X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/655719367ac5e131d9642e5783f3ecf64d1a3385..d730bd8a68c9e19fc3e2be13777ae267408a3833:/src/common/sizer.cpp diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index 37c790a4bd..beb46796bc 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: sizer.cpp +// Name: src/common/sizer.cpp // Purpose: provide new wxSizer class for layout // Author: Robert Roebling and Robin Dunn, contributions by // Dirk Holtwick, Ron Lee @@ -10,10 +10,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "sizer.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -22,14 +18,22 @@ #endif #include "wx/sizer.h" -#include "wx/utils.h" -#include "wx/statbox.h" -#include "wx/notebook.h" +#include "wx/private/flagscheck.h" + +#ifndef WX_PRECOMP + #include "wx/string.h" + #include "wx/intl.h" + #include "wx/math.h" + #include "wx/utils.h" + #include "wx/settings.h" + #include "wx/button.h" + #include "wx/statbox.h" + #include "wx/toplevel.h" +#endif // WX_PRECOMP + +#include "wx/display.h" #include "wx/listimpl.cpp" -#ifdef __WXMAC__ -# include "wx/mac/uma.h" -#endif //--------------------------------------------------------------------------- @@ -41,131 +45,254 @@ IMPLEMENT_CLASS(wxBoxSizer, wxSizer) #if wxUSE_STATBOX IMPLEMENT_CLASS(wxStaticBoxSizer, wxBoxSizer) #endif -#if wxUSE_BOOKCTRL -IMPLEMENT_CLASS(wxBookCtrlSizer, wxSizer) -#if wxUSE_NOTEBOOK -IMPLEMENT_CLASS(wxNotebookSizer, wxBookCtrlSizer) -#endif // wxUSE_NOTEBOOK -#endif // wxUSE_BOOKCTRL +#if wxUSE_BUTTON +IMPLEMENT_CLASS(wxStdDialogButtonSizer, wxBoxSizer) +#endif -WX_DEFINE_EXPORTED_LIST( wxSizerItemList ); +WX_DEFINE_EXPORTED_LIST( wxSizerItemList ) /* - TODO PROPERTIES - sizeritem - object - object_ref - minsize - option - flag - border + TODO PROPERTIES + sizeritem + object + object_ref + minsize + option + flag + border spacer - option - flag - borfder - boxsizer - orient + option + flag + borfder + boxsizer + orient staticboxsizer - orient - label - gridsizer - rows - cols - vgap - hgap - flexgridsizer - rows - cols - vgap - hgap - growablerows - growablecols + orient + label + gridsizer + rows + cols + vgap + hgap + flexgridsizer + rows + cols + vgap + hgap + growablerows + growablecols minsize */ -//--------------------------------------------------------------------------- + +// ---------------------------------------------------------------------------- // wxSizerItem -//--------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- + +// check for flags conflicts +static const int SIZER_FLAGS_MASK = + wxADD_FLAG(wxCENTRE, + wxADD_FLAG(wxHORIZONTAL, + wxADD_FLAG(wxVERTICAL, + wxADD_FLAG(wxLEFT, + wxADD_FLAG(wxRIGHT, + wxADD_FLAG(wxUP, + wxADD_FLAG(wxDOWN, + wxADD_FLAG(wxALIGN_NOT, + wxADD_FLAG(wxALIGN_CENTER_HORIZONTAL, + wxADD_FLAG(wxALIGN_RIGHT, + wxADD_FLAG(wxALIGN_BOTTOM, + wxADD_FLAG(wxALIGN_CENTER_VERTICAL, + wxADD_FLAG(wxFIXED_MINSIZE, + wxADD_FLAG(wxRESERVE_SPACE_EVEN_IF_HIDDEN, + wxADD_FLAG(wxSTRETCH_NOT, + wxADD_FLAG(wxSHRINK, + wxADD_FLAG(wxGROW, + wxADD_FLAG(wxSHAPED, + 0)))))))))))))))))); + +#define ASSERT_VALID_SIZER_FLAGS(f) wxASSERT_VALID_FLAGS(f, SIZER_FLAGS_MASK) + + +void wxSizerItem::Init(const wxSizerFlags& flags) +{ + Init(); + + m_proportion = flags.GetProportion(); + m_flag = flags.GetFlags(); + m_border = flags.GetBorderInPixels(); -wxSizerItem::wxSizerItem( int width, int height, int proportion, int flag, int border, wxObject* userData ) - : m_window( NULL ) - , m_sizer( NULL ) - , m_size( wxSize( width, height ) ) // size is set directly - , m_minSize( m_size ) // minimal size is the initial size - , m_proportion( proportion ) - , m_border( border ) - , m_flag( flag ) - , m_show( true ) - , m_userData( userData ) -{ - SetRatio( m_size ); -} - -wxSizerItem::wxSizerItem( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) - : m_window( window ) - , m_sizer( NULL ) - , m_minSize( window->GetSize() ) // minimal size is the initial size - , m_proportion( proportion ) - , m_border( border ) - , m_flag( flag ) - , m_show( true ) - , m_userData( userData ) + ASSERT_VALID_SIZER_FLAGS( m_flag ); +} + +wxSizerItem::wxSizerItem() +{ + Init(); + + m_proportion = 0; + m_border = 0; + m_flag = 0; + m_id = wxID_NONE; +} + +// window item +void wxSizerItem::DoSetWindow(wxWindow *window) { + wxCHECK_RET( window, _T("NULL window in wxSizerItem::SetWindow()") ); + + m_kind = Item_Window; + m_window = window; + + // window doesn't become smaller than its initial size, whatever happens + m_minSize = window->GetSize(); + + if ( m_flag & wxFIXED_MINSIZE ) + window->SetMinSize(m_minSize); + // aspect ratio calculated from initial size - SetRatio( m_minSize ); + SetRatio(m_minSize); +} - // m_size is calculated later +wxSizerItem::wxSizerItem(wxWindow *window, + int proportion, + int flag, + int border, + wxObject* userData) + : m_kind(Item_None), + m_proportion(proportion), + m_border(border), + m_flag(flag), + m_id(wxID_NONE), + m_userData(userData) +{ + ASSERT_VALID_SIZER_FLAGS( m_flag ); + + DoSetWindow(window); } -wxSizerItem::wxSizerItem( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) - : m_window( NULL ) - , m_sizer( sizer ) - , m_proportion( proportion ) - , m_border( border ) - , m_flag( flag ) - , m_show( true ) - , m_ratio( 0.0 ) - , m_userData( userData ) +// sizer item +void wxSizerItem::DoSetSizer(wxSizer *sizer) { - // m_minSize is calculated later - // m_size is calculated later + m_kind = Item_Sizer; + m_sizer = sizer; } -wxSizerItem::wxSizerItem() - : m_window( NULL ) - , m_sizer( NULL ) - , m_proportion( 0 ) - , m_border( 0 ) - , m_flag( 0 ) - , m_show( true ) - , m_ratio( 0.0 ) - , m_userData( NULL ) +wxSizerItem::wxSizerItem(wxSizer *sizer, + int proportion, + int flag, + int border, + wxObject* userData) + : m_kind(Item_None), + m_sizer(NULL), + m_proportion(proportion), + m_border(border), + m_flag(flag), + m_id(wxID_NONE), + m_ratio(0.0), + m_userData(userData) +{ + ASSERT_VALID_SIZER_FLAGS( m_flag ); + + DoSetSizer(sizer); + + // m_minSize is set later +} + +// spacer item +void wxSizerItem::DoSetSpacer(const wxSize& size) { + m_kind = Item_Spacer; + m_spacer = new wxSizerSpacer(size); + m_minSize = size; + SetRatio(size); +} + +wxSizerItem::wxSizerItem(int width, + int height, + int proportion, + int flag, + int border, + wxObject* userData) + : m_kind(Item_None), + m_sizer(NULL), + m_minSize(width, height), // minimal size is the initial size + m_proportion(proportion), + m_border(border), + m_flag(flag), + m_id(wxID_NONE), + m_userData(userData) +{ + ASSERT_VALID_SIZER_FLAGS( m_flag ); + + DoSetSpacer(wxSize(width, height)); } wxSizerItem::~wxSizerItem() { delete m_userData; + Free(); +} - if ( m_window ) - { - m_window->SetContainingSizer(NULL); - } - else // we must be a sizer +void wxSizerItem::Free() +{ + switch ( m_kind ) { - delete m_sizer; + case Item_None: + break; + + case Item_Window: + m_window->SetContainingSizer(NULL); + break; + + case Item_Sizer: + delete m_sizer; + break; + + case Item_Spacer: + delete m_spacer; + break; + + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); } + + m_kind = Item_None; +} + +wxSize wxSizerItem::GetSpacer() const +{ + wxSize size; + if ( m_kind == Item_Spacer ) + size = m_spacer->GetSize(); + + return size; } wxSize wxSizerItem::GetSize() const { wxSize ret; - if (IsSizer()) - ret = m_sizer->GetSize(); - else - if (IsWindow()) - ret = m_window->GetSize(); - else ret = m_size; + switch ( m_kind ) + { + case Item_None: + break; + + case Item_Window: + ret = m_window->GetSize(); + break; + + case Item_Sizer: + ret = m_sizer->GetSize(); + break; + + case Item_Spacer: + ret = m_spacer->GetSize(); + break; + + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); + } if (m_flag & wxWEST) ret.x += m_border; @@ -179,35 +306,98 @@ wxSize wxSizerItem::GetSize() const return ret; } +bool wxSizerItem::InformFirstDirection(int