X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/65afac3fbc6115b899045d767af823fc3abd7322..210bb741b94a7a4a015de730017c3576afe7a8f1:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index dbfa07ef6b..268ecbd4ad 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -18,7 +18,7 @@ // headers // ---------------------------------------------------------------------------- -#include "wx/window.h" +#include "wx/nonownedwnd.h" #include "wx/iconbndl.h" // the default names for various classes @@ -115,7 +115,7 @@ enum // wxTopLevelWindow: a top level (as opposed to child) window // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow +class WXDLLEXPORT wxTopLevelWindowBase : public wxNonOwnedWindow { public: // construction @@ -137,20 +137,24 @@ public: // return true if the frame is maximized virtual bool IsMaximized() const = 0; + // return true if the frame is always maximized + // due to native guidelines or current policy + virtual bool IsAlwaysMaximized() const; + // return true if the frame is iconized virtual bool IsIconized() const = 0; // get the frame icon - const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); } + wxIcon GetIcon() const; // get the frame icons const wxIconBundle& GetIcons() const { return m_icons; } - // set the frame icon - virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); } + // set the frame icon: implemented in terms of SetIcons() + void SetIcon(const wxIcon& icon); // set the frame icons - virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; } + virtual void SetIcons(const wxIconBundle& icons) { m_icons = icons; } // maximize the window to cover entire screen virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0; @@ -163,6 +167,9 @@ public: virtual void SetTitle(const wxString& title) = 0; virtual wxString GetTitle() const = 0; + // enable/disable close button [x] + virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; } + // Set the shape of the window to the given region. // Returns true if the platform supports this feature (and the // operation is successful.) @@ -173,8 +180,15 @@ public: virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); // Is this the active frame (highlighted in the taskbar)? - virtual bool IsActive() - { return (wxGetTopLevelParent(FindFocus()) == this); } + virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; } + + // this function may be overridden to return false to allow closing the + // application even when this top level window is still open + // + // notice that the window is still closed prior to the application exit and + // so it can still veto it even if it returns false from here + virtual bool ShouldPreventAppExit() const { return true; } + #if defined(__SMARTPHONE__) virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; @@ -186,13 +200,39 @@ public: void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } + // default item access: we have a permanent default item which is the one + // set by the user code but we may also have a temporary default item which + // would be chosen if the user pressed "Enter" now but the default action + // reverts to the "permanent" default as soon as this temporary default + // item loses focus + + // used to reset default if pointing to removed child + virtual void RemoveChild(wxWindowBase *child); + + // get the default item, temporary or permanent + wxWindow *GetDefaultItem() const + { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; } + + // set the permanent default item, return the old default + wxWindow *SetDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; } + + // return the temporary default item, can be NULL + wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; } + + // set a temporary default item, SetTmpDefaultItem(NULL) should be called + // soon after a call to SetTmpDefaultItem(window), return the old default + wxWindow *SetTmpDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; } + + // implementation only from now on // ------------------------------- // override some base class virtuals virtual bool Destroy(); virtual bool IsTopLevel() const { return true; } - virtual wxSize GetMaxSize() const; + virtual bool IsVisible() const { return IsShown(); } // event handlers void OnCloseWindow(wxCloseEvent& event); @@ -208,6 +248,15 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; + // a different API for SetSizeHints + virtual void SetMinSize(const wxSize& minSize); + virtual void SetMaxSize(const wxSize& maxSize); + + // set size hints for "window manager" + virtual void DoSetSizeHints( int minW, int minH, + int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, + int incW = wxDefaultCoord, int incH = wxDefaultCoord ); + protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area @@ -229,13 +278,6 @@ protected: virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return false; } - // this function may be overridden to return false to allow closing the - // application even when this top level window is still open - // - // notice that the window is still closed prior to the application exit and - // so it can still veto it even if it returns false from here - virtual bool ShouldPreventAppExit() const { return true; } - // check if we should exit the program after deleting this window bool IsLastBeforeExit() const; @@ -253,9 +295,20 @@ protected: static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; } static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; } + // reset m_winDefault and m_winTmpDefault if they point to the window being + // destroyed + void OnChildDestroy(wxWindowDestroyEvent& event); + + // the frame icon wxIconBundle m_icons; + // a default window (usually a button) or NULL + wxWindow *m_winDefault; + + // a temporary override of m_winDefault, use the latter if NULL + wxWindow *m_winTmpDefault; + DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) DECLARE_EVENT_TABLE() }; @@ -280,6 +333,9 @@ protected: #elif defined(__WXMGL__) #include "wx/mgl/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMGL +#elif defined(__WXDFB__) + #include "wx/dfb/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowDFB #elif defined(__WXMAC__) #include "wx/mac/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMac