X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/69c4481222795d89f470020b63ec788bb717c0b3..d989875a52208e35afbcbd04de7758089e06b985:/src/x11/brush.cpp?ds=sidebyside diff --git a/src/x11/brush.cpp b/src/x11/brush.cpp index 5fa6c149e8..3eeb858046 100644 --- a/src/x11/brush.cpp +++ b/src/x11/brush.cpp @@ -9,15 +9,16 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "brush.h" -#endif +// for compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" -#include "wx/setup.h" -#include "wx/utils.h" #include "wx/brush.h" -#include "wx/bitmap.h" -#include "wx/colour.h" + +#ifndef WX_PRECOMP + #include "wx/utils.h" + #include "wx/bitmap.h" + #include "wx/colour.h" +#endif //----------------------------------------------------------------------------- // wxBrush @@ -30,21 +31,21 @@ public: { m_style = 0; } - + wxBrushRefData( const wxBrushRefData& data ) { m_style = data.m_style; m_stipple = data.m_stipple; m_colour = data.m_colour; } - + bool operator == (const wxBrushRefData& data) const { return (m_style == data.m_style && - m_stipple == data.m_stipple && + m_stipple.IsSameAs(data.m_stipple) && m_colour == data.m_colour); } - + int m_style; wxColour m_colour; wxBitmap m_stipple; @@ -93,10 +94,10 @@ wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const bool wxBrush::operator == ( const wxBrush& brush ) const { - if (m_refData == brush.m_refData) return TRUE; - - if (!m_refData || !brush.m_refData) return FALSE; - + if (m_refData == brush.m_refData) return true; + + if (!m_refData || !brush.m_refData) return false; + return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData ); } @@ -136,28 +137,28 @@ wxBitmap *wxBrush::GetStipple() const void wxBrush::SetColour( const wxColour& col ) { AllocExclusive(); - + M_BRUSHDATA->m_colour = col; } void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b ) { AllocExclusive(); - + M_BRUSHDATA->m_colour.Set( r, g, b ); } void wxBrush::SetStyle( int style ) { AllocExclusive(); - + M_BRUSHDATA->m_style = style; } void wxBrush::SetStipple( const wxBitmap& stipple ) { AllocExclusive(); - + M_BRUSHDATA->m_stipple = stipple; if (M_BRUSHDATA->m_stipple.GetMask()) {