X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/66b9ec3dab76aedfb19582dc82d793b65054e2ac..29548835934ad15172eb84782599a5c07e713035:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index ecd50f6734..74cfe913ff 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -1,11 +1,11 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/window.cpp +// Name: src/common/window.cpp // Purpose: common (to all ports) wxWindow functions // Author: Julian Smart, Vadim Zeitlin // Modified by: // Created: 13/07/98 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "windowbase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -33,7 +29,6 @@ #include "wx/log.h" #include "wx/intl.h" #include "wx/frame.h" - #include "wx/defs.h" #include "wx/window.h" #include "wx/control.h" #include "wx/checkbox.h" @@ -43,15 +38,15 @@ #include "wx/settings.h" #include "wx/dialog.h" #include "wx/msgdlg.h" + #include "wx/msgout.h" #include "wx/statusbr.h" + #include "wx/toolbar.h" #include "wx/dcclient.h" -#endif //WX_PRECOMP - -#if wxUSE_CONSTRAINTS + #include "wx/scrolbar.h" #include "wx/layout.h" -#endif // wxUSE_CONSTRAINTS - -#include "wx/sizer.h" + #include "wx/sizer.h" + #include "wx/menu.h" +#endif //WX_PRECOMP #if wxUSE_DRAG_AND_DROP #include "wx/dnd.h" @@ -73,15 +68,29 @@ #include "wx/caret.h" #endif // wxUSE_CARET +#if wxUSE_SYSTEM_OPTIONS + #include "wx/sysopt.h" +#endif + +#include "wx/platinfo.h" +#include "wx/private/window.h" + +#ifdef __WXMSW__ + #include "wx/msw/wrapwin.h" +#endif + +// Windows List +WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; + +// globals +#if wxUSE_MENUS +wxMenu *wxCurrentPopupMenu = NULL; +#endif // wxUSE_MENUS + // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- -#if defined(__WXPM__) -int wxWindowBase::ms_lastControlId = 2000; -#else -int wxWindowBase::ms_lastControlId = -200; -#endif IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler) @@ -95,9 +104,10 @@ BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler) EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick) #if wxUSE_HELP - EVT_HELP(-1, wxWindowBase::OnHelp) + EVT_HELP(wxID_ANY, wxWindowBase::OnHelp) #endif // wxUSE_HELP + EVT_SIZE(wxWindowBase::InternalOnSize) END_EVENT_TABLE() // ============================================================================ @@ -109,76 +119,72 @@ END_EVENT_TABLE() // ---------------------------------------------------------------------------- // the default initialization -void wxWindowBase::InitBase() +wxWindowBase::wxWindowBase() { // no window yet, no parent nor children - m_parent = (wxWindow *)NULL; - m_windowId = -1; + m_parent = NULL; + m_windowId = wxID_ANY; // no constraints on the minimal window size m_minWidth = + m_maxWidth = wxDefaultCoord; m_minHeight = - m_maxWidth = - m_maxHeight = -1; + m_maxHeight = wxDefaultCoord; + + // invalidiated cache value + m_bestSizeCache = wxDefaultSize; - // window is created enabled but it's not visible yet - m_isShown = FALSE; - m_isEnabled = TRUE; + // window are created enabled and visible by default + m_isShown = + m_isEnabled = true; // the default event handler is just this window m_eventHandler = this; #if wxUSE_VALIDATORS // no validator - m_windowValidator = (wxValidator *) NULL; + m_windowValidator = NULL; #endif // wxUSE_VALIDATORS - // use the system default colours - m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); - m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); - - // don't set the font here for wxMSW as we don't call WM_SETFONT here and - // so the font is *not* really set - but calls to SetFont() later won't do - // anything because m_font appears to be already set! -#ifndef __WXMSW__ - m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); -#endif // __WXMSW__ - - // the colours/fonts are default for now + // the colours/fonts are default for now, so leave m_font, + // m_backgroundColour and m_foregroundColour uninitialized and set those m_hasBgCol = m_hasFgCol = - m_hasFont = FALSE; - - m_isBeingDeleted = FALSE; + m_hasFont = false; + m_inheritBgCol = + m_inheritFgCol = + m_inheritFont = false; // no style bits m_exStyle = m_windowStyle = 0; + m_backgroundStyle = wxBG_STYLE_ERASE; + #if wxUSE_CONSTRAINTS // no constraints whatsoever - m_constraints = (wxLayoutConstraints *) NULL; - m_constraintsInvolvedIn = (wxWindowList *) NULL; + m_constraints = NULL; + m_constraintsInvolvedIn = NULL; #endif // wxUSE_CONSTRAINTS - m_windowSizer = (wxSizer *) NULL; - m_containingSizer = (wxSizer *) NULL; - m_autoLayout = FALSE; + m_windowSizer = NULL; + m_containingSizer = NULL; + m_autoLayout = false; #if wxUSE_DRAG_AND_DROP - m_dropTarget = (wxDropTarget *)NULL; + m_dropTarget = NULL; #endif // wxUSE_DRAG_AND_DROP #if wxUSE_TOOLTIPS - m_tooltip = (wxToolTip *)NULL; + m_tooltip = NULL; #endif // wxUSE_TOOLTIPS #if wxUSE_CARET - m_caret = (wxCaret *)NULL; + m_caret = NULL; #endif // wxUSE_CARET #if wxUSE_PALETTE - m_hasCustomPalette = FALSE; + m_hasCustomPalette = false; #endif // wxUSE_PALETTE #if wxUSE_ACCESSIBILITY @@ -187,48 +193,83 @@ void wxWindowBase::InitBase() m_virtualSize = wxDefaultSize; - m_minVirtualWidth = - m_minVirtualHeight = - m_maxVirtualWidth = - m_maxVirtualHeight = -1; + m_scrollHelper = NULL; + + m_windowVariant = wxWINDOW_VARIANT_NORMAL; +#if wxUSE_SYSTEM_OPTIONS + if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) ) + { + m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ; + } +#endif // Whether we're using the current theme for this window (wxGTK only for now) - m_themeEnabled = FALSE; + m_themeEnabled = false; + + // This is set to true by SendDestroyEvent() which should be called by the + // most derived class to ensure that the destruction event is sent as soon + // as possible to allow its handlers to still see the undestroyed window + m_isBeingDeleted = false; + + m_freezeCount = 0; } // common part of window creation process bool wxWindowBase::CreateBase(wxWindowBase *parent, wxWindowID id, const wxPoint& WXUNUSED(pos), - const wxSize& WXUNUSED(size), + const wxSize& size, long style, - const wxValidator& wxVALIDATOR_PARAM(validator), const wxString& name) { -#if wxUSE_STATBOX - // wxGTK doesn't allow to create controls with static box as the parent so - // this will result in a crash when the program is ported to wxGTK so warn - // the user about it - - // if you get this assert, the correct solution is to create the controls - // as siblings of the static box - wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox), - _T("wxStaticBox can't be used as a window parent!") ); -#endif // wxUSE_STATBOX - // ids are limited to 16 bits under MSW so if you care about portability, // it's not a good idea to use ids out of this range (and negative ids are - // reserved for wxWindows own usage) - wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767), - _T("invalid id value") ); + // reserved for wxWidgets own usage) + wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) || + (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST), + wxT("invalid id value") ); // generate a new id if the user doesn't care about it - m_windowId = id == wxID_ANY ? NewControlId() : id; + if ( id == wxID_ANY ) + { + m_windowId = NewControlId(); + } + else // valid id specified + { + m_windowId = id; + } + + // don't use SetWindowStyleFlag() here, this function should only be called + // to change the flag after creation as it tries to reflect the changes in + // flags by updating the window dynamically and we don't need this here + m_windowStyle = style; + + // assume the user doesn't want this window to shrink beneath its initial + // size, this worked like this in wxWidgets 2.8 and before and generally + // often makes sense for child windows (for top level ones it definitely + // does not as the user should be able to resize the window) + // + // note that we can't use IsTopLevel() from ctor + if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) ) + SetMinSize(size); SetName(name); - SetWindowStyleFlag(style); SetParent(parent); + return true; +} + +bool wxWindowBase::CreateBase(wxWindowBase *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& wxVALIDATOR_PARAM(validator), + const wxString& name) +{ + if ( !CreateBase(parent, id, pos, size, style, name) ) + return false; + #if wxUSE_VALIDATORS SetValidator(validator); #endif // wxUSE_VALIDATORS @@ -241,7 +282,29 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent, SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY); } - return TRUE; + return true; +} + +bool wxWindowBase::ToggleWindowStyle(int flag) +{ + wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") ); + + bool rc; + long style = GetWindowStyleFlag(); + if ( style & flag ) + { + style &= ~flag; + rc = false; + } + else // currently off + { + style |= flag; + rc = true; + } + + SetWindowStyleFlag(style); + + return rc; } // ---------------------------------------------------------------------------- @@ -264,18 +327,24 @@ wxWindowBase::~wxWindowBase() // we weren't a dialog class wxTopLevelWindows.DeleteObject((wxWindow*)this); + // Any additional event handlers should be popped before the window is + // deleted as otherwise the last handler will be left with a dangling + // pointer to this window result in a difficult to diagnose crash later on. + wxASSERT_MSG( GetEventHandler() == this, + wxT("any pushed event handlers must have been removed") ); + +#if wxUSE_MENUS + // The associated popup menu can still be alive, disassociate from it in + // this case + if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this ) + wxCurrentPopupMenu->SetInvokingWindow(NULL); +#endif // wxUSE_MENUS + wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") ); - // reset the dangling pointer our parent window may keep to us + // notify the parent about this window destruction if ( m_parent ) - { - if ( m_parent->GetDefaultItem() == this ) - { - m_parent->SetDefaultItem(NULL); - } - m_parent->RemoveChild(this); - } #if wxUSE_CARET delete m_caret; @@ -316,13 +385,47 @@ wxWindowBase::~wxWindowBase() #if wxUSE_ACCESSIBILITY delete m_accessible; #endif + +#if wxUSE_HELP + // NB: this has to be called unconditionally, because we don't know + // whether this window has associated help text or not + wxHelpProvider *helpProvider = wxHelpProvider::Get(); + if ( helpProvider ) + helpProvider->RemoveHelp(this); +#endif +} + +bool wxWindowBase::IsBeingDeleted() const +{ + return m_isBeingDeleted || + (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted()); +} + +void wxWindowBase::SendDestroyEvent() +{ + if ( m_isBeingDeleted ) + { + // we could have been already called from a more derived class dtor, + // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call + // should be simply ignored + return; + } + + m_isBeingDeleted = true; + + wxWindowDestroyEvent event; + event.SetEventObject(this); + event.SetId(GetId()); + GetEventHandler()->ProcessEvent(event); } bool wxWindowBase::Destroy() { + SendDestroyEvent(); + delete this; - return TRUE; + return true; } bool wxWindowBase::Close(bool force) @@ -331,9 +434,9 @@ bool wxWindowBase::Close(bool force) event.SetEventObject(this); event.SetCanVeto(!force); - // return FALSE if window wasn't closed because the application vetoed the + // return false if window wasn't closed because the application vetoed the // close event - return GetEventHandler()->ProcessEvent(event) && !event.GetVeto(); + return HandleWindowEvent(event) && !event.GetVeto(); } bool wxWindowBase::DestroyChildren() @@ -348,17 +451,17 @@ bool wxWindowBase::DestroyChildren() wxWindow *child = node->GetData(); - // note that we really want to call delete and not ->Destroy() here - // because we want to delete the child immediately, before we are - // deleted, and delayed deletion would result in problems as our (top - // level) child could outlive its parent - delete child; + // note that we really want to delete it immediately so don't call the + // possible overridden Destroy() version which might not delete the + // child immediately resulting in problems with our (top level) child + // outliving its parent + child->wxWindowBase::Destroy(); wxASSERT_MSG( !GetChildren().Find(child), wxT("child didn't remove itself using RemoveChild()") ); } - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -366,126 +469,20 @@ bool wxWindowBase::DestroyChildren() // ---------------------------------------------------------------------------- // centre the window with respect to its parent in either (or both) directions -void wxWindowBase::Centre(int direction) +void wxWindowBase::DoCentre(int dir) { - // the position/size of the parent window or of the entire screen - wxPoint posParent; - int widthParent, heightParent; - - wxWindow *parent = NULL; - - if ( !(direction & wxCENTRE_ON_SCREEN) ) - { - // find the parent to centre this window on: it should be the - // immediate parent for the controls but the top level parent for the - // top level windows (like dialogs) - parent = GetParent(); - if ( IsTopLevel() ) - { - while ( parent && !parent->IsTopLevel() ) - { - parent = parent->GetParent(); - } - } - - // there is no wxTopLevelWindow under wxMotif yet -#ifndef __WXMOTIF__ - // we shouldn't center the dialog on the iconized window: under - // Windows, for example, this places it completely off the screen - if ( parent ) - { - wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow); - if ( winTop && winTop->IsIconized() ) - { - parent = NULL; - } - } -#endif // __WXMOTIF__ - - // did we find the parent? - if ( !parent ) - { - // no other choice - direction |= wxCENTRE_ON_SCREEN; - } - } - - if ( direction & wxCENTRE_ON_SCREEN ) - { - // centre with respect to the whole screen - wxDisplaySize(&widthParent, &heightParent); - } - else - { - if ( IsTopLevel() ) - { - // centre on the parent - parent->GetSize(&widthParent, &heightParent); - - // adjust to the parents position - posParent = parent->GetPosition(); - } - else - { - // centre inside the parents client rectangle - parent->GetClientSize(&widthParent, &heightParent); - } - } - - int width, height; - GetSize(&width, &height); - - int xNew = -1, - yNew = -1; - - if ( direction & wxHORIZONTAL ) - xNew = (widthParent - width)/2; - - if ( direction & wxVERTICAL ) - yNew = (heightParent - height)/2; - - xNew += posParent.x; - yNew += posParent.y; - - // Base size of the visible dimensions of the display - // to take into account the taskbar - wxRect rect = wxGetClientDisplayRect(); - wxSize size (rect.width,rect.height); - - // NB: in wxMSW, negative position may not neccessary mean "out of screen", - // but it may mean that the window is placed on other than the main - // display. Therefore we only make sure centered window is on the main display - // if the parent is at least partially present here. - if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display - { - if (xNew < 0) - xNew = 0; - else if (xNew+width > size.x) - xNew = size.x-width-1; - } - if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display - { - if (yNew+height > size.y) - yNew = size.y-height-1; - - // Make certain that the title bar is initially visible - // always, even if this would push the bottom of the - // dialog of the visible area of the display - if (yNew < 0) - yNew = 0; - } + wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(), + wxT("this method only implements centering child windows") ); - // move the window to this position (keeping the old size but using - // SetSize() and not Move() to allow xNew and/or yNew to be -1) - SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE); + SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir)); } // fits the window around the children void wxWindowBase::Fit() { - if ( GetChildren().GetCount() > 0 ) + if ( !GetChildren().empty() ) { - SetClientSize(DoGetBestSize()); + SetSize(GetBestSize()); } //else: do nothing if we have no children } @@ -499,12 +496,48 @@ void wxWindowBase::FitInside() } } +// On Mac, scrollbars are explicitly children. +#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) +static bool wxHasRealChildren(const wxWindowBase* win) +{ + int realChildCount = 0; + + for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); + node; + node = node->GetNext() ) + { + wxWindow *win = node->GetData(); + if ( !win->IsTopLevel() && win->IsShown() +#if wxUSE_SCROLLBAR + && !win->IsKindOf(CLASSINFO(wxScrollBar)) +#endif + ) + realChildCount ++; + } + return (realChildCount > 0); +} +#endif + +void wxWindowBase::InvalidateBestSize() +{ + m_bestSizeCache = wxDefaultSize; + + // parent's best size calculation may depend on its children's + // as long as child window we are in is not top level window itself + // (because the TLW size is never resized automatically) + // so let's invalidate it as well to be safe: + if (m_parent && !IsTopLevel()) + m_parent->InvalidateBestSize(); +} + // return the size best suited for the current window wxSize wxWindowBase::DoGetBestSize() const { + wxSize best; + if ( m_windowSizer ) { - return m_windowSizer->GetMinSize(); + best = m_windowSizer->GetMinSize(); } #if wxUSE_CONSTRAINTS else if ( m_constraints ) @@ -540,12 +573,17 @@ wxSize wxWindowBase::DoGetBestSize() const // will never return a size bigger than the current one :-( } - return wxSize(maxX, maxY); + best = wxSize(maxX, maxY); } #endif // wxUSE_CONSTRAINTS - else if ( GetChildren().GetCount() > 0 ) + else if ( !GetChildren().empty() +#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) + && wxHasRealChildren(this) +#endif + ) { - // our minimal acceptable size is such that all our windows fit inside + // our minimal acceptable size is such that all our visible child + // windows fit inside int maxX = 0, maxY = 0; @@ -555,8 +593,9 @@ wxSize wxWindowBase::DoGetBestSize() const { wxWindow *win = node->GetData(); if ( win->IsTopLevel() + || !win->IsShown() #if wxUSE_STATUSBAR - || wxDynamicCast(win, wxStatusBar) + || wxDynamicCast(win, wxStatusBar) #endif // wxUSE_STATUSBAR ) { @@ -571,9 +610,9 @@ wxSize wxWindowBase::DoGetBestSize() const // if the window hadn't been positioned yet, assume that it is in // the origin - if ( wx == -1 ) + if ( wx == wxDefaultCoord ) wx = 0; - if ( wy == -1 ) + if ( wy == wxDefaultCoord ) wy = 0; win->GetSize(&ww, &wh); @@ -583,37 +622,254 @@ wxSize wxWindowBase::DoGetBestSize() const maxY = wy + wh; } - // for compatibility with the old versions and because it really looks - // slightly more pretty like this, add a pad - maxX += 7; - maxY += 14; + best = wxSize(maxX, maxY); + } + else // ! has children + { + wxSize size = GetMinSize(); + if ( !size.IsFullySpecified() ) + { + // if the window doesn't define its best size we assume that it can + // be arbitrarily small -- usually this is not the case, of course, + // but we have no way to know what the limit is, it should really + // override DoGetBestClientSize() itself to tell us + size.SetDefaults(wxSize(1, 1)); + } - return wxSize(maxX, maxY); + // return as-is, unadjusted by the client size difference. + return size; } - else + + // Add any difference between size and client size + wxSize diff = GetSize() - GetClientSize(); + best.x += wxMax(0, diff.x); + best.y += wxMax(0, diff.y); + + return best; +} + +// helper of GetWindowBorderSize(): as many ports don't implement support for +// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded +// fallbacks in this case +static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win) +{ + int rc = wxSystemSettings::GetMetric( + what, static_cast(const_cast(win))); + if ( rc == -1 ) + { + switch ( what ) + { + case wxSYS_BORDER_X: + case wxSYS_BORDER_Y: + // 2D border is by default 1 pixel wide + rc = 1; + break; + + case wxSYS_EDGE_X: + case wxSYS_EDGE_Y: + // 3D borders are by default 2 pixels + rc = 2; + break; + + default: + wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") ); + rc = 0; + } + } + + return rc; +} + +wxSize wxWindowBase::GetWindowBorderSize() const +{ + wxSize size; + + switch ( GetBorder() ) + { + case wxBORDER_NONE: + // nothing to do, size is already (0, 0) + break; + + case wxBORDER_SIMPLE: + case wxBORDER_STATIC: + size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this); + size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this); + break; + + case wxBORDER_SUNKEN: + case wxBORDER_RAISED: + size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this), + wxGetMetricOrDefault(wxSYS_BORDER_X, this)); + size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this), + wxGetMetricOrDefault(wxSYS_BORDER_Y, this)); + break; + + case wxBORDER_DOUBLE: + size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) + + wxGetMetricOrDefault(wxSYS_BORDER_X, this); + size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) + + wxGetMetricOrDefault(wxSYS_BORDER_Y, this); + break; + + default: + wxFAIL_MSG(wxT("Unknown border style.")); + break; + } + + // we have borders on both sides + return size*2; +} + +wxSize wxWindowBase::GetEffectiveMinSize() const +{ + // merge the best size with the min size, giving priority to the min size + wxSize min = GetMinSize(); + + if (min.x == wxDefaultCoord || min.y == wxDefaultCoord) { - // for a generic window there is no natural best size - just use the - // current one - return GetSize(); + wxSize best = GetBestSize(); + if (min.x == wxDefaultCoord) min.x = best.x; + if (min.y == wxDefaultCoord) min.y = best.y; } + + return min; } +wxSize wxWindowBase::DoGetBorderSize() const +{ + // there is one case in which we can implement it for all ports easily: + // do it as some classes used by both wxUniv and native ports (e.g. + // wxGenericStaticText) do override DoGetBestClientSize() and so this + // method must work for them and that ensures that it does, at least in + // the default case) + if ( GetBorder() == wxBORDER_NONE ) + return wxSize(0, 0); + + wxFAIL_MSG( "must be overridden if called" ); + + return wxDefaultSize; +} + +wxSize wxWindowBase::GetBestSize() const +{ + if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() ) + return m_bestSizeCache; + + // call DoGetBestClientSize() first, if a derived class overrides it wants + // it to be used + wxSize size = DoGetBestClientSize(); + if ( size != wxDefaultSize ) + { + size += DoGetBorderSize(); + + CacheBestSize(size); + return size; + } + + return DoGetBestSize(); +} + +void wxWindowBase::SetMinSize(const wxSize& minSize) +{ + m_minWidth = minSize.x; + m_minHeight = minSize.y; +} + +void wxWindowBase::SetMaxSize(const wxSize& maxSize) +{ + m_maxWidth = maxSize.x; + m_maxHeight = maxSize.y; +} + +void wxWindowBase::SetInitialSize(const wxSize& size) +{ + // Set the min size to the size passed in. This will usually either be + // wxDefaultSize or the size passed to this window's ctor/Create function. + SetMinSize(size); + + // Merge the size with the best size if needed + wxSize best = GetEffectiveMinSize(); + + // If the current size doesn't match then change it + if (GetSize() != best) + SetSize(best); +} + + // by default the origin is not shifted wxPoint wxWindowBase::GetClientAreaOrigin() const { - return wxPoint(0, 0); + return wxPoint(0,0); +} + +wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const +{ + const wxSize diff(GetSize() - GetClientSize()); + + return wxSize(size.x == -1 ? -1 : size.x + diff.x, + size.y == -1 ? -1 : size.y + diff.y); +} + +wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const +{ + const wxSize diff(GetSize() - GetClientSize()); + + return wxSize(size.x == -1 ? -1 : size.x - diff.x, + size.y == -1 ? -1 : size.y - diff.y); +} + +void wxWindowBase::SetWindowVariant( wxWindowVariant variant ) +{ + if ( m_windowVariant != variant ) + { + m_windowVariant = variant; + + DoSetWindowVariant(variant); + } +} + +void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) +{ + // adjust the font height to correspond to our new variant (notice that + // we're only called if something really changed) + wxFont font = GetFont(); + int size = font.GetPointSize(); + switch ( variant ) + { + case wxWINDOW_VARIANT_NORMAL: + break; + + case wxWINDOW_VARIANT_SMALL: + size *= 3; + size /= 4; + break; + + case wxWINDOW_VARIANT_MINI: + size *= 2; + size /= 3; + break; + + case wxWINDOW_VARIANT_LARGE: + size *= 5; + size /= 4; + break; + + default: + wxFAIL_MSG(wxT("unexpected window variant")); + break; + } + + font.SetPointSize(size); + SetFont(font); } -// set the min/max size of the window -void wxWindowBase::SetSizeHints(int minW, int minH, - int maxW, int maxH, - int WXUNUSED(incW), int WXUNUSED(incH)) +void wxWindowBase::DoSetSizeHints( int minW, int minH, + int maxW, int maxH, + int WXUNUSED(incW), int WXUNUSED(incH) ) { - // setting min width greater than max width leads to infinite loops under - // X11 and generally doesn't make any sense, so don't allow it - wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) && - (minH == -1 || maxH == -1 || minH <= maxH), - _T("min width/height must be less than max width/height!") ); + wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) && + (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH), + wxT("min width/height must be less than max width/height!") ); m_minWidth = minW; m_maxWidth = maxW; @@ -621,35 +877,80 @@ void wxWindowBase::SetSizeHints(int minW, int minH, m_maxHeight = maxH; } -void wxWindowBase::SetVirtualSizeHints( int minW, int minH, - int maxW, int maxH ) + +#if WXWIN_COMPATIBILITY_2_8 +void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH), + int WXUNUSED(maxW), int WXUNUSED(maxH)) { - m_minVirtualWidth = minW; - m_maxVirtualWidth = maxW; - m_minVirtualHeight = minH; - m_maxVirtualHeight = maxH; } -void wxWindowBase::DoSetVirtualSize( int x, int y ) +void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize), + const wxSize& WXUNUSED(maxsize)) { - if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x ) - x = m_minVirtualWidth; - if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x ) - x = m_maxVirtualWidth; - if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y ) - y = m_minVirtualHeight; - if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y ) - y = m_maxVirtualHeight; +} +#endif // WXWIN_COMPATIBILITY_2_8 +void wxWindowBase::DoSetVirtualSize( int x, int y ) +{ m_virtualSize = wxSize(x, y); } wxSize wxWindowBase::DoGetVirtualSize() const { - wxSize s( GetClientSize() ); + // we should use the entire client area so if it is greater than our + // virtual size, expand it to fit (otherwise if the window is big enough we + // wouldn't be using parts of it) + wxSize size = GetClientSize(); + if ( m_virtualSize.x > size.x ) + size.x = m_virtualSize.x; + + if ( m_virtualSize.y >= size.y ) + size.y = m_virtualSize.y; + + return size; +} + +void wxWindowBase::DoGetScreenPosition(int *x, int *y) const +{ + // screen position is the same as (0, 0) in client coords for non TLWs (and + // TLWs override this method) + if ( x ) + *x = 0; + if ( y ) + *y = 0; + + ClientToScreen(x, y); +} + +void wxWindowBase::SendSizeEvent(int flags) +{ + wxSizeEvent event(GetSize(), GetId()); + event.SetEventObject(this); + if ( flags & wxSEND_EVENT_POST ) + wxPostEvent(this, event); + else + HandleWindowEvent(event); +} + +void wxWindowBase::SendSizeEventToParent(int flags) +{ + wxWindow * const parent = GetParent(); + if ( parent && !parent->IsBeingDeleted() ) + parent->SendSizeEvent(flags); +} + +bool wxWindowBase::HasScrollbar(int orient) const +{ + // if scrolling in the given direction is disabled, we can't have the + // corresponding scrollbar no matter what + if ( !CanScroll(orient) ) + return false; + + const wxSize sizeVirt = GetVirtualSize(); + const wxSize sizeClient = GetClientSize(); - return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ), - wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) ); + return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x + : sizeVirt.y > sizeClient.y; } // ---------------------------------------------------------------------------- @@ -662,34 +963,127 @@ bool wxWindowBase::Show(bool show) { m_isShown = show; - return TRUE; + return true; } else { - return FALSE; + return false; } } -bool wxWindowBase::Enable(bool enable) +bool wxWindowBase::IsEnabled() const { - if ( enable != m_isEnabled ) - { - m_isEnabled = enable; + return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled()); +} + +void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) +{ +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enabled); +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + OnEnabled(enabled); - return TRUE; + // If we are top-level then the logic doesn't apply - otherwise + // showing a modal dialog would result in total greying out (and ungreying + // out later) of everything which would be really ugly + if ( IsTopLevel() ) + return; + + for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + node; + node = node->GetNext() ) + { + wxWindowBase * const child = node->GetData(); + if ( !child->IsTopLevel() && child->IsThisEnabled() ) + child->NotifyWindowOnEnableChange(enabled); } - else +} + +bool wxWindowBase::Enable(bool enable) +{ + if ( enable == IsThisEnabled() ) + return false; + + m_isEnabled = enable; + +#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enable); +#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + wxWindowBase * const parent = GetParent(); + if( !IsTopLevel() && parent && !parent->IsEnabled() ) { - return FALSE; + return true; } +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + NotifyWindowOnEnableChange(enable); + + return true; } + +bool wxWindowBase::IsShownOnScreen() const +{ + // A window is shown on screen if it itself is shown and so are all its + // parents. But if a window is toplevel one, then its always visible on + // screen if IsShown() returns true, even if it has a hidden parent. + return IsShown() && + (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen()); +} + // ---------------------------------------------------------------------------- // RTTI // ---------------------------------------------------------------------------- bool wxWindowBase::IsTopLevel() const { - return FALSE; + return false; +} + +// ---------------------------------------------------------------------------- +// Freeze/Thaw +// ---------------------------------------------------------------------------- + +void wxWindowBase::Freeze() +{ + if ( !m_freezeCount++ ) + { + // physically freeze this window: + DoFreeze(); + + // and recursively freeze all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Freeze(); + } + } +} + +void wxWindowBase::Thaw() +{ + wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); + + if ( !--m_freezeCount ) + { + // recursively thaw all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Thaw(); + } + + // physically thaw this window: + DoThaw(); + } } // ---------------------------------------------------------------------------- @@ -703,16 +1097,29 @@ void wxWindowBase::AddChild(wxWindowBase *child) // this should never happen and it will lead to a crash later if it does // because RemoveChild() will remove only one node from the children list // and the other(s) one(s) will be left with dangling pointers in them - wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") ); + wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") ); GetChildren().Append((wxWindow*)child); child->SetParent(this); + + // adding a child while frozen will assert when thawed, so freeze it as if + // it had been already present when we were frozen + if ( IsFrozen() && !child->IsTopLevel() ) + child->Freeze(); } void wxWindowBase::RemoveChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't remove a NULL child") ); + // removing a child while frozen may result in permanently frozen window + // if used e.g. from Reparent(), so thaw it + // + // NB: IsTopLevel() doesn't return true any more when a TLW child is being + // removed from its ~wxWindowBase, so check for IsBeingDeleted() too + if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() ) + child->Thaw(); + GetChildren().DeleteObject((wxWindow *)child); child->SetParent(NULL); } @@ -723,9 +1130,11 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) if ( newParent == oldParent ) { // nothing done - return FALSE; + return false; } + const bool oldEnabledState = IsEnabled(); + // unlink this window from the existing parent. if ( oldParent ) { @@ -746,152 +1155,329 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) wxTopLevelWindows.Append((wxWindow *)this); } - return TRUE; + // We need to notify window (and its subwindows) if by changing the parent + // we also change our enabled/disabled status. + const bool newEnabledState = IsEnabled(); + if ( newEnabledState != oldEnabledState ) + { + NotifyWindowOnEnableChange(newEnabledState); + } + + return true; } // ---------------------------------------------------------------------------- // event handler stuff // ---------------------------------------------------------------------------- -void wxWindowBase::PushEventHandler(wxEvtHandler *handler) +void wxWindowBase::SetEventHandler(wxEvtHandler *handler) +{ + wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called"); + + m_eventHandler = handler; +} + +void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler)) +{ + // disable wxEvtHandler chain mechanism for wxWindows: + // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one + + wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain"); +} +void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler)) +{ + // we can't simply wxFAIL here as in SetNextHandler: in fact the last + // handler of our stack when is destroyed will be Unlink()ed and thus + // will call this function to update the pointer of this window... + + //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain"); +} + +void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush) { + wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" ); + + // the new handler is going to be part of the wxWindow stack of event handlers: + // it can't be part also of an event handler double-linked chain: + wxASSERT_MSG(handlerToPush->IsUnlinked(), + "The handler being pushed in the wxWindow stack shouldn't be part of " + "a wxEvtHandler chain; call Unlink() on it first"); + wxEvtHandler *handlerOld = GetEventHandler(); + wxCHECK_RET( handlerOld, "an old event handler is NULL?" ); + + // now use wxEvtHandler double-linked list to implement a stack: + handlerToPush->SetNextHandler(handlerOld); + + if (handlerOld != this) + handlerOld->SetPreviousHandler(handlerToPush); - handler->SetNextHandler(handlerOld); + SetEventHandler(handlerToPush); - if ( handlerOld ) - GetEventHandler()->SetPreviousHandler(handler); +#if wxDEBUG_LEVEL + // final checks of the operations done above: + wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL, + "the first handler of the wxWindow stack should " + "have no previous handlers set" ); + wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL, + "the first handler of the wxWindow stack should " + "have non-NULL next handler" ); - SetEventHandler(handler); + wxEvtHandler* pLast = handlerToPush; + while ( pLast && pLast != this ) + pLast = pLast->GetNextHandler(); + wxASSERT_MSG( pLast->GetNextHandler() == NULL, + "the last handler of the wxWindow stack should " + "have this window as next handler" ); +#endif // wxDEBUG_LEVEL } wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) { - wxEvtHandler *handlerA = GetEventHandler(); - if ( handlerA ) - { - wxEvtHandler *handlerB = handlerA->GetNextHandler(); - handlerA->SetNextHandler((wxEvtHandler *)NULL); + // we need to pop the wxWindow stack, i.e. we need to remove the first handler - if ( handlerB ) - handlerB->SetPreviousHandler((wxEvtHandler *)NULL); - SetEventHandler(handlerB); + wxEvtHandler *firstHandler = GetEventHandler(); + wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" ); + wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" ); + wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL, + "the first handler of the wxWindow stack should have no previous handlers set" ); - if ( deleteHandler ) - { - delete handlerA; - handlerA = (wxEvtHandler *)NULL; - } + wxEvtHandler *secondHandler = firstHandler->GetNextHandler(); + wxCHECK_MSG( secondHandler != NULL, NULL, + "the first handler of the wxWindow stack should have non-NULL next handler" ); + + firstHandler->SetNextHandler(NULL); + secondHandler->SetPreviousHandler(NULL); + + // now firstHandler is completely unlinked; set secondHandler as the new window event handler + SetEventHandler(secondHandler); + + if ( deleteHandler ) + { + delete firstHandler; + firstHandler = NULL; } - return handlerA; + return firstHandler; } -bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler) +bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove) { - wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") ); + wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" ); + wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" ); - wxEvtHandler *handlerPrev = NULL, - *handlerCur = GetEventHandler(); - while ( handlerCur ) + if (handlerToRemove == GetEventHandler()) + { + // removing the first event handler is equivalent to "popping" the stack + PopEventHandler(false); + return true; + } + + // NOTE: the wxWindow event handler list is always terminated with "this" handler + wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler(); + while ( handlerCur != this && handlerCur ) { wxEvtHandler *handlerNext = handlerCur->GetNextHandler(); - if ( handlerCur == handler ) + if ( handlerCur == handlerToRemove ) { - if ( handlerPrev ) - { - handlerPrev->SetNextHandler(handlerNext); - } - else - { - SetEventHandler(handlerNext); - } + handlerCur->Unlink(); - if ( handlerNext ) - { - handlerNext->SetPreviousHandler ( handlerPrev ); - } - handler->SetNextHandler(NULL); - - return TRUE; + wxASSERT_MSG( handlerCur != GetEventHandler(), + "the case Remove == Pop should was already handled" ); + return true; } - handlerPrev = handlerCur; handlerCur = handlerNext; } - wxFAIL_MSG( _T("where has the event handler gone?") ); + wxFAIL_MSG( wxT("where has the event handler gone?") ); - return FALSE; + return false; +} + +bool wxWindowBase::HandleWindowEvent(wxEvent& event) const +{ + // SafelyProcessEvent() will handle exceptions nicely + return GetEventHandler()->SafelyProcessEvent(event); } // ---------------------------------------------------------------------------- -// cursors, fonts &c +// colours, fonts &c // ---------------------------------------------------------------------------- -bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) +void wxWindowBase::InheritAttributes() { - if ( !colour.Ok() || (colour == m_backgroundColour) ) - return FALSE; + const wxWindowBase * const parent = GetParent(); + if ( !parent ) + return; - m_backgroundColour = colour; + // we only inherit attributes which had been explicitly set for the parent + // which ensures that this only happens if the user really wants it and + // not by default which wouldn't make any sense in modern GUIs where the + // controls don't all use the same fonts (nor colours) + if ( parent->m_inheritFont && !m_hasFont ) + SetFont(parent->GetFont()); - m_hasBgCol = TRUE; + // in addition, there is a possibility to explicitly forbid inheriting + // colours at each class level by overriding ShouldInheritColours() + if ( ShouldInheritColours() ) + { + if ( parent->m_inheritFgCol && !m_hasFgCol ) + SetForegroundColour(parent->GetForegroundColour()); - return TRUE; + // inheriting (solid) background colour is wrong as it totally breaks + // any kind of themed backgrounds + // + // instead, the controls should use the same background as their parent + // (ideally by not drawing it at all) +#if 0 + if ( parent->m_inheritBgCol && !m_hasBgCol ) + SetBackgroundColour(parent->GetBackgroundColour()); +#endif // 0 + } } -bool wxWindowBase::SetForegroundColour( const wxColour &colour ) +/* static */ wxVisualAttributes +wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant)) { - if ( !colour.Ok() || (colour == m_foregroundColour) ) - return FALSE; + // it is important to return valid values for all attributes from here, + // GetXXX() below rely on this + wxVisualAttributes attrs; + attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); - m_foregroundColour = colour; + // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of + // the usual background colour than wxSYS_COLOUR_BTNFACE. + // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background + // colour on other platforms. - m_hasFgCol = TRUE; +#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__)) + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); +#else + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); +#endif + return attrs; +} - return TRUE; +wxColour wxWindowBase::GetBackgroundColour() const +{ + if ( !m_backgroundColour.IsOk() ) + { + wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") ); + + // get our default background colour + wxColour colBg = GetDefaultAttributes().colBg; + + // we must return some valid colour to avoid redoing this every time + // and also to avoid surprising the applications written for older + // wxWidgets versions where GetBackgroundColour() always returned + // something -- so give them something even if it doesn't make sense + // for this window (e.g. it has a themed background) + if ( !colBg.Ok() ) + colBg = GetClassDefaultAttributes().colBg; + + return colBg; + } + else + return m_backgroundColour; +} + +wxColour wxWindowBase::GetForegroundColour() const +{ + // logic is the same as above + if ( !m_hasFgCol && !m_foregroundColour.Ok() ) + { + wxColour colFg = GetDefaultAttributes().colFg; + + if ( !colFg.IsOk() ) + colFg = GetClassDefaultAttributes().colFg; + + return colFg; + } + else + return m_foregroundColour; +} + +bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) +{ + if ( colour == m_backgroundColour ) + return false; + + m_hasBgCol = colour.IsOk(); + + m_inheritBgCol = m_hasBgCol; + m_backgroundColour = colour; + SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); + return true; +} + +bool wxWindowBase::SetForegroundColour( const wxColour &colour ) +{ + if (colour == m_foregroundColour ) + return false; + + m_hasFgCol = colour.IsOk(); + m_inheritFgCol = m_hasFgCol; + m_foregroundColour = colour; + SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); + return true; } bool wxWindowBase::SetCursor(const wxCursor& cursor) { // setting an invalid cursor is ok, it means that we don't have any special // cursor - if ( m_cursor == cursor ) + if ( m_cursor.IsSameAs(cursor) ) + { + // no change + return false; + } + + m_cursor = cursor; + + return true; +} + +wxFont wxWindowBase::GetFont() const +{ + // logic is the same as in GetBackgroundColour() + if ( !m_font.IsOk() ) { - // no change - return FALSE; - } + wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") ); - m_cursor = cursor; + wxFont font = GetDefaultAttributes().font; + if ( !font.IsOk() ) + font = GetClassDefaultAttributes().font; - return TRUE; + return font; + } + else + return m_font; } bool wxWindowBase::SetFont(const wxFont& font) { - // don't try to set invalid font, always fall back to the default - const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT; - - if ( fontOk == m_font ) + if ( font == m_font ) { // no change - return FALSE; + return false; } - m_font = fontOk; + m_font = font; + m_hasFont = font.IsOk(); + m_inheritFont = m_hasFont; - m_hasFont = TRUE; + InvalidateBestSize(); - return TRUE; + return true; } #if wxUSE_PALETTE void wxWindowBase::SetPalette(const wxPalette& pal) { - m_hasCustomPalette = TRUE; + m_hasCustomPalette = true; m_palette = pal; // VZ: can anyone explain me what do we do here? @@ -943,7 +1529,7 @@ void wxWindowBase::SetValidator(const wxValidator& validator) m_windowValidator = (wxValidator *)validator.Clone(); if ( m_windowValidator ) - m_windowValidator->SetWindow(this) ; + m_windowValidator->SetWindow(this); } #endif // wxUSE_VALIDATORS @@ -963,12 +1549,12 @@ wxRect wxWindowBase::GetUpdateClientRect() const return rectUpdate; } -bool wxWindowBase::IsExposed(int x, int y) const +bool wxWindowBase::DoIsExposed(int x, int y) const { return m_updateRegion.Contains(x, y) != wxOutRegion; } -bool wxWindowBase::IsExposed(int x, int y, int w, int h) const +bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const { return m_updateRegion.Contains(x, y, w, h) != wxOutRegion; } @@ -978,7 +1564,7 @@ void wxWindowBase::ClearBackground() // wxGTK uses its own version, no need to add never used code #ifndef __WXGTK__ wxClientDC dc((wxWindow *)this); - wxBrush brush(GetBackgroundColour(), wxSOLID); + wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID); dc.SetBackground(brush); dc.Clear(); #endif // __WXGTK__ @@ -988,12 +1574,12 @@ void wxWindowBase::ClearBackground() // find child window by id or name // ---------------------------------------------------------------------------- -wxWindow *wxWindowBase::FindWindow( long id ) +wxWindow *wxWindowBase::FindWindow(long id) const { if ( id == m_windowId ) return (wxWindow *)this; - wxWindowBase *res = (wxWindow *)NULL; + wxWindowBase *res = NULL; wxWindowList::compatibility_iterator node; for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() ) { @@ -1004,12 +1590,12 @@ wxWindow *wxWindowBase::FindWindow( long id ) return (wxWindow *)res; } -wxWindow *wxWindowBase::FindWindow( const wxString& name ) +wxWindow *wxWindowBase::FindWindow(const wxString& name) const { if ( name == m_windowName ) return (wxWindow *)this; - wxWindowBase *res = (wxWindow *)NULL; + wxWindowBase *res = NULL; wxWindowList::compatibility_iterator node; for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() ) { @@ -1136,7 +1722,7 @@ wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent) wxWindow * wxWindowBase::FindWindowById( long id, const wxWindow* parent ) { - return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds); + return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds); } // ---------------------------------------------------------------------------- @@ -1172,17 +1758,17 @@ bool wxWindowBase::Validate() wxValidator *validator = child->GetValidator(); if ( validator && !validator->Validate((wxWindow *)this) ) { - return FALSE; + return false; } if ( recurse && !child->Validate() ) { - return FALSE; + return false; } } #endif // wxUSE_VALIDATORS - return TRUE; + return true; } bool wxWindowBase::TransferDataToWindow() @@ -1202,7 +1788,7 @@ bool wxWindowBase::TransferDataToWindow() wxLog::FlushActive(); #endif // wxUSE_LOG - return FALSE; + return false; } if ( recurse ) @@ -1210,13 +1796,13 @@ bool wxWindowBase::TransferDataToWindow() if ( !child->TransferDataToWindow() ) { // warning already given - return FALSE; + return false; } } } #endif // wxUSE_VALIDATORS - return TRUE; + return true; } bool wxWindowBase::TransferDataFromWindow() @@ -1234,7 +1820,7 @@ bool wxWindowBase::TransferDataFromWindow() // nop warning here because the application is supposed to give // one itself - we don't know here what might have gone wrongly - return FALSE; + return false; } if ( recurse ) @@ -1242,13 +1828,13 @@ bool wxWindowBase::TransferDataFromWindow() if ( !child->TransferDataFromWindow() ) { // warning already given - return FALSE; + return false; } } } #endif // wxUSE_VALIDATORS - return TRUE; + return true; } void wxWindowBase::InitDialog() @@ -1274,6 +1860,7 @@ void wxWindowBase::SetHelpText(const wxString& text) } } +#if WXWIN_COMPATIBILITY_2_8 // associate this help text with all windows with the same id as this // one void wxWindowBase::SetHelpTextForId(const wxString& text) @@ -1284,9 +1871,13 @@ void wxWindowBase::SetHelpTextForId(const wxString& text) helpProvider->AddHelp(GetId(), text); } } +#endif // WXWIN_COMPATIBILITY_2_8 // get the help string associated with this window (may be empty) -wxString wxWindowBase::GetHelpText() const +// default implementation forwards calls to the help provider +wxString +wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt), + wxHelpEvent::Origin WXUNUSED(origin)) const { wxString text; wxHelpProvider *helpProvider = wxHelpProvider::Get(); @@ -1304,7 +1895,29 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) wxHelpProvider *helpProvider = wxHelpProvider::Get(); if ( helpProvider ) { - if ( helpProvider->ShowHelp(this) ) + wxPoint pos = event.GetPosition(); + const wxHelpEvent::Origin origin = event.GetOrigin(); + if ( origin == wxHelpEvent::Origin_Keyboard ) + { + // if the help event was generated from keyboard it shouldn't + // appear at the mouse position (which is still the only position + // associated with help event) if the mouse is far away, although + // we still do use the mouse position if it's over the window + // because we suppose the user looks approximately at the mouse + // already and so it would be more convenient than showing tooltip + // at some arbitrary position which can be quite far from it + const wxRect rectClient = GetClientRect(); + if ( !rectClient.Contains(ScreenToClient(pos)) ) + { + // position help slightly under and to the right of this window + pos = ClientToScreen(wxPoint( + 2*GetCharWidth(), + rectClient.height + GetCharHeight() + )); + } + } + + if ( helpProvider->ShowHelpAtPoint(this, pos, origin) ) { // skip the event.Skip() below return; @@ -1317,11 +1930,16 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) #endif // wxUSE_HELP // ---------------------------------------------------------------------------- -// tooltipsroot.Replace("\\", "/"); +// tooltips // ---------------------------------------------------------------------------- #if wxUSE_TOOLTIPS +wxString wxWindowBase::GetToolTipText() const +{ + return m_tooltip ? m_tooltip->GetTip() : wxString(); +} + void wxWindowBase::SetToolTip( const wxString &tip ) { // don't create the new tooltip if we already have one @@ -1335,15 +1953,18 @@ void wxWindowBase::SetToolTip( const wxString &tip ) } // setting empty tooltip text does not remove the tooltip any more - use - // SetToolTip((wxToolTip *)NULL) for this + // SetToolTip(NULL) for this } void wxWindowBase::DoSetToolTip(wxToolTip *tooltip) { - if ( m_tooltip ) - delete m_tooltip; + if ( m_tooltip != tooltip ) + { + if ( m_tooltip ) + delete m_tooltip; - m_tooltip = tooltip; + m_tooltip = tooltip; + } } #endif // wxUSE_TOOLTIPS @@ -1456,7 +2077,7 @@ void wxWindowBase::DeleteRelatedConstraints() } delete m_constraintsInvolvedIn; - m_constraintsInvolvedIn = (wxWindowList *) NULL; + m_constraintsInvolvedIn = NULL; } } @@ -1464,12 +2085,24 @@ void wxWindowBase::DeleteRelatedConstraints() void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld) { - if ( deleteOld ) - delete m_windowSizer; + if ( sizer == m_windowSizer) + return; + + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow(NULL); + + if ( deleteOld ) + delete m_windowSizer; + } m_windowSizer = sizer; + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow((wxWindow *)this); + } - SetAutoLayout( sizer != NULL ); + SetAutoLayout(m_windowSizer != NULL); } void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld) @@ -1478,6 +2111,19 @@ void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld) sizer->SetSizeHints( (wxWindow*) this ); } + +void wxWindowBase::SetContainingSizer(wxSizer* sizer) +{ + // adding a window to a sizer twice is going to result in fatal and + // hard to debug problems later because when deleting the second + // associated wxSizerItem we're going to dereference a dangling + // pointer; so try to detect this as early as possible + wxASSERT_MSG( !sizer || m_containingSizer != sizer, + wxT("Adding a window to the same sizer twice?") ); + + m_containingSizer = sizer; +} + #if wxUSE_CONSTRAINTS void wxWindowBase::SatisfyConstraints() @@ -1510,7 +2156,7 @@ bool wxWindowBase::Layout() // If there is a sizer, use it instead of the constraints if ( GetSizer() ) { - int w, h; + int w = 0, h = 0; GetVirtualSize(&w, &h); GetSizer()->SetDimension( 0, 0, w, h ); } @@ -1522,7 +2168,15 @@ bool wxWindowBase::Layout() } #endif - return TRUE; + return true; +} + +void wxWindowBase::InternalOnSize(wxSizeEvent& event) +{ + if ( GetAutoLayout() ) + Layout(); + + event.Skip(); } #if wxUSE_CONSTRAINTS @@ -1546,7 +2200,7 @@ bool wxWindowBase::LayoutPhase2(int *noChanges) // Layout grand children DoPhase(2); - return TRUE; + return true; } // Do a phase of evaluating child constraints @@ -1600,7 +2254,7 @@ bool wxWindowBase::DoPhase(int phase) } } - return TRUE; + return true; } void wxWindowBase::ResetConstraints() @@ -1608,14 +2262,14 @@ void wxWindowBase::ResetConstraints() wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - constr->left.SetDone(FALSE); - constr->top.SetDone(FALSE); - constr->right.SetDone(FALSE); - constr->bottom.SetDone(FALSE); - constr->width.SetDone(FALSE); - constr->height.SetDone(FALSE); - constr->centreX.SetDone(FALSE); - constr->centreY.SetDone(FALSE); + constr->left.SetDone(false); + constr->top.SetDone(false); + constr->right.SetDone(false); + constr->bottom.SetDone(false); + constr->width.SetDone(false); + constr->height.SetDone(false); + constr->centreX.SetDone(false); + constr->centreY.SetDone(false); } wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); @@ -1677,25 +2331,25 @@ void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != -1 ) + if ( x != wxDefaultCoord ) { constr->left.SetValue(x); - constr->left.SetDone(TRUE); + constr->left.SetDone(true); } - if ( y != -1 ) + if ( y != wxDefaultCoord ) { constr->top.SetValue(y); - constr->top.SetDone(TRUE); + constr->top.SetDone(true); } - if ( w != -1 ) + if ( w != wxDefaultCoord ) { constr->width.SetValue(w); - constr->width.SetDone(TRUE); + constr->width.SetDone(true); } - if ( h != -1 ) + if ( h != wxDefaultCoord ) { constr->height.SetValue(h); - constr->height.SetDone(TRUE); + constr->height.SetDone(true); } } } @@ -1705,15 +2359,15 @@ void wxWindowBase::MoveConstraint(int x, int y) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != -1 ) + if ( x != wxDefaultCoord ) { constr->left.SetValue(x); - constr->left.SetDone(TRUE); + constr->left.SetDone(true); } - if ( y != -1 ) + if ( y != wxDefaultCoord ) { constr->top.SetValue(y); - constr->top.SetDone(TRUE); + constr->top.SetDone(true); } } } @@ -1773,13 +2427,13 @@ void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) co } // ---------------------------------------------------------------------------- -// do Update UI processing for child controls +// Update UI processing // ---------------------------------------------------------------------------- void wxWindowBase::UpdateWindowUI(long flags) { wxUpdateUIEvent event(GetId()); - event.m_eventObject = this; + event.SetEventObject(this); if ( GetEventHandler()->ProcessEvent(event) ) { @@ -1799,87 +2453,70 @@ void wxWindowBase::UpdateWindowUI(long flags) } // do the window-specific processing after processing the update event -// TODO: take specific knowledge out of this function and -// put in each control's base class. Unfortunately we don't -// yet have base implementation files for wxCheckBox and wxRadioButton. void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) { if ( event.GetSetEnabled() ) Enable(event.GetEnabled()); - -#if wxUSE_CONTROLS - if ( event.GetSetText() ) - { - wxControl *control = wxDynamicCastThis(wxControl); - if ( control ) - { - if ( event.GetText() != control->GetLabel() ) - control->SetLabel(event.GetText()); - } -#if wxUSE_CHECKBOX - wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox); - if ( checkbox ) - { - if ( event.GetSetChecked() ) - checkbox->SetValue(event.GetChecked()); - } -#endif // wxUSE_CHECKBOX -#if wxUSE_RADIOBTN - wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton); - if ( radiobtn ) - { - if ( event.GetSetChecked() ) - radiobtn->SetValue(event.GetChecked()); - } -#endif // wxUSE_RADIOBTN - } -#endif + if ( event.GetSetShown() ) + Show(event.GetShown()); } -#if 0 -// call internal idle recursively -// may be obsolete (wait until OnIdle scheme stabilises) -void wxWindowBase::ProcessInternalIdle() +// ---------------------------------------------------------------------------- +// dialog units translations +// ---------------------------------------------------------------------------- + +// Windows' computes dialog units using average character width over upper- +// and lower-case ASCII alphabet and not using the average character width +// metadata stored in the font; see +// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion. +// It's important that we perform the conversion in identical way, because +// dialog units natively exist only on Windows and Windows HIG is expressed +// using them. +wxSize wxWindowBase::GetDlgUnitBase() const { - OnInternalIdle(); + const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this); - wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); - while (node) + if ( !parent->m_font.IsOk() ) { - wxWindow *child = node->GetData(); - child->ProcessInternalIdle(); - node = node->GetNext(); + // Default GUI font is used. This is the most common case, so + // cache the results. + static wxSize s_defFontSize; + if ( s_defFontSize.x == 0 ) + s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent); + return s_defFontSize; + } + else + { + // Custom font, we always need to compute the result + return wxPrivate::GetAverageASCIILetterSize(*parent); } } -#endif - -// ---------------------------------------------------------------------------- -// dialog units translations -// ---------------------------------------------------------------------------- -wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) +wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); - wxPoint pt2(-1, -1); - if (pt.x != -1) - pt2.x = (int) ((pt.x * 4) / charWidth) ; - if (pt.y != -1) - pt2.y = (int) ((pt.y * 8) / charHeight) ; + const wxSize base = GetDlgUnitBase(); + + // NB: wxMulDivInt32() is used, because it correctly rounds the result + + wxPoint pt2 = wxDefaultPosition; + if (pt.x != wxDefaultCoord) + pt2.x = wxMulDivInt32(pt.x, 4, base.x); + if (pt.y != wxDefaultCoord) + pt2.y = wxMulDivInt32(pt.y, 8, base.y); return pt2; } -wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) +wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const { - int charWidth = GetCharWidth(); - int charHeight = GetCharHeight(); - wxPoint pt2(-1, -1); - if (pt.x != -1) - pt2.x = (int) ((pt.x * charWidth) / 4) ; - if (pt.y != -1) - pt2.y = (int) ((pt.y * charHeight) / 8) ; + const wxSize base = GetDlgUnitBase(); + + wxPoint pt2 = wxDefaultPosition; + if (pt.x != wxDefaultCoord) + pt2.x = wxMulDivInt32(pt.x, base.x, 4); + if (pt.y != wxDefaultCoord) + pt2.y = wxMulDivInt32(pt.y, base.y, 8); return pt2; } @@ -1889,7 +2526,7 @@ wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) // ---------------------------------------------------------------------------- // propagate the colour change event to the subwindows -void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) +void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) { wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); while ( node ) @@ -1899,12 +2536,14 @@ void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) if ( !win->IsTopLevel() ) { wxSysColourChangedEvent event2; - event.m_eventObject = win; + event2.