direction, int size, int availableOtherDir) +{ + // The size that come here will be including borders. Child items should get it + // without borders. + if( size>0 ) + { + if( direction==wxHORIZONTAL ) + { + if (m_flag & wxWEST) + size -= m_border; + if (m_flag & wxEAST) + size -= m_border; + } + else if( direction==wxVERTICAL ) + { + if (m_flag & wxNORTH) + size -= m_border; + if (m_flag & wxSOUTH) + size -= m_border; + } + } + + bool didUse = false; + // Pass the information along to the held object + if (IsSizer()) + { + didUse = GetSizer()->InformFirstDirection(direction,size,availableOtherDir); + if (didUse) + m_minSize = GetSizer()->CalcMin(); + } + else if (IsWindow()) + { + didUse = GetWindow()->InformFirstDirection(direction,size,availableOtherDir); + if (didUse) + m_minSize = m_window->GetEffectiveMinSize(); + + // This information is useful for items with wxSHAPED flag, since + // we can request an optimal min size for such an item. Even if + // we overwrite the m_minSize member here, we can read it back from + // the owned window (happens automatically). + if( (m_flag & wxSHAPED) && (m_flag & wxEXPAND) && direction ) + { + if( !wxIsNullDouble(m_ratio) ) + { + wxCHECK_MSG( (m_proportion==0), false, _T("Shaped item, non-zero proportion in wxSizerItem::InformFirstDirection()") ); + if( direction==wxHORIZONTAL && !wxIsNullDouble(m_ratio) ) + { + // Clip size so that we don't take too much + if( availableOtherDir>=0 && int(size/m_ratio)-m_minSize.y>availableOtherDir ) + size = int((availableOtherDir+m_minSize.y)*m_ratio); + m_minSize = wxSize(size,int(size/m_ratio)); + } + else if( direction==wxVERTICAL ) + { + // Clip size so that we don't take too much + if( availableOtherDir>=0 && int(size*m_ratio)-m_minSize.x>availableOtherDir ) + size = int((availableOtherDir+m_minSize.x)/m_ratio); + m_minSize = wxSize(int(size*m_ratio),size); + } + didUse = true; + } + } + } + + return didUse; +} + wxSize wxSizerItem::CalcMin() { - wxSize ret; if (IsSizer()) { - ret = m_sizer->GetMinSize(); + m_minSize = m_sizer->GetMinSize(); // if we have to preserve aspect ratio _AND_ this is // the first-time calculation, consider ret to be initial size - if ((m_flag & wxSHAPED) && !m_ratio) - SetRatio(ret); + if ( (m_flag & wxSHAPED) && wxIsNullDouble(m_ratio) ) + SetRatio(m_minSize); } - else + else if ( IsWindow() ) { - if ( IsWindow() && !(m_flag & wxFIXED_MINSIZE) ) - { - // Since the size of the window may change during runtime, we - // should use the current minimal size. If there is a MinSize, - // use it, otherwise use the BestSize. - wxSize min = m_window->GetMinSize(); - wxSize best = m_window->GetBestSize(); - if (min.x == -1) min.x = best.x; - if (min.y == -1) min.y = best.y; - m_minSize = min; - } - - ret = m_minSize; + // Since the size of the window may change during runtime, we + // should use the current minimal/best size. + m_minSize = m_window->GetEffectiveMinSize(); } + return GetMinSizeWithBorder(); +} + +wxSize wxSizerItem::GetMinSizeWithBorder() const +{ + wxSize ret = m_minSize; + if (m_flag & wxWEST) ret.x += m_border; if (m_flag & wxEAST) @@ -220,8 +410,11 @@ wxSize wxSizerItem::CalcMin() return ret; } -void wxSizerItem::SetDimension( wxPoint pos, wxSize size ) + +void wxSizerItem::SetDimension( const wxPoint& pos_, const wxSize& size_ ) { + wxPoint pos = pos_; + wxSize size = size_; if (m_flag & wxSHAPED) { // adjust aspect ratio @@ -273,54 +466,142 @@ void wxSizerItem::SetDimension( wxPoint pos, wxSize size ) size.y -= m_border; } - if (IsSizer()) - m_sizer->SetDimension( pos.x, pos.y, size.x, size.y ); + if (size.x < 0) + size.x = 0; + if (size.y < 0) + size.y = 0; + + m_rect = wxRect(pos, size); + + switch ( m_kind ) + { + case Item_None: + wxFAIL_MSG( _T("can't set size of uninitialized sizer item") ); + break; + + case Item_Window: + m_window->SetSize(pos.x, pos.y, size.x, size.y, + wxSIZE_ALLOW_MINUS_ONE); + break; - if (IsWindow()) - m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE ); + case Item_Sizer: + m_sizer->SetDimension(pos, size); + break; + + case Item_Spacer: + m_spacer->SetSize(size); + break; - m_size = size; + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); + } } void wxSizerItem::DeleteWindows() { - if (m_window) + switch ( m_kind ) { - m_window->Destroy(); - m_window = NULL; + case Item_None: + case Item_Spacer: + break; + + case Item_Window: + //We are deleting the window from this sizer - normally + //the window destroys the sizer associated with it, + //which might destroy this, which we don't want + m_window->SetContainingSizer(NULL); + m_window->Destroy(); + //Putting this after the switch will result in a spacer + //not being deleted properly on destruction + m_kind = Item_None; + break; + + case Item_Sizer: + m_sizer->DeleteWindows(); + break; + + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); } - if (m_sizer) - m_sizer->DeleteWindows(); } -bool wxSizerItem::IsWindow() const +void wxSizerItem::Show( bool show ) { - return (m_window != NULL); -} + switch ( m_kind ) + { + case Item_None: + wxFAIL_MSG( _T("can't show uninitialized sizer item") ); + break; -bool wxSizerItem::IsSizer() const -{ - return (m_sizer != NULL); -} + case Item_Window: + m_window->Show(show); + break; -bool wxSizerItem::IsSpacer() const -{ - return (m_window == NULL) && (m_sizer == NULL); + case Item_Sizer: + m_sizer->Show(show); + break; + + case Item_Spacer: + m_spacer->Show(show); + break; + + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); + } } -void wxSizerItem::Show( bool show ) +bool wxSizerItem::IsShown() const { - m_show = show; + if ( m_flag & wxRESERVE_SPACE_EVEN_IF_HIDDEN ) + return true; + + switch ( m_kind ) + { + case Item_None: + // we may be called from CalcMin(), just return false so that we're + // not used + break; + + case Item_Window: + return m_window->IsShown(); + + case Item_Sizer: + // arbitrarily decide that if at least one of our elements is + // shown, so are we (this arbitrariness is the reason for + // deprecating this function) + { + // Some apps (such as dialog editors) depend on an empty sizer still + // being laid out correctly and reporting the correct size and position. + if (m_sizer->GetChildren().GetCount() == 0) + return true; + + for ( wxSizerItemList::compatibility_iterator + node = m_sizer->GetChildren().GetFirst(); + node; + node = node->GetNext() ) + { + if ( node->GetData()->IsShown() ) + return true; + } + } + return false; + + case Item_Spacer: + return m_spacer->IsShown(); - if( IsWindow() ) - m_window->Show( show ); - else if( IsSizer() ) - m_sizer->ShowItems( show ); + case Item_Max: + default: + wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") ); + } - // ... nothing else to do to hide/show spacers + return false; } +#if WXWIN_COMPATIBILITY_2_6 void wxSizerItem::SetOption( int option ) { SetProportion( option ); @@ -330,117 +611,60 @@ int wxSizerItem::GetOption() const { return GetProportion(); } +#endif // WXWIN_COMPATIBILITY_2_6 //--------------------------------------------------------------------------- // wxSizer //--------------------------------------------------------------------------- -wxSizer::wxSizer() - : m_minSize( wxSize( 0, 0 ) ) -{ -} - wxSizer::~wxSizer() { WX_CLEAR_LIST(wxSizerItemList, m_children); } -void wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Append( new wxSizerItem( window, proportion, flag, border, userData ) ); - window->SetContainingSizer( this ); -} - -void wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Append( new wxSizerItem( sizer, proportion, flag, border, userData ) ); -} - -void wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Append( new wxSizerItem( width, height, proportion, flag, border, userData ) ); -} - -void wxSizer::Add( wxSizerItem *item ) +wxSizerItem* wxSizer::Insert( size_t index, wxSizerItem *item ) { - m_children.Append( item ); + m_children.Insert( index, item ); - if( item->GetWindow() ) + if ( item->GetWindow() ) item->GetWindow()->SetContainingSizer( this ); -} - -void wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Insert( new wxSizerItem( window, proportion, flag, border, userData ) ); - window->SetContainingSizer( this ); -} - -void wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Insert( new wxSizerItem( sizer, proportion, flag, border, userData ) ); -} -void wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData ) -{ - m_children.Insert( new wxSizerItem( width, height, proportion, flag, border, userData ) ); -} - -void wxSizer::Prepend( wxSizerItem *item ) -{ - m_children.Insert( item ); + if ( item->GetSizer() ) + item->GetSizer()->SetContainingWindow( m_containingWindow ); - if( item->GetWindow() ) - item->GetWindow()->SetContainingSizer( this ); -} - -void wxSizer::Insert( size_t index, - wxWindow *window, - int proportion, - int flag, - int border, - wxObject* userData ) -{ - m_children.Insert( index, - new wxSizerItem( window, proportion, flag, border, userData ) ); - window->SetContainingSizer( this ); + return item; } -void wxSizer::Insert( size_t index, - wxSizer *sizer, - int proportion, - int flag, - int border, - wxObject* userData ) +void wxSizer::SetContainingWindow(wxWindow *win) { - m_children.Insert( index, - new wxSizerItem( sizer, proportion, flag, border, userData ) ); -} + if ( win == m_containingWindow ) + return; -void wxSizer::Insert( size_t index, - int width, - int height, - int proportion, - int flag, - int border, - wxObject* userData ) -{ - m_children.Insert( index, - new wxSizerItem( width, height, proportion, flag, border, userData ) ); -} + m_containingWindow = win; -void wxSizer::Insert( size_t index, wxSizerItem *item ) -{ - m_children.Insert( index, item ); + // set the same window for all nested sizers as well, they also are in the + // same window + for ( wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); + node; + node = node->GetNext() ) + { + wxSizerItem *const item = node->GetData(); + wxSizer *const sizer = item->GetSizer(); - if( item->GetWindow() ) - item->GetWindow()->SetContainingSizer( this ); + if ( sizer ) + { + sizer->SetContainingWindow(win); + } + } } +#if WXWIN_COMPATIBILITY_2_6 bool wxSizer::Remove( wxWindow *window ) { return Detach( window ); } +#endif // WXWIN_COMPATIBILITY_2_6 bool wxSizer::Remove( wxSizer *sizer ) { @@ -474,13 +698,9 @@ bool wxSizer::Remove( int index ) wxCHECK_MSG( node, false, _T("Failed to find child node") ); - wxSizerItem *item = node->GetData(); - - if( item->IsWindow() ) - item->GetWindow()->SetContainingSizer( NULL ); - - delete item; + delete node->GetData(); m_children.Erase( node ); + return true; } @@ -517,7 +737,6 @@ bool wxSizer::Detach( wxWindow *window ) if (item->GetWindow() == window) { - item->GetWindow()->SetContainingSizer( NULL ); delete item; m_children.Erase( node ); return true; @@ -540,16 +759,85 @@ bool wxSizer::Detach( int index ) wxSizerItem *item = node->GetData(); - if( item->IsSizer() ) + if ( item->IsSizer() ) item->DetachSizer(); - else if( item->IsWindow() ) - item->GetWindow()->SetContainingSizer( NULL ); delete item; m_children.Erase( node ); return true; } +bool wxSizer::Replace( wxWindow *oldwin, wxWindow *newwin, bool recursive ) +{ + wxASSERT_MSG( oldwin, _T("Replacing NULL window") ); + wxASSERT_MSG( newwin, _T("Replacing with NULL window") ); + + wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetWindow() == oldwin) + { + item->AssignWindow(newwin); + newwin->SetContainingSizer( this ); + return true; + } + else if (recursive && item->IsSizer()) + { + if (item->GetSizer()->Replace( oldwin, newwin, true )) + return true; + } + + node = node->GetNext(); + } + + return false; +} + +bool wxSizer::Replace( wxSizer *oldsz, wxSizer *newsz, bool recursive ) +{ + wxASSERT_MSG( oldsz, _T("Replacing NULL sizer") ); + wxASSERT_MSG( newsz, _T("Replacing with NULL sizer") ); + + wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetSizer() == oldsz) + { + item->AssignSizer(newsz); + return true; + } + else if (recursive && item->IsSizer()) + { + if (item->GetSizer()->Replace( oldsz, newsz, true )) + return true; + } + + node = node->GetNext(); + } + + return false; +} + +bool wxSizer::Replace( size_t old, wxSizerItem *newitem ) +{ + wxCHECK_MSG( old < m_children.GetCount(), false, _T("Replace index is out of range") ); + wxASSERT_MSG( newitem, _T("Replacing with NULL item") ); + + wxSizerItemList::compatibility_iterator node = m_children.Item( old ); + + wxCHECK_MSG( node, false, _T("Failed to find child node") ); + + wxSizerItem *item = node->GetData(); + node->SetData(newitem); + delete item; + + return true; +} + void wxSizer::Clear( bool delete_windows ) { // First clear the ContainingSizer pointers @@ -583,30 +871,85 @@ void wxSizer::DeleteWindows() } } -wxSize wxSizer::Fit( wxWindow *window ) +wxSize wxSizer::ComputeFittingClientSize(wxWindow *window) { - wxSize size(window->IsTopLevel() ? FitSize(window) - : GetMinWindowSize(window)); - - window->SetSize( size ); + wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" ); - return size; -} + // take the min size by default and limit it by max size + wxSize size = GetMinClientSize(window); + wxSize sizeMax; -void wxSizer::FitInside( wxWindow *window ) -{ - wxSize size; - if (window->IsTopLevel()) - size = VirtualFitSize( window ); - else - size = GetMinClientSize( window ); + wxTopLevelWindow *tlw = wxDynamicCast(window, wxTopLevelWindow); + if ( tlw ) + { + // hack for small screen devices where TLWs are always full screen + if ( tlw->IsAlwaysMaximized() ) + { + return tlw->GetClientSize(); + } + + // limit the window to the size of the display it is on + int disp = wxDisplay::GetFromWindow(window); + if ( disp == wxNOT_FOUND ) + { + // or, if we don't know which one it is, of the main one + disp = 0; + } + + sizeMax = wxDisplay(disp).GetClientArea().GetSize(); + + // space for decorations and toolbars etc. + sizeMax = tlw->WindowToClientSize(sizeMax); + } + else + { + sizeMax = GetMaxClientSize(window); + } + + if ( sizeMax.x != wxDefaultCoord && size.x > sizeMax.x ) + size.x = sizeMax.x; + if ( sizeMax.y != wxDefaultCoord && size.y > sizeMax.y ) + size.y = sizeMax.y; + + return size; +} + +wxSize wxSizer::ComputeFittingWindowSize(wxWindow *window) +{ + wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" ); + + return window->ClientToWindowSize(ComputeFittingClientSize(window)); +} + +wxSize wxSizer::Fit( wxWindow *window ) +{ + wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" ); + + // set client size + window->SetClientSize(ComputeFittingClientSize(window)); + + // return entire size + return window->GetSize(); +} + +void wxSizer::FitInside( wxWindow *window ) +{ + wxSize size; + if (window->IsTopLevel()) + size = VirtualFitSize( window ); + else + size = GetMinClientSize( window ); window->SetVirtualSize( size ); } void wxSizer::Layout() { + // (re)calculates minimums needed for each item and other preparations + // for layout CalcMin(); + + // Applies the layout and repositions/resizes the items RecalcSizes(); } @@ -615,76 +958,31 @@ void wxSizer::SetSizeHints( wxWindow *window ) // Preserve the window's max size hints, but set the // lower bound according to the sizer calculations. - wxSize size = Fit( window ); + // This is equivalent to calling Fit(), except that we need to set + // the size hints _in between_ the two steps performed by Fit + // (1. ComputeFittingClientSize, 2. SetClientSize). That's because + // otherwise SetClientSize() could have no effect if there already are + // size hints in effect that forbid requested client size. - window->SetSizeHints( size.x, - size.y, - window->GetMaxWidth(), - window->GetMaxHeight() ); + const wxSize clientSize = ComputeFittingClientSize(window); + + window->SetMinClientSize(clientSize); + window->SetClientSize(clientSize); } +#if WXWIN_COMPATIBILITY_2_8 void wxSizer::SetVirtualSizeHints( wxWindow *window ) { - // Preserve the window's max size hints, but set the - // lower bound according to the sizer calculations. - FitInside( window ); - wxSize size( window->GetVirtualSize() ); - window->SetVirtualSizeHints( size.x, - size.y, - window->GetMaxWidth(), - window->GetMaxHeight() ); -} - -wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) const -{ - return window->GetMaxSize(); -} - -wxSize wxSizer::GetMinWindowSize( wxWindow *window ) -{ - wxSize minSize( GetMinSize() ); - wxSize size( window->GetSize() ); - wxSize client_size( window->GetClientSize() ); - - return wxSize( minSize.x+size.x-client_size.x, - minSize.y+size.y-client_size.y ); } +#endif // WXWIN_COMPATIBILITY_2_8 // TODO on mac we need a function that determines how much free space this // min size contains, in order to make sure that we have 20 pixels of free // space around the controls - -// Return a window size that will fit within the screens dimensions -wxSize wxSizer::FitSize( wxWindow *window ) -{ - wxSize size = GetMinWindowSize( window ); - wxSize sizeMax = GetMaxWindowSize( window ); - - // Limit the size if sizeMax != wxDefaultSize - - if ( size.x > sizeMax.x && sizeMax.x != -1 ) - size.x = sizeMax.x; - if ( size.y > sizeMax.y && sizeMax.y != -1 ) - size.y = sizeMax.y; - - return size; -} - wxSize wxSizer::GetMaxClientSize( wxWindow *window ) const { - wxSize maxSize( window->GetMaxSize() ); - - if( maxSize != wxDefaultSize ) - { - wxSize size( window->GetSize() ); - wxSize client_size( window->GetClientSize() ); - - return wxSize( maxSize.x + client_size.x - size.x, - maxSize.y + client_size.y - size.y ); - } - else - return wxDefaultSize; + return window->WindowToClientSize(window->GetMaxSize()); } wxSize wxSizer::GetMinClientSize( wxWindow *WXUNUSED(window) ) @@ -699,23 +997,14 @@ wxSize wxSizer::VirtualFitSize( wxWindow *window ) // Limit the size if sizeMax != wxDefaultSize - if ( size.x > sizeMax.x && sizeMax.x != -1 ) + if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord ) size.x = sizeMax.x; - if ( size.y > sizeMax.y && sizeMax.y != -1 ) + if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord ) size.y = sizeMax.y; return size; } -void wxSizer::SetDimension( int x, int y, int width, int height ) -{ - m_position.x = x; - m_position.y = y; - m_size.x = width; - m_size.y = height; - Layout(); -} - wxSize wxSizer::GetMinSize() { wxSize ret( CalcMin() ); @@ -821,16 +1110,16 @@ bool wxSizer::DoSetItemMinSize( size_t index, int width, int height ) } else { - // ... but the minimal size of spacers and windows in stored in them + // ... but the minimal size of spacers and windows is stored via the item item->SetMinSize( width, height ); } return true; } -void wxSizer::Show( wxWindow *window, bool show ) +wxSizerItem* wxSizer::GetItem( wxWindow *window, bool recursive ) { - wxASSERT_MSG( window, _T("Show for NULL window") ); + wxASSERT_MSG( window, _T("GetItem for NULL window") ); wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); while (node) @@ -839,37 +1128,120 @@ void wxSizer::Show( wxWindow *window, bool show ) if (item->GetWindow() == window) { - item->Show( show ); - break; + return item; } + else if (recursive && item->IsSizer()) + { + wxSizerItem *subitem = item->GetSizer()->GetItem( window, true ); + if (subitem) + return subitem; + } + node = node->GetNext(); } + + return NULL; } -void wxSizer::Show( wxSizer *sizer, bool show ) +wxSizerItem* wxSizer::GetItem( wxSizer *sizer, bool recursive ) { - wxASSERT_MSG( sizer, _T("Show for NULL sizer") ); + wxASSERT_MSG( sizer, _T("GetItem for NULL sizer") ); wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); while (node) { - wxSizerItem *item = node->GetData(); + wxSizerItem *item = node->GetData(); if (item->GetSizer() == sizer) { - item->Show( show ); - break; + return item; + } + else if (recursive && item->IsSizer()) + { + wxSizerItem *subitem = item->GetSizer()->GetItem( sizer, true ); + if (subitem) + return subitem; + } + + node = node->GetNext(); + } + + return NULL; +} + +wxSizerItem* wxSizer::GetItem( size_t index ) +{ + wxCHECK_MSG( index < m_children.GetCount(), + NULL, + _T("GetItem index is out of range") ); + + return m_children.Item( index )->GetData(); +} + +wxSizerItem* wxSizer::GetItemById( int id, bool recursive ) +{ + // This gets a sizer item by the id of the sizer item + // and NOT the id of a window if the item is a window. + + wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetId() == id) + { + return item; + } + else if (recursive && item->IsSizer()) + { + wxSizerItem *subitem = item->GetSizer()->GetItemById( id, true ); + if (subitem) + return subitem; } + node = node->GetNext(); } + + return NULL; +} + +bool wxSizer::Show( wxWindow *window, bool show, bool recursive ) +{ + wxSizerItem *item = GetItem( window, recursive ); + + if ( item ) + { + item->Show( show ); + return true; + } + + return false; } -void wxSizer::Show( size_t index, bool show ) +bool wxSizer::Show( wxSizer *sizer, bool show, bool recursive ) { - wxCHECK_RET( index < m_children.GetCount(), - _T("Show index is out of range") ); + wxSizerItem *item = GetItem( sizer, recursive ); + + if ( item ) + { + item->Show( show ); + return true; + } - m_children.Item( index )->GetData()->Show( show ); + return false; +} + +bool wxSizer::Show( size_t index, bool show) +{ + wxSizerItem *item = GetItem( index ); + + if ( item ) + { + item->Show( show ); + return true; + } + + return false; } void wxSizer::ShowItems( bool show ) @@ -935,23 +1307,19 @@ bool wxSizer::IsShown( size_t index ) const //--------------------------------------------------------------------------- wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap ) - : m_rows( rows ) + : m_rows( ( cols == 0 && rows == 0 ) ? 1 : rows ) , m_cols( cols ) , m_vgap( vgap ) , m_hgap( hgap ) { - if (m_rows == 0 && m_cols == 0) - m_rows = 1; } wxGridSizer::wxGridSizer( int cols, int vgap, int hgap ) - : m_rows( 0 ) + : m_rows( cols == 0 ? 1 : 0 ) , m_cols( cols ) , m_vgap( vgap ) , m_hgap( hgap ) { - if (m_rows == 0 && m_cols == 0) - m_rows = 1; } int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const @@ -1017,7 +1385,7 @@ wxSize wxGridSizer::CalcMin() { int nrows, ncols; if ( CalcRowsCols(nrows, ncols) == 0 ) - return wxSize(10, 10); + return wxSize(); // Find the max width and height for any component int w = 0; @@ -1035,6 +1403,35 @@ wxSize wxGridSizer::CalcMin() node = node->GetNext(); } + // In case we have a nested sizer with a two step algo , give it + // a chance to adjust to that (we give it width component) + node = m_children.GetFirst(); + bool didChangeMinSize = false; + while (node) + { + wxSizerItem *item = node->GetData(); + didChangeMinSize |= item->InformFirstDirection( wxHORIZONTAL, w, -1 ); + + node = node->GetNext(); + } + + // And redo iteration in case min size changed + if( didChangeMinSize ) + { + node = m_children.GetFirst(); + w = h = 0; + while (node) + { + wxSizerItem *item = node->GetData(); + wxSize sz( item->GetMinSizeWithBorder() ); + + w = wxMax( w, sz.x ); + h = wxMax( h, sz.y ); + + node = node->GetNext(); + } + } + return wxSize( ncols * w + (ncols-1) * m_hgap, nrows * h + (nrows-1) * m_vgap ); } @@ -1042,7 +1439,7 @@ wxSize wxGridSizer::CalcMin() void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ) { wxPoint pt( x,y ); - wxSize sz( item->CalcMin() ); + wxSize sz( item->GetMinSizeWithBorder() ); int flag = item->GetFlag(); if ((flag & wxEXPAND) || (flag & wxSHAPED)) @@ -1053,20 +1450,20 @@ void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ) { if (flag & wxALIGN_CENTER_HORIZONTAL) { - pt.x = x + (w - sz.x - m_hgap) / 2; + pt.x = x + (w - sz.x) / 2; } else if (flag & wxALIGN_RIGHT) { - pt.x = x + (w - sz.x - m_hgap); + pt.x = x + (w - sz.x); } if (flag & wxALIGN_CENTER_VERTICAL) { - pt.y = y + (h - sz.y - m_vgap) / 2; + pt.y = y + (h - sz.y) / 2; } else if (flag & wxALIGN_BOTTOM) { - pt.y = y + (h - sz.y - m_vgap); + pt.y = y + (h - sz.y); } } @@ -1097,100 +1494,159 @@ wxFlexGridSizer::~wxFlexGridSizer() void wxFlexGridSizer::RecalcSizes() { - int nitems, nrows, ncols; - if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) + int nrows, ncols; + if ( !CalcRowsCols(nrows, ncols) ) return; - wxPoint pt( GetPosition() ); - wxSize sz( GetSize() ); - wxSize minsz( CalcMin() ); + const wxPoint pt(GetPosition()); + const wxSize sz(GetSize()); - AdjustForGrowables(sz, minsz, nrows, ncols); + AdjustForGrowables(sz); - sz = wxSize( pt.x + sz.x, pt.y + sz.y ); + wxSizerItemList::const_iterator i = m_children.begin(); + const wxSizerItemList::const_iterator end = m_children.end(); - int x = pt.x; - for (int c = 0; c < ncols; c++) + int y = 0; + for ( int r = 0; r < nrows; r++ ) { - int y = pt.y; - for (int r = 0; r < nrows; r++) + if ( m_rowHeights[r] == -1 ) { - int i = r * ncols + c; - if (i < nitems) + // this row is entirely hidden, skip it + for ( int c = 0; c < ncols; c++ ) { - wxSizerItemList::compatibility_iterator node = m_children.Item( i ); + if ( i == end ) + return; - wxASSERT_MSG( node, _T("Failed to find node") ); + ++i; + } - int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) ); - int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) ); + continue; + } - SetItemBounds( node->GetData(), x, y, w, h); - } - y = y + m_rowHeights[r] + m_vgap; + const int hrow = m_rowHeights[r]; + int h = sz.y - y; // max remaining height, don't overflow it + if ( hrow < h ) + h = hrow; + + int x = 0; + for ( int c = 0; c < ncols && i != end; c++, ++i ) + { + const int wcol = m_colWidths[c]; + + if ( wcol == -1 ) + continue; + + int w = sz.x - x; // max possible value, ensure we don't overflow + if ( wcol < w ) + w = wcol; + + SetItemBounds(*i, pt.x + x, pt.y + y, w, h); + + x += wcol + m_hgap; + } + + if ( i == end ) + return; + + y += hrow + m_vgap; + } +} + +// helper function used in CalcMin() to sum up the sizes of non-hidden items +static int SumArraySizes(const wxArrayInt& sizes, int gap) +{ + // Sum total minimum size, including gaps between rows/columns. + // -1 is used as a magic number meaning empty row/column. + int total = 0; + + const size_t count = sizes.size(); + for ( size_t n = 0; n < count; n++ ) + { + if ( sizes[n] != -1 ) + { + if ( total ) + total += gap; // separate from the previous column + + total += sizes[n]; + } + } + + return total; +} + +void wxFlexGridSizer::FindWidthsAndHeights(int nrows, int ncols) +{ + // We have to recalculate the sizes in case the item minimum size has + // changed since the previous layout, or the item has been hidden using + // wxSizer::Show(). If all the items in a row/column are hidden, the final + // dimension of the row/column will be -1, indicating that the column + // itself is hidden. + m_rowHeights.assign(nrows, -1); + m_colWidths.assign(ncols, -1); + + // n is the index of the item in left-to-right top-to-bottom order + size_t n = 0; + for ( wxSizerItemList::iterator i = m_children.begin(); + i != m_children.end(); + ++i, ++n ) + { + wxSizerItem * const item = *i; + if ( item->IsShown() ) + { + // NOTE: Not doing the calculation here, this is just + // for finding max values. + const wxSize sz(item->GetMinSizeWithBorder()); + + const int row = n / ncols; + const int col = n % ncols; + + if ( sz.y > m_rowHeights[row] ) + m_rowHeights[row] = sz.y; + if ( sz.x > m_colWidths[col] ) + m_colWidths[col] = sz.x; } - x = x + m_colWidths[c] + m_hgap; } + + AdjustForFlexDirection(); + + m_calculatedMinSize = wxSize(SumArraySizes(m_colWidths, m_hgap), + SumArraySizes(m_rowHeights, m_vgap)); } wxSize wxFlexGridSizer::CalcMin() { - int nrows, - ncols; - size_t i, s; + int nrows, + ncols; // Number of rows/columns can change as items are added or removed. if ( !CalcRowsCols(nrows, ncols) ) - return wxSize(10, 10); + return wxSize(); - m_rowHeights.SetCount(nrows); - m_colWidths.SetCount(ncols); - // We have to recalcuate the sizes in case the item minimum size has + // We have to recalculate the sizes in case the item minimum size has // changed since the previous layout, or the item has been hidden using // wxSizer::Show(). If all the items in a row/column are hidden, the final // dimension of the row/column will be -1, indicating that the column // itself is hidden. - for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i ) - m_rowHeights[ i ] = -1; - for( s = m_colWidths.GetCount(), i = 0; i < s; ++i ) - m_colWidths[ i ] = -1; + m_rowHeights.assign(nrows, -1); + m_colWidths.assign(ncols, -1); - wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); - - i = 0; - while (node) + for ( wxSizerItemList::iterator i = m_children.begin(); + i != m_children.end(); + ++i) { - wxSizerItem *item = node->GetData(); + wxSizerItem * const item = *i; if ( item->IsShown() ) { - wxSize sz( item->CalcMin() ); - int row = i / ncols; - int col = i % ncols; - - m_rowHeights[ row ] = wxMax( wxMax( 0, sz.y ), m_rowHeights[ row ] ); - m_colWidths[ col ] = wxMax( wxMax( 0, sz.x ), m_colWidths[ col ] ); + item->CalcMin(); } - - node = node->GetNext(); - i++; } - AdjustForFlexDirection(); - - // Sum total minimum size, including gaps between rows/columns. - // -1 is used as a magic number meaning empty column. - int width = 0; - for (int col = 0; col < ncols; col++) - if ( m_colWidths[ col ] != -1 ) - width += m_colWidths[ col ] + ( col == ncols-1 ? 0 : m_hgap ); - - int height = 0; - for (int row = 0; row < nrows; row++) - if ( m_rowHeights[ row ] != -1 ) - height += m_rowHeights[ row ] + ( row == nrows-1 ? 0 : m_vgap ); + // The stage of looking for max values in each row/column has been + // made a separate function, since it's reused in AdjustForGrowables. + FindWidthsAndHeights(nrows,ncols); - return wxSize( width, height ); + return m_calculatedMinSize; } void wxFlexGridSizer::AdjustForFlexDirection() @@ -1204,10 +1660,12 @@ void wxFlexGridSizer::AdjustForFlexDirection() wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths : m_rowHeights; - const int count = array.GetCount(); + const size_t count = array.GetCount(); // find the largest value in this array - int n, largest = 0; + size_t n; + int largest = 0; + for ( n = 0; n < count; ++n ) { if ( array[n] > largest ) @@ -1217,329 +1675,350 @@ void wxFlexGridSizer::AdjustForFlexDirection() // and now fill it with the largest value for ( n = 0; n < count; ++n ) { - array[n] = largest; + // don't touch hidden rows + if ( array[n] != -1 ) + array[n] = largest; } } -} +} + +// helper of AdjustForGrowables() which is called for rows/columns separately +// +// parameters: +// delta: the extra space, we do nothing unless it's positive +// growable: indices or growable rows/cols in sizes array +// sizes: the height/widths of rows/cols to adjust +// proportions: proportions of the growable rows/cols or NULL if they all +// should be assumed to have proportion of 1 +static void +DoAdjustForGrowables(int delta, + const wxArrayInt& growable, + wxArrayInt& sizes, + const wxArrayInt *proportions) +{ + if ( delta <= 0 ) + return; + // total sum of proportions of all non-hidden rows + int sum_proportions = 0; -void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz, const wxSize& minsz, - int nrows, int ncols) -{ - // what to do with the rows? by default, resize them proportionally - if ( sz.y > minsz.y && ( (m_flexDirection & wxVERTICAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) ) + // number of currently shown growable rows + int num = 0; + + const int max_idx = sizes.size(); + + const size_t count = growable.size(); + size_t idx; + for ( idx = 0; idx < count; idx++ ) { - int sum_proportions = 0; - int growable_space = 