X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/66ad7d6a0a660a728e2d23ac04624c4cb2ee4f00..d5cc191c9cd48a915ce0dfc6e49511b2fddb6746:/samples/keyboard/keyboard.cpp diff --git a/samples/keyboard/keyboard.cpp b/samples/keyboard/keyboard.cpp index 5ea78192a1..d90b035fdf 100644 --- a/samples/keyboard/keyboard.cpp +++ b/samples/keyboard/keyboard.cpp @@ -18,6 +18,9 @@ #include "wx/wx.h" #endif +#ifndef wxHAS_IMAGES_IN_RESOURCES + #include "../sample.xpm" +#endif // Define a new frame type: this is going to be our main frame class MyFrame : public wxFrame @@ -29,18 +32,41 @@ private: // event handlers void OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(true); } void OnAbout(wxCommandEvent& event); + + void OnTestAccelA(wxCommandEvent& WXUNUSED(event)) + { m_logText->AppendText("Test accelerator \"A\" used.\n"); } + void OnTestAccelCtrlA(wxCommandEvent& WXUNUSED(event)) + { m_logText->AppendText("Test accelerator \"Ctrl-A\" used.\n"); } + void OnTestAccelEsc(wxCommandEvent& WXUNUSED(event)) + { m_logText->AppendText("Test accelerator \"Esc\" used.\n"); } + void OnClear(wxCommandEvent& WXUNUSED(event)) { m_logText->Clear(); } - void OnSkip(wxCommandEvent& event) { m_skip = event.IsChecked(); } - void OnKeyDown(wxKeyEvent& event) { LogEvent("KeyDown", event); } + void OnSkipDown(wxCommandEvent& event) { m_skipDown = event.IsChecked(); } + void OnSkipHook(wxCommandEvent& event) { m_skipHook = event.IsChecked(); } + + void OnKeyDown(wxKeyEvent& event) + { + LogEvent("KeyDown", event); + if ( m_skipDown ) + event.Skip(); + } void OnKeyUp(wxKeyEvent& event) { LogEvent("KeyUp", event); } void OnChar(wxKeyEvent& event) { LogEvent("Char", event); } + void OnCharHook(wxKeyEvent& event) + { + LogEvent("Hook", event); + if ( m_skipHook ) + event.Skip(); + } + void OnPaintInputWin(wxPaintEvent& event); void LogEvent(const wxString& name, wxKeyEvent& event); wxTextCtrl *m_logText; wxWindow *m_inputWin; - bool m_skip; + bool m_skipHook, + m_skipDown; }; @@ -75,14 +101,21 @@ IMPLEMENT_APP(MyApp) MyFrame::MyFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title), m_inputWin(NULL), - m_skip(true) + m_skipHook(true), + m_skipDown(true) { + SetIcon(wxICON(sample)); + // IDs for menu items enum { QuitID = wxID_EXIT, ClearID = wxID_CLEAR, - SkipID = 100, + SkipHook = 100, + SkipDown, + TestAccelA, + TestAccelCtrlA, + TestAccelEsc }; // create a menu bar @@ -91,15 +124,26 @@ MyFrame::MyFrame(const wxString& title) menuFile->Append(ClearID, "&Clear log\tCtrl-L"); menuFile->AppendSeparator(); - menuFile->AppendCheckItem(SkipID, "Call event.&Skip()\tCtrl-S"); - menuFile->Check(SkipID, true); + menuFile->Append(TestAccelA, "Test accelerator &1\tA"); + menuFile->Append(TestAccelCtrlA, "Test accelerator &2\tCtrl-A"); + menuFile->Append(TestAccelEsc, "Test accelerator &3\tEsc"); + menuFile->AppendSeparator(); + + menuFile->AppendCheckItem(SkipHook, "Skip CHAR_HOOK event", + "Not skipping this event disables both KEY_DOWN and CHAR events" + ); + menuFile->Check(SkipHook, true); + menuFile->AppendCheckItem(SkipDown, "Skip KEY_DOWN event", + "Not skipping this event disables CHAR event generation" + ); + menuFile->Check(SkipDown, true); menuFile->AppendSeparator(); menuFile->Append(QuitID, "E&xit\tAlt-X", "Quit this program"); // the "About" item should be in the help menu wxMenu *menuHelp = new wxMenu; - menuHelp->Append(wxID_ABOUT, "&About...