X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6b73af793f5236c8ad47b8df55166811f4fb042f..005659f0ffe0b280c3f800a5706b93fe9b78276e:/src/common/wincmn.cpp?ds=inline diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 9ff4cee288..ff653cb830 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/window.cpp +// Name: src/common/wincmn.cpp // Purpose: common (to all ports) wxWindow functions // Author: Julian Smart, Vadim Zeitlin // Modified by: @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "windowbase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -33,7 +29,6 @@ #include "wx/log.h" #include "wx/intl.h" #include "wx/frame.h" - #include "wx/defs.h" #include "wx/window.h" #include "wx/control.h" #include "wx/checkbox.h" @@ -43,19 +38,15 @@ #include "wx/settings.h" #include "wx/dialog.h" #include "wx/msgdlg.h" + #include "wx/msgout.h" #include "wx/statusbr.h" + #include "wx/toolbar.h" #include "wx/dcclient.h" -#endif //WX_PRECOMP - -#if defined(__WXMAC__) && wxUSE_SCROLLBAR #include "wx/scrolbar.h" -#endif - -#if wxUSE_CONSTRAINTS #include "wx/layout.h" -#endif // wxUSE_CONSTRAINTS - -#include "wx/sizer.h" + #include "wx/sizer.h" + #include "wx/menu.h" +#endif //WX_PRECOMP #if wxUSE_DRAG_AND_DROP #include "wx/dnd.h" @@ -81,15 +72,27 @@ #include "wx/sysopt.h" #endif +#include "wx/platinfo.h" +#include "wx/private/window.h" + +#ifdef __WINDOWS__ + #include "wx/msw/wrapwin.h" +#endif + +// Windows List +WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; + +// globals +#if wxUSE_MENUS +wxMenu *wxCurrentPopupMenu = NULL; +#endif // wxUSE_MENUS + +extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel"; + // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- -#if defined(__WXPM__) -int wxWindowBase::ms_lastControlId = 2000; -#else -int wxWindowBase::ms_lastControlId = -200; -#endif IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler) @@ -106,12 +109,145 @@ BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler) EVT_HELP(wxID_ANY, wxWindowBase::OnHelp) #endif // wxUSE_HELP + EVT_SIZE(wxWindowBase::InternalOnSize) END_EVENT_TABLE() // ============================================================================ // implementation of the common functionality of the wxWindow class // ============================================================================ +// ---------------------------------------------------------------------------- +// XTI +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +// windows that are created from a parent window during its Create method, +// eg. spin controls in a calendar controls must never been streamed out +// separately otherwise chaos occurs. Right now easiest is to test for negative ids, +// as windows with negative ids never can be recreated anyway + + +bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *, + wxObjectWriterCallback *, const wxStringToAnyHashMap & ) +{ + const wxWindow * win = wx_dynamic_cast(const wxWindow*, object); + if ( win && win->GetId() < 0 ) + return false; + return true; +} + +wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \ + wxWindowStreamingCallback) + +// make wxWindowList known before the property is used + +wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList ); + +template<> void wxCollectionToVariantArray( wxWindowList const &theList, + wxAnyList &value) +{ + wxListCollectionToAnyList( theList, value ); +} + +wxDEFINE_FLAGS( wxWindowStyle ) + +wxBEGIN_FLAGS( wxWindowStyle ) +// new style border flags, we put them first to +// use them for streaming out + +wxFLAGS_MEMBER(wxBORDER_SIMPLE) +wxFLAGS_MEMBER(wxBORDER_SUNKEN) +wxFLAGS_MEMBER(wxBORDER_DOUBLE) +wxFLAGS_MEMBER(wxBORDER_RAISED) +wxFLAGS_MEMBER(wxBORDER_STATIC) +wxFLAGS_MEMBER(wxBORDER_NONE) + +// old style border flags +wxFLAGS_MEMBER(wxSIMPLE_BORDER) +wxFLAGS_MEMBER(wxSUNKEN_BORDER) +wxFLAGS_MEMBER(wxDOUBLE_BORDER) +wxFLAGS_MEMBER(wxRAISED_BORDER) +wxFLAGS_MEMBER(wxSTATIC_BORDER) +wxFLAGS_MEMBER(wxBORDER) + +// standard window styles +wxFLAGS_MEMBER(wxTAB_TRAVERSAL) +wxFLAGS_MEMBER(wxCLIP_CHILDREN) +wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) +wxFLAGS_MEMBER(wxWANTS_CHARS) +wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) +wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) +wxFLAGS_MEMBER(wxVSCROLL) +wxFLAGS_MEMBER(wxHSCROLL) + +wxEND_FLAGS( wxWindowStyle ) + +wxBEGIN_PROPERTIES_TABLE(wxWindow) +wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent) +wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent ) +wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent ) +// Always constructor Properties first + +wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) +wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) +wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos +wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) // size +wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style +wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \ + wxT("Helpstring"), wxT("group") ) + +// Then all relations of the object graph + +wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \ + GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +// and finally all other properties + +wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \ + 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle +wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg +wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \ + wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg +wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) +wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \ + wxT("Helpstring"), wxT("group")) + +#if 0 +// possible property candidates (not in xrc) or not valid in all subclasses +wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString ) +wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , ) +wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString ) +// MaxHeight, Width, MinHeight, Width +// TODO switch label to control and title to toplevels + +wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, ) +//wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, ) +// wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, ) +wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, ) +#endif +wxEND_PROPERTIES_TABLE() + +wxEMPTY_HANDLERS_TABLE(wxWindow) + +wxCONSTRUCTOR_DUMMY(wxWindow) + +#else + +#ifndef __WXUNIVERSAL__ +IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase) +#endif + +#endif + // ---------------------------------------------------------------------------- // initialization // ---------------------------------------------------------------------------- @@ -120,7 +256,7 @@ END_EVENT_TABLE() wxWindowBase::wxWindowBase() { // no window yet, no parent nor children - m_parent = (wxWindow *)NULL; + m_parent = NULL; m_windowId = wxID_ANY; // no constraints on the minimal window size @@ -141,7 +277,7 @@ wxWindowBase::wxWindowBase() #if wxUSE_VALIDATORS // no validator - m_windowValidator = (wxValidator *) NULL; + m_windowValidator = NULL; #endif // wxUSE_VALIDATORS // the colours/fonts are default for now, so leave m_font, @@ -157,28 +293,28 @@ wxWindowBase::wxWindowBase() m_exStyle = m_windowStyle = 0; - m_backgroundStyle = wxBG_STYLE_SYSTEM; + m_backgroundStyle = wxBG_STYLE_ERASE; #if wxUSE_CONSTRAINTS // no constraints whatsoever - m_constraints = (wxLayoutConstraints *) NULL; - m_constraintsInvolvedIn = (wxWindowList *) NULL; + m_constraints = NULL; + m_constraintsInvolvedIn = NULL; #endif // wxUSE_CONSTRAINTS - m_windowSizer = (wxSizer *) NULL; - m_containingSizer = (wxSizer *) NULL; + m_windowSizer = NULL; + m_containingSizer = NULL; m_autoLayout = false; #if wxUSE_DRAG_AND_DROP - m_dropTarget = (wxDropTarget *)NULL; + m_dropTarget = NULL; #endif // wxUSE_DRAG_AND_DROP #if wxUSE_TOOLTIPS - m_tooltip = (wxToolTip *)NULL; + m_tooltip = NULL; #endif // wxUSE_TOOLTIPS #if wxUSE_CARET - m_caret = (wxCaret *)NULL; + m_caret = NULL; #endif // wxUSE_CARET #if wxUSE_PALETTE @@ -191,10 +327,7 @@ wxWindowBase::wxWindowBase() m_virtualSize = wxDefaultSize; - m_minVirtualWidth = - m_maxVirtualWidth = wxDefaultCoord; - m_minVirtualHeight = - m_maxVirtualHeight = wxDefaultCoord; + m_scrollHelper = NULL; m_windowVariant = wxWINDOW_VARIANT_NORMAL; #if wxUSE_SYSTEM_OPTIONS @@ -207,43 +340,70 @@ wxWindowBase::wxWindowBase() // Whether we're using the current theme for this window (wxGTK only for now) m_themeEnabled = false; - // VZ: this one shouldn't exist... + // This is set to true by SendDestroyEvent() which should be called by the + // most derived class to ensure that the destruction event is sent as soon + // as possible to allow its handlers to still see the undestroyed window m_isBeingDeleted = false; + + m_freezeCount = 0; } // common part of window creation process bool wxWindowBase::CreateBase(wxWindowBase *parent, wxWindowID id, const wxPoint& WXUNUSED(pos), - const wxSize& WXUNUSED(size), + const wxSize& size, long style, - const wxValidator& wxVALIDATOR_PARAM(validator), const wxString& name) { -#if wxUSE_STATBOX - // wxGTK doesn't allow to create controls with static box as the parent so - // this will result in a crash when the program is ported to wxGTK so warn - // the user about it - - // if you get this assert, the correct solution is to create the controls - // as siblings of the static box - wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox), - _T("wxStaticBox can't be used as a window parent!") ); -#endif // wxUSE_STATBOX - // ids are limited to 16 bits under MSW so if you care about portability, // it's not a good idea to use ids out of this range (and negative ids are // reserved for wxWidgets own usage) - wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767), - _T("invalid id value") ); + wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) || + (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST), + wxT("invalid id value") ); // generate a new id if the user doesn't care about it - m_windowId = id == wxID_ANY ? NewControlId() : id; + if ( id == wxID_ANY ) + { + m_windowId = NewControlId(); + } + else // valid id specified + { + m_windowId = id; + } + + // don't use SetWindowStyleFlag() here, this function should only be called + // to change the flag after creation as it tries to reflect the changes in + // flags by updating the window dynamically and we don't need this here + m_windowStyle = style; + + // assume the user doesn't want this window to shrink beneath its initial + // size, this worked like this in wxWidgets 2.8 and before and generally + // often makes sense for child windows (for top level ones it definitely + // does not as the user should be able to resize the window) + // + // note that we can't use IsTopLevel() from ctor + if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) ) + SetMinSize(size); SetName(name); - SetWindowStyleFlag(style); SetParent(parent); + return