X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6b5a2b6fe96bb791c685c671f348d2710e4a4ab4..0555b2a0a3c509687e7fc5aeb160f5171b7e6311:/include/wx/bmpbuttn.h diff --git a/include/wx/bmpbuttn.h b/include/wx/bmpbuttn.h index b5597d0b71..fb1ed6f603 100644 --- a/include/wx/bmpbuttn.h +++ b/include/wx/bmpbuttn.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wx/bmpbutton.h +// Name: wx/bmpbuttn.h // Purpose: wxBitmapButton class interface // Author: Vadim Zeitlin // Modified by: @@ -16,92 +16,124 @@ #if wxUSE_BMPBUTTON -#include "wx/bitmap.h" #include "wx/button.h" -extern WXDLLEXPORT_DATA(const wxChar*) wxButtonNameStr; +// FIXME: right now only wxMSW, wxGTK and wxOSX implement bitmap support in wxButton +// itself, this shouldn't be used for the other platforms neither +// when all of them do it +#if (defined(__WXMSW__) || defined(__WXGTK20__) || defined(__WXOSX__)) && !defined(__WXUNIVERSAL__) + #define wxHAS_BUTTON_BITMAP +#endif + +class WXDLLIMPEXP_FWD_CORE wxBitmapButton; // ---------------------------------------------------------------------------- // wxBitmapButton: a button which shows bitmaps instead of the usual string. // It has different bitmaps for different states (focused/disabled/pressed) // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapButtonBase : public wxButton +class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton { public: wxBitmapButtonBase() { +#ifndef wxHAS_BUTTON_BITMAP m_marginX = m_marginY = 0; +#endif // wxHAS_BUTTON_BITMAP + } + + bool Create(wxWindow *parent, + wxWindowID winid, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name) + { + // We use wxBU_NOTEXT to let the base class Create() know that we are + // not going to show the label: this is a hack needed for wxGTK where + // we can show both label and bitmap only with GTK 2.6+ but we always + // can show just one of them and this style allows us to choose which + // one we need. + // + // And we also use wxBU_EXACTFIT to avoid being resized up to the + // standard button size as this doesn't make sense for bitmap buttons + // which are not standard anyhow and should fit their bitmap size. + return wxButton::Create(parent, winid, "", + pos, size, + style | wxBU_NOTEXT | wxBU_EXACTFIT, + validator, name); } - // set the bitmaps - void SetBitmapLabel(const wxBitmap& bitmap) - { m_bmpNormal = bitmap; OnSetBitmap(); } - void SetBitmapSelected(const wxBitmap& sel) - { m_bmpSelected = sel; OnSetBitmap(); }; - void SetBitmapFocus(const wxBitmap& focus) - { m_bmpFocus = focus; OnSetBitmap(); }; - void SetBitmapDisabled(const wxBitmap& disabled) - { m_bmpDisabled = disabled; OnSetBitmap(); }; - - // retrieve the bitmaps - const wxBitmap& GetBitmapLabel() const { return m_bmpNormal; } - const wxBitmap& GetBitmapSelected() const { return m_bmpSelected; } - const wxBitmap& GetBitmapFocus() const { return m_bmpFocus; } - const wxBitmap& GetBitmapDisabled() const { return m_bmpDisabled; } - wxBitmap& GetBitmapLabel() { return m_bmpNormal; } - wxBitmap& GetBitmapSelected() { return m_bmpSelected; } - wxBitmap& GetBitmapFocus() { return m_bmpFocus; } - wxBitmap& GetBitmapDisabled() { return m_bmpDisabled; } + // Special creation function for a standard "Close" bitmap. It allows to + // simply create a close button with the image appropriate for the common + // platform. + static wxBitmapButton* NewCloseButton(wxWindow* parent, wxWindowID winid); + // set/get the margins around the button - virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; } - int GetMarginX() const { return m_marginX; } - int GetMarginY() const { return m_marginY; } + virtual void SetMargins(int x, int y) + { + DoSetBitmapMargins(x, y); + } + + int GetMarginX() const { return DoGetBitmapMargins().x; } + int GetMarginY() const { return DoGetBitmapMargins().y; } // deprecated synonym for SetBitmapLabel() #if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) ); - { SetBitmapLabel(bitmap); } + wxDEPRECATED_INLINE( void SetLabel(const wxBitmap& bitmap), + SetBitmapLabel(bitmap); ) // prevent virtual function hiding virtual void SetLabel(const wxString& label) - { wxWindowBase::SetLabel(label); } + { wxWindow::SetLabel(label); } #endif // WXWIN_COMPATIBILITY_2_6 protected: +#ifndef wxHAS_BUTTON_BITMAP // function called when any of the bitmaps changes virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); } + virtual wxBitmap DoGetBitmap(State which) const { return m_bitmaps[which]; } + virtual void DoSetBitmap(const wxBitmap& bitmap, State which) + { m_bitmaps[which] = bitmap; OnSetBitmap(); } + + virtual wxSize DoGetBitmapMargins() const + { + return wxSize(m_marginX, m_marginY); + } + + virtual void DoSetBitmapMargins(int x, int y) + { + m_marginX = x; + m_marginY = y; + } + // the bitmaps for various states - wxBitmap m_bmpNormal, - m_bmpSelected, - m_bmpFocus, - m_bmpDisabled; + wxBitmap m_bitmaps[State_Max]; // the margins around the bitmap int m_marginX, m_marginY; +#endif // !wxHAS_BUTTON_BITMAP - - DECLARE_NO_COPY_CLASS(wxBitmapButtonBase) + wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase); }; -#if WXWIN_COMPATIBILITY_2_6 - inline void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); } -#endif // WXWIN_COMPATIBILITY_2_6 - #if defined(__WXUNIVERSAL__) #include "wx/univ/bmpbuttn.h" #elif defined(__WXMSW__) #include "wx/msw/bmpbuttn.h" #elif defined(__WXMOTIF__) #include "wx/motif/bmpbuttn.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/bmpbuttn.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/bmpbuttn.h" #elif defined(__WXMAC__) - #include "wx/mac/bmpbuttn.h" + #include "wx/osx/bmpbuttn.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/bmpbuttn.h" #elif defined(__WXPM__)