\tF1", "Show about dialog"); + menuHelp->Append(wxID_ABOUT, "&About\tF1", "Show about dialog"); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); @@ -110,7 +154,7 @@ MyFrame::MyFrame(const wxString& title) SetMenuBar(menuBar); m_inputWin = new wxWindow(this, wxID_ANY, wxDefaultPosition, wxSize(-1, 50), - wxRAISED_BORDER), + wxRAISED_BORDER); m_inputWin->SetBackgroundColour(*wxBLUE); wxTextCtrl *headerText = new wxTextCtrl(this, wxID_ANY, "", @@ -121,12 +165,12 @@ MyFrame::MyFrame(const wxString& title) " RawKeyCode RawKeyFlags"); - m_logText = new wxTextCtrl(this, wxID_ANY, "", + m_logText = new wxTextCtrl(this, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL); // set monospace font to have output in nice columns - wxFont font(10, wxFONTFAMILY_TELETYPE, + wxFont font(10, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL); headerText->SetFont(font); m_logText->SetFont(font); @@ -153,20 +197,38 @@ MyFrame::MyFrame(const wxString& title) Connect(ClearID, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnClear)); - Connect(SkipID, wxEVT_COMMAND_MENU_SELECTED, - wxCommandEventHandler(MyFrame::OnSkip)); + Connect(SkipHook, wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(MyFrame::OnSkipHook)); + Connect(SkipDown, wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(MyFrame::OnSkipDown)); + + Connect(TestAccelA, wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(MyFrame::OnTestAccelA)); - // connect event handlers for the blue input window + Connect(TestAccelCtrlA, wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(MyFrame::OnTestAccelCtrlA)); + + Connect(TestAccelEsc, wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(MyFrame::OnTestAccelEsc)); + + // connect event handlers for the blue input window m_inputWin->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MyFrame::OnKeyDown), NULL, this); m_inputWin->Connect(wxEVT_KEY_UP, wxKeyEventHandler(MyFrame::OnKeyUp), NULL, this); m_inputWin->Connect(wxEVT_CHAR, wxKeyEventHandler(MyFrame::OnChar), NULL, this); - m_inputWin->Connect(wxEVT_PAINT, + m_inputWin->Connect(wxEVT_PAINT, wxPaintEventHandler(MyFrame::OnPaintInputWin), NULL, this); + // notice that we don't connect OnCharHook() to the input window, unlike + // the usual key events this one is propagated upwards + Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(MyFrame::OnCharHook)); + + // status bar is useful for showing the menu items help strings + CreateStatusBar(); + // and show itself (the frames, unlike simple controls, are not shown when // created initially) Show(true); @@ -192,7 +254,7 @@ void MyFrame::OnPaintInputWin(wxPaintEvent& WXUNUSED(event)) font.SetPointSize(font.GetPointSize() + 2); dc.SetFont(font); - dc.DrawLabel("Press keys here", + dc.DrawLabel("Press keys here", m_inputWin->GetClientRect(), wxALIGN_CENTER); } @@ -203,7 +265,7 @@ const char* GetVirtualKeyCodeName(int keycode) switch ( keycode ) { #define WXK_(x) \ - case WXK_##x: return #x; + case WXK_##x: return #x; WXK_(BACK) WXK_(TAB) @@ -304,9 +366,16 @@ const char* GetVirtualKeyCodeName(int keycode) WXK_(NUMPAD_SUBTRACT) WXK_(NUMPAD_DECIMAL) WXK_(NUMPAD_DIVIDE) + + WXK_(WINDOWS_LEFT) + WXK_(WINDOWS_RIGHT) +#ifdef __WXOSX__ + WXK_(RAW_CONTROL) +#endif #undef WXK_ - default: - return NULL; + + default: + return NULL; } } @@ -317,22 +386,25 @@ wxString GetKeyName(const wxKeyEvent &event) const char* virt = GetVirtualKeyCodeName(keycode); if ( virt ) return virt; - if ( keycode > 0 && keycode < 27 ) + if ( keycode > 0 && keycode < 32 ) return wxString::Format("Ctrl-%c", (unsigned char)('A' + keycode - 1)); - if ( keycode >= 27 && keycode < 128 ) + if ( keycode >= 32 && keycode < 128 ) return wxString::Format("'%c'", (unsigned char)keycode); + #if wxUSE_UNICODE - return wxString::Format("'%c'", event.GetUnicodeKey()); -#else - return "unknown"; + int uc = event.GetUnicodeKey(); + if ( uc != WXK_NONE ) + return wxString::Format("'%c'", uc); #endif + + return "unknown"; } void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event) { wxString msg; - // event key_name KeyCode modifiers Unicode raw_code raw_flags + // event key_name KeyCode modifiers Unicode raw_code raw_flags msg.Printf("%7s %15s %5d %c%c%c%c" #if wxUSE_UNICODE "%5d (U+%04x)" @@ -340,7 +412,7 @@ void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event) " none " #endif #ifdef wxHAS_RAW_KEY_CODES - " %7lu 0x%lx" + " %7lu 0x%08lx" #else " not-set not-set" #endif @@ -363,9 +435,6 @@ void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event) ); m_logText->AppendText(msg); - - if ( m_skip ) - event.Skip(); }