X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/68bcfd2c10258b50924ad45391b6fbff0e83ce55..8db2e3ef1565e738ade7f63580951d1d040b9c29:/interface/wx/propgrid/editors.h diff --git a/interface/wx/propgrid/editors.h b/interface/wx/propgrid/editors.h index 7f39b20814..8f563a05d7 100644 --- a/interface/wx/propgrid/editors.h +++ b/interface/wx/propgrid/editors.h @@ -3,10 +3,9 @@ // Purpose: interface of wxPropertyGrid editors // Author: wxWidgets team // RCS-ID: $Id$ -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -// ----------------------------------------------------------------------- /** @class wxPGEditor @@ -40,11 +39,7 @@ class wxPGEditor : public wxObject public: /** Constructor. */ - wxPGEditor() - : wxObject() - { - m_clientData = NULL; - } + wxPGEditor(); /** Destructor. */ virtual ~wxPGEditor(); @@ -75,17 +70,10 @@ public: @remarks - Primary control shall use id wxPG_SUBID1, and secondary (button) control shall use wxPG_SUBID2. - - Implementation shoud connect all necessary events to the - wxPropertyGrid::OnCustomEditorEvent. For Example: - @code - // Relays wxEVT_COMMAND_TEXT_UPDATED events of primary editor - // control to the OnEvent. - control->Connect(control->GetId(), wxEVT_COMMAND_TEXT_UPDATED, - wxCommandEventHandler(wxPropertyGrid::OnCustomEditorEvent), - NULL, propgrid); - @endcode - OnCustomEditorEvent will then forward events, first to - wxPGEditor::OnEvent() and then to wxPGProperty::OnEvent(). + - Unlike in previous version of wxPropertyGrid, it is no longer + necessary to call wxEvtHandler::Connect() for interesting editor + events. Instead, all events from control are now automatically + forwarded to wxPGEditor::OnEvent() and wxPGProperty::OnEvent(). */ virtual wxPGWindowList CreateControls( wxPropertyGrid* propgrid, wxPGProperty* property, @@ -106,10 +94,10 @@ public: (see wxPGProperty::OnEvent() for more information). @remarks wxPropertyGrid will automatically unfocus the editor when - wxEVT_COMMAND_TEXT_ENTER is received and when it results in - property value being modified. This happens regardless of - editor type (ie. behavior is same for any wxTextCtrl and - wxComboBox based editor). + @c wxEVT_COMMAND_TEXT_ENTER is received and when it results in + property value being modified. This happens regardless of + editor type (ie. behaviour is same for any wxTextCtrl and + wxComboBox based editor). */ virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property, wxWindow* wnd_primary, wxEvent& event ) const = 0; @@ -120,26 +108,46 @@ public: Returns @true if value was different. */ virtual bool GetValueFromControl( wxVariant& variant, wxPGProperty* property, - wxWindow* ctrl ) const; + wxWindow* ctrl ) const; /** Sets value in control to unspecified. */ virtual void SetValueToUnspecified( wxPGProperty* property, - wxWindow* ctrl ) const = 0; + wxWindow* ctrl ) const = 0; + + /** + Called by property grid to set new appearance for the control. + Default implementation sets foreground colour, background colour, + font, plus text for wxTextCtrl and wxComboCtrl. + + The parameter @a appearance represents the new appearance to be applied. + + The parameter @a oldAppearance is the previously applied appearance. + Used to detect which control attributes need to be changed (e.g. so we only + change background colour if really needed). + + Finally, the parameter @a unspecified if @true tells this function that + the new appearance represents an unspecified property value. + */ + virtual void SetControlAppearance( wxPropertyGrid* pg, + wxPGProperty* property, + wxWindow* ctrl, + const wxPGCell& appearance, + const wxPGCell& oldAppearance, + bool unspecified ) const; /** Sets control's value specifically from string. */ virtual void SetControlStringValue( wxPGProperty* property, - wxWindow* ctrl, const