X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/69dbb7098b59ec49cb9693f14404e30ac1dca8eb..cbeda384e51acb82e13994cb67ac1714669cae10:/include/wx/cocoa/window.h diff --git a/include/wx/cocoa/window.h b/include/wx/cocoa/window.h index 71ff892724..309cb29e5f 100644 --- a/include/wx/cocoa/window.h +++ b/include/wx/cocoa/window.h @@ -4,9 +4,9 @@ // Author: David Elliott // Modified by: // Created: 2002/12/26 -// RCS-ID: $Id: +// RCS-ID: $Id$ // Copyright: (c) 2002 David Elliott -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_WINDOW_H__ @@ -14,14 +14,43 @@ #include "wx/cocoa/NSView.h" +#ifdef __OBJC__ + #import +#endif //def __OBJC__ + +// We can only import Foundation/NSGeometry.h from Objective-C code but it's +// nice to be able to use NSPoint and NSRect in the declarations of helper +// methods so we must define them as opaque structs identically to the way +// they are defined by the real header. +// NOTE: We specifically use these regardless of C++ or Objective-C++ mode so +// the compiler will complain if we got the definitions wrong. In regular +// C++ mode there is no way to know if we got the definitons right so +// we depend on at least one Objective-C++ file including this header. +#if defined(__LP64__) || defined(NS_BUILD_32_LIKE_64) +typedef struct CGPoint NSPoint; +typedef struct CGRect NSRect; +#else +typedef struct _NSPoint NSPoint; +typedef struct _NSRect NSRect; +#endif + +DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform); + +class wxWindowCocoaHider; +class wxWindowCocoaScrollView; +class wxCocoaTrackingRectManager; + // ======================================================================== // wxWindowCocoa // ======================================================================== -class WXDLLEXPORT wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView +class WXDLLIMPEXP_CORE wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView { DECLARE_DYNAMIC_CLASS(wxWindowCocoa) - DECLARE_NO_COPY_CLASS(wxWindowCocoa) + wxDECLARE_NO_COPY_CLASS(wxWindowCocoa); DECLARE_EVENT_TABLE() + friend wxWindow *wxWindowBase::GetCapture(); + friend class wxWindowCocoaScrollView; + friend class wxCocoaTrackingRectManager; // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ @@ -50,12 +79,34 @@ protected: // Cocoa specifics // ------------------------------------------------------------------------ public: + // Returns the content NSView (where children are added, drawing performed) inline WX_NSView GetNSView() { return m_cocoaNSView; } + // Returns the NSView suitable for use as a subview + WX_NSView GetNSViewForSuperview() const; + // Returns the NSView that may be hidden/is being hidden + WX_NSView GetNSViewForHiding() const; + // Returns the NSView for non-client drawing + virtual WX_NSView GetNonClientNSView() { return GetNSViewForSuperview(); } + // Add/remove children void CocoaAddChild(wxWindowCocoa *child); void CocoaRemoveFromParent(void); +#ifdef __OBJC__ + // Returns an autoreleased NSAffineTransform which can be applied + // to a graphics context currently using the view's coordinate system + // (such as the one locked when drawRect is called or after a call + // to [NSView lockFocus]) such that further drawing is done using + // the wxWidgets coordinate system. + WX_NSAffineTransform CocoaGetWxToBoundsTransform(); +#endif //def __OBJC__ protected: + // actually enable/disable the cocoa control, overridden by subclasses + virtual void CocoaSetEnabled(bool WXUNUSED(enable)) { } + + void CocoaCreateNSScrollView(); void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent); + virtual wxWindow* GetWxWindow() const; virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void); virtual bool Cocoa_drawRect(const NSRect &rect); virtual bool Cocoa_mouseDown(WX_NSEvent theEvent); virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent); @@ -69,9 +120,33 @@ protected: virtual bool Cocoa_otherMouseDown(WX_NSEvent theEvent); virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent); virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent); + virtual bool Cocoa_resetCursorRects(); + virtual bool Cocoa_viewDidMoveToWindow(); + virtual bool Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow); void SetNSView(WX_NSView cocoaNSView); WX_NSView m_cocoaNSView; - WX_NSView m_dummyNSView; + wxWindowCocoaHider *m_cocoaHider; + wxWindowCocoaScrollView *m_wxCocoaScrollView; + bool m_isInPaint; + wxCocoaTrackingRectManager *m_visibleTrackingRectManager; + static wxWindow *sm_capturedWindow; + virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView); + void SetInitialFrameRect(const wxPoint& pos, const wxSize& size); +#ifdef __OBJC__ + inline NSRect MakeDefaultNSRect(const wxSize& size) + { + // NOTE: position is 10,10 to make it "obvious" that it's out of place + return NSMakeRect(10.0,10.0,WidthDefault(size.x),HeightDefault(size.y)); + } + // These functions translate NSPoint or NSRect between the coordinate + // system of Cocoa's boudns rect and wx's coordinate system. + NSPoint CocoaTransformBoundsToWx(NSPoint pointBounds); + NSRect CocoaTransformBoundsToWx(NSRect rectBounds); + NSPoint CocoaTransformWxToBounds(NSPoint pointWx); + NSRect CocoaTransformWxToBounds(NSRect rectWx); +#endif //def __OBJC__ + static wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame); + static NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible); // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ @@ -85,13 +160,16 @@ public: virtual void SetFocus(); // Warp the pointer the given position virtual void WarpPointer(int x_pos, int y_pos) ; + // Change the window's cursor + virtual bool SetCursor( const wxCursor &cursor ); // Send the window a refresh event - virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL); - // Clear the window - virtual void Clear(); + virtual void Refresh(bool eraseBack = true, const wxRect *rect = NULL); // Set/get the window's font virtual bool SetFont(const wxFont& f); // inline virtual wxFont& GetFont() const; + virtual void SetLabel(const wxString& label); + virtual wxString GetLabel() const; + // label handling // Get character size virtual int GetCharHeight() const; virtual int GetCharWidth() const; @@ -101,12 +179,13 @@ public: const wxFont *theFont = NULL) const; // Scroll stuff virtual void SetScrollbar(int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + int range, bool refresh = true); + virtual void SetScrollPos(int orient, int pos, bool refresh = true); virtual int GetScrollPos(int orient) const; virtual int GetScrollThumb(int orient) const; virtual int GetScrollRange(int orient) const; virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL); + virtual void DoSetVirtualSize(int x, int y); // Get the private handle (platform-dependent) virtual WXWidget GetHandle() const; // Convert client to screen coordinates @@ -123,6 +202,12 @@ public: // Get/set client (application-useable) size virtual void DoGetClientSize(int *width, int *height) const; virtual void DoSetClientSize(int width, int size); + // Set this window's tooltip + virtual void DoSetToolTip( wxToolTip *tip ); + // Set the size of the wxWindow (the contentView of an NSWindow) + // wxTopLevelWindow will override this and set the NSWindow size + // such that the contentView will be this size + virtual void CocoaSetWxWindowSize(int width, int height); // Set overall size and position virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); virtual void DoMoveWindow(int x, int y, int width, int height); @@ -134,6 +219,9 @@ public: // NOTE: typically Close() is not virtual, but we want this for Cocoa virtual bool Close( bool force = false ); virtual bool Show( bool show = true ); + virtual void DoEnable( bool enable ); + + virtual bool IsDoubleBuffered() const { return true; } }; #endif // __WX_COCOA_WINDOW_H__