X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/68bc8549d81adc1b6f031bdbb03b91a71944197c..66af7a75406831dfcbae81728dce709efe2ed628:/wxPython/contrib/glcanvas/msw/glcanvas.py diff --git a/wxPython/contrib/glcanvas/msw/glcanvas.py b/wxPython/contrib/glcanvas/msw/glcanvas.py index 6ae845efc3..d413f6a815 100644 --- a/wxPython/contrib/glcanvas/msw/glcanvas.py +++ b/wxPython/contrib/glcanvas/msw/glcanvas.py @@ -1,146 +1,183 @@ # This file was created automatically by SWIG. -import glcanvasc - -from misc import * - -from misc2 import * - -from windows import * - -from gdi import * - -from fonts import * - -from clip_dnd import * - -from events import * - -from streams import * - -from utils import * - -from mdi import * - -from frames import * - -from stattool import * - -from controls import * - -from controls2 import * - -from windows2 import * - -from cmndlgs import * - -from windows3 import * - -from image import * - -from printfw import * - -from sizers import * - -from filesys import * -import wx -class wxGLContextPtr(wxObjectPtr): - def __init__(self,this): - self.this = this - self.thisown = 0 - def __del__(self,glcanvasc=glcanvasc): - if self.thisown == 1 : - glcanvasc.delete_wxGLContext(self) - def SetCurrent(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs) - return val - def SetColour(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs) - return val - def SwapBuffers(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs) - return val - def GetWindow(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs) - return val +# Don't modify this file, modify the SWIG interface instead. + +""" +`GLCanvas` provides an OpenGL Context on a `wx.Window`. +""" + +import _glcanvas + +def _swig_setattr_nondynamic(self,class_type,name,value,static=1): + if (name == "this"): + if isinstance(value, class_type): + self.__dict__[name] = value.this + if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown + del value.thisown + return + method = class_type.__swig_setmethods__.get(name,None) + if method: return method(self,value) + if (not static) or hasattr(self,name) or (name == "thisown"): + self.__dict__[name] = value + else: + raise AttributeError("You cannot add attributes to %s" % self) + +def _swig_setattr(self,class_type,name,value): + return _swig_setattr_nondynamic(self,class_type,name,value,0) + +def _swig_getattr(self,class_type,name): + method = class_type.__swig_getmethods__.get(name,None) + if method: return method(self) + raise AttributeError,name + +import types +try: + _object = types.ObjectType + _newclass = 1 +except AttributeError: + class _object : pass + _newclass = 0 +del types + + +def _swig_setattr_nondynamic_method(set): + def set_attr(self,name,value): + if hasattr(self,name) or (name in ("this", "thisown")): + set(self,name,value) + else: + raise AttributeError("You cannot add attributes to %s" % self) + return set_attr + + +import _core +wx = _core +__docfilter__ = wx.__DocFilter(globals()) +class GLContext(_core.Object): + """Proxy of C++ GLContext class""" def __repr__(self): - return "" % (self.this,) -class wxGLContext(wxGLContextPtr): - def __init__(self,*_args,**_kwargs): - self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs) + return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) + def __init__(self, *args, **kwargs): + """ + __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette, + GLContext other=None) -> GLContext + """ + newobj = _glcanvas.new_GLContext(*args, **kwargs) + self.this = newobj.this self.thisown = 1 + del newobj.thisown + def __del__(self, destroy=_glcanvas.delete_GLContext): + """__del__(self)""" + try: + if self.thisown: destroy(self) + except: pass + + def SetCurrent(*args, **kwargs): + """SetCurrent(self)""" + return _glcanvas.GLContext_SetCurrent(*args, **kwargs) + def SetColour(*args, **kwargs): + """SetColour(self, String colour)""" + return _glcanvas.GLContext_SetColour(*args, **kwargs) + def SwapBuffers(*args, **kwargs): + """SwapBuffers(self)""" + return _glcanvas.GLContext_SwapBuffers(*args, **kwargs) + def GetWindow(*args, **kwargs): + """GetWindow(self) -> Window""" + return _glcanvas.GLContext_GetWindow(*args, **kwargs) -class wxGLCanvasPtr(wxWindowPtr): - def __init__(self,this): + +class GLContextPtr(GLContext): + def __init__(self, this): self.this = this - self.thisown = 0 - def SetCurrent(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs) - return val - def SetColour(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs) - return val - def SwapBuffers(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs) - return val - def GetContext(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs) - if val: val = wxGLContextPtr(val) - return val - def SetupPixelFormat(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetupPixelFormat,(self,) + _args, _kwargs) - return val - def SetupPalette(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetupPalette,(self,) + _args, _kwargs) - return val - def CreateDefaultPalette(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_CreateDefaultPalette,(self,) + _args, _kwargs) - if val: val = wxPalettePtr(val) ; val.thisown = 1 - return val - def GetPalette(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_GetPalette,(self,) + _args, _kwargs) - if val: val = wxPalettePtr(val) - return val + if not hasattr(self,"thisown"): self.thisown = 0 + self.