outside the given bounds.", ""); virtual void SetVirtualSizeHints( int minW, int minH, int maxW = -1, int maxH = -1 ); - %name(SetVirtualSizeHintsSz)void SetVirtualSizeHints( - const wxSize& minSize, const wxSize& maxSize=wxDefaultSize); + %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints( + const wxSize& minSize, const wxSize& maxSize=wxDefaultSize)); @@ -663,7 +674,7 @@ max size.", ""); is just the client area of the window, but for some like scrolled windows it is more or less independent of the screen window size.", ""); void SetVirtualSize(const wxSize& size ); - %name(SetVirtualSizeWH) void SetVirtualSize( int w, int h ); + %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h )); DocStr(GetVirtualSize, @@ -1138,10 +1149,10 @@ changes. For the x dimension, the dialog units are multiplied by the average character width and then divided by 4. For the y dimension, the dialog units are multiplied by the average character height and then divided by 8.", ""); - %name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt); - %name(ConvertDialogSizeToPixels) wxSize ConvertDialogToPixels(const wxSize& sz); - %name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt); - %name(DLG_SZE) wxSize ConvertDialogToPixels(const wxSize& sz); + %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt)); + %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz)); + %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt)); + %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz)); DocStr(ConvertPixelPointToDialog, @@ -1151,8 +1162,8 @@ changes. For the x dimension, the dialog units are multiplied by the average character width and then divided by 4. For the y dimension, the dialog units are multiplied by the average character height and then divided by 8.", ""); - %name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt); - %name(ConvertPixelSizeToDialog) wxSize ConvertPixelsToDialog(const wxSize& sz); + %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt)); + %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz)); @@ -1208,7 +1219,7 @@ to the window.", ""); DocDeclStr( - void , RefreshRect(const wxRect& rect), + void , RefreshRect(const wxRect& rect, bool eraseBackground = true), "Redraws the contents of the given rectangle: the area inside it will be repainted. This is the same as Refresh but has a nicer syntax.", ""); @@ -1277,8 +1288,8 @@ since the last repaint. Call this in an paint event handler to optimize redrawing by only redrawing those areas, which have been exposed.", ""); bool IsExposed( int x, int y, int w=1, int h=1 ) const; - %name(IsExposedPoint) bool IsExposed( const wxPoint& pt ) const; - %name(IsExposedRect) bool IsExposed( const wxRect& rect ) const; + %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const); + %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const); @@ -1356,6 +1367,15 @@ not be used at all.", ""); foreground colour is dependent on the window class; it may be the text colour or other colour, or it may not be used at all.", ""); + DocDeclStr( + bool , InheritsBackgroundColour() const, + "", ""); + + DocDeclStr( + bool , UseBgCol() const, + "", ""); + + // TODO: // // if the window shouldn't inherit its colour from the parent, override // // this function to return true @@ -1391,8 +1411,19 @@ no effect on other platforms. "Returns the background style of the window. :see: `SetBackgroundStyle`", ""); + + DocDeclStr( + bool , HasTransparentBackground(), + "Returns True if this window's background is transparent (as, for +example, for `wx.StaticText`) and should show the parent window's +background. +This method is mostly used internally by the library itself and you +normally shouldn't have to call it. You may, however, have to override +it in your custom control classes to ensure that background is painted +correctly.", ""); + DocDeclStr( virtual bool , SetCursor( const wxCursor &cursor ), @@ -1528,7 +1559,7 @@ send an update UI event for each menubar menu item. You can call this function from your application to ensure that your UI is up-to-date at a particular point in time (as far as your EVT_UPDATE_UI handlers are concerned). This may be necessary if you have called -wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to +`wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to limit the overhead that wxWindows incurs by sending update UI events in idle time.", " @@ -1564,7 +1595,7 @@ and returns control when the user has dismissed the menu. If a menu item is selected, the corresponding menu event is generated and will be processed as usual. If the default position is given then the current position of the mouse cursor will be used.", ""); - %name(PopupMenuXY) bool PopupMenu(wxMenu *menu, int x=-1, int y=-1); + %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1)); bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition); @@ -1659,8 +1690,8 @@ toplevel parent of the window.", ""); "Physically scrolls the pixels in the window and move child windows accordingly. Use this function to optimise your scrolling implementations, to minimise the area that must be redrawn. Note that -it is rarely required to call this function from a user program.", -" +it is rarely required to call this function from a user program."," + :param dx: Amount to scroll horizontally. :param dy: Amount to scroll vertically. @@ -1736,7 +1767,7 @@ wxHelpProvider implementation, and not in the window object itself.", ""); DocStr(SetToolTip, "Attach a tooltip to the window.", ""); - %name(SetToolTipString) void SetToolTip( const wxString &tip ); + %Rename(SetToolTipString, void, SetToolTip( const wxString &tip )); void SetToolTip( wxToolTip *tip ); DocDeclStr( @@ -1769,11 +1800,15 @@ a drop target, it is deleted.", ""); "Returns the associated drop target, which may be None.", ""); -#ifdef __WXMSW__ // TODO: should I drop-kick this? - DocDeclStr( - void , DragAcceptFiles(bool accept), + DocStr(DragAcceptFiles, "Enables or disables eligibility for drop file events, EVT_DROP_FILES. -Only available on Windows.", ""); +Only functional on Windows.", ""); +#ifdef __WXMSW__ + void DragAcceptFiles(bool accept); +#else + %extend { + void DragAcceptFiles(bool accept) {} + } #endif #endif @@ -2041,6 +2076,20 @@ wxWindow* wxFindWindowByLabel( const wxString& label, } %} +//--------------------------------------------------------------------------- + +DocStr(GetTopLevelWindows, +"Returns a list of the the application's top-level windows, (frames, +dialogs, etc.) NOTE: Currently this is a copy of the list maintained +by wxWidgets, and so it is only valid as long as no top-level windows +are closed or new top-level windows are created. +", ""); +%inline %{ + PyObject* GetTopLevelWindows() { + return wxPy_ConvertList(&wxTopLevelWindows); + } +%} + //--------------------------------------------------------------------------- //---------------------------------------------------------------------------