X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/685ed4d1f8a834dd898d0897fa96d3a8b0468372..b02dd12239c8a59b9a545d9fcb04974f8ad02c6b:/include/wx/msw/toplevel.h diff --git a/include/wx/msw/toplevel.h b/include/wx/msw/toplevel.h index 52905cc32a..fdc62eba5e 100644 --- a/include/wx/msw/toplevel.h +++ b/include/wx/msw/toplevel.h @@ -57,12 +57,10 @@ public: virtual void SetLayoutDirection(wxLayoutDirection dir); -#ifndef __WXWINCE__ - virtual bool SetShape(const wxRegion& region); -#endif // __WXWINCE__ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); virtual bool Show(bool show = true); + virtual void Raise(); virtual void ShowWithoutActivating(); virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); @@ -77,6 +75,19 @@ public: virtual bool CanSetTransparent(); + // MSW-specific methods + // -------------------- + + // Return the menu representing the "system" menu of the window. You can + // call wxMenu::AppendWhatever() methods on it but removing items from it + // is in general not a good idea. + // + // The pointer returned by this method belongs to the window and will be + // deleted when the window itself is, do not delete it yourself. May return + // NULL if getting the system menu failed. + wxMenu *MSWGetSystemMenu() const; + + // implementation from now on // -------------------------- @@ -170,7 +181,16 @@ protected: bool m_fsIsMaximized; bool m_fsIsShowing; - // the last focused child: we restore focus to it on activation + // Save the current focus to m_winLastFocused if we're not iconized (the + // focus is always NULL when we're iconized). + void DoSaveLastFocus(); + + // Restore focus to m_winLastFocused if possible and needed. + void DoRestoreLastFocus(); + + // The last focused child: we remember it when we're deactivated and + // restore focus to it when we're activated (this is done here) or restored + // from iconic state (done by wxFrame). wxWindow *m_winLastFocused; #if defined(__SMARTPHONE__) && defined(__WXWINCE__) @@ -214,6 +234,10 @@ private: void* m_activateInfo; #endif + // The system menu: initially NULL but can be set (once) by + // MSWGetSystemMenu(). Owned by this window. + wxMenu *m_menuSystem; + DECLARE_EVENT_TABLE() wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW); };