true; +} + +bool wxWindowBase::CreateBase(wxWindowBase *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& wxVALIDATOR_PARAM(validator), + const wxString& name) +{ + if ( !CreateBase(parent, id, pos, size, style, name) ) + return false; + #if wxUSE_VALIDATORS SetValidator(validator); #endif // wxUSE_VALIDATORS @@ -259,6 +419,28 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent, return true; } +bool wxWindowBase::ToggleWindowStyle(int flag) +{ + wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") ); + + bool rc; + long style = GetWindowStyleFlag(); + if ( style & flag ) + { + style &= ~flag; + rc = false; + } + else // currently off + { + style |= flag; + rc = true; + } + + SetWindowStyleFlag(style); + + return rc; +} + // ---------------------------------------------------------------------------- // destruction // ---------------------------------------------------------------------------- @@ -279,18 +461,24 @@ wxWindowBase::~wxWindowBase() // we weren't a dialog class wxTopLevelWindows.DeleteObject((wxWindow*)this); + // Any additional event handlers should be popped before the window is + // deleted as otherwise the last handler will be left with a dangling + // pointer to this window result in a difficult to diagnose crash later on. + wxASSERT_MSG( GetEventHandler() == this, + wxT("any pushed event handlers must have been removed") ); + +#if wxUSE_MENUS + // The associated popup menu can still be alive, disassociate from it in + // this case + if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this ) + wxCurrentPopupMenu->SetInvokingWindow(NULL); +#endif // wxUSE_MENUS + wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") ); - // reset the dangling pointer our parent window may keep to us + // notify the parent about this window destruction if ( m_parent ) - { - if ( m_parent->GetDefaultItem() == this ) - { - m_parent->SetDefaultItem(NULL); - } - m_parent->RemoveChild(this); - } #if wxUSE_CARET delete m_caret; @@ -310,8 +498,7 @@ wxWindowBase::~wxWindowBase() // This removes any dangling pointers to this window in other windows' // constraintsInvolvedIn lists. UnsetConstraints(m_constraints); - delete m_constraints; - m_constraints = NULL; + wxDELETE(m_constraints); } #endif // wxUSE_CONSTRAINTS @@ -331,10 +518,51 @@ wxWindowBase::~wxWindowBase() #if wxUSE_ACCESSIBILITY delete m_accessible; #endif + +#if wxUSE_HELP + // NB: this has to be called unconditionally, because we don't know + // whether this window has associated help text or not + wxHelpProvider *helpProvider = wxHelpProvider::Get(); + if ( helpProvider ) + helpProvider->RemoveHelp(this); +#endif +} + +bool wxWindowBase::IsBeingDeleted() const +{ + return m_isBeingDeleted || + (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted()); +} + +void wxWindowBase::SendDestroyEvent() +{ + if ( m_isBeingDeleted ) + { + // we could have been already called from a more derived class dtor, + // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call + // should be simply ignored + return; + } + + m_isBeingDeleted = true; + + wxWindowDestroyEvent event; + event.SetEventObject(this); + event.SetId(GetId()); + GetEventHandler()->ProcessEvent(event); } bool wxWindowBase::Destroy() { + // If our handle is invalid, it means that this window has never been + // created, either because creating it failed or, more typically, because + // this wxWindow object was default-constructed and its Create() method had + // never been called. As we didn't send wxWindowCreateEvent in this case + // (which is sent after successful creation), don't send the matching + // wxWindowDestroyEvent neither. + if ( GetHandle() ) + SendDestroyEvent(); + delete this; return true; @@ -348,7 +576,7 @@ bool wxWindowBase::Close(bool force) // return false if window wasn't closed because the application vetoed the // close event - return GetEventHandler()->ProcessEvent(event) && !event.GetVeto(); + return HandleWindowEvent(event) && !event.GetVeto(); } bool wxWindowBase::DestroyChildren() @@ -363,11 +591,11 @@ bool wxWindowBase::DestroyChildren() wxWindow *child = node->GetData(); - // note that we really want to call delete and not ->Destroy() here - // because we want to delete the child immediately, before we are - // deleted, and delayed deletion would result in problems as our (top - // level) child could outlive its parent - delete child; + // note that we really want to delete it immediately so don't call the + // possible overridden Destroy() version which might not delete the + // child immediately resulting in problems with our (top level) child + // outliving its parent + child->wxWindowBase::Destroy(); wxASSERT_MSG( !GetChildren().Find(child), wxT("child didn't remove itself using RemoveChild()") ); @@ -381,147 +609,28 @@ bool wxWindowBase::DestroyChildren() // ---------------------------------------------------------------------------- // centre the window with respect to its parent in either (or both) directions -void wxWindowBase::Centre(int direction) +void wxWindowBase::DoCentre(int dir) { - // the position/size of the parent window or of the entire screen - wxPoint posParent; - int widthParent, heightParent; - - wxWindow *parent = NULL; - wxTopLevelWindow *winTop = NULL; - - if ( !(direction & wxCENTRE_ON_SCREEN) ) - { - // find the parent to centre this window on: it should be the - // immediate parent for the controls but the top level parent for the - // top level windows (like dialogs) - parent = GetParent(); - if ( IsTopLevel() ) - { - while ( parent && !parent->IsTopLevel() ) - { - parent = parent->GetParent(); - } - } + wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(), + wxT("this method only implements centering child windows") ); - // there is no wxTopLevelWindow under wxMotif yet -#ifndef __WXMOTIF__ - // we shouldn't center the dialog on the iconized window: under - // Windows, for example, this places it completely off the screen - if ( parent ) - { - winTop = wxDynamicCast(parent, wxTopLevelWindow); - if ( winTop && winTop->IsIconized() ) - { - winTop = NULL; - parent = NULL; - } - } -#endif // __WXMOTIF__ - - // did we find the parent? - if ( !parent ) - { - // no other choice - direction |= wxCENTRE_ON_SCREEN; - } - } - - if ( direction & wxCENTRE_ON_SCREEN ) - { - // centre with respect to the whole screen - wxDisplaySize(&widthParent, &heightParent); - } - else - { - if ( IsTopLevel() ) - { - if(winTop) - winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent); - else - { - // centre on the parent - parent->GetSize(&widthParent, &heightParent); - - // adjust to the parents position - posParent = parent->GetPosition(); - } - } - else - { - // centre inside the parents client rectangle - parent->GetClientSize(&widthParent, &heightParent); - } - } - - int width, height; - GetSize(&width, &height); - - int xNew = wxDefaultCoord, - yNew = wxDefaultCoord; - - if ( direction & wxHORIZONTAL ) - xNew = (widthParent - width)/2; - - if ( direction & wxVERTICAL ) - yNew = (heightParent - height)/2; - - xNew += posParent.x; - yNew += posParent.y; - - // Base size of the visible dimensions of the display - // to take into account the taskbar. And the Mac menu bar at top. - wxRect clientrect = wxGetClientDisplayRect(); - - // NB: in wxMSW, negative position may not neccessary mean "out of screen", - // but it may mean that the window is placed on other than the main - // display. Therefore we only make sure centered window is on the main display - // if the parent is at least partially present here. - if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display - { - if (xNew < clientrect.GetLeft()) - xNew = clientrect.GetLeft(); - else if (xNew + width > clientrect.GetRight()) - xNew = clientrect.GetRight() - width; - } - if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display - { - if (yNew + height > clientrect.GetBottom()) - yNew = clientrect.GetBottom() - height; - - // Make certain that the title bar is initially visible - // always, even if this would push the bottom of the - // dialog off the visible area of the display - if (yNew < clientrect.GetTop()) - yNew = clientrect.GetTop(); - } - - // move the window to this position (keeping the old size but using - // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord) - SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE); + SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir)); } // fits the window around the children void wxWindowBase::Fit() { - if ( GetChildren().GetCount() > 0 ) - { - SetClientSize(GetBestSize()); - } - //else: do nothing if we have no children + SetSize(GetBestSize()); } // fits virtual size (ie. scrolled area etc.) around children void wxWindowBase::FitInside() { - if ( GetChildren().GetCount() > 0 ) - { - SetVirtualSize( GetBestVirtualSize() ); - } + SetVirtualSize( GetBestVirtualSize() ); } // On Mac, scrollbars are explicitly children. -#ifdef __WXMAC__ +#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) static bool wxHasRealChildren(const wxWindowBase* win) { int realChildCount = 0; @@ -531,29 +640,37 @@ static bool wxHasRealChildren(const wxWindowBase* win) node = node->GetNext() ) { wxWindow *win = node->GetData(); - if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar))) + if ( !win->IsTopLevel() && win->IsShown() +#if wxUSE_SCROLLBAR + && !wxDynamicCast(win, wxScrollBar) +#endif + ) realChildCount ++; } return (realChildCount > 0); } #endif - + void wxWindowBase::InvalidateBestSize() { m_bestSizeCache = wxDefaultSize; // parent's best size calculation may depend on its children's - // best sizes, so let's invalidate it as well to be safe: - if (m_parent) + // as long as child window we are in is not top level window itself + // (because the TLW size is never resized automatically) + // so let's invalidate it as well to be safe: + if (m_parent && !IsTopLevel()) m_parent->InvalidateBestSize(); } // return the size best suited for the current window wxSize wxWindowBase::DoGetBestSize() const { + wxSize best; + if ( m_windowSizer ) { - return m_windowSizer->GetMinSize(); + best = m_windowSizer->GetMinSize(); } #if wxUSE_CONSTRAINTS else if ( m_constraints ) @@ -589,16 +706,17 @@ wxSize wxWindowBase::DoGetBestSize() const // will never return a size bigger than the current one :-( } - return wxSize(maxX, maxY); + best = wxSize(maxX, maxY); } #endif // wxUSE_CONSTRAINTS else if ( !GetChildren().empty() -#ifdef __WXMAC__ +#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) && wxHasRealChildren(this) #endif ) { - // our minimal acceptable size is such that all our visible child windows fit inside + // our minimal acceptable size is such that all our visible child + // windows fit inside int maxX = 0, maxY = 0; @@ -607,9 +725,10 @@ wxSize wxWindowBase::DoGetBestSize() const node = node->GetNext() ) { wxWindow *win = node->GetData(); - if ( win->IsTopLevel() || ( ! win->IsShown() ) + if ( win->IsTopLevel() + || !win->IsShown() #if wxUSE_STATUSBAR - || wxDynamicCast(win, wxStatusBar) + || wxDynamicCast(win, wxStatusBar) #endif // wxUSE_STATUSBAR ) { @@ -636,47 +755,207 @@ wxSize wxWindowBase::DoGetBestSize() const maxY = wy + wh; } - // for compatibility with the old versions and because it really looks - // slightly more pretty like this, add a pad - maxX += 7; - maxY += 14; - - return wxSize(maxX, maxY); + best = wxSize(maxX, maxY); } else // ! has children { - // for a generic window there is no natural best size - just use either the - // minimum size if there is one, or the current size - if ( GetMinSize().IsFullySpecified() ) - return GetMinSize(); - else - return GetSize(); + wxSize size = GetMinSize(); + if ( !size.IsFullySpecified() ) + { + // if the window doesn't define its best size we assume that it can + // be arbitrarily small -- usually this is not the case, of course, + // but we have no way to know what the limit is, it should really + // override DoGetBestClientSize() itself to tell us + size.SetDefaults(wxSize(1, 1)); + } + + // return as-is, unadjusted by the client size difference. + return size; + } + + // Add any difference between size and client size + wxSize diff = GetSize() - GetClientSize(); + best.x += wxMax(0, diff.x); + best.y += wxMax(0, diff.y); + + return best; +} + +// helper of GetWindowBorderSize(): as many ports don't implement support for +// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded +// fallbacks in this case +static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win) +{ + int rc = wxSystemSettings::GetMetric( + what, static_cast(const_cast(win))); + if ( rc == -1 ) + { + switch ( what ) + { + case wxSYS_BORDER_X: + case wxSYS_BORDER_Y: + // 2D border is by default 1 pixel wide + rc = 1; + break; + + case wxSYS_EDGE_X: + case wxSYS_EDGE_Y: + // 3D borders are by default 2 pixels + rc = 2; + break; + + default: + wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") ); + rc = 0; + } + } + + return rc; +} + +wxSize wxWindowBase::GetWindowBorderSize() const +{ + wxSize size; + + switch ( GetBorder() ) + { + case wxBORDER_NONE: + // nothing to do, size is already (0, 0) + break; + + case wxBORDER_SIMPLE: + case wxBORDER_STATIC: + size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this); + size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this); + break; + + case wxBORDER_SUNKEN: + case wxBORDER_RAISED: + size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this), + wxGetMetricOrDefault(wxSYS_BORDER_X, this)); + size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this), + wxGetMetricOrDefault(wxSYS_BORDER_Y, this)); + break; + + case wxBORDER_DOUBLE: + size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) + + wxGetMetricOrDefault(wxSYS_BORDER_X, this); + size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) + + wxGetMetricOrDefault(wxSYS_BORDER_Y, this); + break; + + default: + wxFAIL_MSG(wxT("Unknown border style.")); + break; } + + // we have borders on both sides + return size*2; } +bool +wxWindowBase::InformFirstDirection(int direction, + int size, + int availableOtherDir) +{ + return GetSizer() && GetSizer()->InformFirstDirection(direction, + size, + availableOtherDir); +} -wxSize wxWindowBase::GetBestFittingSize() const +wxSize wxWindowBase::GetEffectiveMinSize() const { // merge the best size with the min size, giving priority to the min size wxSize min = GetMinSize(); + if (min.x == wxDefaultCoord || min.y == wxDefaultCoord) { wxSize best = GetBestSize(); if (min.x == wxDefaultCoord) min.x = best.x; if (min.y == wxDefaultCoord) min.y = best.y; } + return min; } +wxSize wxWindowBase::DoGetBorderSize() const +{ + // there is one case in which we can implement it for all ports easily + if ( GetBorder() == wxBORDER_NONE ) + return wxSize(0, 0); + + // otherwise use the difference between the real size and the client size + // as a fallback: notice that this is incorrect in general as client size + // also doesn't take the scrollbars into account + return GetSize() - GetClientSize(); +} -void wxWindowBase::SetBestFittingSize(const wxSize& size) +wxSize wxWindowBase::GetBestSize() const +{ + if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() ) + return m_bestSizeCache; + + // call DoGetBestClientSize() first, if a derived class overrides it wants + // it to be used + wxSize size = DoGetBestClientSize(); + if ( size != wxDefaultSize ) + size += DoGetBorderSize(); + else + size = DoGetBestSize(); + + // Ensure that the best size is at least as large as min size. + size.IncTo(GetMinSize()); + + // And not larger than max size. + size.DecToIfSpecified(GetMaxSize()); + + // Finally cache result and return. + CacheBestSize(size); + return size; +} + +int wxWindowBase::GetBestHeight(int width) const +{ + const int height = DoGetBestClientHeight(width); + + return height == wxDefaultCoord + ? GetBestSize().y + : height + DoGetBorderSize().y; +} + +int wxWindowBase::GetBestWidth(int height) const +{ + const int width = DoGetBestClientWidth(height); + + return width == wxDefaultCoord + ? GetBestSize().x + : width + DoGetBorderSize().x; +} + +void wxWindowBase::SetMinSize(const wxSize& minSize) +{ + m_minWidth = minSize.x; + m_minHeight = minSize.y; + + InvalidateBestSize(); +} + +void wxWindowBase::SetMaxSize(const wxSize& maxSize) +{ + m_maxWidth = maxSize.x; + m_maxHeight = maxSize.y; + + InvalidateBestSize(); +} + +void wxWindowBase::SetInitialSize(const wxSize& size) { // Set the min size to the size passed in. This will usually either be // wxDefaultSize or the size passed to this window's ctor/Create function. SetMinSize(size); // Merge the size with the best size if needed - wxSize best = GetBestFittingSize(); + wxSize best = GetEffectiveMinSize(); // If the current size doesn't match then change it if (GetSize() != best) @@ -687,24 +966,23 @@ void wxWindowBase::SetBestFittingSize(const wxSize& size) // by default the origin is not shifted wxPoint wxWindowBase::GetClientAreaOrigin() const { - return wxPoint(0, 0); + return wxPoint(0,0); } -// set the min/max size of the window -void wxWindowBase::DoSetSizeHints(int minW, int minH, - int maxW, int maxH, - int WXUNUSED(incW), int WXUNUSED(incH)) +wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const { - // setting min width greater than max width leads to infinite loops under - // X11 and generally doesn't make any sense, so don't allow it - wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) && - (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH), - _T("min width/height must be less than max width/height!") ); + const wxSize diff(GetSize() - GetClientSize()); - m_minWidth = minW; - m_maxWidth = maxW; - m_minHeight = minH; - m_maxHeight = maxH; + return wxSize(size.x == -1 ? -1 : size.x + diff.x, + size.y == -1 ? -1 : size.y + diff.y); +} + +wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const +{ + const wxSize diff(GetSize() - GetClientSize()); + + return wxSize(size.x == -1 ? -1 : size.x - diff.x, + size.y == -1 ? -1 : size.y - diff.y); } void wxWindowBase::SetWindowVariant( wxWindowVariant variant ) @@ -729,22 +1007,19 @@ void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) break; case wxWINDOW_VARIANT_SMALL: - size *= 3; - size /= 4; + size = wxRound(size * 3.0 / 4.0); break; case wxWINDOW_VARIANT_MINI: - size *= 2; - size /= 3; + size = wxRound(size * 2.0 / 3.0); break; case wxWINDOW_VARIANT_LARGE: - size *= 5; - size /= 4; + size = wxRound(size * 5.0 / 4.0); break; default: - wxFAIL_MSG(_T("unexpected window variant")); + wxFAIL_MSG(wxT("unexpected window variant")); break; } @@ -752,35 +1027,94 @@ void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) SetFont(font); } -void wxWindowBase::SetVirtualSizeHints( int minW, int minH, - int maxW, int maxH ) +void wxWindowBase::DoSetSizeHints( int minW, int minH, + int maxW, int maxH, + int WXUNUSED(incW), int WXUNUSED(incH) ) { - m_minVirtualWidth = minW; - m_maxVirtualWidth = maxW; - m_minVirtualHeight = minH; - m_maxVirtualHeight = maxH; + wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) && + (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH), + wxT("min width/height must be less than max width/height!") ); + + m_minWidth = minW; + m_maxWidth = maxW; + m_minHeight = minH; + m_maxHeight = maxH; } -void wxWindowBase::DoSetVirtualSize( int x, int y ) + +#if WXWIN_COMPATIBILITY_2_8 +void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH), + int WXUNUSED(maxW), int WXUNUSED(maxH)) { - if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x ) - x = m_minVirtualWidth; - if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x ) - x = m_maxVirtualWidth; - if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y ) - y = m_minVirtualHeight; - if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y ) - y = m_maxVirtualHeight; +} +void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize), + const wxSize& WXUNUSED(maxsize)) +{ +} +#endif // WXWIN_COMPATIBILITY_2_8 + +void wxWindowBase::DoSetVirtualSize( int x, int y ) +{ m_virtualSize = wxSize(x, y); } wxSize wxWindowBase::DoGetVirtualSize() const { - wxSize s( GetClientSize() ); + // we should use the entire client area so if it is greater than our + // virtual size, expand it to fit (otherwise if the window is big enough we + // wouldn't be using parts of it) + wxSize size = GetClientSize(); + if ( m_virtualSize.x > size.x ) + size.x = m_virtualSize.x; + + if ( m_virtualSize.y >= size.y ) + size.y = m_virtualSize.y; + + return size; +} + +void wxWindowBase::DoGetScreenPosition(int *x, int *y) const +{ + // screen position is the same as (0, 0) in client coords for non TLWs (and + // TLWs override this method) + if ( x ) + *x = 0; + if ( y ) + *y = 0; + + ClientToScreen(x, y); +} + +void wxWindowBase::SendSizeEvent(int flags) +{ + wxSizeEvent event(GetSize(), GetId()); + event.SetEventObject(this); + if ( flags & wxSEND_EVENT_POST ) + wxPostEvent(GetEventHandler(), event); + else + HandleWindowEvent(event); +} - return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ), - wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) ); +void wxWindowBase::SendSizeEventToParent(int flags) +{ + wxWindow * const parent = GetParent(); + if ( parent && !parent->IsBeingDeleted() ) + parent->SendSizeEvent(flags); +} + +bool wxWindowBase::HasScrollbar(int orient) const +{ + // if scrolling in the given direction is disabled, we can't have the + // corresponding scrollbar no matter what + if ( !CanScroll(orient) ) + return false; + + const wxSize sizeVirt = GetVirtualSize(); + const wxSize sizeClient = GetClientSize(); + + return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x + : sizeVirt.y > sizeClient.y; } // ---------------------------------------------------------------------------- @@ -801,19 +1135,77 @@ bool wxWindowBase::Show(bool show) } } -bool wxWindowBase::Enable(bool enable) +bool wxWindowBase::IsEnabled() const { - if ( enable != m_isEnabled ) - { - m_isEnabled = enable; + return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled()); +} - return true; - } - else +void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) +{ + // Under some platforms there is no need to update the window state + // explicitly, it will become disabled when its parent is. On other ones we + // do need to disable all windows recursively though. +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enabled); +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + OnEnabled(enabled); + + // Disabling a top level window is typically done when showing a modal + // dialog and we don't need to disable its children in this case, they will + // be logically disabled anyhow (i.e. their IsEnabled() will return false) + // and the TLW won't accept any input for them. Moreover, explicitly + // disabling them would look ugly as the entire TLW would be greyed out + // whenever a modal dialog is shown and no native applications under any + // platform behave like this. + if ( IsTopLevel() && !enabled ) + return; + + // When disabling (or enabling back) a non-TLW window we need to + // recursively propagate the change of the state to its children, otherwise + // they would still show as enabled even though they wouldn't actually + // accept any input (at least under MSW where children don't accept input + // if any of the windows in their parent chain is enabled). + // + // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT + // platforms as we still need to call the children OnEnabled() recursively. + for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + node; + node = node->GetNext() ) { - return false; + wxWindowBase * const child = node->GetData(); + if ( !child->IsTopLevel() && child->IsThisEnabled() ) + child->NotifyWindowOnEnableChange(enabled); } } + +bool wxWindowBase::Enable(bool enable) +{ + if ( enable == IsThisEnabled() ) + return false; + + m_isEnabled = enable; + + // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need + // to do it from here. +#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enable); +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + NotifyWindowOnEnableChange(enable); + + return true; +} + +bool wxWindowBase::IsShownOnScreen() const +{ + // A window is shown on screen if it itself is shown and so are all its + // parents. But if a window is toplevel one, then its always visible on + // screen if IsShown() returns true, even if it has a hidden parent. + return IsShown() && + (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen()); +} + // ---------------------------------------------------------------------------- // RTTI // ---------------------------------------------------------------------------- @@ -824,9 +1216,73 @@ bool wxWindowBase::IsTopLevel() const } // ---------------------------------------------------------------------------- -// reparenting the window +// Freeze/Thaw // ---------------------------------------------------------------------------- +void wxWindowBase::Freeze() +{ + if ( !m_freezeCount++ ) + { + // physically freeze this window: + DoFreeze(); + + // and recursively freeze all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Freeze(); + } + } +} + +void wxWindowBase::Thaw() +{ + wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); + + if ( !--m_freezeCount ) + { + // recursively thaw all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Thaw(); + } + + // physically thaw this window: + DoThaw(); + } +} + +// ---------------------------------------------------------------------------- +// Dealing with parents and children. +// ---------------------------------------------------------------------------- + +bool wxWindowBase::IsDescendant(wxWindowBase* win) const +{ + // Iterate until we find this window in the parent chain or exhaust it. + while ( win ) + { + if ( win == this ) + return true; + + // Stop iterating on reaching the top level window boundary. + if ( win->IsTopLevel() ) + break; + + win = win->GetParent(); + } + + return false; +} + void wxWindowBase::AddChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't add a NULL child") ); @@ -834,20 +1290,47 @@ void wxWindowBase::AddChild(wxWindowBase *child) // this should never happen and it will lead to a crash later if it does // because RemoveChild() will remove only one node from the children list // and the other(s) one(s) will be left with dangling pointers in them - wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") ); + wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") ); GetChildren().Append((wxWindow*)child); child->SetParent(this); + + // adding a child while frozen will assert when thawed, so freeze it as if + // it had been already present when we were frozen + if ( IsFrozen() && !child->IsTopLevel() ) + child->Freeze(); } void wxWindowBase::RemoveChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't remove a NULL child") ); + // removing a child while frozen may result in permanently frozen window + // if used e.g. from Reparent(), so thaw it + // + // NB: IsTopLevel() doesn't return true any more when a TLW child is being + // removed from its ~wxWindowBase, so check for IsBeingDeleted() too + if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() ) + child->Thaw(); + GetChildren().DeleteObject((wxWindow *)child); child->SetParent(NULL); } +void wxWindowBase::SetParent(wxWindowBase *parent) +{ + // This assert catches typos which may result in using "this" instead of + // "parent" when creating the window. This doesn't happen often but when it + // does the results are unpleasant because the program typically just + // crashes when due to a stack overflow or something similar and this + // assert doesn't cost much (OTOH doing a more general check that the + // parent is not one of our children would be more expensive and probably + // not worth it). + wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") ); + + m_parent = (wxWindow *)parent; +} + bool wxWindowBase::Reparent(wxWindowBase *newParent) { wxWindow *oldParent = GetParent(); @@ -857,6 +1340,8 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) return false; } + const bool oldEnabledState = IsEnabled(); + // unlink this window from the existing parent. if ( oldParent ) { @@ -877,6 +1362,14 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) wxTopLevelWindows.Append((wxWindow *)this); } + // We need to notify window (and its subwindows) if by changing the parent + // we also change our enabled/disabled status. + const bool newEnabledState = IsEnabled(); + if ( newEnabledState != oldEnabledState ) + { + NotifyWindowOnEnableChange(newEnabledState); + } + return true; } @@ -884,81 +1377,141 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) // event handler stuff // ---------------------------------------------------------------------------- -void wxWindowBase::PushEventHandler(wxEvtHandler *handler) +void wxWindowBase::SetEventHandler(wxEvtHandler *handler) +{ + wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called"); + + m_eventHandler = handler; +} + +void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler)) +{ + // disable wxEvtHandler chain mechanism for wxWindows: + // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one + + wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain"); +} +void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler)) +{ + // we can't simply wxFAIL here as in SetNextHandler: in fact the last + // handler of our stack when is destroyed will be Unlink()ed and thus + // will call this function to update the pointer of this window... + + //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain"); +} + +void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush) { + wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" ); + + // the new handler is going to be part of the wxWindow stack of event handlers: + // it can't be part also of an event handler double-linked chain: + wxASSERT_MSG(handlerToPush->IsUnlinked(), + "The handler being pushed in the wxWindow stack shouldn't be part of " + "a wxEvtHandler chain; call Unlink() on it first"); + wxEvtHandler *handlerOld = GetEventHandler(); + wxCHECK_RET( handlerOld, "an old event handler is NULL?" ); + + // now use wxEvtHandler double-linked list to implement a stack: + handlerToPush->SetNextHandler(handlerOld); + + if (handlerOld != this) + handlerOld->SetPreviousHandler(handlerToPush); - handler->SetNextHandler(handlerOld); + SetEventHandler(handlerToPush); - if ( handlerOld ) - GetEventHandler()->SetPreviousHandler(handler); +#if wxDEBUG_LEVEL + // final checks of the operations done above: + wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL, + "the first handler of the wxWindow stack should " + "have no previous handlers set" ); + wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL, + "the first handler of the wxWindow stack should " + "have non-NULL next handler" ); - SetEventHandler(handler); + wxEvtHandler* pLast = handlerToPush; + while ( pLast && pLast != this ) + pLast = pLast->GetNextHandler(); + wxASSERT_MSG( pLast->GetNextHandler() == NULL, + "the last handler of the wxWindow stack should " + "have this window as next handler" ); +#endif // wxDEBUG_LEVEL } wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) { - wxEvtHandler *handlerA = GetEventHandler(); - if ( handlerA ) - { - wxEvtHandler *handlerB = handlerA->GetNextHandler(); - handlerA->SetNextHandler((wxEvtHandler *)NULL); + // we need to pop the wxWindow stack, i.e. we need to remove the first handler - if ( handlerB ) - handlerB->SetPreviousHandler((wxEvtHandler *)NULL); - SetEventHandler(handlerB); + wxEvtHandler *firstHandler = GetEventHandler(); + wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" ); + wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" ); + wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL, + "the first handler of the wxWindow stack should have no previous handlers set" ); - if ( deleteHandler ) - { - delete handlerA; - handlerA = (wxEvtHandler *)NULL; - } + wxEvtHandler *secondHandler = firstHandler->GetNextHandler(); + wxCHECK_MSG( secondHandler != NULL, NULL, + "the first handler of the wxWindow stack should have non-NULL next handler" ); + + firstHandler->SetNextHandler(NULL); + + // It is harmless but useless to unset the previous handler of the window + // itself as it's always NULL anyhow, so don't do this. + if ( secondHandler != this ) + secondHandler->SetPreviousHandler(NULL); + + // now firstHandler is completely unlinked; set secondHandler as the new window event handler + SetEventHandler(secondHandler); + + if ( deleteHandler ) + { + wxDELETE(firstHandler); } - return handlerA; + return firstHandler; } -bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler) +bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove) { - wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") ); + wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" ); + wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" ); + + if (handlerToRemove == GetEventHandler()) + { + // removing the first event handler is equivalent to "popping" the stack + PopEventHandler(false); + return true; + } - wxEvtHandler *handlerPrev = NULL, - *handlerCur = GetEventHandler(); - while ( handlerCur ) + // NOTE: the wxWindow event handler list is always terminated with "this" handler + wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler(); + while ( handlerCur != this && handlerCur ) { wxEvtHandler *handlerNext = handlerCur->GetNextHandler(); - if ( handlerCur == handler ) + if ( handlerCur == handlerToRemove ) { - if ( handlerPrev ) - { - handlerPrev->SetNextHandler(handlerNext); - } - else - { - SetEventHandler(handlerNext); - } - - if ( handlerNext ) - { - handlerNext->SetPreviousHandler ( handlerPrev ); - } - - handler->SetNextHandler(NULL); - handler->SetPreviousHandler(NULL); + handlerCur->Unlink(); + wxASSERT_MSG( handlerCur != GetEventHandler(), + "the case Remove == Pop should was already handled" ); return true; } - handlerPrev = handlerCur; handlerCur = handlerNext; } - wxFAIL_MSG( _T("where has the event handler gone?") ); + wxFAIL_MSG( wxT("where has the event handler gone?") ); return false; } +bool wxWindowBase::HandleWindowEvent(wxEvent& event) const +{ + // SafelyProcessEvent() will handle exceptions nicely + return GetEventHandler()->SafelyProcessEvent(event); +} + // ---------------------------------------------------------------------------- // colours, fonts &c // ---------------------------------------------------------------------------- @@ -1003,26 +1556,35 @@ wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant)) wxVisualAttributes attrs; attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); - attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); + // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of + // the usual background colour than wxSYS_COLOUR_BTNFACE. + // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background + // colour on other platforms. + +#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__)) + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); +#else + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); +#endif return attrs; } wxColour wxWindowBase::GetBackgroundColour() const { - if ( !m_backgroundColour.Ok() ) + if ( !m_backgroundColour.IsOk() ) { - wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") ); + wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") ); // get our default background colour wxColour colBg = GetDefaultAttributes().colBg; // we must return some valid colour to avoid redoing this every time - // and also to avoid surprizing the applications written for older + // and also to avoid surprising the applications written for older // wxWidgets versions where GetBackgroundColour() always returned // something -- so give them something even if it doesn't make sense // for this window (e.g. it has a themed background) - if ( !colBg.Ok() ) + if ( !colBg.IsOk() ) colBg = GetClassDefaultAttributes().colBg; return colBg; @@ -1034,13 +1596,11 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour wxWindowBase::GetForegroundColour() const { // logic is the same as above - if ( !m_hasFgCol && !m_foregroundColour.Ok() ) + if ( !m_hasFgCol && !m_foregroundColour.IsOk() ) { - wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") ); - wxColour colFg = GetDefaultAttributes().colFg; - if ( !colFg.Ok() ) + if ( !colFg.IsOk() ) colFg = GetClassDefaultAttributes().colFg; return colFg; @@ -1049,18 +1609,49 @@ wxColour wxWindowBase::GetForegroundColour() const return m_foregroundColour; } +bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style) +{ + // The checks below shouldn't be triggered if we're not really changing the + // style. + if ( style == m_backgroundStyle ) + return true; + + // Transparent background style can be only set before creation because of + // wxGTK limitation. + wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(), + false, + "wxBG_STYLE_TRANSPARENT style can only be set before " + "Create()-ing the window." ); + + // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset. + wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) || + (style == wxBG_STYLE_TRANSPARENT), + false, + "wxBG_STYLE_TRANSPARENT can't be unset once it was set." ); + + m_backgroundStyle = style; + + return true; +} + +bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const +{ + if ( reason ) + *reason = _("This platform does not support background transparency."); + + return false; +} + bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) { if ( colour == m_backgroundColour ) return false; - m_hasBgCol = colour.Ok(); - if ( m_backgroundStyle != wxBG_STYLE_CUSTOM ) - m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM; + m_hasBgCol = colour.IsOk(); m_inheritBgCol = m_hasBgCol; m_backgroundColour = colour; - SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); + SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() ); return true; } @@ -1069,10 +1660,10 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour ) if (colour == m_foregroundColour ) return false; - m_hasFgCol = colour.Ok(); + m_hasFgCol = colour.IsOk(); m_inheritFgCol = m_hasFgCol; m_foregroundColour = colour; - SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); + SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() ); return true; } @@ -1080,7 +1671,7 @@ bool wxWindowBase::SetCursor(const wxCursor& cursor) { // setting an invalid cursor is ok, it means that we don't have any special // cursor - if ( m_cursor == cursor ) + if ( m_cursor.IsSameAs(cursor) ) { // no change return false; @@ -1094,12 +1685,12 @@ bool wxWindowBase::SetCursor(const wxCursor& cursor) wxFont wxWindowBase::GetFont() const { // logic is the same as in GetBackgroundColour() - if ( !m_font.Ok() ) + if ( !m_font.IsOk() ) { - wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") ); + wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") ); wxFont font = GetDefaultAttributes().font; - if ( !font.Ok() ) + if ( !font.IsOk() ) font = GetClassDefaultAttributes().font; return font; @@ -1117,7 +1708,7 @@ bool wxWindowBase::SetFont(const wxFont& font) } m_font = font; - m_hasFont = font.Ok(); + m_hasFont = font.IsOk(); m_inheritFont = m_hasFont; InvalidateBestSize(); @@ -1201,12 +1792,12 @@ wxRect wxWindowBase::GetUpdateClientRect() const return rectUpdate; } -bool wxWindowBase::IsExposed(int x, int y) const +bool wxWindowBase::DoIsExposed(int x, int y) const { return m_updateRegion.Contains(x, y) != wxOutRegion; } -bool wxWindowBase::IsExposed(int x, int y, int w, int h) const +bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const { return m_updateRegion.Contains(x, y, w, h) != wxOutRegion; } @@ -1216,7 +1807,7 @@ void wxWindowBase::ClearBackground() // wxGTK uses its own version, no need to add never used code #ifndef __WXGTK__ wxClientDC dc((wxWindow *)this); - wxBrush brush(GetBackgroundColour(), wxSOLID); + wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID); dc.SetBackground(brush); dc.Clear(); #endif // __WXGTK__ @@ -1231,7 +1822,7 @@ wxWindow *wxWindowBase::FindWindow(long id) const if ( id == m_windowId ) return (wxWindow *)this; - wxWindowBase *res = (wxWindow *)NULL; + wxWindowBase *res = NULL; wxWindowList::compatibility_iterator node; for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() ) { @@ -1247,7 +1838,7 @@ wxWindow *wxWindowBase::FindWindow(const wxString& name) const if ( name == m_windowName ) return (wxWindow *)this; - wxWindowBase *res = (wxWindow *)NULL; + wxWindowBase *res = NULL; wxWindowList::compatibility_iterator node; for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() ) { @@ -1374,13 +1965,14 @@ wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent) wxWindow * wxWindowBase::FindWindowById( long id, const wxWindow* parent ) { - return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds); + return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds); } // ---------------------------------------------------------------------------- // dialog oriented functions // ---------------------------------------------------------------------------- +#if WXWIN_COMPATIBILITY_2_8 void wxWindowBase::MakeModal(bool modal) { // Disable all other windows @@ -1397,96 +1989,165 @@ void wxWindowBase::MakeModal(bool modal) } } } +#endif // WXWIN_COMPATIBILITY_2_8 + +#if wxUSE_VALIDATORS + +namespace +{ + +// This class encapsulates possibly recursive iteration on window children done +// by Validate() and TransferData{To,From}Window() and allows to avoid code +// duplication in all three functions. +class ValidationTraverserBase +{ +public: + wxEXPLICIT ValidationTraverserBase(wxWindowBase* win) + : m_win(static_cast(win)) + { + } + + // Traverse all the direct children calling OnDo() on them and also all + // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling + // OnRecurse() for them. + bool DoForAllChildren() + { + const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY); + + wxWindowList& children = m_win->GetChildren(); + for ( wxWindowList::iterator i = children.begin(); + i != children.end(); + ++i ) + { + wxWindow* const child = static_cast(*i); + wxValidator* const validator = child->GetValidator(); + if ( validator && !OnDo(validator) ) + { + return false; + } + + // Notice that validation should never recurse into top level + // children, e.g. some other dialog which might happen to be + // currently shown. + if ( recurse && !child->IsTopLevel() && !OnRecurse(child) ) + { + return false; + } + } + + return true; + } + +protected: + // Called for each child, validator is guaranteed to be non-NULL. + virtual bool OnDo(wxValidator* validator) = 0; + + // Called for each child if we need to recurse into its children. + virtual bool OnRecurse(wxWindow* child) = 0; + + + // The window whose children we're traversing. + wxWindow* const m_win; + + wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase); +}; + +} // anonymous namespace + +#endif // wxUSE_VALIDATORS bool wxWindowBase::Validate() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class ValidateTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->Validate((wxWindow *)this) ) + public: + wxEXPLICIT ValidateTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - return false; } - if ( recurse && !child->Validate() ) + virtual bool OnDo(wxValidator* validator) { - return