__class__ = GLContext +_glcanvas.GLContext_swigregister(GLContextPtr) +cvar = _glcanvas.cvar +GLCanvasNameStr = cvar.GLCanvasNameStr + +WX_GL_RGBA = _glcanvas.WX_GL_RGBA +WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE +WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL +WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER +WX_GL_STEREO = _glcanvas.WX_GL_STEREO +WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS +WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED +WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN +WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE +WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA +WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE +WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE +WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED +WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN +WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE +WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA +class GLCanvas(_core.Window): + """Proxy of C++ GLCanvas class""" def __repr__(self): - return "" % (self.this,) -class wxGLCanvas(wxGLCanvasPtr): - def __init__(self,*_args,**_kwargs): - self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs) + return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) + def __init__(self, *args, **kwargs): + """ + __init__(self, Window parent, int id=-1, Point pos=DefaultPosition, + Size size=DefaultSize, long style=0, String name=GLCanvasNameStr, + int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas + """ + newobj = _glcanvas.new_GLCanvas(*args, **kwargs) + self.this = newobj.this self.thisown = 1 + del newobj.thisown self._setOORInfo(self) + def SetCurrent(*args, **kwargs): + """SetCurrent(self)""" + return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs) + def SetColour(*args, **kwargs): + """SetColour(self, String colour)""" + return _glcanvas.GLCanvas_SetColour(*args, **kwargs) -def wxGLCanvasWithContext(*_args,**_kwargs): - val = wxGLCanvasPtr(apply(glcanvasc.new_wxGLCanvasWithContext,_args,_kwargs)) - val.thisown = 1 - val._setOORInfo(self) - return val + def SwapBuffers(*args, **kwargs): + """SwapBuffers(self)""" + return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs) + + def GetContext(*args, **kwargs): + """GetContext(self) -> GLContext""" + return _glcanvas.GLCanvas_GetContext(*args, **kwargs) + def SetupPixelFormat(*args, **kwargs): + """SetupPixelFormat(self, int attribList=None)""" + return _glcanvas.GLCanvas_SetupPixelFormat(*args, **kwargs) + def SetupPalette(*args, **kwargs): + """SetupPalette(self, wxPalette palette)""" + return _glcanvas.GLCanvas_SetupPalette(*args, **kwargs) + def CreateDefaultPalette(*args, **kwargs): + """CreateDefaultPalette(self) -> wxPalette""" + return _glcanvas.GLCanvas_CreateDefaultPalette(*args, **kwargs) -#-------------- FUNCTION WRAPPERS ------------------ + def GetPalette(*args, **kwargs): + """GetPalette(self) -> wxPalette""" + return _glcanvas.GLCanvas_GetPalette(*args, **kwargs) +class GLCanvasPtr(GLCanvas): + def __init__(self, this): + self.this = this + if not hasattr(self,"thisown"): self.thisown = 0 + self.__class__ = GLCanvas +_glcanvas.GLCanvas_swigregister(GLCanvasPtr) + +def GLCanvasWithContext(*args, **kwargs): + """ + GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition, + Size size=DefaultSize, + long style=0, String name=GLCanvasNameStr, + int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas + """ + val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs) + val.thisown = 1 + val._setOORInfo(val) + return val -#-------------- VARIABLE WRAPPERS ------------------ -WX_GL_RGBA = glcanvasc.WX_GL_RGBA -WX_GL_BUFFER_SIZE = glcanvasc.WX_GL_BUFFER_SIZE -WX_GL_LEVEL = glcanvasc.WX_GL_LEVEL -WX_GL_DOUBLEBUFFER = glcanvasc.WX_GL_DOUBLEBUFFER -WX_GL_STEREO = glcanvasc.WX_GL_STEREO -WX_GL_AUX_BUFFERS = glcanvasc.WX_GL_AUX_BUFFERS -WX_GL_MIN_RED = glcanvasc.WX_GL_MIN_RED -WX_GL_MIN_GREEN = glcanvasc.WX_GL_MIN_GREEN -WX_GL_MIN_BLUE = glcanvasc.WX_GL_MIN_BLUE -WX_GL_MIN_ALPHA = glcanvasc.WX_GL_MIN_ALPHA -WX_GL_DEPTH_SIZE = glcanvasc.WX_GL_DEPTH_SIZE -WX_GL_STENCIL_SIZE = glcanvasc.WX_GL_STENCIL_SIZE -WX_GL_MIN_ACCUM_RED = glcanvasc.WX_GL_MIN_ACCUM_RED -WX_GL_MIN_ACCUM_GREEN = glcanvasc.WX_GL_MIN_ACCUM_GREEN -WX_GL_MIN_ACCUM_BLUE = glcanvasc.WX_GL_MIN_ACCUM_BLUE -WX_GL_MIN_ACCUM_ALPHA = glcanvasc.WX_GL_MIN_ACCUM_ALPHA