0; - int num = 0; - size_t idx; - for (idx = 0; idx < m_growableRows.GetCount(); idx++) + // Since the number of rows/columns can change as items are + // inserted/deleted, we need to verify at runtime that the + // requested growable rows/columns are still valid. + if ( growable[idx] >= max_idx ) + continue; + + // If all items in a row/column are hidden, that row/column will + // have a dimension of -1. This causes the row/column to be + // hidden completely. + if ( sizes[growable[idx]] == -1 ) + continue; + + if ( proportions ) + sum_proportions += (*proportions)[idx]; + + num++; + } + + if ( !num ) + return; + + // the remaining extra free space, adjusted during each iteration + for ( idx = 0; idx < count; idx++ ) + { + if ( growable[idx] >= max_idx ) + continue; + + if ( sizes[ growable[idx] ] == -1 ) + continue; + + int cur_delta; + if ( sum_proportions == 0 ) { - // Since the number of rows/columns can change as items are - // inserted/deleted, we need to verify at runtime that the - // requested growable rows/columns are still valid. - if (m_growableRows[idx] >= nrows) - continue; - - // If all items in a row/column are hidden, that row/column will - // have a dimension of -1. This causes the row/column to be - // hidden completely. - if (m_rowHeights[ m_growableRows[idx] ] == -1) - continue; - sum_proportions += m_growableRowsProportions[idx]; - growable_space += m_rowHeights[ m_growableRows[idx] ]; - num++; + // no growable rows -- divide extra space evenly among all + cur_delta = delta/num; + num--; } - - if (num > 0) + else // allocate extra space proportionally { - for (idx = 0; idx < m_growableRows.GetCount(); idx++) - { - if (m_growableRows[idx] >= nrows ) - continue; - if (m_rowHeights[ m_growableRows[idx] ] == -1) - m_rowHeights[ m_growableRows[idx] ] = 0; - else - { - int delta = (sz.y - minsz.y); - if (sum_proportions == 0) - delta = (delta/num) + m_rowHeights[ m_growableRows[idx] ]; - else - delta = ((delta+growable_space)*m_growableRowsProportions[idx]) / sum_proportions; - m_rowHeights[ m_growableRows[idx] ] = delta; - } - } + const int cur_prop = (*proportions)[idx]; + cur_delta = (delta*cur_prop)/sum_proportions; + sum_proportions -= cur_prop; } + + sizes[growable[idx]] += cur_delta; + delta -= cur_delta; } - else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) ) - { - // rounding problem? - for ( int row = 0; row < nrows; ++row ) - m_rowHeights[ row ] = sz.y / nrows; - } +} - // the same logic as above but for the columns - if ( sz.x > minsz.x && ( (m_flexDirection & wxHORIZONTAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) ) +void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz) +{ + if ( (m_flexDirection & wxHORIZONTAL) || (m_growMode != wxFLEX_GROWMODE_NONE) ) { - int sum_proportions = 0; - int growable_space = 0; - int num = 0; - size_t idx; - for (idx = 0; idx < m_growableCols.GetCount(); idx++) + DoAdjustForGrowables + ( + sz.x - m_calculatedMinSize.x, + m_growableCols, + m_colWidths, + m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableColsProportions + : NULL + ); + + // This gives nested objects that benefit from knowing one size + // component in advance the chance to use that. + bool didAdjustMinSize = false; + int nrows, ncols; + CalcRowsCols(nrows, ncols); + + // Iterate over all items and inform about column width + size_t n = 0; + for ( wxSizerItemList::iterator i = m_children.begin(); + i != m_children.end(); + ++i, ++n ) { - // Since the number of rows/columns can change as items are - // inserted/deleted, we need to verify at runtime that the - // requested growable rows/columns are still valid. - if (m_growableCols[idx] >= ncols) - continue; - - // If all items in a row/column are hidden, that row/column will - // have a dimension of -1. This causes the column to be hidden - // completely. - if (m_colWidths[ m_growableCols[idx] ] == -1) - continue; - sum_proportions += m_growableColsProportions[idx]; - growable_space += m_colWidths[ m_growableCols[idx] ]; - num++; + const int col = n % ncols; + didAdjustMinSize |= (*i)->InformFirstDirection(wxHORIZONTAL, m_colWidths[col], sz.y - m_calculatedMinSize.y); } - if (num > 0) + // Only redo if info was actually used + if( didAdjustMinSize ) { - for (idx = 0; idx < m_growableCols.GetCount(); idx++) - { - if (m_growableCols[idx] >= ncols ) - continue; - if (m_colWidths[ m_growableCols[idx] ] == -1) - m_colWidths[ m_growableCols[idx] ] = 0; - else - { - int delta = (sz.x - minsz.x); - if (sum_proportions == 0) - delta = (delta/num) + m_colWidths[ m_growableCols[idx] ]; - else - delta = ((delta+growable_space)*m_growableColsProportions[idx])/sum_proportions; - m_colWidths[ m_growableCols[idx] ] = delta; - } - } + DoAdjustForGrowables + ( + sz.x - m_calculatedMinSize.x, + m_growableCols, + m_colWidths, + m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableColsProportions + : NULL + ); } } - else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) ) + + if ( (m_flexDirection & wxVERTICAL) || (m_growMode != wxFLEX_GROWMODE_NONE) ) { - for ( int col=0; col < ncols; ++col ) - m_colWidths[ col ] = sz.x / ncols; + // pass NULL instead of proportions if the grow mode is ALL as we + // should treat all rows as having proportion of 1 then + DoAdjustForGrowables + ( + sz.y - m_calculatedMinSize.y, + m_growableRows, + m_rowHeights, + m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableRowsProportions + : NULL + ); } } +bool wxFlexGridSizer::IsRowGrowable( size_t idx ) +{ + return m_growableRows.Index( idx ) != wxNOT_FOUND; +} -void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion ) +bool wxFlexGridSizer::IsColGrowable( size_t idx ) { - m_growableRows.Add( idx ); - m_growableRowsProportions.Add( proportion ); + return m_growableCols.Index( idx ) != wxNOT_FOUND; } -void wxFlexGridSizer::RemoveGrowableRow( size_t idx ) +void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion ) { - m_growableRows.Remove( idx ); + wxASSERT_MSG( !IsRowGrowable( idx ), + "AddGrowableRow() called for growable row" ); + m_growableRows.Add( idx ); + m_growableRowsProportions.Add( proportion ); } void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion ) { + wxASSERT_MSG( !IsColGrowable( idx ), + "AddGrowableCol() called for growable column" ); m_growableCols.Add( idx ); m_growableColsProportions.Add( proportion ); } +// helper function for RemoveGrowableCol/Row() +static void +DoRemoveFromArrays(size_t idx, wxArrayInt& items, wxArrayInt& proportions) +{ + const size_t count = items.size(); + for ( size_t n = 0; n < count; n++ ) + { + if ( (size_t)items[n] == idx ) + { + items.RemoveAt(n); + proportions.RemoveAt(n); + return; + } + } + + wxFAIL_MSG( _T("column/row is already not growable") ); +} + void wxFlexGridSizer::RemoveGrowableCol( size_t idx ) { - m_growableCols.Remove( idx ); + DoRemoveFromArrays(idx, m_growableCols, m_growableColsProportions); +} + +void wxFlexGridSizer::RemoveGrowableRow( size_t idx ) +{ + DoRemoveFromArrays(idx, m_growableRows, m_growableRowsProportions); } //--------------------------------------------------------------------------- // wxBoxSizer //--------------------------------------------------------------------------- -wxBoxSizer::wxBoxSizer( int orient ) - : m_orient( orient ) -{ -} - void wxBoxSizer::RecalcSizes() { - if (m_children.GetCount() == 0) + if ( m_children.empty() ) return; - int delta = 0; - if (m_stretchable) - { - if (m_orient == wxHORIZONTAL) - delta = m_size.x - m_fixedWidth; - else - delta = m_size.y - m_fixedHeight; - } + const wxCoord totalMinorSize = GetSizeInMinorDir(m_size); - wxPoint pt( m_position ); + // the amount of free space which we should redistribute among the + // stretchable items (i.e. those with non zero proportion) + int delta = GetSizeInMajorDir(m_size) - GetSizeInMajorDir(m_minSize); - wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); - while (node) + + // Inform child items about the size in minor direction, that can + // change how much free space we have in major dir and how to distribute it. + int majorMinSum = 0; + wxSizerItemList::const_iterator i ; + for ( i = m_children.begin(); + i != m_children.end(); + ++i ) { - wxSizerItem *item = node->GetData(); + wxSizerItem * const item = *i; - if (item->IsShown()) + if ( !item->IsShown() ) + continue; + + wxSize szMinPrev = item->GetMinSizeWithBorder(); + item->InformFirstDirection(m_orient^wxBOTH,totalMinorSize,delta); + wxSize szMin = item->GetMinSizeWithBorder(); + int deltaChange = GetSizeInMajorDir(szMin-szMinPrev); + if( deltaChange ) { - wxSize size( item->CalcMin() ); + // Since we passed available space along to the item, it should not + // take too much, so delta should not become negative. + delta -= deltaChange; + } + majorMinSum += GetSizeInMajorDir(item->GetMinSizeWithBorder()); + } + // And update our min size + SizeInMajorDir(m_minSize) = majorMinSum; - if (m_orient == wxVERTICAL) - { - wxCoord height = size.y; - if (item->GetProportion()) - { - // Because of at least one visible item has non-zero - // proportion then m_stretchable is not zero - height = (delta * item->GetProportion()) / m_stretchable; - } - wxPoint child_pos( pt ); - wxSize child_size( wxSize( size.x, height) ); + // might have a new delta now + delta = GetSizeInMajorDir(m_size) - GetSizeInMajorDir(m_minSize); - if (item->GetFlag() & (wxEXPAND | wxSHAPED)) - child_size.x = m_size.x; - else if (item->GetFlag() & wxALIGN_RIGHT) - child_pos.x += m_size.x - size.x; - else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL)) - // XXX wxCENTER is added for backward compatibility; - // wxALIGN_CENTER should be used in new code - child_pos.x += (m_size.x - size.x) / 2; + // the position at which we put the next child + wxPoint pt(m_position); - item->SetDimension( child_pos, child_size ); + int totalProportion = m_totalProportion; + for ( i = m_children.begin(); + i != m_children.end(); + ++i ) + { + wxSizerItem * const item = *i; - pt.y += height; - } - else - { - wxCoord width = size.x; - if (item->GetProportion()) - { - // Because of at least one visible item has non-zero - // proportion then m_stretchable is not zero - width = (delta * item->GetProportion()) / m_stretchable; - } + if ( !item->IsShown() ) + continue; + + const wxSize sizeThis(item->GetMinSizeWithBorder()); - wxPoint child_pos( pt ); - wxSize child_size( wxSize(width, size.y) ); + // adjust the size in the major direction using the proportion + wxCoord majorSize = GetSizeInMajorDir(sizeThis); - if (item->GetFlag() & (wxEXPAND | wxSHAPED)) - child_size.y = m_size.y; - else if (item->GetFlag() & wxALIGN_BOTTOM) - child_pos.y += m_size.y - size.y; - else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL)) - // XXX wxCENTER is added for backward compatibility; - // wxALIGN_CENTER should be used in new code - child_pos.y += (m_size.y - size.y) / 2; + // if there is not enough space, don't try to distribute negative space + // among the children, this would result in overlapping windows which + // we don't want + if ( delta > 0 ) + { + const int propItem = item->GetProportion(); + if ( propItem ) + { + const int deltaItem = (delta * propItem) / totalProportion; - item->SetDimension( child_pos, child_size ); + majorSize += deltaItem; - pt.x += width; + delta -= deltaItem; + totalProportion -= propItem; } } - node = node->GetNext(); - } -} -wxSize wxBoxSizer::CalcMin() -{ - if (m_children.GetCount() == 0) - return wxSize(10,10); + // apply the alignment in the minor direction + wxPoint posChild(pt); - m_stretchable = 0; - m_minWidth = 0; - m_minHeight = 0; - m_fixedWidth = 0; - m_fixedHeight = 0; + wxCoord minorSize = GetSizeInMinorDir(sizeThis); + const int flag = item->GetFlag(); + if ( flag & (wxEXPAND | wxSHAPED) ) + { + minorSize = totalMinorSize; + } + else if ( flag & (IsVertical() ? wxALIGN_RIGHT : wxALIGN_BOTTOM) ) + { + PosInMinorDir(posChild) += totalMinorSize - minorSize; + } + // NB: wxCENTRE is used here only for backwards compatibility, + // wxALIGN_CENTRE should be used in new code + else if ( flag & (wxCENTER | wxALIGN_CENTRE) ) + { + PosInMinorDir(posChild) += (totalMinorSize - minorSize) / 2; + } - wxSizerItemList::compatibility_iterator node = m_children.GetFirst(); - while (node) - { - wxSizerItem *item = node->GetData(); - if (item->IsShown() && item->GetProportion() != 0) - m_stretchable += item->GetProportion(); + // apply RTL adjustment for horizontal sizers: + if ( !IsVertical() && m_containingWindow ) + { + posChild.x = m_containingWindow->AdjustForLayoutDirection + ( + posChild.x, + majorSize, + m_size.x + ); + } - node = node->GetNext(); + // finally set size of this child and advance to the next one + item->SetDimension(posChild, SizeFromMajorMinor(majorSize, minorSize)); + + PosInMajorDir(pt) += majorSize; } +} - // Total minimum size (width or height) of sizer - int maxMinSize = 0; +wxSize wxBoxSizer::CalcMin() +{ + m_totalProportion = 0; + m_minSize = wxSize(0, 0); - node = m_children.GetFirst(); - while (node) + // calculate the minimal sizes for all items and count sum of proportions + for ( wxSizerItemList::const_iterator i = m_children.begin(); + i != m_children.end(); + ++i ) { - wxSizerItem *item = node->GetData(); - - if (item->IsShown() && item->GetProportion() != 0) - { - int stretch = item->GetProportion(); - wxSize size( item->CalcMin() ); - int minSize; - - // Integer division rounded up is (a + b - 1) / b - // Round up needed in order to guarantee that all - // all items will have size not less then their min size - if (m_orient == wxHORIZONTAL) - minSize = ( size.x*m_stretchable + stretch - 1)/stretch; - else - minSize = ( size.y*m_stretchable + stretch - 1)/stretch; - - if (minSize > maxMinSize) - maxMinSize = minSize; - } - node = node->GetNext(); - } + wxSizerItem * const item = *i; - // Calculate overall minimum size - node = m_children.GetFirst(); - while (node) - { - wxSizerItem *item = node->GetData(); + if ( !item->IsShown() ) + continue; - if (item->IsShown()) - { - wxSize size( item->CalcMin() ); - if (item->GetProportion() != 0) - { - if (m_orient == wxHORIZONTAL) - size.x = (maxMinSize*item->GetProportion())/m_stretchable; - else - size.y = (maxMinSize*item->GetProportion())/m_stretchable; - } - else - { - if (m_orient == wxVERTICAL) - { - m_fixedHeight += size.y; - m_fixedWidth = wxMax( m_fixedWidth, size.x ); - } - else - { - m_fixedWidth += size.x; - m_fixedHeight = wxMax( m_fixedHeight, size.y ); - } - } + const wxSize sizeMinThis = item->CalcMin(); + SizeInMajorDir(m_minSize) += GetSizeInMajorDir(sizeMinThis); + if ( GetSizeInMinorDir(sizeMinThis) > GetSizeInMinorDir(m_minSize) ) + SizeInMinorDir(m_minSize) = GetSizeInMinorDir(sizeMinThis); - if (m_orient == wxHORIZONTAL) - { - m_minWidth += size.x; - m_minHeight = wxMax( m_minHeight, size.y ); - } - else - { - m_minHeight += size.y; - m_minWidth = wxMax( m_minWidth, size.x ); - } - } - node = node->GetNext(); + m_totalProportion += item->GetProportion(); } - return wxSize( m_minWidth, m_minHeight ); + return m_minSize; } //--------------------------------------------------------------------------- @@ -1549,10 +2028,27 @@ wxSize wxBoxSizer::CalcMin() #if wxUSE_STATBOX wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient ) - : wxBoxSizer( orient ) - , m_staticBox( box ) + : wxBoxSizer( orient ), + m_staticBox( box ) { wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") ); + + // do this so that our Detach() is called if the static box is destroyed + // before we are + m_staticBox->SetContainingSizer(this); +} + +wxStaticBoxSizer::wxStaticBoxSizer(int orient, wxWindow *win, const wxString& s) + : wxBoxSizer(orient), + m_staticBox(new wxStaticBox(win, wxID_ANY, s)) +{ + // same as above + m_staticBox->SetContainingSizer(this); +} + +wxStaticBoxSizer::~wxStaticBoxSizer() +{ + delete m_staticBox; } static void GetStaticBoxBorders( wxStaticBox *box, @@ -1561,43 +2057,7 @@ static void GetStaticBoxBorders( wxStaticBox *box, { // this has to be done platform by platform as there is no way to // guess the thickness of a wxStaticBox border -#ifdef __WXCOCOA__ - box->GetBordersForSizer(borderTop,borderOther); -#elif defined(__WXMAC__) - - static int extraTop = -1; // Uninitted - static int other = 5; - - if ( extraTop == -1 ) - { - // The minimal border used for the top. Later on the staticbox' - // font height is added to this. - extraTop = 0; - - if ( UMAGetSystemVersion() >= 0x1030 /*Panther*/ ) - { - // As indicated by the HIG, Panther needs an extra border of 11 - // pixels (otherwise overlapping occurs at the top). The "other" - // border has to be 11. - extraTop = 11; - other = 11; - } - - } - - *borderTop = extraTop + box->GetCharHeight(); - *borderOther = other; - -#else -#ifdef __WXGTK__ - if ( box->GetLabel().IsEmpty() ) - *borderTop = 5; - else -#endif // __WXGTK__ - *borderTop = box->GetCharHeight(); - - *borderOther = 5; -#endif // __WXCOCOA__ + box->GetBordersForSizer(borderTop, borderOther); } void wxStaticBoxSizer::RecalcSizes() @@ -1638,71 +2098,205 @@ void wxStaticBoxSizer::ShowItems( bool show ) wxBoxSizer::ShowItems( show ); } +bool wxStaticBoxSizer::Detach( wxWindow *window ) +{ + // avoid deleting m_staticBox in our dtor if it's being detached from the + // sizer (which can happen because it's being already destroyed for + // example) + if ( window == m_staticBox ) + { + m_staticBox = NULL; + return true; + } + + return wxSizer::Detach( window ); +} + #endif // wxUSE_STATBOX -// ---------------------------------------------------------------------------- -// wxNotebookSizer -// ---------------------------------------------------------------------------- +#if wxUSE_BUTTON + +wxStdDialogButtonSizer::wxStdDialogButtonSizer() + : wxBoxSizer(wxHORIZONTAL) +{ + // Vertical buttons with lots of space on either side + // looks rubbish on WinCE, so let's not do this for now. + // If we are going to use vertical buttons, we should + // put the sizer to the right of other controls in the dialog, + // and that's beyond the scope of this sizer. +#ifndef __WXWINCE__ + bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA); + // If we have a PDA screen, put yes/no button over + // all other buttons, otherwise on the left side. + if (is_pda) + m_orient = wxVERTICAL; +#endif + + m_buttonAffirmative = NULL; + m_buttonApply = NULL; + m_buttonNegative = NULL; + m_buttonCancel = NULL; + m_buttonHelp = NULL; +} -#if wxUSE_BOOKCTRL +void wxStdDialogButtonSizer::AddButton(wxButton *mybutton) +{ + switch (mybutton->GetId()) + { + case wxID_OK: + case wxID_YES: + case wxID_SAVE: + m_buttonAffirmative = mybutton; + break; + case wxID_APPLY: + m_buttonApply = mybutton; + break; + case wxID_NO: + m_buttonNegative = mybutton; + break; + case wxID_CANCEL: + case wxID_CLOSE: + m_buttonCancel = mybutton; + break; + case wxID_HELP: + case wxID_CONTEXT_HELP: + m_buttonHelp = mybutton; + break; + default: + break; + } +} -wxBookCtrlSizer::wxBookCtrlSizer(wxBookCtrl *bookctrl) - : m_bookctrl(bookctrl) +void wxStdDialogButtonSizer::SetAffirmativeButton( wxButton *button ) { - wxASSERT_MSG( bookctrl, wxT("wxBookCtrlSizer needs a control") ); + m_buttonAffirmative = button; } -void wxBookCtrlSizer::RecalcSizes() +void wxStdDialogButtonSizer::SetNegativeButton( wxButton *button ) { - m_bookctrl->SetSize( m_position.x, m_position.y, m_size.x, m_size.y ); + m_buttonNegative = button; } -wxSize wxBookCtrlSizer::CalcMin() +void wxStdDialogButtonSizer::SetCancelButton( wxButton *button ) { - wxSize sizeBorder = m_bookctrl->CalcSizeFromPage(wxSize(0, 0)); + m_buttonCancel = button; +} - sizeBorder.x += 5; - sizeBorder.y += 5; +void wxStdDialogButtonSizer::Realize() +{ +#ifdef __WXMAC__ + Add(0, 0, 0, wxLEFT, 6); + if (m_buttonHelp) + Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6); + + if (m_buttonNegative){ + // HIG POLICE BULLETIN - destructive buttons need extra padding + // 24 pixels on either side + Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 12); + } - if ( m_bookctrl->GetPageCount() == 0 ) - { - return wxSize(sizeBorder.x + 10, sizeBorder.y + 10); - } + // extra whitespace between help/negative and cancel/ok buttons + Add(0, 0, 1, wxEXPAND, 0); - int maxX = 0; - int maxY = 0; + if (m_buttonCancel){ + Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6); + // Cancel or help should be default + // m_buttonCancel->SetDefaultButton(); + } - wxWindowList::compatibility_iterator - node = m_bookctrl->GetChildren().GetFirst(); - while (node) - { - wxWindow *item = node->GetData(); - wxSizer *itemsizer = item->GetSizer(); + // Ugh, Mac doesn't really have apply dialogs, so I'll just + // figure the best place is between Cancel and OK + if (m_buttonApply) + Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6); - if (itemsizer) - { - wxSize subsize( itemsizer->CalcMin() ); + if (m_buttonAffirmative){ + Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6); - if (subsize.x > maxX) - maxX = subsize.x; - if (subsize.y > maxY) - maxY = subsize.y; + if (m_buttonAffirmative->GetId() == wxID_SAVE){ + // these buttons have set labels under Mac so we should use them + m_buttonAffirmative->SetLabel(_("Save")); + if (m_buttonNegative) + m_buttonNegative->SetLabel(_("Don't Save")); + } } - node = node->GetNext(); - } + // Extra space around and at the right + Add(12, 24); +#elif defined(__WXGTK20__) + Add(0, 0, 0, wxLEFT, 9); + if (m_buttonHelp) + Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3); - return wxSize( maxX, maxY ) + sizeBorder; -} + // extra whitespace between help and cancel/ok buttons + Add(0, 0, 1, wxEXPAND, 0); + if (m_buttonNegative){ + Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3); + } -#if wxUSE_NOTEBOOK + // according to HIG, in explicit apply windows the order is: + // [ Help Apply Cancel OK ] + if (m_buttonApply) + Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3); -wxNotebookSizer::wxNotebookSizer(wxNotebook *nb) - : wxBookCtrlSizer(nb) -{ -} + if (m_buttonCancel){ + Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3); + // Cancel or help should be default + // m_buttonCancel->SetDefaultButton(); + } -#endif // wxUSE_NOTEBOOOK -#endif // wxUSE_BOOKCTRL + if (m_buttonAffirmative) + Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6); +#elif defined(__WXMSW__) + // Windows + + // right-justify buttons + Add(0, 0, 1, wxEXPAND, 0); + + if (m_buttonAffirmative){ + Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(2, 0)).x); + } + + if (m_buttonNegative){ + Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(2, 0)).x); + } + + if (m_buttonCancel){ + Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(2, 0)).x); + } + if (m_buttonApply) + Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(2, 0)).x); + + if (m_buttonHelp) + Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(2, 0)).x); +#else + // GTK+1 and any other platform + + // Add(0, 0, 0, wxLEFT, 5); // Not sure what this was for but it unbalances the dialog + if (m_buttonHelp) + Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(4, 0)).x); + + // extra whitespace between help and cancel/ok buttons + Add(0, 0, 1, wxEXPAND, 0); + + if (m_buttonApply) + Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(4, 0)).x); + + if (m_buttonAffirmative){ + Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(4, 0)).x); + } + + if (m_buttonNegative){ + Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(4, 0)).x); + } + + if (m_buttonCancel){ + Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(4, 0)).x); + // Cancel or help should be default + // m_buttonCancel->SetDefaultButton(); + } + +#endif +} +#endif // wxUSE_BUTTON