X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/656fc51cda91ea40154358a6adcd85ded506812a..af01f1ba0d697c07173f436ab661b4c833258a91:/include/wx/filefn.h diff --git a/include/wx/filefn.h b/include/wx/filefn.h index 8021da6a17..e076faacfc 100644 --- a/include/wx/filefn.h +++ b/include/wx/filefn.h @@ -66,7 +66,9 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; // ---------------------------------------------------------------------------- // Microsoft compiler loves underscores, feed them to it -#ifdef __VISUALC__ +#if defined( __VISUALC__ ) \ + || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \ + || ( defined(__MWERKS__) && defined(__WXMSW__) ) // functions #define wxClose _close #define wxRead _read @@ -167,20 +169,23 @@ WXDLLEXPORT void wxDos2UnixFilename(wxChar *s); WXDLLEXPORT void wxUnix2DosFilename(wxChar *s); #define Unix2DosFilename wxUnix2DosFilename -#if defined(__WXMAC__) && !defined(__UNIX__) - WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; - WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; - WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; - WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; - WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; - WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +#ifdef __WXMAC__ +WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; +# ifndef __DARWIN__ +// Mac file names are POSIX (Unix style) under Darwin, so these are not needed +WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; +WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; +WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +# endif #endif // Strip the extension, in situ WXDLLEXPORT void wxStripExtension(wxChar *buffer); WXDLLEXPORT void wxStripExtension(wxString& buffer); -// Get a temporary filename, opening and closing the file. +// Get a temporary filename WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL); WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf); @@ -192,8 +197,8 @@ WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path); // and make (if under the home tree) relative to home // [caller must copy-- volatile] WXDLLEXPORT wxChar* wxContractPath(const wxString& filename, - const wxString& envname = wxEmptyString, - const wxString& user = wxEmptyString); + const wxString& envname = wxEmptyString, + const wxString& user = wxEmptyString); // Destructive removal of /./ and /../ stuff WXDLLEXPORT wxChar* wxRealPath(wxChar *path); @@ -248,12 +253,21 @@ WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777); // Remove directory. Flags reserved for future use. WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); +// ---------------------------------------------------------------------------- // separators in file names +// ---------------------------------------------------------------------------- + +// between file name and extension #define wxFILE_SEP_EXT wxT('.') + +// between drive/volume name and the path #define wxFILE_SEP_DSK wxT(':') + +// between the path components #define wxFILE_SEP_PATH_DOS wxT('\\') #define wxFILE_SEP_PATH_UNIX wxT('/') #define wxFILE_SEP_PATH_MAC wxT(':') +#define wxFILE_SEP_PATH_VMS wxT('.') // VMS also uses '[' and ']' // separator in the path list (as in PATH environment variable) // there is no PATH variable in Classic Mac OS so just use the @@ -264,15 +278,12 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); #define wxPATH_SEP_MAC wxT(";") // platform independent versions -#ifdef __UNIX__ +#if defined(__UNIX__) #define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX #define wxPATH_SEP wxPATH_SEP_UNIX #elif defined(__MAC__) -// TODO find out whether we can really switch back to native file names -// previously this mac was emulating unix/win filename structures -// #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC - #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS - #define wxPATH_SEP wxPATH_SEP_DOS + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC + #define wxPATH_SEP wxPATH_SEP_MAC #else // Windows and OS/2 #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS #define wxPATH_SEP wxPATH_SEP_DOS @@ -280,9 +291,9 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); // this is useful for wxString::IsSameAs(): to compare two file names use // filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE) -#ifdef __UNIX__ +#if defined(__UNIX__) && !defined(__DARWIN__) #define wxARE_FILENAMES_CASE_SENSITIVE TRUE -#else // Windows and OS/2 +#else // Windows, Mac OS and OS/2 #define wxARE_FILENAMES_CASE_SENSITIVE FALSE #endif // Unix/Windows