X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/6aa89a22b8e47000c98bff05c6f545f331f1c353..21ea11a1e90c0b619c3972acdd9375ad8548ba20:/src/generic/statusbr.cpp?ds=sidebyside diff --git a/src/generic/statusbr.cpp b/src/generic/statusbr.cpp index 2c8d40fbd8..c12bce49e7 100644 --- a/src/generic/statusbr.cpp +++ b/src/generic/statusbr.cpp @@ -9,7 +9,7 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "statusbr.h" #endif @@ -109,6 +109,24 @@ bool wxStatusBarGeneric::Create(wxWindow *parent, return TRUE; } + +wxSize wxStatusBarGeneric::DoGetBestSize() const +{ + int width, height; + + // best width is the width of the parent + GetParent()->GetClientSize(&width, NULL); + + // best height is as calculated above in Create + wxClientDC dc((wxWindow*)this); + dc.SetFont(GetFont()); + wxCoord y; + dc.GetTextExtent(_T("X"), NULL, &y ); + height = (int)( (11*y)/10 + 2*GetBorderY()); + + return wxSize(width, height); +} + void wxStatusBarGeneric::SetFieldsCount(int number, const int *widths) { wxASSERT_MSG( number >= 0, _T("negative number of fields in wxStatusBar?") ); @@ -133,12 +151,16 @@ void wxStatusBarGeneric::SetStatusText(const wxString& text, int number) wxCHECK_RET( (number >= 0) && (number < m_nFields), _T("invalid status bar field index") ); - m_statusStrings[number] = text; + wxString oldText = m_statusStrings[number]; + if (oldText != text) + { + m_statusStrings[number] = text; - wxRect rect; - GetFieldRect(number, rect); + wxRect rect; + GetFieldRect(number, rect); - Refresh( TRUE, &rect ); + Refresh( TRUE, &rect ); + } } wxString wxStatusBarGeneric::GetStatusText(int n) const @@ -330,7 +352,7 @@ bool wxStatusBarGeneric::GetFieldRect(int n, wxRect& rect) const void wxStatusBarGeneric::InitColours() { // Shadow colours -#if defined(__WIN95__) +#if defined(__WIN95__) || defined(__WXMAC__) wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)); m_mediumShadowPen = wxPen(mediumShadowColour, 1, wxSOLID);