X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/687706f5e722ac8a39172024f794ae0ffbd190e2..b8af111fa5d3916e6f42fee3af0ab1bec0ace7b6:/src/x11/window.cpp diff --git a/src/x11/window.cpp b/src/x11/window.cpp index b8e83b9f02..0a44944c1a 100644 --- a/src/x11/window.cpp +++ b/src/x11/window.cpp @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "window.h" -#endif - #include "wx/setup.h" #include "wx/menu.h" #include "wx/dc.h" @@ -370,7 +366,11 @@ void wxWindowX11::SetFocus() wxCHECK_RET( xwindow, wxT("invalid window") ); - wxCHECK_RET( AcceptsFocus(), wxT("set focus on window that doesn't accept the focus") ); + // Don't assert; we might be trying to set the focus for a panel + // with only static controls, so the panel returns false from AcceptsFocus. + // The app should be not be expected to deal with this. + if (!AcceptsFocus()) + return; #if 0 if (GetName() == "scrollBar") @@ -667,6 +667,26 @@ void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect) } XFreeGC( xdisplay, xgc ); + + // Move Clients, but not the scrollbars + // FIXME: There may be a better method to move a lot of Windows within X11 + wxScrollBar *sbH = ((wxWindow *) this)->GetScrollbar( wxHORIZONTAL ); + wxScrollBar *sbV = ((wxWindow *) this)->GetScrollbar( wxVERTICAL ); + wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + while ( node ) + { + // Only propagate to non-top-level windows + wxWindow *win = node->GetData(); + if ( win->GetParent() && win != sbH && win != sbV ) + { + wxPoint pos = win->GetPosition(); + // Add the delta to the old Position + pos.x += dx; + pos.y += dy; + win->SetPosition(pos); + } + node = node->GetNext(); + } } // --------------------------------------------------------------------------- @@ -873,13 +893,6 @@ void wxWindowX11::DoSetClientSize(int width, int height) } } -// For implementation purposes - sometimes decorations make the client area -// smaller -wxPoint wxWindowX11::GetClientAreaOrigin() const -{ - return wxPoint(0, 0); -} - void wxWindowX11::DoMoveWindow(int x, int y, int width, int height) { Window xwindow = (Window) m_mainWindow; @@ -980,12 +993,13 @@ void wxWindowX11::DoSetSizeHints(int minW, int minH, int maxW, int maxH, int inc int wxWindowX11::GetCharHeight() const { - wxCHECK_MSG( m_font.Ok(), 0, wxT("valid window font needed") ); + wxFont font(GetFont()); + wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") ); #if wxUSE_UNICODE // There should be an easier way. PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() ); - pango_layout_set_font_description( layout, GetFont().GetNativeFontInfo()->description ); + pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description ); pango_layout_set_text(layout, "H", 1 ); int w,h; pango_layout_get_pixel_size(layout, &w, &h); @@ -993,7 +1007,7 @@ int wxWindowX11::GetCharHeight() const return h; #else - WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, wxGlobalDisplay()); + WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay()); int direction, ascent, descent; XCharStruct overall; @@ -1007,12 +1021,13 @@ int wxWindowX11::GetCharHeight() const int wxWindowX11::GetCharWidth() const { - wxCHECK_MSG( m_font.Ok(), 0, wxT("valid window font needed") ); + wxFont font(GetFont()); + wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") ); #if wxUSE_UNICODE // There should be an easier way. PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() ); - pango_layout_set_font_description( layout, GetFont().GetNativeFontInfo()->description ); + pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description ); pango_layout_set_text(layout, "H", 1 ); int w,h; pango_layout_get_pixel_size(layout, &w, &h); @@ -1020,7 +1035,7 @@ int wxWindowX11::GetCharWidth() const return w; #else - WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, wxGlobalDisplay()); + WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay()); int direction, ascent, descent; XCharStruct overall; @@ -1036,7 +1051,7 @@ void wxWindowX11::GetTextExtent(const wxString& string, int *descent, int *externalLeading, const wxFont *theFont) const { - wxFont fontToUse = m_font; + wxFont fontToUse = GetFont(); if (theFont) fontToUse = *theFont; wxCHECK_RET( fontToUse.Ok(), wxT("invalid font") );