X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/67352554ffd3eea1b706a7f3609b093122602b90..3b28eaf5c3ff53c282281925b1c5fd5e64e71add:/src/cocoa/menuitem.mm diff --git a/src/cocoa/menuitem.mm b/src/cocoa/menuitem.mm index 43c111f79c..d64f475a58 100644 --- a/src/cocoa/menuitem.mm +++ b/src/cocoa/menuitem.mm @@ -33,6 +33,7 @@ #import #import #import +#import // NSOnState, NSOffState #if wxUSE_MENUS @@ -163,28 +164,85 @@ wxMenuItem::~wxMenuItem() // misc // ---------------------------------------------------------------------------- +void wxMenuItem::SetBitmaps(const wxBitmap& bmpChecked, + const wxBitmap& bmpUnchecked) +{ + wxCHECK_RET(m_kind != wxITEM_SEPARATOR, wxT("Separator items do not have bitmaps.")); + wxAutoNSAutoreleasePool pool; + m_bmpChecked = bmpChecked; + m_bmpUnchecked = bmpUnchecked; + if(IsCheckable()) + { + [m_cocoaNSMenuItem setOnStateImage: bmpChecked.GetNSImage(true)]; + [m_cocoaNSMenuItem setOffStateImage: bmpUnchecked.GetNSImage(true)]; + } + else + { + wxASSERT_MSG(!bmpUnchecked.Ok(),wxT("Normal menu items should only have one bitmap")); + [m_cocoaNSMenuItem setImage: bmpChecked.GetNSImage(true)]; + } +} + // change item state // ----------------- void wxMenuItem::Enable(bool bDoEnable) { wxMenuItemBase::Enable(bDoEnable); + // NOTE: Nothing to do, we respond to validateMenuItem instead } -void wxMenuItem::Check(bool bDoCheck) +void wxMenuItem::Check(bool check) { wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") ); - wxMenuItemBase::Check(bDoCheck); + if(m_isChecked == check) + return; + wxAutoNSAutoreleasePool pool; + if(GetKind() == wxITEM_RADIO) + { + // it doesn't make sense to uncheck a radio item - what would this do? + if(!check) + return; + const wxMenuItemList& items = m_parentMenu->GetMenuItems(); + // First search backwards for other radio items + wxMenuItemList::compatibility_iterator radioStart = items.Find(this); + for(wxMenuItemList::compatibility_iterator prevNode = radioStart; + prevNode && (prevNode->GetData()->GetKind() == wxITEM_RADIO); + prevNode = prevNode->GetPrevious()) + { + radioStart = prevNode; + } + // Now starting there set the state of every item until we're + // out of radio items to set. + for(wxMenuItemList::compatibility_iterator node = radioStart; + node && (node->GetData()->GetKind() == wxITEM_RADIO); + node = node->GetNext()) + { + wxMenuItem *item = node->GetData(); + bool checkItem = (item == this); + item->wxMenuItemBase::Check(checkItem); + [item->m_cocoaNSMenuItem setState: checkItem?NSOnState:NSOffState]; + } + } + else // normal check (non-radio) item + { + wxMenuItemBase::Check(check); + [m_cocoaNSMenuItem setState: check?NSOnState:NSOffState]; + } } void wxMenuItem::SetText(const wxString& label) { wxMenuItemBase::SetText(label); + wxCHECK_RET(m_kind != wxITEM_SEPARATOR, wxT("Separator items do not have titles.")); + [m_cocoaNSMenuItem setTitle: wxNSStringWithWxString(wxStripMenuCodes(label))]; } void wxMenuItem::SetCheckable(bool checkable) { + wxCHECK_RET(m_kind != wxITEM_SEPARATOR, wxT("Separator items cannot be turned into normal menu items.")); wxMenuItemBase::SetCheckable(checkable); + // NOTE: Cocoa does not discern between unchecked and normal items } #endif // wxUSE_MENUS