X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/68379eaf0ae64d105f8244b1db83e793f7dd83b0..37961915e744635f655f8fb6d5f3fe1d851ebb2a:/include/wx/dcbuffer.h diff --git a/include/wx/dcbuffer.h b/include/wx/dcbuffer.h index b186d30e15..f4d27c7fb8 100644 --- a/include/wx/dcbuffer.h +++ b/include/wx/dcbuffer.h @@ -4,7 +4,6 @@ // Author: Ron Lee // Modified by: Vadim Zeitlin (refactored, added bg preservation) // Created: 16/03/02 -// RCS-ID: $Id$ // Copyright: (c) Ron Lee // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -14,60 +13,86 @@ #include "wx/dcmemory.h" #include "wx/dcclient.h" +#include "wx/window.h" + +// Split platforms into two groups - those which have well-working +// double-buffering by default, and those which do not. +#if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__) + #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1 +#else + #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0 +#endif // ---------------------------------------------------------------------------- // Double buffering helper. // ---------------------------------------------------------------------------- -class wxBufferedDC : public wxMemoryDC +// Assumes the buffer bitmap covers the entire scrolled window, +// and prepares the window DC accordingly +#define wxBUFFER_VIRTUAL_AREA 0x01 + +// Assumes the buffer bitmap only covers the client area; +// does not prepare the window DC +#define wxBUFFER_CLIENT_AREA 0x02 + +// Set when not using specific buffer bitmap. Note that this +// is private style and not returned by GetStyle. +#define wxBUFFER_USES_SHARED_BUFFER 0x04 + +class WXDLLIMPEXP_CORE wxBufferedDC : public wxMemoryDC { public: // Default ctor, must subsequently call Init for two stage construction. - wxBufferedDC() : m_dc( 0 ) + wxBufferedDC() + : m_dc(NULL), + m_buffer(NULL), + m_style(0) { } // Construct a wxBufferedDC using a user supplied buffer. - wxBufferedDC(wxDC *dc, const wxBitmap &buffer) - : m_dc( dc ), - m_buffer( buffer ) + wxBufferedDC(wxDC *dc, + wxBitmap& buffer = wxNullBitmap, + int style = wxBUFFER_CLIENT_AREA) + : m_dc(NULL), m_buffer(NULL) { - UseBuffer(); + Init(dc, buffer, style); } // Construct a wxBufferedDC with an internal buffer of 'area' // (where area is usually something like the size of the window // being buffered) - wxBufferedDC(wxDC *dc, const wxSize &area) - : m_dc( dc ), - m_buffer( area.GetWidth(), area.GetHeight() ) + wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA) + : m_dc(NULL), m_buffer(NULL) { - UseBuffer(); + Init(dc, area, style); } - // default copy ctor ok. - // The usually desired action in the dtor is to blit the buffer. virtual ~wxBufferedDC() { - if ( m_dc ) UnMask(); + if ( m_dc ) + UnMask(); } - // These reimplement the actions of the ctors for two stage creation, but - // are not used by the ctors themselves to save a few cpu cycles. - void Init(wxDC *dc, const wxBitmap &buffer) + // These reimplement the actions of the ctors for two stage creation + void Init(wxDC *dc, + wxBitmap& buffer = wxNullBitmap, + int style = wxBUFFER_CLIENT_AREA) { - wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap, - _T("wxBufferedDC already initialised") ); - m_dc = dc; - m_buffer = buffer; + InitCommon(dc, style); + + m_buffer = &buffer; + UseBuffer(); } - void Init(wxDC *dc, const wxSize &area) + void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA) { - Init(dc, wxBitmap(area.GetWidth(), area.GetHeight())); + InitCommon(dc, style); + + UseBuffer(area.x, area.y); } // Blits the buffer to the dc, and detaches the dc from the buffer (so it @@ -76,26 +101,25 @@ public: // Usually called in the dtor or by the dtor of derived classes if the // BufferedDC must blit before the derived class (which may own the dc it's // blitting to) is destroyed. - void UnMask() - { - wxASSERT_MSG( m_dc != 0, - _T("No underlying DC associated with wxBufferedDC (anymore)") ); + void UnMask(); - m_dc->Blit( 0, 0, - m_buffer.GetWidth(), m_buffer.GetHeight(), this, - 0, 0 ); - m_dc = NULL; - } + // Set and get the style + void SetStyle(int style) { m_style = style; } + int GetStyle() const { return m_style & ~wxBUFFER_USES_SHARED_BUFFER; } private: - // check that the bitmap is valid and use it - void UseBuffer() + // common part of Init()s + void InitCommon(wxDC *dc, int style) { - wxASSERT_MSG( m_buffer.Ok(), _T("invalid bitmap in wxBufferedDC") ); + wxASSERT_MSG( !m_dc, wxT("wxBufferedDC already initialised") ); - SelectObject(m_buffer); + m_dc = dc; + m_style = style; } + // check that the bitmap is valid and use it + void UseBuffer(wxCoord w = -1, wxCoord h = -1); + // the underlying DC to which we copy everything drawn on this one in // UnMask() // @@ -103,10 +127,16 @@ private: // could probably be a reference. wxDC *m_dc; - // the buffer (selected in this DC) - wxBitmap m_buffer; + // the buffer (selected in this DC), initially invalid + wxBitmap *m_buffer; - DECLARE_NO_COPY_CLASS(wxBufferedDC) + // the buffering style + int m_style; + + wxSize m_area; + + DECLARE_DYNAMIC_CLASS(wxBufferedDC) + wxDECLARE_NO_COPY_CLASS(wxBufferedDC); }; @@ -116,19 +146,32 @@ private: // Creates a double buffered wxPaintDC, optionally allowing the // user to specify their own buffer to use. -class wxBufferedPaintDC : public wxBufferedDC +class WXDLLIMPEXP_CORE wxBufferedPaintDC : public wxBufferedDC { public: - // If no bitmap is supplied by the user, a temporary one wil; be created. - wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer = wxNullBitmap) + // If no bitmap is supplied by the user, a temporary one will be created. + wxBufferedPaintDC(wxWindow *window, wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA) : m_paintdc(window) { - window->PrepareDC( m_paintdc ); + // If we're buffering the virtual window, scale the paint DC as well + if (style & wxBUFFER_VIRTUAL_AREA) + window->PrepareDC( m_paintdc ); - if( buffer != wxNullBitmap ) - Init(&m_paintdc, buffer); + if( buffer.IsOk() ) + Init(&m_paintdc, buffer, style); else - Init(&m_paintdc, window->GetClientSize()); + Init(&m_paintdc, GetBufferedSize(window, style), style); + } + + // If no bitmap is supplied by the user, a temporary one will be created. + wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA) + : m_paintdc(window) + { + // If we're using the virtual window, scale the paint DC as well + if (style & wxBUFFER_VIRTUAL_AREA) + window->PrepareDC( m_paintdc ); + + Init(&m_paintdc, GetBufferedSize(window, style), style); } // default copy ctor ok. @@ -140,11 +183,66 @@ public: UnMask(); } +protected: + // return the size needed by the buffer: this depends on whether we're + // buffering just the currently shown part or the total (scrolled) window + static wxSize GetBufferedSize(wxWindow *window, int style) + { + return style & wxBUFFER_VIRTUAL_AREA ? window->GetVirtualSize() + : window->GetClientSize(); + } + private: wxPaintDC m_paintdc; - DECLARE_NO_COPY_CLASS(wxBufferedPaintDC) + DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC) + wxDECLARE_NO_COPY_CLASS(wxBufferedPaintDC); }; -#endif // _WX_DCBUFFER_H_ + +// +// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double- +// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus, +// you can only expect it work with a simple constructor that +// accepts single wxWindow* argument. +// +#if wxALWAYS_NATIVE_DOUBLE_BUFFER + #define wxAutoBufferedPaintDCBase wxPaintDC +#else + #define wxAutoBufferedPaintDCBase wxBufferedPaintDC +#endif + +class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase +{ +public: + + wxAutoBufferedPaintDC(wxWindow* win) + : wxAutoBufferedPaintDCBase(win) + { + wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_PAINT, + "You need to call SetBackgroundStyle(wxBG_STYLE_PAINT) in ctor, " + "and also, if needed, paint the background in wxEVT_PAINT handler." + ); + } + + virtual ~wxAutoBufferedPaintDC() { } + +private: + wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC); +}; + + + +// Check if the window is natively double buffered and will return a wxPaintDC +// if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility +// to delete the wxDC pointer when finished with it. +inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window) +{ + if ( window->IsDoubleBuffered() ) + return new wxPaintDC(window); + else + return new wxBufferedPaintDC(window); +} + +#endif // _WX_DCBUFFER_H_