X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..fbf618dff87a9e4a88d5be458cecc50309b30af3:/include/wx/cocoa/brush.h diff --git a/include/wx/cocoa/brush.h b/include/wx/cocoa/brush.h index d561168a24..d4e48e0733 100644 --- a/include/wx/cocoa/brush.h +++ b/include/wx/cocoa/brush.h @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: include/wx/cocoa/brush.h +// Name: wx/cocoa/brush.h // Purpose: wxBrush class // Author: David Elliott // Modified by: // Created: 2003/07/03 // RCS-ID: $Id$ // Copyright: (c) 2003 David Elliott -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_BRUSH_H__ @@ -21,7 +21,7 @@ class WXDLLEXPORT wxBrush; // ======================================================================== // wxBrush // ======================================================================== -class WXDLLEXPORT wxBrush: public wxGDIObject +class WXDLLEXPORT wxBrush: public wxBrushBase { DECLARE_DYNAMIC_CLASS(wxBrush) // ------------------------------------------------------------------------ @@ -32,31 +32,31 @@ public: wxBrush(const wxColour& col, int style = wxSOLID); wxBrush(const wxBitmap& stipple); wxBrush(const wxBrush& brush) - : wxGDIObject() + : wxBrushBase() { Ref(brush); } ~wxBrush(); // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ - virtual void SetColour(const wxColour& col) ; - virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ; - virtual void SetStyle(int style) ; - virtual void SetStipple(const wxBitmap& stipple) ; + virtual void SetColour(const wxColour& col) ; + virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ; + virtual void SetStyle(int style) ; + virtual void SetStipple(const wxBitmap& stipple) ; // assignment wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; } // comparison - bool operator == (const wxBrush& brush) + bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; } - bool operator != (const wxBrush& brush) + bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; } // accessors wxColour GetColour() const; - int GetStyle() const; + virtual int GetStyle() const; wxBitmap *GetStipple() const; virtual bool Ok() const