wxString& txt ) const; + wxWindow* ctrl, const wxString& txt ) const; /** Sets control's value specifically from int (applies to choice etc.). */ virtual void SetControlIntValue( wxPGProperty* property, - wxWindow* ctrl, int value ) const; + wxWindow* ctrl, int value ) const; /** Inserts item to existing control. Index -1 means end of list. Default implementation does nothing. Returns index of item added. */ - virtual int InsertItem( wxWindow* ctrl, const wxString& label, - int index ) const; + virtual int InsertItem( wxWindow* ctrl, const wxString& label, int index ) const; /** Deletes item from existing control. @@ -148,19 +156,19 @@ public: virtual void DeleteItem( wxWindow* ctrl, int index ) const; /** - Extra processing when control gains focus. For example, wxTextCtrl - based controls should select all text. + Extra processing when control gains focus. + For example, wxTextCtrl based controls should select all text. */ virtual void OnFocus( wxPGProperty* property, wxWindow* wnd ) const; /** - Returns @true if control itself can contain the custom image. Default - implementation returns @false. + Returns @true if control itself can contain the custom image. + Default implementation returns @false. */ virtual bool CanContainCustomImage() const; }; -// ----------------------------------------------------------------------- + /** @class wxPGMultiButton @@ -172,12 +180,12 @@ public: For instance, here we add three buttons to a TextCtrl editor: @code - #include class wxSampleMultiButtonEditor : public wxPGTextCtrlEditor { - DECLARE_DYNAMIC_CLASS(wxSampleMultiButtonEditor) + wxDECLARE_DYNAMIC_CLASS(wxSampleMultiButtonEditor); + public: wxSampleMultiButtonEditor() {} virtual ~wxSampleMultiButtonEditor() {} @@ -194,7 +202,7 @@ public: wxEvent& event ) const; }; - IMPLEMENT_DYNAMIC_CLASS(wxSampleMultiButtonEditor, wxPGTextCtrlEditor) + wxIMPLEMENT_DYNAMIC_CLASS(wxSampleMultiButtonEditor, wxPGTextCtrlEditor); wxPGWindowList wxSampleMultiButtonEditor::CreateControls( wxPropertyGrid* propGrid, wxPGProperty* property, @@ -234,29 +242,28 @@ public: if ( event.GetId() == buttons->GetButtonId(0) ) { - // Do something when first button is pressed - return true; + // Do something when the first button is pressed + // Return true if the action modified the value in editor. + ... } if ( event.GetId() == buttons->GetButtonId(1) ) { - // Do something when second button is pressed - return true; + // Do something when the second button is pressed + ... } if ( event.GetId() == buttons->GetButtonId(2) ) { - // Do something when third button is pressed - return true; + // Do something when the third button is pressed + ... } } return wxPGTextCtrlEditor::OnEvent(propGrid, property, ctrl, event); } - @endcode Further to use this editor, code like this can be used: @code - // Register editor class - needs only to be called once wxPGEditor* multiButtonEditor = new wxSampleMultiButtonEditor(); wxPropertyGrid::RegisterEditorClass( multiButtonEditor ); @@ -266,7 +273,6 @@ public: // Change property to use editor created in the previous code segment propGrid->SetPropertyEditor( "MultipleButtons", multiButtonEditor ); - @endcode @library{wxpropgrid} @@ -275,7 +281,6 @@ public: class WXDLLIMPEXP_PROPGRID wxPGMultiButton : public wxWindow { public: - /** Constructor. */ @@ -314,8 +319,8 @@ public: wxWindow* GetButton( unsigned int i ); /** - Returns Id of one of the buttons. This is utility function to be - used in event handlers. + Returns Id of one of the buttons. + This is utility function to be used in event handlers. */ int GetButtonId( unsigned int i ) const; @@ -331,4 +336,3 @@ public: wxSize GetPrimarySize() const; }; -// -----------------------------------------------------------------------