X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/66eca538a0f90a360998f25702412253224c52a0..2cc78389312dce6285d0d6b6e891d24372252ada:/src/motif/dcclient.cpp diff --git a/src/motif/dcclient.cpp b/src/motif/dcclient.cpp index ba5e1cdf3c..f442f9ebca 100644 --- a/src/motif/dcclient.cpp +++ b/src/motif/dcclient.cpp @@ -134,7 +134,7 @@ wxWindowDC::wxWindowDC() m_currentPenWidth = 1; m_currentPenJoin = -1; m_currentPenDashCount = -1; - m_currentPenDash = (char*) NULL; + m_currentPenDash = (wxMOTIFDash*) NULL; m_currentStyle = -1; m_currentFill = -1; // m_currentBkMode = wxTRANSPARENT; @@ -159,7 +159,7 @@ wxWindowDC::wxWindowDC( wxWindow *window ) m_currentPenWidth = 1; m_currentPenJoin = -1; m_currentPenDashCount = -1; - m_currentPenDash = (char*) NULL; + m_currentPenDash = (wxMOTIFDash*) NULL; m_currentStyle = -1; m_currentFill = -1; // m_currentBkMode = wxTRANSPARENT; @@ -323,7 +323,7 @@ void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCo wxCoord dx = xx1 - xxc; wxCoord dy = yy1 - yyc; - double radius = sqrt (dx * dx + dy * dy); + double radius = sqrt ((double)(dx * dx + dy * dy)); wxCoord r = (wxCoord) radius; double radius1, radius2; @@ -871,7 +871,8 @@ void wxWindowDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y) // TODO: use scaled Blit e.g. as per John Price's implementation in Contrib/Utilities bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, - wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask ) + wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask, + wxCoord xsrcMask, wxCoord ysrcMask ) { wxCHECK_MSG( Ok(), FALSE, "invalid dc" ); @@ -894,6 +895,12 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he double scaleX, scaleY; GetUserScale(& scaleX, & scaleY); + /* TODO: use the mask origin when drawing transparently */ + if (xsrcMask == -1 && ysrcMask == -1) + { + xsrcMask = xsrc; ysrcMask = ysrc; + } + // Sorry, can't scale masks just yet if (!useMask && (scaleX != 1.0 || scaleY != 1.0) && sourceDC->IsKindOf(CLASSINFO(wxMemoryDC))) { @@ -1514,7 +1521,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) int old_pen_join = m_currentPenJoin; int old_pen_cap = m_currentPenCap; int old_pen_nb_dash = m_currentPenDashCount; - char *old_pen_dash = m_currentPenDash; + wxMOTIFDash *old_pen_dash = m_currentPenDash; wxColour oldPenColour = m_currentColour; m_currentColour = m_pen.GetColour (); @@ -1524,7 +1531,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) m_currentPenJoin = m_pen.GetJoin (); m_currentPenCap = m_pen.GetCap (); m_currentPenDashCount = m_pen.GetDashCount(); - m_currentPenDash = m_pen.GetDash(); + m_currentPenDash = (wxMOTIFDash*)m_pen.GetDash(); if (m_currentStyle == wxSTIPPLE) m_currentStipple = * m_pen.GetStipple (); @@ -1552,15 +1559,15 @@ void wxWindowDC::SetPen( const wxPen &pen ) int style; int join; int cap; - static const char dotted[] = {2, 5}; - static const char short_dashed[] = {4, 4}; - static const char long_dashed[] = {4, 8}; - static const char dotted_dashed[] = {6, 6, 2, 6}; + static const wxMOTIFDash dotted[] = {2, 5}; + static const wxMOTIFDash short_dashed[] = {4, 4}; + static const wxMOTIFDash long_dashed[] = {4, 8}; + static const wxMOTIFDash dotted_dashed[] = {6, 6, 2, 6}; // We express dash pattern in pen width unit, so we are // independent of zoom factor and so on... int req_nb_dash; - const char *req_dash; + const wxMOTIFDash *req_dash; switch (m_pen.GetStyle ()) { @@ -1594,13 +1601,13 @@ void wxWindowDC::SetPen( const wxPen &pen ) case wxTRANSPARENT: default: style = LineSolid; - req_dash = NULL; + req_dash = (wxMOTIFDash*)NULL; req_nb_dash = 0; } if (req_dash && req_nb_dash) { - char *real_req_dash = new char[req_nb_dash]; + wxMOTIFDash *real_req_dash = new wxMOTIFDash[req_nb_dash]; if (real_req_dash) { int factor = scaled_width == 0 ? 1 : scaled_width; @@ -2247,175 +2254,6 @@ int wxWindowDC::GetDepth() const return 24; } -#if wxUSE_SPLINES -// ----------------------------------- spline code ---------------------------------------- - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, - double a3, double b3, double a4, double b4); -void wx_clear_stack(); -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, - double *y3, double *x4, double *y4); -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, - double x4, double y4); -static bool wx_spline_add_point(double x, double y); -static void wx_spline_draw_point_array(wxDC *dc); - -wxList wx_spline_point_list; - -#define half(z1, z2) ((z1+z2)/2.0) -#define THRESHOLD 5 - -/* iterative version */ - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, - double b4) -{ - register double xmid, ymid; - double x1, y1, x2, y2, x3, y3, x4, y4; - - wx_clear_stack(); - wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); - - while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { - xmid = (double)half(x2, x3); - ymid = (double)half(y2, y3); - if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && - fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { - wx_spline_add_point( x1, y1 ); - wx_spline_add_point( xmid, ymid ); - } else { - wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), - (double)half(x3, x4), (double)half(y3, y4), x4, y4); - wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), - (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); - } - } -} - -/* utilities used by spline drawing routines */ - -typedef struct wx_spline_stack_struct { - double x1, y1, x2, y2, x3, y3, x4, y4; -} Stack; - -#define SPLINE_STACK_DEPTH 20 -static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; -static Stack *wx_stack_top; -static int wx_stack_count; - -void wx_clear_stack() -{ - wx_stack_top = wx_spline_stack; - wx_stack_count = 0; -} - -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) -{ - wx_stack_top->x1 = x1; - wx_stack_top->y1 = y1; - wx_stack_top->x2 = x2; - wx_stack_top->y2 = y2; - wx_stack_top->x3 = x3; - wx_stack_top->y3 = y3; - wx_stack_top->x4 = x4; - wx_stack_top->y4 = y4; - wx_stack_top++; - wx_stack_count++; -} - -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, - double *x3, double *y3, double *x4, double *y4) -{ - if (wx_stack_count == 0) - return (0); - wx_stack_top--; - wx_stack_count--; - *x1 = wx_stack_top->x1; - *y1 = wx_stack_top->y1; - *x2 = wx_stack_top->x2; - *y2 = wx_stack_top->y2; - *x3 = wx_stack_top->x3; - *y3 = wx_stack_top->y3; - *x4 = wx_stack_top->x4; - *y4 = wx_stack_top->y4; - return (1); -} - -static bool wx_spline_add_point(double x, double y) -{ - wxPoint *point = new wxPoint ; - point->x = (int) x; - point->y = (int) y; - wx_spline_point_list.Append((wxObject*)point); - return TRUE; -} - -static void wx_spline_draw_point_array(wxDC *dc) -{ - dc->DrawLines(&wx_spline_point_list, 0, 0 ); - wxNode *node = wx_spline_point_list.First(); - while (node) - { - wxPoint *point = (wxPoint *)node->Data(); - delete point; - delete node; - node = wx_spline_point_list.First(); - } -} - -void wxWindowDC::DoDrawSpline( wxList *points ) -{ - wxCHECK_RET( Ok(), wxT("invalid window dc") ); - - wxPoint *p; - double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; - double x1, y1, x2, y2; - - wxNode *node = points->First(); - p = (wxPoint *)node->Data(); - - x1 = p->x; - y1 = p->y; - - node = node->Next(); - p = (wxPoint *)node->Data(); - - x2 = p->x; - y2 = p->y; - cx1 = (double)((x1 + x2) / 2); - cy1 = (double)((y1 + y2) / 2); - cx2 = (double)((cx1 + x2) / 2); - cy2 = (double)((cy1 + y2) / 2); - - wx_spline_add_point(x1, y1); - - while ((node = node->Next()) != NULL) - { - p = (wxPoint *)node->Data(); - x1 = x2; - y1 = y2; - x2 = p->x; - y2 = p->y; - cx4 = (double)(x1 + x2) / 2; - cy4 = (double)(y1 + y2) / 2; - cx3 = (double)(x1 + cx4) / 2; - cy3 = (double)(y1 + cy4) / 2; - - wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); - - cx1 = cx4; - cy1 = cy4; - cx2 = (double)(cx1 + x2) / 2; - cy2 = (double)(cy1 + y2) / 2; - } - - wx_spline_add_point( cx1, cy1 ); - wx_spline_add_point( x2, y2 ); - - wx_spline_draw_point_array( this ); -} - -#endif // wxUSE_SPLINE