X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/68379eaf0ae64d105f8244b1db83e793f7dd83b0..f014d4bf3e18198c273b3c119ad1a08d46d12c82:/include/wx/dcbuffer.h diff --git a/include/wx/dcbuffer.h b/include/wx/dcbuffer.h index b186d30e15..cac6228a8e 100644 --- a/include/wx/dcbuffer.h +++ b/include/wx/dcbuffer.h @@ -14,24 +14,35 @@ #include "wx/dcmemory.h" #include "wx/dcclient.h" - +#include "wx/window.h" // ---------------------------------------------------------------------------- // Double buffering helper. // ---------------------------------------------------------------------------- +// Assumes the buffer bitmap covers the entire scrolled window, +// and prepares the window DC accordingly +#define wxBUFFER_VIRTUAL_AREA 0x01 + +// Assumes the buffer bitmap only covers the client area; +// does not prepare the window DC +#define wxBUFFER_CLIENT_AREA 0x02 + class wxBufferedDC : public wxMemoryDC { public: // Default ctor, must subsequently call Init for two stage construction. - wxBufferedDC() : m_dc( 0 ) + wxBufferedDC() : m_dc( 0 ), m_style(0) { } // Construct a wxBufferedDC using a user supplied buffer. - wxBufferedDC(wxDC *dc, const wxBitmap &buffer) + wxBufferedDC(wxDC *dc, + const wxBitmap &buffer = wxNullBitmap, + int style = wxBUFFER_CLIENT_AREA) : m_dc( dc ), - m_buffer( buffer ) + m_buffer( buffer ), + m_style(style) { UseBuffer(); } @@ -39,9 +50,11 @@ public: // Construct a wxBufferedDC with an internal buffer of 'area' // (where area is usually something like the size of the window // being buffered) - wxBufferedDC(wxDC *dc, const wxSize &area) + wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) : m_dc( dc ), - m_buffer( area.GetWidth(), area.GetHeight() ) + m_buffer( area.GetWidth(), area.GetHeight() ), + m_style(style) + { UseBuffer(); } @@ -56,18 +69,21 @@ public: // These reimplement the actions of the ctors for two stage creation, but // are not used by the ctors themselves to save a few cpu cycles. - void Init(wxDC *dc, const wxBitmap &buffer) + void Init(wxDC *dc, + const wxBitmap &buffer=wxNullBitmap, + int style = wxBUFFER_CLIENT_AREA) { wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap, _T("wxBufferedDC already initialised") ); m_dc = dc; m_buffer = buffer; + m_style = style; UseBuffer(); } - void Init(wxDC *dc, const wxSize &area) + void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) { - Init(dc, wxBitmap(area.GetWidth(), area.GetHeight())); + Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()), style); } // Blits the buffer to the dc, and detaches the dc from the buffer (so it @@ -81,17 +97,31 @@ public: wxASSERT_MSG( m_dc != 0, _T("No underlying DC associated with wxBufferedDC (anymore)") ); + wxCoord x=0, y=0; + + if (m_style & wxBUFFER_CLIENT_AREA) + GetDeviceOrigin(& x, & y); + m_dc->Blit( 0, 0, m_buffer.GetWidth(), m_buffer.GetHeight(), this, - 0, 0 ); + -x, -y ); m_dc = NULL; } + // Set and get the style + void SetStyle(int style) { m_style = style; } + int GetStyle() const { return m_style; } + private: // check that the bitmap is valid and use it void UseBuffer() { - wxASSERT_MSG( m_buffer.Ok(), _T("invalid bitmap in wxBufferedDC") ); + if (!m_buffer.Ok()) + { + wxCoord w, h; + m_dc->GetSize(&w, &h); + m_buffer = wxBitmap(w, h); + } SelectObject(m_buffer); } @@ -106,6 +136,9 @@ private: // the buffer (selected in this DC) wxBitmap m_buffer; + // the buffering style + int m_style; + DECLARE_NO_COPY_CLASS(wxBufferedDC) }; @@ -119,16 +152,29 @@ private: class wxBufferedPaintDC : public wxBufferedDC { public: - // If no bitmap is supplied by the user, a temporary one wil; be created. - wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer = wxNullBitmap) + // If no bitmap is supplied by the user, a temporary one will be created. + wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA) : m_paintdc(window) { - window->PrepareDC( m_paintdc ); + // If we're buffering the virtual window, scale the paint DC as well + if (style & wxBUFFER_VIRTUAL_AREA) + window->PrepareDC( m_paintdc ); if( buffer != wxNullBitmap ) - Init(&m_paintdc, buffer); + Init(&m_paintdc, buffer, style); else - Init(&m_paintdc, window->GetClientSize()); + Init(&m_paintdc, window->GetClientSize(), style); + } + + // If no bitmap is supplied by the user, a temporary one will be created. + wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA) + : m_paintdc(window) + { + // If we're using the virtual window, scale the paint DC as well + if (style & wxBUFFER_VIRTUAL_AREA) + window->PrepareDC( m_paintdc ); + + Init(&m_paintdc, window->GetClientSize(), style); } // default copy ctor ok.