false; + return validator->Validate(m_win); } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->Validate(); + } + }; + + return ValidateTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataToWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataToWindowTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferToWindow() ) + public: + wxEXPLICIT DataToWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - wxLogWarning(_("Could not transfer data to window")); -#if wxUSE_LOG - wxLog::FlushActive(); -#endif // wxUSE_LOG - - return false; } - if ( recurse ) + virtual bool OnDo(wxValidator* validator) { - if ( !child->TransferDataToWindow() ) + if ( !validator->TransferToWindow() ) { - // warning already given + wxLogWarning(_("Could not transfer data to window")); +#if wxUSE_LOG + wxLog::FlushActive(); +#endif // wxUSE_LOG + return false; } + + return true; } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->TransferDataToWindow(); + } + }; + + return DataToWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataFromWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataFromWindowTraverser : public ValidationTraverserBase { - wxWindow *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferFromWindow() ) + public: + DataFromWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - // nop warning here because the application is supposed to give - // one itself - we don't know here what might have gone wrongly + } - return false; + virtual bool OnDo(wxValidator* validator) + { + return validator->TransferFromWindow(); } - if ( recurse ) + virtual bool OnRecurse(wxWindow* child) { - if ( !child->TransferDataFromWindow() ) - { - // warning already given - return false; - } + return child->TransferDataFromWindow(); } - } -#endif // wxUSE_VALIDATORS + }; + return DataFromWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } void wxWindowBase::InitDialog() @@ -1512,6 +2173,7 @@ void wxWindowBase::SetHelpText(const wxString& text) } } +#if WXWIN_COMPATIBILITY_2_8 // associate this help text with all windows with the same id as this // one void wxWindowBase::SetHelpTextForId(const wxString& text) @@ -1522,9 +2184,13 @@ void wxWindowBase::SetHelpTextForId(const wxString& text) helpProvider->AddHelp(GetId(), text); } } +#endif // WXWIN_COMPATIBILITY_2_8 // get the help string associated with this window (may be empty) -wxString wxWindowBase::GetHelpText() const +// default implementation forwards calls to the help provider +wxString +wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt), + wxHelpEvent::Origin WXUNUSED(origin)) const { wxString text; wxHelpProvider *helpProvider = wxHelpProvider::Get(); @@ -1542,7 +2208,29 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) wxHelpProvider *helpProvider = wxHelpProvider::Get(); if ( helpProvider ) { - if ( helpProvider->ShowHelp(this) ) + wxPoint pos = event.GetPosition(); + const wxHelpEvent::Origin origin = event.GetOrigin(); + if ( origin == wxHelpEvent::Origin_Keyboard ) + { + // if the help event was generated from keyboard it shouldn't + // appear at the mouse position (which is still the only position + // associated with help event) if the mouse is far away, although + // we still do use the mouse position if it's over the window + // because we suppose the user looks approximately at the mouse + // already and so it would be more convenient than showing tooltip + // at some arbitrary position which can be quite far from it + const wxRect rectClient = GetClientRect(); + if ( !rectClient.Contains(ScreenToClient(pos)) ) + { + // position help slightly under and to the right of this window + pos = ClientToScreen(wxPoint( + 2*GetCharWidth(), + rectClient.height + GetCharHeight() + )); + } + } + + if ( helpProvider->ShowHelpAtPoint(this, pos, origin) ) { // skip the event.Skip() below return; @@ -1555,11 +2243,16 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) #endif // wxUSE_HELP // ---------------------------------------------------------------------------- -// tooltipsroot.Replace("\\", "/"); +// tooltips // ---------------------------------------------------------------------------- #if wxUSE_TOOLTIPS +wxString wxWindowBase::GetToolTipText() const +{ + return m_tooltip ? m_tooltip->GetTip() : wxString(); +} + void wxWindowBase::SetToolTip( const wxString &tip ) { // don't create the new tooltip if we already have one @@ -1573,15 +2266,25 @@ void wxWindowBase::SetToolTip( const wxString &tip ) } // setting empty tooltip text does not remove the tooltip any more - use - // SetToolTip((wxToolTip *)NULL) for this + // SetToolTip(NULL) for this } void wxWindowBase::DoSetToolTip(wxToolTip *tooltip) { - if ( m_tooltip ) - delete m_tooltip; + if ( m_tooltip != tooltip ) + { + if ( m_tooltip ) + delete m_tooltip; + + m_tooltip = tooltip; + } +} - m_tooltip = tooltip; +bool wxWindowBase::CopyToolTip(wxToolTip *tip) +{ + SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL); + + return tip != NULL; } #endif // wxUSE_TOOLTIPS @@ -1628,7 +2331,7 @@ void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c) { if ( c ) { - if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) + if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) ) c->left.GetOtherWindow()->RemoveConstraintReference(this); if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) c->top.GetOtherWindow()->RemoveConstraintReference(this); @@ -1693,8 +2396,7 @@ void wxWindowBase::DeleteRelatedConstraints() node = next; } - delete m_constraintsInvolvedIn; - m_constraintsInvolvedIn = (wxWindowList *) NULL; + wxDELETE(m_constraintsInvolvedIn); } } @@ -1705,12 +2407,21 @@ void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld) if ( sizer == m_windowSizer) return; - if ( deleteOld ) - delete m_windowSizer; + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow(NULL); + + if ( deleteOld ) + delete m_windowSizer; + } m_windowSizer = sizer; + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow((wxWindow *)this); + } - SetAutoLayout( sizer != NULL ); + SetAutoLayout(m_windowSizer != NULL); } void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld) @@ -1727,7 +2438,7 @@ void wxWindowBase::SetContainingSizer(wxSizer* sizer) // associated wxSizerItem we're going to dereference a dangling // pointer; so try to detect this as early as possible wxASSERT_MSG( !sizer || m_containingSizer != sizer, - _T("Adding a window to the same sizer twice?") ); + wxT("Adding a window to the same sizer twice?") ); m_containingSizer = sizer; } @@ -1764,7 +2475,7 @@ bool wxWindowBase::Layout() // If there is a sizer, use it instead of the constraints if ( GetSizer() ) { - int w, h; + int w = 0, h = 0; GetVirtualSize(&w, &h); GetSizer()->SetDimension( 0, 0, w, h ); } @@ -1779,6 +2490,14 @@ bool wxWindowBase::Layout() return true; } +void wxWindowBase::InternalOnSize(wxSizeEvent& event) +{ + if ( GetAutoLayout() ) + Layout(); + + event.Skip(); +} + #if wxUSE_CONSTRAINTS // first phase of the constraints evaluation: set our own constraints @@ -1897,7 +2616,9 @@ void wxWindowBase::SetConstraintSizes(bool recurse) if ( (constr->width.GetRelationship() != wxAsIs ) || (constr->height.GetRelationship() != wxAsIs) ) { - SetSize(x, y, w, h); + // We really shouldn't set negative sizes for the windows so make + // them at least of 1*1 size + SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1); } else { @@ -2012,28 +2733,23 @@ void wxWindowBase::GetPositionConstraint(int *x, int *y) const void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const { - // don't do it for the dialogs/frames - they float independently of their - // parent - if ( !IsTopLevel() ) + wxWindow *parent = GetParent(); + if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) { - wxWindow *parent = GetParent(); - if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) - { - wxPoint pt(parent->GetClientAreaOrigin()); - x += pt.x; - y += pt.y; - } + wxPoint pt(parent->GetClientAreaOrigin()); + x += pt.x; + y += pt.y; } } // ---------------------------------------------------------------------------- -// do Update UI processing for child controls +// Update UI processing // ---------------------------------------------------------------------------- void wxWindowBase::UpdateWindowUI(long flags) { wxUpdateUIEvent event(GetId()); - event.m_eventObject = this; + event.SetEventObject(this); if ( GetEventHandler()->ProcessEvent(event) ) { @@ -2053,89 +2769,110 @@ void wxWindowBase::UpdateWindowUI(long flags) } // do the window-specific processing after processing the update event -// TODO: take specific knowledge out of this function and -// put in each control's base class. Unfortunately we don't -// yet have base implementation files for wxCheckBox and wxRadioButton. void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) { if ( event.GetSetEnabled() ) Enable(event.GetEnabled()); -#if wxUSE_CONTROLS - if ( event.GetSetText() ) - { - wxControl *control = wxDynamicCastThis(wxControl); - if ( control ) - { - if ( event.GetText() != control->GetLabel() ) - control->SetLabel(event.GetText()); - } - } -#endif // wxUSE_CONTROLS - - if ( event.GetSetChecked() ) - { -#if wxUSE_CHECKBOX - wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox); - if ( checkbox ) - { - checkbox->SetValue(event.GetChecked()); - } -#endif // wxUSE_CHECKBOX - -#if wxUSE_RADIOBTN - wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton); - if ( radiobtn ) - { - radiobtn->SetValue(event.GetChecked()); - } -#endif // wxUSE_RADIOBTN - } + if ( event.GetSetShown() ) + Show(event.GetShown()); } -#if 0 -// call internal idle recursively -// may be obsolete (wait until OnIdle scheme stabilises) -void wxWindowBase::ProcessInternalIdle() +// ---------------------------------------------------------------------------- +// Idle processing +// ---------------------------------------------------------------------------- + +// Send idle event to window and all subwindows +bool wxWindowBase::SendIdleEvents(wxIdleEvent& event) { + bool needMore = false; + OnInternalIdle(); + // should we send idle event to this window? + if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL || + HasExtraStyle(wxWS_EX_PROCESS_IDLE)) + { + event.SetEventObject(this); + HandleWindowEvent(event); + + if (event.MoreRequested()) + needMore = true; + } wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); - while (node) + for (; node; node = node->GetNext()) { - wxWindow *child = node->GetData(); - child->ProcessInternalIdle(); - node = node->GetNext(); + wxWindow* child = node->GetData(); + if (child->SendIdleEvents(event)) + needMore = true; } + + return needMore; +} + +void wxWindowBase::OnInternalIdle() +{ + if ( wxUpdateUIEvent::CanUpdate(this) ) + UpdateWindowUI(wxUPDATE_UI_FROMIDLE); } -#endif // ---------------------------------------------------------------------------- // dialog units translations // ---------------------------------------------------------------------------- -wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) +// Windows' computes dialog units using average character width over upper- +// and lower-case ASCII alphabet and not using the average character width +// metadata stored in the font; see +// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion. +// It's important that we perform the conversion in identical way, because +// dialog units natively exist only on Windows and Windows HIG is expressed +// using them. +wxSize wxWindowBase::GetDlgUnitBase() const +{ + const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this); + + wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") ); + + if ( !parent->m_font.IsOk() ) + { + // Default GUI font is used. This is the most common case, so + // cache the results. + static wxSize s_defFontSize; + if ( s_defFontSize.x == 0 ) + s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent); + return s_defFontSize; + } + else + { + // Custom font, we always need to compute the result + return wxPrivate::GetAverageASCIILetterSize(*parent); + } +} + +wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxSize base = GetDlgUnitBase(); + + // NB: wxMulDivInt32() is used, because it correctly rounds the result + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * 4) / charWidth); + pt2.x = wxMulDivInt32(pt.x, 4, base.x); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * 8) / charHeight); + pt2.y = wxMulDivInt32(pt.y, 8, base.y); return pt2; } -wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) +wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); + const wxSize base = GetDlgUnitBase(); + wxPoint pt2 = wxDefaultPosition; if (pt.x != wxDefaultCoord) - pt2.x = (int) ((pt.x * charWidth) / 4); + pt2.x = wxMulDivInt32(pt.x, base.x, 4); if (pt.y != wxDefaultCoord) - pt2.y = (int) ((pt.y * charHeight) / 8); + pt2.y = wxMulDivInt32(pt.y, base.y, 8); return pt2; } @@ -2145,7 +2882,7 @@ wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) // ---------------------------------------------------------------------------- // propagate the colour change event to the subwindows -void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) +void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) { wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); while ( node ) @@ -2155,7 +2892,7 @@ void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) if ( !win->IsTopLevel() ) { wxSysColourChangedEvent event2; - event.m_eventObject = win; + event2.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event2); } @@ -2176,71 +2913,191 @@ void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) ) UpdateWindowUI(wxUPDATE_UI_RECURSE); } -// process Ctrl-Alt-mclick -void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +// ---------------------------------------------------------------------------- +// menu-related functions +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS + +bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y) { -#if wxUSE_MSGDLG - if ( event.ControlDown() && event.AltDown() ) + wxCHECK_MSG( menu, false, "can't popup NULL menu" ); + + wxMenuInvokingWindowSetter + setInvokingWin(*menu, static_cast(this)); + + wxCurrentPopupMenu = menu; + const bool rc = DoPopupMenu(menu, x, y); + wxCurrentPopupMenu = NULL; + + return rc; +} + +// this is used to pass the id of the selected item from the menu event handler +// to the main function itself +// +// it's ok to use a global here as there can be at most one popup menu shown at +// any time +static int gs_popupMenuSelection = wxID_NONE; + +void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event) +{ + // store the id in a global variable where we'll retrieve it from later + gs_popupMenuSelection = event.GetId(); +} + +void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event)) +{ + // nothing to do but do not skip it +} + +int +wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) +{ + gs_popupMenuSelection = wxID_NONE; + + Connect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + // it is common to construct the menu passed to this function dynamically + // using some fixed range of ids which could clash with the ids used + // elsewhere in the program, which could result in some menu items being + // unintentionally disabled or otherwise modified by update UI handlers + // elsewhere in the program code and this is difficult to avoid in the + // program itself, so instead we just temporarily suspend UI updating while + // this menu is shown + Connect(wxEVT_UPDATE_UI, + wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), + NULL, + this); + + PopupMenu(&menu, x, y); + + Disconnect(wxEVT_UPDATE_UI, + wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), + NULL, + this); + Disconnect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + return gs_popupMenuSelection; +} + +#endif // wxUSE_MENUS + +// methods for drawing the sizers in a visible way: this is currently only +// enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work +// that well and also because we don't want to leave it enabled in default +// builds used for production +#if wxDEBUG_LEVEL > 1 + +static void DrawSizers(wxWindowBase *win); + +static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen) +{ + wxClientDC dc((wxWindow *)win); + dc.SetPen(*pen); + dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) : + *wxTRANSPARENT_BRUSH); + dc.DrawRectangle(rect.Deflate(1, 1)); +} + +static void DrawSizer(wxWindowBase *win, wxSizer *sizer) +{ + const wxSizerItemList& items = sizer->GetChildren(); + for ( wxSizerItemList::const_iterator i = items.begin(), + end = items.end(); + i != end; + ++i ) { - // don't translate these strings - wxString port; + wxSizerItem *item = *i; + if ( item->IsSizer() ) + { + DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN); + DrawSizer(win, item->GetSizer()); + } + else if ( item->IsSpacer() ) + { + DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN); + } + else if ( item->IsWindow() ) + { + DrawSizers(item->GetWindow()); + } + else + wxFAIL_MSG("inconsistent wxSizerItem status!"); + } +} -#ifdef __WXUNIVERSAL__ - port = _T("Univ/"); -#endif // __WXUNIVERSAL__ +static void DrawSizers(wxWindowBase *win) +{ + DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN); - switch ( wxGetOsVersion() ) + wxSizer *sizer = win->GetSizer(); + if ( sizer ) + { + DrawSizer(win, sizer); + } + else // no sizer, still recurse into the children + { + const wxWindowList& children = win->GetChildren(); + for ( wxWindowList::const_iterator i = children.begin(), + end = children.end(); + i != end; + ++i ) { - case wxMOTIF_X: port += _T("Motif"); break; - case wxMAC: - case wxMAC_DARWIN: port += _T("Mac"); break; - case wxBEOS: port += _T("BeOS"); break; - case wxGTK: - case wxGTK_WIN32: - case wxGTK_OS2: - case wxGTK_BEOS: port += _T("GTK"); break; - case wxWINDOWS: - case wxPENWINDOWS: - case wxWINDOWS_NT: - case wxWIN32S: - case wxWIN95: - case wxWIN386: port += _T("MS Windows"); break; - case wxMGL_UNIX: - case wxMGL_X: - case wxMGL_WIN32: - case wxMGL_OS2: port += _T("MGL"); break; - case wxWINDOWS_OS2: - case wxOS2_PM: port += _T("OS/2"); break; - default: port += _T("unknown"); break; + DrawSizers(*i); } - wxMessageBox(wxString::Format( - _T( - " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2004 wxWidgets team" - ), - port.c_str(), - wxMAJOR_VERSION, - wxMINOR_VERSION, - wxRELEASE_NUMBER, -#if wxUSE_UNICODE - L" (Unicode)", -#else - "", -#endif -#ifdef __WXDEBUG__ - _T(" Debug build"), -#else - _T(""), -#endif - __TDATE__, - __TTIME__ - ), - _T("wxWidgets information"), - wxICON_INFORMATION | wxOK, - (wxWindow *)this); + // show all kind of sizes of this window; see the "window sizing" topic + // overview for more info about the various differences: + wxSize fullSz = win->GetSize(); + wxSize clientSz = win->GetClientSize(); + wxSize bestSz = win->GetBestSize(); + wxSize minSz = win->GetMinSize(); + wxSize maxSz = win->GetMaxSize(); + wxSize virtualSz = win->GetVirtualSize(); + + wxMessageOutputDebug dbgout; + dbgout.Printf( + "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n", + win->GetName(), + fullSz.x, fullSz.y, + clientSz.x, clientSz.y, + bestSz.x, bestSz.y, + minSz.x, minSz.y, + maxSz.x, maxSz.y, + virtualSz.x, virtualSz.y); } - else +} + +#endif // wxDEBUG_LEVEL + +// process special middle clicks +void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +{ + if ( event.ControlDown() && event.AltDown() ) + { +#if wxDEBUG_LEVEL > 1 + // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds + if ( event.ShiftDown() ) + { + DrawSizers(this); + } + else +#endif // __WXDEBUG__ + { +#if wxUSE_MSGDLG + // just Ctrl-Alt-middle click shows information about wx version + ::wxInfoMessageBox((wxWindow*)this); #endif // wxUSE_MSGDLG + } + } + else { event.Skip(); } @@ -2276,16 +3133,23 @@ wxAccessible* wxWindowBase::CreateAccessible() #endif -#if !wxUSE_STL // ---------------------------------------------------------------------------- // list classes implementation // ---------------------------------------------------------------------------- +#if wxUSE_STD_CONTAINERS + +#include "wx/listimpl.cpp" +WX_DEFINE_LIST(wxWindowList) + +#else // !wxUSE_STD_CONTAINERS + void wxWindowListNode::DeleteData() { delete (wxWindow *)GetData(); } -#endif + +#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS // ---------------------------------------------------------------------------- // borders @@ -2298,6 +3162,10 @@ wxBorder wxWindowBase::GetBorder(long flags) const { border = GetDefaultBorder(); } + else if ( border == wxBORDER_THEME ) + { + border = GetDefaultBorderForControl(); + } return border; } @@ -2336,10 +3204,16 @@ struct WXDLLEXPORT wxWindowNext wxWindow *win; wxWindowNext *next; } *wxWindowBase::ms_winCaptureNext = NULL; +wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL; +bool wxWindowBase::ms_winCaptureChanging = false; void wxWindowBase::CaptureMouse() { - wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this); + wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast(this)); + + wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") ); + + ms_winCaptureChanging = true; wxWindow *winOld = GetCapture(); if ( winOld ) @@ -2355,19 +3229,31 @@ void wxWindowBase::CaptureMouse() //else: no mouse capture to save DoCaptureMouse(); + ms_winCaptureCurrent = (wxWindow*)this; + + ms_winCaptureChanging = false; } void wxWindowBase::ReleaseMouse() { - wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this); + wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast(this)); + + wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") ); - wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") ); + wxASSERT_MSG( GetCapture() == this, + "attempt