X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/68320e40cde2ceaac4645db9ae2989e3101fde45..8912d7eb182ef5a5f95026a9ed239c9ad6c75915:/wxPython/CHANGES.txt diff --git a/wxPython/CHANGES.txt b/wxPython/CHANGES.txt index 7417c75b3a..99aa9001cb 100644 --- a/wxPython/CHANGES.txt +++ b/wxPython/CHANGES.txt @@ -8,6 +8,73 @@ Added wxSplashScreen. Added wxGenericDirCtrl. +Added wxMultiChoiceDialog. + +The calltip window and autocomplete window in wxSTC will now use a +wxPopupWindow if available so they can extend beyond the client area +of the STC if needed. + +Finished wrapping and providing typemaps for wxInputStream and also +added the stream ctor and other methods for wxImage so images can now +be loaded from any Python "file-like" object. + +Changed the img2py tool to use PNG instead of XPM for embedding image +data in Python source code, and the generated code now uses streams to +convert the image data to wxImage, wxBitmap, or wxIcon. + +Added the wxPython.lib.rcsizer module which contains RowColSizer. +This sizer is based on code from Niki Spahiev and lets you specify a +row and column for each item, as well as optional column or row +spanning. Cells with no item assigned to it are just left blank. +Stretchable rows or columns are specified and work the same as in +wxFlexGridSizer. + +Updated XRCed from Roman Rolinsky + +Added wxBufferedDC. + +Upgraded wxSTC from Scintilla 1.40 to Scintilla 1.45 + +UNICODE! + + wxWindows/wxPython can be compiled with unicode support enabled or + disabled. Previous to wxPython 2.3.3 non-unicode mode was always + used. Starting with 2.3.3 either mode is supported, but only if + it is also available in wxWindow on the platform. Currently + wxWindows only supports unicode on MS Windows platforms, but with + the recent release of GTK+ 2.0 it is only a matter of time until + it can be done on wxGTK (Linux and other unixes) as well. + + Unicode works best on platforms in the NT branch of the Windows + family tree (NT, win2k, XP) but it is now also possible to use the + same unicode binaries on win95/98/ME platforms as well! This is + done by using a special library and DLL in the application called + MSLU, (Microsoft Layer for Unicode). It simply gets out of the + way if the app is run on an NT box, or if run on a win9x box it + loads a special DLL that provides the unicode versions of the + windows API. So far I have not been able to get this to work + perfectly on win9x. Most things work fine but wxTaskBarIcon for + example will cause a crash if used with the unicode build on + win95. + + So how do you use it? It's very simple. When unicode is enabled, + then all functions and methods in wxPython that return a wxString + from the C++ function will return a Python unicode object, and + parameters to C++ functions/methods that expect a wxString can + accept either a Python string or unicode object. If a string + object is passed then it will be decoded into unicode using the + converter pointed to by wxConvCurrent, which will use the default + system encoding. If you need to use a string in some other + encoding then you should convert it to unicode using the Python + codecs first and then pass the unicode string to the wxPython + method. + +Added wxListCtrlAutoWidthMixin from Erik Westra. + +Added wxIconBundle and wxTopLevelWindow.SetIcons. + +Added wxLocale and wxEncodingConverter. +