X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..e77620e90b5e9faa0588017b644057fbe813c7ec:/include/wx/univ/window.h diff --git a/include/wx/univ/window.h b/include/wx/univ/window.h index b352f7ff07..13a54c9421 100644 --- a/include/wx/univ/window.h +++ b/include/wx/univ/window.h @@ -73,6 +73,8 @@ public: long style = 0, const wxString& name = wxPanelNameStr); + virtual ~wxWindow(); + // background pixmap support // ------------------------- @@ -91,8 +93,8 @@ public: int pos, int page, int range, - bool refresh = TRUE ); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + bool refresh = true ); + virtual void SetScrollPos(int orient, int pos, bool refresh = true); virtual int GetScrollPos(int orient) const; virtual int GetScrollThumb(int orient) const; virtual int GetScrollRange(int orient) const; @@ -126,8 +128,8 @@ public: // return all state flags at once (combination of wxCONTROL_XXX values) int GetStateFlags() const; - // set the "highlighted" flag and return TRUE if it changed - virtual bool SetCurrent(bool doit = TRUE); + // set the "highlighted" flag and return true if it changed + virtual bool SetCurrent(bool doit = true); // get the scrollbar (may be NULL) for the given orientation wxScrollBar *GetScrollbar(int orient) const @@ -138,33 +140,23 @@ public: // methods used by wxColourScheme to choose the colours for this window // -------------------------------------------------------------------- - // return TRUE if this is a panel/canvas window which contains other + // return true if this is a panel/canvas window which contains other // controls only - virtual bool IsCanvasWindow() const { return FALSE; } - - // returns TRUE if the control has "transparent" areas such - // as a wxStaticText and wxCheckBox and the background should - // be adapted from a parent window - virtual bool HasTransparentBackground() { return FALSE; } - - // to be used with function above: transparent windows get - // their background from parents that return TRUE here, - // so this is mostly for wxPanel, wxTopLevelWindow etc. - virtual bool ProvidesBackground() const { return FALSE; } - - // return TRUE if this control can be highlighted when the mouse is over + virtual bool IsCanvasWindow() const { return false; } + + // return true if this control can be highlighted when the mouse is over // it (the theme decides itself whether it is really highlighted or not) - virtual bool CanBeHighlighted() const { return FALSE; } + virtual bool CanBeHighlighted() const { return false; } - // return TRUE if we should use the colours/fonts returned by the + // return true if we should use the colours/fonts returned by the // corresponding GetXXX() methods instead of the default ones bool UseBgCol() const { return m_hasBgCol; } bool UseFgCol() const { return m_hasFgCol; } bool UseFont() const { return m_hasFont; } - // return TRUE if this window serves as a container for the other windows + // return true if this window serves as a container for the other windows // only and doesn't get any input itself - virtual bool IsStaticBox() const { return FALSE; } + virtual bool IsStaticBox() const { return false; } // returns the (low level) renderer to use for drawing the control by // querying the current theme @@ -181,17 +173,17 @@ public: // erase part of the control virtual void EraseBackground(wxDC& dc, const wxRect& rect); - + // overridden base class methods // ----------------------------- // the rect coordinates are, for us, in client coords, but if no rect is // specified, the entire window is refreshed - virtual void Refresh(bool eraseBackground = TRUE, + virtual void Refresh(bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL); // we refresh the window when it is dis/enabled - virtual bool Enable(bool enable = TRUE); + virtual bool Enable(bool enable = true); // should we use the standard control colours or not? virtual bool ShouldInheritColours() const { return false; } @@ -222,7 +214,7 @@ protected: void OnKeyUp(wxKeyEvent& event); #endif // wxUSE_MENUS - // draw the control background, return TRUE if done + // draw the control background, return true if done virtual bool DoDrawBackground(wxDC& dc); // draw the controls border @@ -250,12 +242,12 @@ protected: // the renderer we use wxRenderer *m_renderer; - + // background bitmap info wxBitmap m_bitmapBg; int m_alignBgBitmap; wxStretch m_stretchBgBitmap; - + // old size wxSize m_oldSize;