to release mouse, but this window hasn't captured it" ); + wxASSERT_MSG( ms_winCaptureCurrent == this, + "attempt to release mouse, but this window hasn't captured it" ); + + ms_winCaptureChanging = true; DoReleaseMouse(); + ms_winCaptureCurrent = NULL; if ( ms_winCaptureNext ) { ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse(); + ms_winCaptureCurrent = ms_winCaptureNext->win; wxWindowNext *item = ms_winCaptureNext; ms_winCaptureNext = item->next; @@ -2375,9 +3261,53 @@ void wxWindowBase::ReleaseMouse() } //else: stack is empty, no previous capture - wxLogTrace(_T("mousecapture"), - (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"), - GetCapture()); + ms_winCaptureChanging = false; + + wxLogTrace(wxT("mousecapture"), + (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"), + static_cast(GetCapture())); +} + +static void DoNotifyWindowAboutCaptureLost(wxWindow *win) +{ + wxMouseCaptureLostEvent event(win->GetId()); + event.SetEventObject(win); + if ( !win->GetEventHandler()->ProcessEvent(event) ) + { + // windows must handle this event, otherwise the app wouldn't behave + // correctly if it loses capture unexpectedly; see the discussion here: + // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863 + // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376 + wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") ); + } +} + +/* static */ +void wxWindowBase::NotifyCaptureLost() +{ + // don't do anything if capture lost was expected, i.e. resulted from + // a wx call to ReleaseMouse or CaptureMouse: + if ( ms_winCaptureChanging ) + return; + + // if the capture was lost unexpectedly, notify every window that has + // capture (on stack or current) about it and clear the stack: + + if ( ms_winCaptureCurrent ) + { + DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent); + ms_winCaptureCurrent = NULL; + } + + while ( ms_winCaptureNext ) + { + wxWindowNext *item = ms_winCaptureNext; + ms_winCaptureNext = item->next; + + DoNotifyWindowAboutCaptureLost(item->win); + + delete item; + } } #if wxUSE_HOTKEY @@ -2399,39 +3329,31 @@ bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId)) #endif // wxUSE_HOTKEY -void wxWindowBase::SendDestroyEvent() -{ - wxWindowDestroyEvent event; - event.SetEventObject(this); - event.SetId(GetId()); - GetEventHandler()->ProcessEvent(event); -} - // ---------------------------------------------------------------------------- // event processing // ---------------------------------------------------------------------------- -bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event)) +bool wxWindowBase::TryBefore(wxEvent& event) { #if wxUSE_VALIDATORS // Can only use the validator of the window which // is receiving the event if ( event.GetEventObject() == this ) { - wxValidator *validator = GetValidator(); - if ( validator && validator->ProcessEvent(event) ) + wxValidator * const validator = GetValidator(); + if ( validator && validator->ProcessEventLocally(event) ) { return true; } } #endif // wxUSE_VALIDATORS - return false; + return wxEvtHandler::TryBefore(event); } -bool wxWindowBase::TryParent(wxEvent& event) +bool wxWindowBase::TryAfter(wxEvent& event) { - // carry on up the parent-child hierarchy if the propgation count hasn't + // carry on up the parent-child hierarchy if the propagation count hasn't // reached zero yet if ( event.ShouldPropagate() ) { @@ -2451,31 +3373,75 @@ bool wxWindowBase::TryParent(wxEvent& event) } } - return wxEvtHandler::TryParent(event); + return wxEvtHandler::TryAfter(event); +} + +// ---------------------------------------------------------------------------- +// window relationships +// ---------------------------------------------------------------------------- + +wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const +{ + wxCHECK_MSG( GetParent(), NULL, + wxT("GetPrev/NextSibling() don't work for TLWs!") ); + + wxWindowList& siblings = GetParent()->GetChildren(); + wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this); + wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") ); + + if ( order == OrderBefore ) + i = i->GetPrevious(); + else // OrderAfter + i = i->GetNext(); + + return i ? i->GetData() : NULL; } // ---------------------------------------------------------------------------- // keyboard navigation // ---------------------------------------------------------------------------- -// Navigates in the specified direction. -bool wxWindowBase::Navigate(int flags) +// Navigates in the specified direction inside this window +bool wxWindowBase::DoNavigateIn(int flags) { +#ifdef wxHAS_NATIVE_TAB_TRAVERSAL + // native code doesn't process our wxNavigationKeyEvents anyhow + wxUnusedVar(flags); + return false; +#else // !wxHAS_NATIVE_TAB_TRAVERSAL wxNavigationKeyEvent eventNav; + wxWindow *focused = FindFocus(); + eventNav.SetCurrentFocus(focused); + eventNav.SetEventObject(focused); eventNav.SetFlags(flags); - eventNav.SetEventObject(this); - if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) ) - { - return true; - } - return false; + return GetEventHandler()->ProcessEvent(eventNav); +#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL +} + +bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event) +{ + if ( event.GetKeyCode() != WXK_TAB ) + return false; + + int flags = wxNavigationKeyEvent::FromTab; + + if ( event.ShiftDown() ) + flags |= wxNavigationKeyEvent::IsBackward; + else + flags |= wxNavigationKeyEvent::IsForward; + + if ( event.ControlDown() ) + flags |= wxNavigationKeyEvent::WinChange; + + Navigate(flags); + return true; } -void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move) +void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) { // check that we're not a top level window wxCHECK_RET( GetParent(), - _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") ); + wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") ); // detect the special case when we have nothing to do anyhow and when the // code below wouldn't work @@ -2485,13 +3451,13 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move) // find the target window in the siblings list wxWindowList& siblings = GetParent()->GetChildren(); wxWindowList::compatibility_iterator i = siblings.Find(win); - wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") ); + wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") ); - // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we - // can't just move the node around + // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not + // implemented so we can't just move the node around wxWindow *self = (wxWindow *)this; siblings.DeleteObject(self); - if ( move == MoveAfter ) + if ( move == OrderAfter ) { i = i->GetNext(); } @@ -2500,7 +3466,7 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move) { siblings.Insert(i, self); } - else // MoveAfter and win was the last sibling + else // OrderAfter and win was the last sibling { siblings.Append(self); } @@ -2516,6 +3482,68 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move) return win ? win->GetMainWindowOfCompositeControl() : NULL; } +bool wxWindowBase::HasFocus() const +{ + wxWindowBase* const win = DoFindFocus(); + return win && + (this == win || this == win->GetMainWindowOfCompositeControl()); +} + +// ---------------------------------------------------------------------------- +// drag and drop +// ---------------------------------------------------------------------------- + +#if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__) + +namespace +{ + +class DragAcceptFilesTarget : public wxFileDropTarget +{ +public: + DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {} + + virtual bool OnDropFiles(wxCoord x, wxCoord y, + const wxArrayString& filenames) + { + wxDropFilesEvent event(wxEVT_DROP_FILES, + filenames.size(), + wxCArrayString(filenames).Release()); + event.SetEventObject(m_win); + event.m_pos.x = x; + event.m_pos.y = y; + + return m_win->HandleWindowEvent(event); + } + +private: + wxWindowBase * const m_win; + + wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget); +}; + + +} // anonymous namespace + +// Generic version of DragAcceptFiles(). It works by installing a simple +// wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used +// together with explicit SetDropTarget() calls. +void wxWindowBase::DragAcceptFiles(bool accept) +{ + if ( accept ) + { + wxASSERT_MSG( !GetDropTarget(), + "cannot use DragAcceptFiles() and SetDropTarget() together" ); + SetDropTarget(new DragAcceptFilesTarget(this)); + } + else + { + SetDropTarget(NULL); + } +} + +#endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__) + // ---------------------------------------------------------------------------- // global functions // ---------------------------------------------------------------------------- @@ -2568,7 +3596,7 @@ wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId) if (win) { rect = win->GetRect(); - if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow))) + if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow)) rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition())); return wxACC_OK; } @@ -2687,13 +3715,13 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) // accessible classes, one for each kind of wxWidgets // control or window. #if wxUSE_BUTTON - if (GetWindow()->IsKindOf(CLASSINFO(wxButton))) + if (wxDynamicCast(GetWindow(), wxButton)) title = ((wxButton*) GetWindow())->GetLabel(); else #endif title = GetWindow()->GetName(); - if (!title.IsEmpty()) + if (!title.empty()) { *name = title; return wxACC_OK; @@ -2798,8 +3826,8 @@ wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *description = ht; return wxACC_OK; @@ -2814,8 +3842,8 @@ wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* hel if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *helpText = ht; return wxACC_OK; @@ -2846,14 +3874,14 @@ wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif @@ -2878,15 +3906,15 @@ wxAccStatus wxWindowAccessible::GetState(int childId, long* state) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif @@ -2932,6 +3960,7 @@ wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** return wxACC_NOT_IMPLEMENTED; } +#if wxUSE_VARIANT // Gets a variant representing the selected children // of this object. // Acceptable values: @@ -2948,5 +3977,25 @@ wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections)) return wxACC_NOT_IMPLEMENTED; } +#endif // wxUSE_VARIANT #endif // wxUSE_ACCESSIBILITY + +// ---------------------------------------------------------------------------- +// RTL support +// ---------------------------------------------------------------------------- + +wxCoord +wxWindowBase::AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const +{ + if ( GetLayoutDirection() == wxLayout_RightToLeft ) + { + x = widthTotal - x - width; + } + + return x; +} + +