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event2); } node = node->GetNext(); } + + Refresh(); } // the default action is to populate dialog with data when it's created, @@ -1913,71 +2552,194 @@ void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) ) { TransferDataToWindow(); - + // Update the UI at this point UpdateWindowUI(wxUPDATE_UI_RECURSE); } -// process Ctrl-Alt-mclick -void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +// ---------------------------------------------------------------------------- +// menu-related functions +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS + +bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y) { -#if wxUSE_MSGDLG - if ( event.ControlDown() && event.AltDown() ) + wxCHECK_MSG( menu, false, "can't popup NULL menu" ); + + wxMenuInvokingWindowSetter + setInvokingWin(*menu, static_cast(this)); + + wxCurrentPopupMenu = menu; + const bool rc = DoPopupMenu(menu, x, y); + wxCurrentPopupMenu = NULL; + + return rc; +} + +// this is used to pass the id of the selected item from the menu event handler +// to the main function itself +// +// it's ok to use a global here as there can be at most one popup menu shown at +// any time +static int gs_popupMenuSelection = wxID_NONE; + +void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event) +{ + // store the id in a global variable where we'll retrieve it from later + gs_popupMenuSelection = event.GetId(); +} + +void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event)) +{ + // nothing to do but do not skip it +} + +int +wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) +{ + gs_popupMenuSelection = wxID_NONE; + + Connect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + // it is common to construct the menu passed to this function dynamically + // using some fixed range of ids which could clash with the ids used + // elsewhere in the program, which could result in some menu items being + // unintentionally disabled or otherwise modified by update UI handlers + // elsewhere in the program code and this is difficult to avoid in the + // program itself, so instead we just temporarily suspend UI updating while + // this menu is shown + Connect(wxEVT_UPDATE_UI, + wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), + NULL, + this); + + PopupMenu(&menu, x, y); + + Disconnect(wxEVT_UPDATE_UI, + wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), + NULL, + this); + Disconnect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + return gs_popupMenuSelection; +} + +#endif // wxUSE_MENUS + +// methods for drawing the sizers in a visible way: this is currently only +// enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work +// that well and also because we don't want to leave it enabled in default +// builds used for production +#if wxDEBUG_LEVEL > 1 + +static void DrawSizers(wxWindowBase *win); + +static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen) +{ + wxClientDC dc((wxWindow *)win); + dc.SetPen(*pen); + dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) : + *wxTRANSPARENT_BRUSH); + dc.DrawRectangle(rect.Deflate(1, 1)); +} + +static void DrawSizer(wxWindowBase *win, wxSizer *sizer) +{ + const wxSizerItemList& items = sizer->GetChildren(); + for ( wxSizerItemList::const_iterator i = items.begin(), + end = items.end(); + i != end; + ++i ) { - // don't translate these strings - wxString port; + wxSizerItem *item = *i; + if ( item->IsSizer() ) + { + DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN); + DrawSizer(win, item->GetSizer()); + } + else if ( item->IsSpacer() ) + { + DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN); + } + else if ( item->IsWindow() ) + { + DrawSizers(item->GetWindow()); + } + else + wxFAIL_MSG("inconsistent wxSizerItem status!"); + } +} -#ifdef __WXUNIVERSAL__ - port = _T("Univ/"); -#endif // __WXUNIVERSAL__ +static void DrawSizers(wxWindowBase *win) +{ + DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN); - switch ( wxGetOsVersion() ) + wxSizer *sizer = win->GetSizer(); + if ( sizer ) + { + DrawSizer(win, sizer); + } + else // no sizer, still recurse into the children + { + const wxWindowList& children = win->GetChildren(); + for ( wxWindowList::const_iterator i = children.begin(), + end = children.end(); + i != end; + ++i ) { - case wxMOTIF_X: port += _T("Motif"); break; - case wxMAC: - case wxMAC_DARWIN: port += _T("Mac"); break; - case wxBEOS: port += _T("BeOS"); break; - case wxGTK: - case wxGTK_WIN32: - case wxGTK_OS2: - case wxGTK_BEOS: port += _T("GTK"); break; - case wxWINDOWS: - case wxPENWINDOWS: - case wxWINDOWS_NT: - case wxWIN32S: - case wxWIN95: - case wxWIN386: port += _T("MS Windows"); break; - case wxMGL_UNIX: - case wxMGL_X: - case wxMGL_WIN32: - case wxMGL_OS2: port += _T("MGL"); break; - case wxWINDOWS_OS2: - case wxOS2_PM: port += _T("OS/2"); break; - default: port += _T("unknown"); break; + DrawSizers(*i); } - wxMessageBox(wxString::Format( - _T( - " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team" - ), - port.c_str(), - wxMAJOR_VERSION, - wxMINOR_VERSION, - wxRELEASE_NUMBER, -#if wxUSE_UNICODE - L" (Unicode)", -#else - "", -#endif - __TDATE__, - __TTIME__ - ), - _T("wxWindows information"), - wxICON_INFORMATION | wxOK, - (wxWindow *)this); + // show all kind of sizes of this window; see the "window sizing" topic + // overview for more info about the various differences: + wxSize fullSz = win->GetSize(); + wxSize clientSz = win->GetClientSize(); + wxSize bestSz = win->GetBestSize(); + wxSize minSz = win->GetMinSize(); + wxSize maxSz = win->GetMaxSize(); + wxSize virtualSz = win->GetVirtualSize(); + + wxMessageOutputDebug dbgout; + dbgout.Printf( + "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n", + win->GetName(), + fullSz.x, fullSz.y, + clientSz.x, clientSz.y, + bestSz.x, bestSz.y, + minSz.x, minSz.y, + maxSz.x, maxSz.y, + virtualSz.x, virtualSz.y); + } +} + +#endif // wxDEBUG_LEVEL + +// process special middle clicks +void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +{ + if ( event.ControlDown() && event.AltDown() ) + { +#if wxDEBUG_LEVEL > 1 + // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds + if ( event.ShiftDown() ) + { + DrawSizers(this); + } + else +#endif // __WXDEBUG__ + { + // just Ctrl-Alt-middle click shows information about wx version + ::wxInfoMessageBox((wxWindow*)this); + } } else -#endif // wxUSE_MSGDLG { event.Skip(); } @@ -2013,16 +2775,23 @@ wxAccessible* wxWindowBase::CreateAccessible() #endif -#if !wxUSE_STL // ---------------------------------------------------------------------------- // list classes implementation // ---------------------------------------------------------------------------- +#if wxUSE_STL + +#include "wx/listimpl.cpp" +WX_DEFINE_LIST(wxWindowList) + +#else // !wxUSE_STL + void wxWindowListNode::DeleteData() { delete (wxWindow *)GetData(); } -#endif + +#endif // wxUSE_STL/!wxUSE_STL // ---------------------------------------------------------------------------- // borders @@ -2035,6 +2804,10 @@ wxBorder wxWindowBase::GetBorder(long flags) const { border = GetDefaultBorder(); } + else if ( border == wxBORDER_THEME ) + { + border = GetDefaultBorderForControl(); + } return border; } @@ -2073,10 +2846,16 @@ struct WXDLLEXPORT wxWindowNext wxWindow *win; wxWindowNext *next; } *wxWindowBase::ms_winCaptureNext = NULL; +wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL; +bool wxWindowBase::ms_winCaptureChanging = false; void wxWindowBase::CaptureMouse() { - wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this); + wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast(this)); + + wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") ); + + ms_winCaptureChanging = true; wxWindow *winOld = GetCapture(); if ( winOld ) @@ -2092,19 +2871,31 @@ void wxWindowBase::CaptureMouse() //else: no mouse capture to save DoCaptureMouse(); + ms_winCaptureCurrent = (wxWindow*)this; + + ms_winCaptureChanging = false; } void wxWindowBase::ReleaseMouse() { - wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this); + wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast(this)); + + wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") ); - wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") ); + wxASSERT_MSG( GetCapture() == this, + "attempt to release mouse, but this window hasn't captured it" ); + wxASSERT_MSG( ms_winCaptureCurrent == this, + "attempt to release mouse, but this window hasn't captured it" ); + + ms_winCaptureChanging = true; DoReleaseMouse(); + ms_winCaptureCurrent = NULL; if ( ms_winCaptureNext ) { ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse(); + ms_winCaptureCurrent = ms_winCaptureNext->win; wxWindowNext *item = ms_winCaptureNext; ms_winCaptureNext = item->next; @@ -2112,9 +2903,53 @@ void wxWindowBase::ReleaseMouse() } //else: stack is empty, no previous capture - wxLogTrace(_T("mousecapture"), - _T("After ReleaseMouse() mouse is captured by %p"), - GetCapture()); + ms_winCaptureChanging = false; + + wxLogTrace(wxT("mousecapture"), + (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"), + static_cast(GetCapture())); +} + +static void DoNotifyWindowAboutCaptureLost(wxWindow *win) +{ + wxMouseCaptureLostEvent event(win->GetId()); + event.SetEventObject(win); + if ( !win->GetEventHandler()->ProcessEvent(event) ) + { + // windows must handle this event, otherwise the app wouldn't behave + // correctly if it loses capture unexpectedly; see the discussion here: + // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863 + // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376 + wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") ); + } +} + +/* static */ +void wxWindowBase::NotifyCaptureLost() +{ + // don't do anything if capture lost was expected, i.e. resulted from + // a wx call to ReleaseMouse or CaptureMouse: + if ( ms_winCaptureChanging ) + return; + + // if the capture was lost unexpectedly, notify every window that has + // capture (on stack or current) about it and clear the stack: + + if ( ms_winCaptureCurrent ) + { + DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent); + ms_winCaptureCurrent = NULL; + } + + while ( ms_winCaptureNext ) + { + wxWindowNext *item = ms_winCaptureNext; + ms_winCaptureNext = item->next; + + DoNotifyWindowAboutCaptureLost(item->win); + + delete item; + } } #if wxUSE_HOTKEY @@ -2136,39 +2971,31 @@ bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId)) #endif // wxUSE_HOTKEY -void wxWindowBase::SendDestroyEvent() -{ - wxWindowDestroyEvent event; - event.SetEventObject(this); - event.SetId(GetId()); - GetEventHandler()->ProcessEvent(event); -} - // ---------------------------------------------------------------------------- // event processing // ---------------------------------------------------------------------------- -bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event)) +bool wxWindowBase::TryBefore(wxEvent& event) { #if wxUSE_VALIDATORS // Can only use the validator of the window which // is receiving the event if ( event.GetEventObject() == this ) { - wxValidator *validator = GetValidator(); - if ( validator && validator->ProcessEvent(event) ) + wxValidator * const validator = GetValidator(); + if ( validator && validator->ProcessEventLocally(event) ) { return true; } } #endif // wxUSE_VALIDATORS - return false; + return wxEvtHandler::TryBefore(event); } -bool wxWindowBase::TryParent(wxEvent& event) +bool wxWindowBase::TryAfter(wxEvent& event) { - // carry on up the parent-child hierarchy if the propgation count hasn't + // carry on up the parent-child hierarchy if the propagation count hasn't // reached zero yet if ( event.ShouldPropagate() ) { @@ -2188,9 +3015,177 @@ bool wxWindowBase::TryParent(wxEvent& event) } } - return wxEvtHandler::TryParent(event); + return wxEvtHandler::TryAfter(event); +} + +// ---------------------------------------------------------------------------- +// window relationships +// ---------------------------------------------------------------------------- + +wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const +{ + wxCHECK_MSG( GetParent(), NULL, + wxT("GetPrev/NextSibling() don't work for TLWs!") ); + + wxWindowList& siblings = GetParent()->GetChildren(); + wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this); + wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") ); + + if ( order == OrderBefore ) + i = i->GetPrevious(); + else // OrderAfter + i = i->GetNext(); + + return i ? i->GetData() : NULL; +} + +// ---------------------------------------------------------------------------- +// keyboard navigation +// ---------------------------------------------------------------------------- + +// Navigates in the specified direction inside this window +bool wxWindowBase::DoNavigateIn(int flags) +{ +#ifdef wxHAS_NATIVE_TAB_TRAVERSAL + // native code doesn't process our wxNavigationKeyEvents anyhow + wxUnusedVar(flags); + return false; +#else // !wxHAS_NATIVE_TAB_TRAVERSAL + wxNavigationKeyEvent eventNav; + wxWindow *focused = FindFocus(); + eventNav.SetCurrentFocus(focused); + eventNav.SetEventObject(focused); + eventNav.SetFlags(flags); + return GetEventHandler()->ProcessEvent(eventNav); +#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL +} + +bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event) +{ + if ( event.GetKeyCode() != WXK_TAB ) + return false; + + int flags = wxNavigationKeyEvent::FromTab; + + if ( event.ShiftDown() ) + flags |= wxNavigationKeyEvent::IsBackward; + else + flags |= wxNavigationKeyEvent::IsForward; + + if ( event.ControlDown() ) + flags |= wxNavigationKeyEvent::WinChange; + + Navigate(flags); + return true; +} + +void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) +{ + // check that we're not a top level window + wxCHECK_RET( GetParent(), + wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") ); + + // detect the special case when we have nothing to do anyhow and when the + // code below wouldn't work + if ( win == this ) + return; + + // find the target window in the siblings list + wxWindowList& siblings = GetParent()->GetChildren(); + wxWindowList::compatibility_iterator i = siblings.Find(win); + wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") ); + + // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we + // can't just move the node around + wxWindow *self = (wxWindow *)this; + siblings.DeleteObject(self); + if ( move == OrderAfter ) + { + i = i->GetNext(); + } + + if ( i ) + { + siblings.Insert(i, self); + } + else // OrderAfter and win was the last sibling + { + siblings.Append(self); + } +} + +// ---------------------------------------------------------------------------- +// focus handling +// ---------------------------------------------------------------------------- + +/*static*/ wxWindow* wxWindowBase::FindFocus() +{ + wxWindowBase *win = DoFindFocus(); + return win ? win->GetMainWindowOfCompositeControl() : NULL; +} + +bool wxWindowBase::HasFocus() const +{ + wxWindowBase *win = DoFindFocus(); + return win == this || + win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl(); +} + +// ---------------------------------------------------------------------------- +// drag and drop +// ---------------------------------------------------------------------------- + +#if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__) + +namespace +{ + +class DragAcceptFilesTarget : public wxFileDropTarget +{ +public: + DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {} + + virtual bool OnDropFiles(wxCoord x, wxCoord y, + const wxArrayString& filenames) + { + wxDropFilesEvent event(wxEVT_DROP_FILES, + filenames.size(), + wxCArrayString(filenames).Release()); + event.SetEventObject(m_win); + event.m_pos.x = x; + event.m_pos.y = y; + + return m_win->HandleWindowEvent(event); + } + +private: + wxWindowBase * const m_win; + + wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget); +}; + + +} // anonymous namespace + +// Generic version of DragAcceptFiles(). It works by installing a simple +// wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used +// together with explicit SetDropTarget() calls. +void wxWindowBase::DragAcceptFiles(bool accept) +{ + if ( accept ) + { + wxASSERT_MSG( !GetDropTarget(), + "cannot use DragAcceptFiles() and SetDropTarget() together" ); + SetDropTarget(new DragAcceptFilesTarget(this)); + } + else + { + SetDropTarget(NULL); + } } +#endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__) + // ---------------------------------------------------------------------------- // global functions // ---------------------------------------------------------------------------- @@ -2353,20 +3348,22 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) wxString title; - // If a child, leave wxWindows to call the function on the actual + // If a child, leave wxWidgets to call the function on the actual // child object. if (childId > 0) return wxACC_NOT_IMPLEMENTED; // This will eventually be replaced by specialised - // accessible classes, one for each kind of wxWindows + // accessible classes, one for each kind of wxWidgets // control or window. +#if wxUSE_BUTTON if (GetWindow()->IsKindOf(CLASSINFO(wxButton))) title = ((wxButton*) GetWindow())->GetLabel(); else +#endif title = GetWindow()->GetName(); - - if (!title.IsEmpty()) + + if (!title.empty()) { *name = title; return wxACC_OK; @@ -2471,8 +3468,8 @@ wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *description = ht; return wxACC_OK; @@ -2487,8 +3484,8 @@ wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* hel if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *helpText = ht; return wxACC_OK; @@ -2514,7 +3511,7 @@ wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role) if (!GetWindow()) return wxACC_FAIL; - // If a child, leave wxWindows to call the function on the actual + // If a child, leave wxWidgets to call the function on the actual // child object. if (childId > 0) return wxACC_NOT_IMPLEMENTED; @@ -2546,7 +3543,7 @@ wxAccStatus wxWindowAccessible::GetState(int childId, long* state) if (!GetWindow()) return wxACC_FAIL; - // If a child, leave wxWindows to call the function on the actual + // If a child, leave wxWidgets to call the function on the actual // child object. if (childId > 0) return wxACC_NOT_IMPLEMENTED; @@ -2605,10 +3602,11 @@ wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** return wxACC_NOT_IMPLEMENTED; } +#if wxUSE_VARIANT // Gets a variant representing the selected children // of this object. // Acceptable values: -// - a null variant (IsNull() returns TRUE) +// - a null variant (IsNull() returns true) // - a list variant (GetType() == wxT("list") // - an integer representing the selected child element, // or 0 if this object is selected (GetType() == wxT("long") @@ -2621,5 +3619,25 @@ wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections)) return wxACC_NOT_IMPLEMENTED; } +#endif // wxUSE_VARIANT #endif // wxUSE_ACCESSIBILITY + +// ---------------------------------------------------------------------------- +// RTL support +// ---------------------------------------------------------------------------- + +wxCoord +wxWindowBase::AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const +{ + if ( GetLayoutDirection() == wxLayout_RightToLeft ) + { + x = widthTotal - x - width; + } + + return x; +} + +